Let's not get into a 4 pages long argument about morality, suffice to say we disagree about half of those points, but I'm willing to put it aside considering how unlikely it is that I'll actually convince enough people to make it happen. That said, it's alright to pick feeling justified over saving lives if you want. It's a story after all, there's no particular need to compromise your moral framework when the stakes are imaginary.

Any ideas for making bodies for those gems she's undoubtedly collected that doesn't make you feel villainous? Because I do plan on saving those girls.
The only Idea I can think of is one involving Rin and some cadavers. Maybe we should see if Rin can take a small piece of biomass and make an entire body from scratch. Maybe she can even make a body that she's imagining that's different from the body the biomass was taken from (IE: if she's shown a picture of Kato and given some random person's hand, can she duplicate Kato's body?).
 
No the point is that your science is poor. 1, 2, 3, 5, 6, and 7 all apply absent any moral framework. Why would you choose the most complicated possible way to do basic scientific exploration? We can do a lot of things without dealing with an entire human body and it's horrifying levels of intricateness and complication.
1 may be irrelevent with magic in the picture. Perfect reversibility may, in fact be possible. 2 is solid. For 3 we can know success/failure because in the matter of success we've grown a new body and in failure we haven't. 4 and 5 are values judgements. They are entirely based on morals, not science. They presuppose a huge amount of prior information which works fine in an academic environment but simply does not exist for magic. For 6 we have a model: If a new body is made and a magical girl from her stone collection is able to take control of it, then success. If not, then failure. We really don't need a more complicated model unless it gives better results. 7 implies that we would create a model then not test its validity.

Now can we please not do this? I've already said I'll stay within your moral framework even though I disagree with it.
 
Go the Ersatz route and snatch some conveniently fresh dead bodies, like from a morgue? No-one is using them, after all :p
Worth a try, Ersatz used a Magical Girl body though. I don't know if normal human bodies work the same way for that stuff. Still worth trying once we've got a bag of souls that need bodies.

The only Idea I can think of is one involving Rin and some cadavers. Maybe we should see if Rin can take a small piece of biomass and make an entire body from scratch. Maybe she can even make a body that she's imagining that's different from the body the biomass was taken from (IE: if she's shown a picture of Kato and given some random person's hand, can she duplicate Kato's body?).
That, and we should try the same thing with magical girl biomass. Maybe have Sabrina or someone donate a finger? Anyone got ideas for a nicer way to try that one?
 
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Interloper pt. 2
"I'll do my best to be there, Mami," you say, smiling at her. "Honestly, it's not like I have to meet them at lunchtime, right?"

Mami nods, looking somewhat relieved, and you ease back from the hug to slip a hand into your pocket. Withdrawing your phone, you click through the menus and set an alarm forty-five minutes before noon - that should be plenty of time to get back, even from Kasamino. You'll probably make it with time to spare if you push yourself hard, in any case.

You smile at Mami again, reaching across the table to rest your hand on hers. "And no matter what, you can always reach me. Whenever you want."

Another slow nod, a faintly worried smile on her face.

"A-alright," Mami says. "U-um. I'll give you the money after breakfast?"

"Sure," you say, squeezing her hand lightly, before returning to eating your breakfast. "There's no rush."

Breakfast is quickly finished, and Mami prepares for school, doing her hair with a snap of her fingers and short-lived flicker of magic. As you walk past Mami to the door, you reach out, lightning quick, to pull one of her trademark hair-drills out, and then let it snap back. "Boing," you say with a grin.

A startled, breathless giggle escapes Mami.

Your grin widens. "Well, shall we head to school? I'll walk you there, of course."

Mami nods, a small smile spreading across her face. She unlocks the door, stepping outside and putting her shoes on with quick, practiced motions.

You follow her out, and the two of you walk slowly, merging into the sparse early morning crowds of people. Half an hour and the pavement will be crammed shoulder to shoulder with people, but for now... A comfortable silence falls between you and Mami as you listen to the rumble of passing cars, the susurration of a dozen different conversations going on in the background, and the ever-present sensation of Mami at your side, bumping into you every now and then.

"Oh," Mami says, as if remembering something. She fumbles in her bag, and pulls her purse out, transferring the bag to her shoulder. She pulls out a few notes and hands them to you.

You take the notes, deliberately closing your hands over hers for a moment, and smiling at her. "Thank you, Mami." You tuck the notes away into a pocket in your sling bag.

"You're welcome," she says, smile fading.

You pause, turning to her and giving her a smile. "I'll do my best, OK?" you repeat patiently.

"O-OK," Mami says, her smile returning fractionally. Hesitantly, she reaches out, bumping the back of her hand against yours, and you turn your hand, grabbing taking her hand in yours.

The two of you get some odd looks, but eventually, bustle of the awakening city fades away as you turn into the lush vegetation of the path to Mitakihara Middle School, the burble of the stream beside the path a constant companion. You spot Madoka and Sayaka waiting further up the path, conversing with each other. Sayaka spies you a moment later, raising her hand to call out a greeting.

"'morning, Mami, Sabrina!" she calls.

"Good morning, Madoka, Sayaka!" you return the greeting brightly.

"Good morning," Mami says. She looks around, scanning the groups of students passing by. "Isn't Homura around?"

"Good morning, Mami! Good morning, Sabrina!" Madoka says, smiling softly at the two of you. "Ah... I haven't seen her this morning."

You sense Homura before you see her, the black haired girl suddenly appearing in a side path, stepping out from behind some trees a moment later. "Hey, Homura," you call, raising your free hand in a lazy wave.

"Good morning," Homura says, amethyst eyes resting briefly on you, then Mami, then Madoka.

"Good morning, Homura!" Madoka says.

"Good morning, Homura," Mami says, smiling a little.

Chatter between the five of you whiles away the time as you walk to school. Sayaka stops at the school gate, looking down the road as if waiting for something. Her smile slips a little as she stands there, setting her bag down at her feet. "I think I'll wait for Hitomi," she says, faux cheeriness in her voice. "You girls go ahead."

"We'll wait too," Madoka says, stopping and glancing worriedly at Sayaka, her own shoulders sagging slightly, and she gives you a mournful look. You sigh, Mami squeezing your hand slightly. Homura gives the bluenette a minute, nearly imperceptible frown, before turning to regard the school.

A few minutes later, Hitomi's car pulls up, a middle-aged man -her father, presumably- bidding her farewell. Sayaka moves forward, taking Hitomi's bag, while the green haired girl disembarks from the car, manoeuvring her cast carefully. "Good morning, everyone. Ah, thanks, Sayaka."

"Good morning, Hitomi!" Madoka greets brightly, and the rest of you echo greetings.

"So anyway, guess I'll see you girls later," you say.

"Ah, see you later, Sabrina!" Madoka says.

"See you!" Sayaka says, a school bag in either hand.

"See you, Sabrina," Hitomi says.

Homura nods. "See you."

Finally, Mami turns to you, looking up at you. You smile softly at her, and catch her in a quick hug. "See you, Mami," you say quietly. "I promise I'll do my best."

"A-alright," Mami says. "See you soon, Sabrina."

You step back, and watch as your friends head in to school as a group. You exhale slowly, and turn, walking briskly away. Things to do, today.

The first thing to do... you feel mildly paranoid today, as if some interloper might come by. You circle around the perimeter of the school, walking along the fence while checking for any... unexpected magical girls, or Witches. Simultaneously, you reach out telepathically. "Rin? This is Sabrina."

It takes a moment before Rin replies. "Sabrina? Good morning. Is there anything wrong?"

"Good morning! No, just checking in. How's things going, how's Akiko?" you ask.

"Acceptably," Rin says cautiously. "Akiko is... not well."

"Ah," you say as you squint up at the top of the school building. "Do you... need my help to cleanse her?"

A pause. "No need, but thank you. She's just... she's not responding to much. We have to feed her, or else she doesn't eat."

You wince. "... ah."

An awkward silence ensues, as you consider the absurdly ornate fence surrounding the school rooftop, your feet continuing to trace a path around the school. Seriously, it's like a castle up there. A fantasy castle, not one of those brutish, boringly practical castles of real life.

"Is there anything else, Sabrina?" Rin asks.

"No, not really. All the best, I'll probably drop by again some time soon," you say. "Oh, and say hi to Sakura for me?"

"Noted, and OK," Rin says. "Bye."

"Bye." As that call closes, you start a new one, to the other Sendai group. "Chouko? This is Sabrina."

"Mmmn?" Her response is muffled and sleepy.

"Um... hello? Did I wake you up?" you ask. Well, if she doesn't go to school...

It takes a while before Chouko responds again "Mm. Good morning," she says muzzily.

"Well, I'll be quick. Are things going OK for you?" you ask.

"Yes, thank you, Sabrina," she says.

"OK. Then I won't disturb you any more. Sleep well," you say.

"Mmmn thanks," Chouko replies.

... huh. Whoops? Well, not really. Just, uh. Bad timing, but no harm done, you suppose.

And finally... "Kyouko?"

"Yo. Still alive?" the redhead replies.

"No, I'm a ghost, back from the dead to haunt you," you reply, deadpan. You've reached the school gates again, and you watch as the teacher on duty starts taking down names for latecomers for a moment, before walking away.

"Go haunt someone else," she grunts. "Whatcha want?"

"To meet you for a talk, actually," you say. "I'll buy lunch or something, and cleanse your Soul Gem."

"Why? Whatcha want from me?" Kyouko asks, suspicion in her voice.

"To talk, honestly," you say. You turn down a secluded alley, and with a few ricochets, bound up to the rooftop of the apartment building. You plonk yourself down on a clean-looking vent, looking up at the sky.

"You're offerin' your cleanses?" she asks, still sounding suspicious.

"Yeah," you confirm.

"Ugh, fine," she says. "When's good?"

"Was going to ask you that, actually," you say.

"Y' think my schedule's particularly tight or something?" she asks. "You pick a time."

You shrug to yourself. "Well, lemme get back to you on that in a moment, then," you say.

"Sure, whatever," Kyouko says.

You close the connection, and reach out instead for the Grief marbles in your bag. You pull them up, forming them into a thin sheet that you wrap around yourself in a hollow sphere. There's not exactly a lot of Grief, and you're force to hunch over in the dark, cramped confines. A small effort of will, and a small segment starts glowing with a gentle luminescence, enough to read by. You focus your will, and you try to imbue the Grief with an absolute interdiction of outside observation.

The entire sphere, all around you, lights up with the distinctive feel of a Witch signature.

You smile in satisfaction, and reach for the notebook sealed in Grief, opening it up and starting to flip through it, looking for anything that might be happening today.

Nothing that much, it seems, but you find a mention of a glass Witch, written in a precise, delicate hand. A note beside it says that it doesn't show up every timeline, unlike... you flip through the notebook in the other direction, noting that some Witches are common, and others infrequent. Charlotte, for example, crossed out, appears nearly every timeline, apparently.

Which is... odd, considering Nagisa and Kyuubey's apparent complete disinterest in her. Hmm.

You check the book again - it does seem that there won't be much by way of notable Witches today. You're not sure if Homura recorded every Witch in here, though, probably just the more notable ones. She doesn't have a perfect memory, after all.

You sigh softly, considering what to- well, actually. You seal the book away in Grief again and dissolve the sphere, taking deep, grateful breaths of the fresh air outside the sphere. You're pretty sure you don't actually need to breathe, but the air in there was getting rather stale.

[] Write-in

=====​

Well, yeah, the sphere was airtight.
 
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[]Investigate the glass Witch based on what little you have to go on.
[]If you find a Witch, just kill it. You have other priorities today and don't want to break your word to Mami this soon.
[]Ping Masami and Oriko.
[]Go to Kasamino at top speed, and ping Kyouko once you're on the outskirts. Ask her where she wants to meet up.
[]Be civil. Update her on recent events, and offer a cleanse. Ask her how things are.
 
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So a bit off topic, but I just had an idea about Kyoko conversation.

We should totally drop that we fixed the out of town problems, and when she asks for details, totally sphinx wall her.

Make her tease the answers out in a game, or as payment for questions, or in a series of riddles. A teasing game that's WAY more fun than a straight answer.
 
So a bit off topic, but I just had an idea about Kyoko conversation.

We should totally drop that we fixed the out of town problems, and when she asks for details, totally sphinx wall her.

Make her tease the answers out in a game, or as payment for questions, or in a series of riddles. A teasing game that's WAY more fun than a straight answer.
Uhhhh...I doubt Kyouko'd be amused, and we've already dropped the ball with diplomacy there.
 
I'd say we should go for lunch with Kyoko either right now or after lunch with Mami (I really think we should show up). What do you guys think? I'm partial to right now, since I want to talk to Kyoko more than I want to look for the glass witch at the moment.
So a bit off topic, but I just had an idea about Kyoko conversation.

We should totally drop that we fixed the out of town problems, and when she asks for details, totally sphinx wall her.

Make her tease the answers out in a game, or as payment for questions, or in a series of riddles. A teasing game that's WAY more fun than a straight answer.
I think she'd just get sick of our shit and not pry for long before giving up and telling us to go away.
 
So a bit off topic, but I just had an idea about Kyoko conversation.

We should totally drop that we fixed the out of town problems, and when she asks for details, totally sphinx wall her.

Make her tease the answers out in a game, or as payment for questions, or in a series of riddles. A teasing game that's WAY more fun than a straight answer.
Maybe say we'll tell her if she beats us at DDR, or perhaps a game she won't stomp us at. Does Sabrina get our gaming skills or just our knowledge?
 
Right now sounds good...But on the offchance the glass witch is alive, we need to swing by and check. Instagib it if it's a Witch, yeah, but just in case.

@Jackercracks
I'm opposed to making it a condition, but asking about the arcade works...
 
Yea, no need for SCIENCE! involving active witches at the moment. We got what we needed out of the barrier enterance (it extends into a direction orthogonal to all of the direction in the surrounding environment, aka, the fourth spacial dimension), and probing any further with familiars than we already have is too risky until we can figure out some way to protect against feedback and have others helping us if things go wrong. Furthermore, there really is nothing else special about an "active" witch that we really need to understand at the moment.

That said, we should totally add barrier creation and familiar creation to our SCIENCE! list, now that we have gotten some info from probing both of them.
 
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Right now sounds good...But on the offchance the glass witch is alive, we need to swing by and check. Instagib it if it's a Witch, yeah, but just in case.

@Jackercracks
I'm opposed to making it a condition, but asking about the arcade works...
I figured she'd beat us anyway and feel the information was more valuable because she had to work for it. Getting her into the arcade and having fun is the main thing though.
 
I figured she'd beat us anyway and feel the information was more valuable because she had to work for it. Getting her into the arcade and having fun is the main thing though.
We're not friendly enough with her to get away with that. I think it'll come across as phony.
Are we still planning to practice sparring with Kyoko?
Assuming we aren't kicked out again, that would be in our plans, yes.
 
It's possible that witches that don't appear in every timeline include girls whose witchouts are somehow dependent on variations in the actions of the main cast. As such, this glass witch may be a magical girl we can save. If we can save this girl, we need to try.

Also, as I said, if Kyouko doesn't want our charity, we can offer to hire her. She may be more interested in that.
 
Speaking of which, what is it we need to talk to her about?
That's the big question.
We want to tell her what happenend in Sendai, make a cleansing deal or something in that vein and try to earn her trust.
The ultimate goal is of course to get her and Mami to meet and make up, but that's far in the future.

Any ideas what exactly we are telling her?
 
That's the big question.
We want to tell her what happenend in Sendai, make a cleansing deal or something in that vein and try to earn her trust.
The ultimate goal is of course to get her and Mami to meet and make up, but that's far in the future.
What about paying to borrow one of her familiars to see if feeding it grief makes it evolve?
 
OK, glass witch search. Do we want to involve Oriko in this? Otherwise, if we want to do our own investigating, we can start at the spawn location, and then do a search of the nearby area, including whatever is the closest school. If it's close to MMS (which we already just scanned), the chances of finding the magical girl are probably low (either a wandering witch, or an insta-witch).

And, generally how long do we want to give before setting a time for Kyouko?
 
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