Well, I guess the Ymaryn have actually been a Lawful Evil empire disguised as a Lawful Good one the whole time.

Literally everyone is an asshole, everyone is treated like shit, even if they are fed, the worthless are executed or made to kill themselves, religious slavery was a thing until a few turns ago, and likely is still a thing literally everywhere that isn't a True City, and it goes on and on.

Kind of reminds me why I got burned out on this quest in the first place.
Welcome to the Classical Age.

Seriously, it's not that the Ymaryn are evil, but that the values we recognize as good are difficult, if not impossible to maintain at this time.

Want to be egalitarian? Well you'll probably need to be militaristic nomads to support the necessary lifestyle. Want to be a patron of the arts? Better be somewhere where you cn make a ton of money easy to pay for that.

It's hard to do what is 'good', at this time More than most others.
 
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Oh sure, I just want to keep the judges separate from the patricians if possible. Perhaps a royal patronage for the promising sons of half-exiles?
I'm not sure that would be a good idea in and of itself, and I can think of better ways to spend our time and efforts honestly. We made a giant leap forward in how half exiles are treated, so I'd rather go around and stir some other pots before coming back to it myself. Most of us want to increase the number of academies, libraries, and complete the Law Megaproject in hopes of forcing a courthouse system.
Or maybe we could swap out Infrastructure passives for more narratively interesting choices, like Diplomacy or Sailing Missions.

If we want info, we should take actions that give us information. If we pester AN for info he's just going to tell us "you don't know anything about that".
I mean, yes. We did have a our priorities forced on diplo a few turns back, many are quite aware that we want to do diplo missions to other people. Just, you know, 'oh, everything is on fire, again' often gets in the way. I'm not sure Sailing Missions would have amounted to much considering we're locked in by the people who own the strait... Could definitely do with some more 'into the wild' trade missions. We just have a very hard time with things ever managing to not be on fire.

Us getting answers that basically amount to 'you don't know anything about that' is why we tend to not ask, and contrary to the post that told us how we totally don't know what's going on, the most active participants in this thread really are aware that we are flying rather blind here and we are aware of every single one of those things to some degree. It's honestly not news, I'm just trying to make some discussion about how we can do thing better about it. We probably have grown too complacent in simply dealing with our ignorance by acknowledging it is there.
Same, but it's not unexpected. Blackbirds did originate from our religion after all...
 
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Literally everyone is an asshole

Not everyone.
The Ymaryn also have people like Alyxunmyn, Uvothyn and Gaisyn so I don't think the Ymaryn are all bad and while there is bad people amongst the Ymaryn, there are also good people.
I think those three along with others are good people and there has to be other people who are genuinely nice and good people.

But otherwise, yeah, this elitist collectivism is rather evil.

@Academia Nut Can you reveal to us all of the dark things that the Ymaryn people are doing?
 
Welcome to the Classical Age.

Seriously, it's not that the Ymaryn are evil, but that the values we recognize as good are difficult, if not impossible to maintain at this time.
Why not both?

It seems as though we only ever see the negatives of these traits, with the positives mentioned relatively rarely.
Like, everyone gets fed, but people are basically treated as a spoke in the wheel to fuel the Empire.
People sacrifice themselves for good reasons, but are also killed if they no longer have a use.
The Nobility are good at what they do, but are also more assholish then they were already.

It just gets rather frustrating after awhile.

And yeah, I know, Classical Age, Good is impossible, accept that the majority of everyone in existence is going to be an asshole, yada yada.

Edit: Sorry if this sounded rather hostile @Citino , as I'm just frustrated with the way things are going.

My apologies if I got too heated.
 
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We need spies. Spies! Both internal and external, to collate accurate data and compile rumours. The merchant families must have contacts everywhere, can we tap into those and formalize that process?

But how do we verify the validity of those reports? If our faith group, who was viewed as moral watcher and whistleblower, were covering stuff up then who do we turn to? The levels of government has been solving problems reliably but apparently were also grinding people up so the tools of the voters are not as usable as before.
 
It's not evil, any more than capitalism is evil.

Does it have issues? Yeah, a whole mountain of them. But the system does exactly what it is intended to do, and that is to rule a stable empire over a long period of time.

I'm not saying that collectivism itself is evil. I'm saying that the particular elitist collectivism that the Ymaryn has become so extreme that I consider it evil because it doesn't care about those who can't make it all the time or burn out. As I said before, I'm worried that Glorious Divine Elites is going to the Ymaryn's Moloch Calls.
 
Several other people have pointed out why the things you would need for this system to work would be problematic already, but I'll try to clarify my own thoughts.

So, first. Communal childcare. So, as far as I am aware, this has never been successfully implemented except during time of extreme societal duress, in which there is literally no other option to do this. Should we try it, we'd have to go against a core part of human nature, which, while possible would not be fun to implement. I personally do not think this is possible in the current Ymaryn incarnation, and believe that it would require the complete collapse of the Ymaryn as a civ, which would be a near apocalyptic event in and of itself.

Already, we have the problem that your plan requires societal collapse, which would almost certainly lose us centuries of technology, damage or destroy many of our cultural values, and take all of our legacies. So we would likely lose PiA at the very least, considering how delicate that value is.

But let's say we pull it off. Ymaryn have collapsed and reformed with a communal childcare value. Yay. Well, now you want to educate the population, right? Well, there's a couple problems with that as well. The big one is mass education is expensive. Like, this will cripple the economy of any classical age economy expensive. Even modern governments, which are countless times more wealthy than any classical age civ would be, still consider education a significant investment, even when they have all the infrastructure in place, an already educated populace, and cheap methods of teaching (aka having cheap books).

those two things alone have many, many points of failure in them as well, which means we'd have a lot of work maintaining them. And then we come back to my question. What does this system give us that makes such an investment in time, resources and effort worth it?

Would all that effort that your system would require give us a significant advantage? With only a fraction of the effort, we can create a meritocracy styled system with middling amounts of social mobility, which gives us most of the advantages of your system, but at lesser cost. The saved effort and resources can then be used to do things like advance the sciences, promote our people's wellness, or whatever else we want to do.

Tl;dr your system is too costly for not nearly enough rewards, even if it is possible, which we aren't sure if it is.

Okay, let's see, from the top...

Already agreed on the point about social collapse, that's been covered, I consider it an acceptable cost. This is partly because I'm pretty disinclined to believe we can actually manage to never collapse even if we try, so we might as well make the collapse(s) useful.

Agree that education is expensive but, again, consider it worthwhile. Not arguing to implement this immediately or even soon, so the cost doesn't need to be bearable for a Classical-era economy, because by the time it's being put into practice we won't have one. In modern society education is expensive but not cripplingly so; it would be one of the major spending outlets for the resulting state but that seems like an acceptable cost, especially given the auxiliary benefits of a well-funded education system.

As for what we get out of the deal, I have been proceeding from the assumption that social mobility is a good thing; I am not convinced that an alternative system would have "middling," as opposed to "poor," social mobility without similar levels of effort and investment. If you believe it would, please explain why.
  1. No, we really can't. The chaos and fighting will break and alter society in ways that we can't predict, and you always risk losing seriously important traits that are necessary for our continued survival.
  2. Other civilizations and other successors will not necessarily share our communalist values. Ineed, since they conquered us, they may be actively trying to snuff it out. As for "often enough", I would like to point out that it took from the beginning of the quest until a few updates ago for us to get "City on a Hill", which is the trait that ensures we have a successor state. Building up the kind of base you are talking about takes an extremely long time.
  3. Again, if we keep collapsing, we will become a technological backwater, becuase political instability puts a major damper on innovation. That makes us less likely to achieve your plans and more likely to be eaten by neighbors.
I am getting the feeling that you don't quite grasp the enormity of a civilization collapsing. Look at the fall of Rome.

Do you think that is at all a sustainable pattern? How many times do you honestly think we can repeat that?
  1. I said "maximize chances," not "guarantee success." Like that was literally the entire point I was making there. Just because our chances aren't 100% doesn't mean we can't maximize them.
  2. I am aware; as I have said multiple times, this is a long-term plan. "But it'll be slow" is not, in my eyes, a meaningful argument when I have already accepted that it will be slow.
  3. Again, we can take the time to recover our technological base between collapses. This will be slow. That is acceptable. Besides, the Ymaryn are currently an abnormally stable society, yet our technological advantage over our neighbors - while definitely present - is not completely overwhelming. This is evidence, I think, that less stable societies can leech at least enough technological aptitude to keep up off of their more well-off neighbors. For instance, the Freehills are doing relatively fine on that front; the Saffron Islanders seem to be thrashing them due to superior territorial control rather than a massive technological advantage. Hell, the Saffron Islands themselves were busy being exploited by Trelli not too long ago, and now they're a power we're feeling threatened by.
Looking at the fall of Rome...well, the Byzantine Empire seems to have gotten through that pretty fine, all things considered. That seems to me like a prime example of a relatively intact successor state, honestly.
 
Why not both?

It seems as though we only ever see the negatives of these traits, with the positives mentioned relatively rarely.
Like, everyone gets fed, but people are basically treated as a spoke in the wheel to fuel the Empire.
People sacrifice themselves for good reasons, but are also killed if they no longer have a use.
The Nobility are good at what they do, but are also more assholish then they were already.

It just gets rather frustrating after awhile.

And yeah, I know, Classical Age, Good is impossible, accept that the majority of everyone in existence is going to be an asshole, yada yada.
Everyone gets fed because almost everyone is basically a spoke in the wheel to fuel the Empire, to be fair. That can change latter, but that's literally how that's accomplished with our current tech.

As to the others, we are entering the level of sophistication where we can start dealing with it. We have started to deal with it, see the massive reform of the half exile and the subsequent fall out we are facing. It's slow going, but we are making progress. For now, we need things that celebrate and empower individuals. This will come with increasing culture and education, along with making the decisions to do such when events spawn. They're probably most likely to spawn from those sorts of actions?

Brainstorming on how we can force spawning of events to increase the strength of the individual would be a good way to start digging us out of this hole. I continue to support reforming the legal system.
 
But how do we verify the validity of those reports? If our faith group, who was viewed as moral watcher and whistleblower, were covering stuff up then we do we turn to? The levels of government has been solving problems reliably but apparently were also grinding people up so the tools of the voters are not as usable as before.
For the external news we only really need to hear about the larger events, so having corroborating reports from different sources would give us a clear-enough picture to work with. The internal thing that you're talking about though, I honestly don't know. We don't have a secular authority strong and widespread enough to observe the religious one, let alone challenge it. A more ad hoc spy ring run by trusted people would work to bring the King some other powerful body against the injustices, but those are temporary with questionable effectiveness at best. My only answer is to empower a judicial system and have that lead to the advent of a more professional policing body.
 
Everyone gets fed because almost everyone is basically a spoke in the wheel to fuel the Empire, to be fair. That can change latter, but that's literally how that's accomplished with our current tech.

As to the others, we are entering the level of sophistication where we can start dealing with it. We have started to deal with it, see the massive reform of the half exile and the subsequent fall out we are facing. It's slow going, but we are making progress. For now, we need things that celebrate and empower individuals. This will come with increasing culture and education, along with making the decisions to do such when events spawn. They're probably most likely to spawn from those sorts of actions?

Brainstorming on how we can force spawning of events to increase the strength of the individual would be a good way to start digging us out of this hole. I continue to support reforming the legal system.
I mean, we have been working on it, it's just that none of this work matters.

It doesn't matter how good your legal system is when you can't enforce it.
It doesn't matter if we tell people to change how they treat Half Exiles if the village miles away from the city just ignores this.
So long as we have no way to enforce these things, as well as a way to make the Patricians want to enforce these things, everything we do is pointless.

That is my problem.
The majority of the Ymaryn are likely essentially self governed, following their own laws and practicing slavery on undesirables while the priests kill those deemed unproductive or whatever.
It doesn't matter how much life is better in the cities if the rest of the Empire is an actual hellhole.

The worst part is I don't even know if we can solve it, because even with roads these rural areas will not want to lose their power and influence, and if we try to enforce said rules we will likely collapse into Civil War, like we almost do every time we try and change things.

It just doesn't paint a pretty picture, I guess.
 
It doesn't matter how good your legal system is when you can't enforce it.
It doesn't matter if we tell people to change how they treat Half Exiles if the village miles away from the city just ignores this.
So long as we have no way to enforce these things, as well as a way to make the Patricians want to enforce these things, everything we do is pointless.
We're getting there. We're now seeing the King getting fed up with having to deal with so many court cases. Eventually that's going to cause him to push for a more formalized legal system so that he doesn't have to spend every hour listening to petitions.
 
I mean, we have been working on it, it's just that none of this work matters.

It doesn't matter how good your legal system is when you can't enforce it.
It doesn't matter if we tell people to change how they treat Half Exiles if the village miles away from the city just ignores this.
So long as we have no way to enforce these things, as well as a way to make the Patricians want to enforce these things, everything we do is pointless.

That is my problem.
The majority of the Ymaryn are likely essentially self governed, following their own laws and practicing slavery on undesirables while the priests kill those deemed unproductive or whatever.
It doesn't matter how much life is better in the cities if the rest of the Empire is an actual hellhole.

The worst part is I don't even know if we can solve it, because even with roads these rural areas will not want to lose their power and influence, and if we try to enforce said rules we will likely collapse into Civil War, like we almost do every time we try and change things.

It just doesn't paint a pretty picture, I guess.

The sort of path forward we can do at this point is just make metric ton of roads, then at the very least the information blockage is reduce and those getting the knife would have better chance of escape.

The local priesthood and governors would hopefully turn toward kicking people out instead of slaughtering the none-working or vulnerable people when the cost of them moving is lower.
 
Why not both?

It seems as though we only ever see the negatives of these traits, with the positives mentioned relatively rarely.
Like, everyone gets fed, but people are basically treated as a spoke in the wheel to fuel the Empire.
People sacrifice themselves for good reasons, but are also killed if they no longer have a use.
The Nobility are good at what they do, but are also more assholish then they were already.

It just gets rather frustrating after awhile.

And yeah, I know, Classical Age, Good is impossible, accept that the majority of everyone in existence is going to be an asshole, yada yada.

Edit: Sorry if this sounded rather hostile @Citino , as I'm just frustrated with the way things are going.

My apologies if I got too heated.
We see the positives all the time though. Thriving cities when most other people just have large towns. Famines reduced in severity to an almost unheard of extent in the rest of the world. Massive infrastructure projects that have and will last centuries, or even millennia.

All that is only possible because we took our civ in the direction we did. Our nobles are assholes, but they are also assholes who are competent, which is honestly better than a lot of ruling classes right off the bat.

Our people commit suicide to preserve food, sometimes unwillingly, but also sometimes because they wish to help their loved ones prosper.
Like, you can look at this and only see the bad or ugly that a modern person focuses on, or you can look at why they would do this.

When an old man suicides, does he do it out of bitterness? Or does he look at the world around him, and see a dead tree that he can remember planting, and see not that it's a lifeless husk, but that it nurtured new life all its own. Small animals, fungi, and who knows what else now thrive through the trees death, and in the same way, that old man knows that his death will aid his village as well.

Even the dark parts of our civ are not fully dark. These aren't things we want long term, but our people have reasons to do them.
I'm not saying that collectivism itself is evil. I'm saying that the particular elitist collectivism that the Ymaryn has become so extreme that I consider it evil because it doesn't care about those who can't make it all the time or burn out. As I said before, I'm worried that Glorious Divine Elites is going to the Ymaryn's Moloch Calls.
its really not even close. DGE is just an extension of what we already have, one that we picked st a particularly inopportune moment. The trait connects what we had already going, the idea that each person should strive to be the best they can be, and brought it to the obvious conclusion. If you want to be perfect, then you must ensure that everything that supports you is perfect.

So now a patrician has a reason to ensure that the people who serve him are of the highest caliber, that they have the best training and talent they can possibly have. While it separates the classes more firmly, it also ties together their strengths and ensures that the higher classes want to invest in the lower classes.

Combine this with LL and Symphony, and you've got strong ties to work with that will increase innovation.

Moloch Calls is infinitely worse than even the most pessimistic view, on the other hand. Our new trait just means that the Patricians have enough support from other classes to be able to resist suppression. Moloch Calls was literally 'you fail diplomacy forever, lol'.
 
We're getting there. We're now seeing the King getting fed up with having to deal with so many court cases. Eventually that's going to cause him to push for a more formalized legal system so that he doesn't have to spend every hour listening to petitions.
Who will we delegate the listening to?
How will we prevent them from being bribed?

How do we make sure they will actually enforce the laws we want them to, rather than whatever the local Patrician tells them to?
What happens when some Rural Patricians get pissed because the laws they have been following for generations are actually a bastardized version of our own, and they get violent when we try to correct them?

What happens when a Patrician attempts to use these law enforcers to get rid of political rivals?
I just don't feel as though we actually can control what a majority of the Ymaryn do, not matter what fancy megaproject we complete.
 
If AN was stressed by the logical conclusion of our collective choice then it's probably a good idea for him to take another month off. :V
Since we somehow made an efficient government machine that improves itself as it burns the inefficient parts for fuel.
 
Who will we delegate the listening to?
How will we prevent them from being bribed?

How do we make sure they will actually enforce the laws we want them to, rather than whatever the local Patrician tells them to?
What happens when some Rural Patricians get pissed because the laws they have been following for generations are actually a bastardized version of our own, and they get violent when we try to correct them?

What happens when a Patrician attempts to use these law enforcers to get rid of political rivals?
I just don't feel as though we actually can control what a majority of the Ymaryn do, not matter what fancy megaproject we complete.
Oh, you want a perfect solution to fix all injustices. The answer then is I don't know, and no one has found that answer to date. An imperfect but functional system is the best we can hope for.

Now we could create alternative bodies that act independently of one another to ensure the least amount of people are powerful enough to escape justice. By aggregate interactions of these bodies, the amount of wiggle room for corruption can be reduced.
Joseon Dynasty Korea for instance had the Secret Royal Inspectors who acted outside the chain of command of the regular Inspector Generals, and were very effective at reducing corruption. They also had something like ~30% survival rate though, so there's that.
 
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I am not convinced that an alternative system would have "middling," as opposed to "poor," social mobility without similar levels of effort and investment. If you believe it would, please explain why
In my mind, "high" social mobility is the ability to go from the lowest class to the highest point of a ruling class(think ideal America Dream), "middling" is the ability to move up one or more ranks in a generation, and low would be only one rank increase a generation. (Leaving out the "no social mobility, because that's usually symptomatic of other problems)

Yours would give the highest social mobility, but even much less intensive systems can give middling social mobility. Our system would currently rank either upper low or lower middle in my mind. We have evidence of people rising one or more ranks in the hierarchy, and WoAN says that a determined family with enough skill can move their kids up in the hierarchy as well.

Rather than going to the extremes you are suggesting, there are multiple ways that we could raise our social mobility to firmly middle levels, and which have far lower opportunity costs attached. And while high social mobility is nice, it isn't that much more advantageous for a civ than the middle levels.
 
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Oh, you want a perfect solution to fix all injustices. The answer then is I don't know. An imperfect but functional system is the best we can hope for.
I never said I wanted a perfect system, please don't put words in my mouth.

I'm questioning whether our current system even works, because that is the system we would be improving upon (hopefully) with the Law upgrade.
Like, do we even properly enforce the Law right now, with our current system?

I have a sinking feeling that we do not.
To which point I wonder, why do we expect the Law megaproject to fix anything?
So we make an improvement to our (likely) relatively unenforced laws, so what?

It wouldn't affect the majority of Ymaryn anyways.
Maybe I'm wrong, and the Law megaproject will improve things for people. We might finally start getting proper representation beyond the whims of the local Patricians.
Perhaps I'm just being cynical.
 
There's a word for that, I think it's murder?? :p
Depends, does our civ consider community social pressure to suicide murder? Cause that's what I meant by unwillingly, not "they actually go out and kill them".

Iirc, the wog was that social pressure was put on these people, so that's what I'm assuming is happening in most cases.
 
I'm questioning whether our current system even works, because that is the system we would be improving upon (hopefully) with the Law upgrade.
Like, do we even properly enforce the Law right now, with our current system?
It obviously is, our Stability is kept high and the social order isn't breaking down due to civil disobedience. People have a high enough confidence in the system to keep living under it. It has problems and cracks but it's not as bad as you seem to think it is.
Perhaps I'm just being cynical.
I believe so, yes.
 
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