With the new harbors, I am hoping that will allow us to integrate the western subordinates. Unless we need to build docks in order to build ships as opposed to building habors, but I am not seeing why harbors shouldn't give us more boats and do innovation rolls.
 
Depends on how close it is to your core, but as far as we can tell it's a fairly regularly active one(quakes are common in the Hatvalley region), so probably not TOO nasty.

I mean it would certainly be unpleasant for us if it went off, but there's a difference between "well there goes a city and the harvests are gonna suck" and "so long, all local civilizations." I'm pretty sure (and really hope) it's not a supervolcano, which would be more along the lines of the latter.
 
I mean it would certainly be unpleasant for us if it went off, but there's a difference between "well there goes a city and the harvests are gonna suck" and "so long, all local civilizations." I'm pretty sure (and really hope) it's not a supervolcano, which would be more along the lines of the latter.
If you're dealing with regular tremors for thousands of years its probably not a supervolcano, especially when we have ancient rumors of a burning mountain. I.e. if the volcano is regularly releasing energy in eruptions you're fine, if the volcano is pretending to be a nice quiet mountain for thousands of years, be really fucking worried because it's charging the lazor
 
Bad idea. We need Yeomen actions for stuff like roads. You want to fix things to a Expand Forest, use Repeated Priest Actions.

Yes, it will push us to Red RA. Unfortunately, we are going to be hitting Red RA no matter we do, so we are going to need some solution to that regardless.
(Note that we can and should put off doing this for a couple of turns, because we are fine on forests right now and about to hit an RA spike as it is.)

I was not aware Priests has access to Expand Forest. They're not tagged.

If they could, it's a possible move yeah.
 
I wonder what would have happened if we'd bought more genius Golden Age bonuses. We could possibly have ended up with someone that's a genius at multiple traits, which would be pretty interesting. Imagine what a Genius Martial, Culture, Diplomacy, and Mystic King would do to a civilisation.

It would probably be pretty terrifying, and cast a terribly long shadow on future kings. It would probably be worth a legacy. If they didn't blow everything up.
 
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I wonder what would have happened if we'd bought more genius Golden Age bonuses. We could possibly have ended up with someone that's a genius at multiple traits, which would be pretty interesting. Imagine what a Genius Martial, Culture, Diplomacy, and Mystic King would do to a civilisation.

It would probably be pretty terrifying, and cast a terribly long shadow on future kings. It would probably be worth a legacy.
Probably a hard push towards monarchy alas. Powerful kings tend to do that.
 
Probably a hard push towards monarchy alas. Powerful kings tend to do that.

In that generation, yes. Subsequent kings would always have to try and fail measure up to an impossible standard, which complicates the matter.

Given the effects of DL, a move towards absolutism wouldn't neccessarily be the worst problem in the world.
 
Sorry for the double post, @Academia Nut, but looking at this turn's faction policies, they're a bit unusual:

7 Province Policies: 3 Patricians, 1 Trader, 1 Urban Poor, 1 Yeomen, 1 Guild

Faction Policies: Admin Infrastructure x2, Trader Infrastructure x2, City Support x1, Forestry x2​

It seems that when the Patricians shifted their power to themselves rather than the Yeomen, the choice of Faction Policies wasn't updated.

I'd have thought that we'd see something more like:

Admin Infrastructure x3, Trader Infrastructure x1, City Support x1, Forestry x1, Urban Infrastructure x1

I don't see why the Patricians would choose a Trader Infrastructure policy to get +1 Progress on a Harbour when it seems more likely for them to choose an Admin Infrastructure policy for narrative reasons, and that would give double the progress.

The second Forestry policy is less clear cut, but it seems unusually pious for the Guilds to take it, rather than something like Urban (or Hygine) Infrastructure to advance completion of their quest.

This would provide a net result of 1 less forest and 2-3 more progress.
 
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So just wanted everyone to know that the term papers I am writing on inclusionary defects in piezoelectric materials and bulking in ceramics are taking longer than expected. Do not anticipate an update until next weekend or after, although if I get some free time and my muse strikes there may be something sooner. Probably not an update, but possibly a sidestory.
 
With the new harbors, I am hoping that will allow us to integrate the western subordinates. Unless we need to build docks in order to build ships as opposed to building habors, but I am not seeing why harbors shouldn't give us more boats and do innovation rolls.
I do hope harbors give us odds at better ship advancement, or at least advancing tech so we can more easily incorporate others.
If you're dealing with regular tremors for thousands of years its probably not a supervolcano, especially when we have ancient rumors of a burning mountain. I.e. if the volcano is regularly releasing energy in eruptions you're fine, if the volcano is pretending to be a nice quiet mountain for thousands of years, be really fucking worried because it's charging the lazor
I mean, super volcanoes aren't exactly subtle with the type of terrain they make. People would probably not know what they're looking at, but we'd see signs of exotic happenings to some degree at least.
 
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