- Location
- Hell
?
You do not think it will upgrade into it?
Why so?
?
Do you want the short answer to that or the long one?
The current plan has a problem. Right now, we're voting to do:
[ ] [Secondary] Distribute Land
[ ] [Secondary] Distribute Land x2
[ ] [Secondary] Enforce Justice
[ ] [Secondary] Hunt Troublemakers
[ ] [Secondary] Repair Damage
[ ] [Secondary] Found Free City - Lower Valleyhome
[ ] [Secondary] Found Free City - Sacred Forest
[ ] [Secondary] Proclaim Glory
[ ] [Secondary]Repair Damage x2
[ ] [Guild Sec] More Warships
As it currently sits, we can't complete the Trader quest. We're spending 7 of our 12 Wealth in this plan so no one will be able to make Warships with any of their actions. Since Faction actions are Main strength, we need at least 8 Wealth available for them to take More Warships.
[ ] [Secondary] More Warships currently sits 3 votes behind Repair Damage x2. In order to pass the Trader quest, we need it to climb up 3 votes or have Proclaim Glory drop 6 votes so it's forgotten.
Please reconsider your votes in light of this information. We need to either drop Proclaim Glory or Repair Damage x2. We don't have the Wealth an action space to do both. One must go.
[X] [Secondary] More Warships
As it currently sits, we can't complete the Trader quest. We're spending 7 of our 12 Wealth in this plan so no one will be able to make Warships with any of their actions. Since Faction actions are Main strength, we need at least 8 Wealth available for them to take More Warships.
[ ] [Secondary] More Warships currently sits 3 votes behind Repair Damage x2. In order to pass the Trader quest, we need it to climb up 3 votes or have Proclaim Glory drop 6 votes so it's forgotten.
Please reconsider your votes in light of this information. We need to either drop Proclaim Glory or Repair Damage x2. We don't have the Wealth an action space to do both. One must go.
I know you said we are on the path for a Sec Warships + Main Warships, so I had a question. King's agenda actions are secondaries unless they fuse or are doubled right?
The action needs the authorization of the King to do it. Yet ye does not do it and the quest fails. Now Civil War. Yet despite it beimg completely his fault I have no idea why it would make sense for him to turn around and join the civil war on the other side. Immediately after he denied the request for Distribute Land.
They wouldn't trigger right away, but if you were trying to force a civil war this turn, when Alyx is still king, then it would be so out of character that the only way it could make sense was if there was a splinter group not associated with the king or the pro-distribute groups trying to make the fight go early. Basically if you give the kingship to Shunmyn he'll take over and give the Patricians what they want, if they haven't already been appeased. If you decided that he shouldn't be king and dig your heels in on distribute... well, you can guess who the leader of the rebels would be.
And that answers my question basically. Thanks!The first action that works towards the king's agenda gets doubled. Since the Patricians are not letting any of their power slip away, they are going to comply with the king's agenda and use one of their actions to do that, and the other two to Distribute Land.
They wouldn't trigger right away, but if you were trying to force a civil war this turn, when Alyx is still king, then it would be so out of character that the only way it could make sense was if there was a splinter group not associated with the king or the pro-distribute groups trying to make the fight go early. Basically if you give the kingship to Shunmyn he'll take over and give the Patricians what they want, if they haven't already been appeased. If you decided that he shouldn't be king and dig your heels in on distribute... well, you can guess who the leader of the rebels would be.
Does uh
Does Alyx understand that his son would probably be a terrible king for anything but war, who the bureacracy'd mostly have to work around
Then explain, because that was a big
Kinda, but he's just so damn charming and inspiring that he has lots of friends on the council! Even if he also tends to piss people off if he doesn't immediately charm them...
Oh shit we need to assassinate Alyx's son. Or possibly give him a mercenary company and send him faaaaar away, maybe go conquer India or something.
All right, well, looks like we couldn't even muster the sizeable minority resistance we had going before for Round 2. Shame. Time to try and unfuck the boat vote I guess?
[X] [Sec] More Warships
Do you mean Shunmyn?Basically, if you deliberately tried to trigger a civil war this turn, it would be too out of character for Alyx or the pro-distribute factions to do it. If you kept dragging your feet, you would then be presented with "Make Alyx heir?" question, and if you did he would take over a turn and distribute all the land the patricians want. If you didn't and then pissed off the patricians, he would be leading the pro-distribute faction, and bringing most of the military and food with him.
Because more Navy is not a bad thing. Being at 5 when dealing with pirates sounds nice.Why do we need to do that? If we use the guild secondary to build the harbor, then the patricians would be likely to build main warship for us.
Because more Navy is not a bad thing. Being at 5 when dealing with pirates sounds nice.
hmmm does this mean we might be able to keep Shunmyn from becoming king if we do distribute land?Basically, if you deliberately tried to trigger a civil war this turn, it would be too out of character for Alyx or the pro-distribute factions to do it. If you kept dragging your feet, you would then be presented with "Make Alyx heir?" question, and if you did he would take over a turn and distribute all the land the patricians want. If you didn't and then pissed off the patricians, he would be leading the pro-distribute faction, and bringing most of the military and food with him.
Basically, if you deliberately tried to trigger a civil war this turn, it would be too out of character for Alyx or the pro-distribute factions to do it. If you kept dragging your feet, you would then be presented with "Make Alyx heir?" question, and if you did he would take over a turn and distribute all the land the patricians want. If you didn't and then pissed off the patricians, he would be leading the pro-distribute faction, and bringing most of the military and food with him.
What would happen if we appease the pro-distribute faction and not make Shunmyn heir?