Romv
A Memory of TREES
How so? You can check the vote tally yourself.On a side note, I'm surprised that the decision to let others take part in the games is almost completely anonymous.

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How so? You can check the vote tally yourself.On a side note, I'm surprised that the decision to let others take part in the games is almost completely anonymous.
You do understand that we are going to upgrade our government next turn? No one's arguing for delaying it until next century, and there's no confirmation that it caused any particular problems right now. If something really bad is going to happen to us if won't solve the problem right this midturn, we're pretty screwed anyway, since we need to concentrate on Fornuch right now. It really can wait until we are not besieged by 10+ Cav nomad horde.We are at 17 provinces out of 12 safe limit, and were so for more ~a century at this point (integrated Gulvalley right before Plague IIRC?), and for far more than that we were over the administrative limit.
Shit's gonna crop up.
"This is probably a problem, but not right now" was the exact mindset that led to Palace Crisis - which was only surviveable due to Rulwyna's Triumvirate being absolute bullshit.
Stallion pen popped, so we shouldn't have gained or lost any passive policies.Ooh, so thanks to the combination of our legacy and the tech refund, we actually should gain +2 stats/phase while this war is ongoing. +1 Martial, and convert 1 Tech to Wealth which triggers the tech refund. Imagine if we had 2 tech refunds...
This actually will help us out a ton considering how many phases an epic age tends to bring.
Anyway, we've got a new passive policy incoming from Redshore. I'm split between Infrastructure and Vassal Support. We need Infrastructure since the guilds seem like they're going to force Ironworks through if we like it or not, and I'd really like to get the aqueduct in to prevent more disease. And to get another Governor's Palace for the tech refund. And we still need more baths. And the markets we'd really like to have built. Vassal Support should be obvious considering how much our Vassals are under attack.
Huh, that's not reflected on the econ income on the stat sheet.Stallion pen popped, so we shouldn't have gained or lost any passive policies.
Look at the narrative:That is your optimistic interpretation. But there are multiple possibilities.
We know that the mechanical effect is that we share innovation rolls, and their results. You have also pointed out that not everyone has the same base resources. There are 3 solutions to this issue.
1) They get stuff they don't understand/ can't use.
2) We also transfer prerequisite knowledge whenever we make an innovation that requires it.
3) Innovations that can't be understood by all parties are not possible. Various tech trees are locked until the other side catches.
In my opinion, option 2 is the most likely. After all, it is the closest in effect to the explanation given by the GM.
Note: Opening the games means that all participants pool their innovation rolls together and share the results. Subsidizing other participants means that one of their innovation rolls each turn is doubled, and may also allow them to build their own Artisan Games
However, in Japan's case the issue was that the only thing they saw where finished cannons. At the Games, the other side's trained artisans will be able to directly observe ours and others trained artisans while they're working. They may even talk to them, or make friends. Plenty of opportunity to figure things out.
While this immediately raised the hackles of the guilds over potential theft of trade secrets, there was also something to the idea that the guilds tended to get complacent without competition.
However, in Japan's case the issue was that the only thing they saw where finished cannons. At the Games, the other side's trained artisans will be able to directly observe ours and others trained artisans while they're working. They may even talk to them, or make friends. Plenty of opportunity to figure things out.
The Games are not an expo of finished goods. They're showcases of skills. Remember, we discovered the kilns because there was a game about building the hottest fire. All the other side needs to do to steal that innovation is send someone to have a good look at the kiln construction. Same goes for all the other stuff.
And I'm pretty sure all the others have mills already. They just get to build them at half our cost.
The last update has the Western Ymaryn explicitedly building out infrastructure. They're also considering taking part of our stuff.
What if... what if they get our black soil and forest tech. Then they'll have planted trees for us, saving us time when we eventually conqueror the world.![]()
A short century or so building some starting infrastructure =/= literally millennia of infrastructure.The last update has the Western Ymaryn explicitedly building out infrastructure. They're also considering taking part of our stuff.
They are also not as densely populated as we are, so those three roads do a lot more than they would for us.
They don't make black soil as it's usually too much work compared to just taking other people's stuff. That's why black soils hadn't literally spread to anyone for millennia.