Considering that the Academy had Artisans and Doctors, they like give boosts to innovation rolls or something similar.

Like, the Patrician Kids would be going to the First Academy, since it is the most prestigious, but I wouldn't be surprised if our artisans started going to the (future) smaller academies to gain their learning as well.

As neat as that looks, I definitely think AN is going to go with the simplest possible mechanic that is able to translate the narrative.

one of those, tech income, or something clever, yeah.

Okay, simplest solution?
Back to fundamentals. What does an Academy do?
-It creates more well rounded elites, who are exposed to knowledge and skills outside of a single narrow route of apprenticeship, or the solidly average skills of someone who had a single good, non-specialized tutor.
--This translated to higher stats for our Kings by raising their average towards Good, and mitigating the weak stats of hero kings.

-It provides the means to train large numbers of skilled workers and intellectuals at once.
--This translated to offsetting the costs of Philosopher Kings by making training Tech workers cheaper.

-It increases cultural mixing of our elites and urban population.
--This is mostly narrative and will not increase linearly with more academies, since while adding more academies will increase accessibility to the lower classes(and thus close the class cultural divide), they reduce the incentive to travel long distances to a distant academy, increasing the gap between elites.

An Academy does not raise the peak ability of your civilization, since a lot of that is pure technique and talent.

So probable Academy gains:
-Progress towards Tech refund as represented by the ease of training skilled workers.
-Progress towards Culture refund as represented by the process of artistic and cultural development inspiring more artists.
-Minor increase to the chance of discovering(not generating) Hero or Genius characters due to higher baseline education.
-Progress towards unlocking the University.

While its possible that it triggers more innovation rolls, that means even higher wealth outflow. We probably want to slow down on the passive innovations.
 
I'd be curious how it compares in terms of progress, since if all of those aqueducts were 3 progress, we've spent more policy-progress on GPs.
They were not all 3 progress; I remember noticing at least one aqueduct that required 6 progress.
However, to track this sort of thing I'd also have to go back and check how much progress was contributed by other stuff (FC actions, King/Province actions), and that is a bit too much work for me to go through.

Ctrl-F-ing through reader mode is one thing; having to check each post for context is something else.
 
I'd be curious how it compares in terms of progress, since if all of those aqueducts were 3 progress, we've spent more policy-progress on GPs.
I just went through, here's the listing of the first time each one appears:
Redshore Aqueduct (1/6),
Redhills Aqueduct (3/3)
Lower Valleyhome Aqueduct (3/3)
Blackmouth Aqueduct (3/6)
Valleyguard Aqueduct (2/3)

So that's 21 progress spent on Aqueducts vs. 18 spent on GPs.
 
The progress needed for aquaducts depends on the availability and accessibility of the water needed for it to function.

IIRC atleast one of the aquaducts up north cost 6 to set up.
 

If we go exploring more and also stop redrawing geopolitical boundaries so much, I'll draw a better map with funnier jokes.

Credit to @Concho117 for the hard work behind this map and @ManusDomine for locking the thread long enough to bore me into making the decorative border.
Incorrect in our core territory.
Yes, it has been argued before, and many of the more vocal voters have pushed the badland settlement as the best place to construct it.

Actually, minor nitpick.

@BungieONI @pblur are wrong about the name of one of the rivers.

@Academia Nut never put it on the front page for some reason, but there is an even older official map


This is the map when Ymaryn was not even the People, but the Three People.

As you can see, it is so old that Valleyhome and Redshore are not even properly named yet, let alone our oldest holy site Rainbow Trail or have even started any of our grander projects. However this is our most accurate map of the geography of our core provinces.

The river on the east is not called Snake River. It has actually never been named. Snake River is actually the river on the west.
Article:
It starts to the northwest of Valleyhome and runs north of the Misty River (the one with the waterfall) and empties into the Snake River (the one that empties into the sea at Redcoast).

sidenote: The waterfall named here is how the holy site received its name as well as the fact that it is home to the oldest trail in Ymaryn, over 900 years old, that used to connect Valleyhome and Redcoast before the construction of the Canal allowed for faster transportation. It is still used locally for the smaller settlements in the area as well as part of the Pilgramage between our holy sites.
I made an entire thing about it before.
 
We're on our way to a late classical elective monarchy and we still do not have concrete! THIS IS MADNESS!

Also, concrete means more....kilns...which means more forests are needed.
 
Can you tell him where he is Incorrect so it would be easier for him to fix.
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Incorrect in our core territory.
Next person
I think it's fairly clear that that's the result of the courses of the rivers changing and advancements in surveys showing a more accurate picture of the lay of the land.
Incorrect, we have already surveyed by this point and we have word of Academia Nut that it is accurate since he made the picture.
 
I would suggest we get a level 1 Palace fortification in place before additional Palace Grand Hall. The reason is that we currently does not seem to have concept of vetting visitors anywhere, and thus there is a chance of person walking out of a place with something they shouldn't be it knowledge or information; or visitors walking into place with a small crossbow or vial of poison.
 
I meant where percisely in the core is it wrong like is a city in a wrong place or a river isn't their, stuff like that so it could help him better.
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The river on the east is not called Snake River. It has actually never been named. Snake River is actually the river on the west.
Article:
It starts to the northwest of Valleyhome and runs north of the Misty River (the one with the waterfall) and empties into the Snake River (the one that empties into the sea at Redcoast).

sidenote: The waterfall named here is how the holy site received its name as well as the fact that it is home to the oldest trail in Ymaryn, over 900 years old, that used to connect Valleyhome and Redcoast before the construction of the Canal allowed for faster transportation. It is still used locally for the smaller settlements in the area as well as part of the Pilgramage between our holy sites.
...

I mean I did say they were minor nitpicks. :V
 
I would suggest we get a level 1 Palace fortification in place before additional Palace Grand Hall. The reason is that we currently does not seem to have concept of vetting visitors anywhere, and thus there is a chance of person walking out of a place with something they shouldn't be it knowledge or information; or visitors walking into place with a small crossbow or vial of poison.
Err...how do you figure we don't have that concept, considering how easily we set up such elaborate quarantine procedures? Hell, we've had warriorson standbye outside the king's chambers since before we got iron:
Whatever thoughts he was having were interrupted by a tremendous ruckuss outside the council chamber halls, with what sounded like someone demanding to see the king while others shouted obscenities. Simultaneously intriguing and irritating, he motioned for one of the warriors sitting in attendance to go see what the issue was. The farmer holding audience for a ruling on a penalty assessed for one of his cows causing damage to an orchard decided that perhaps he should wrap things up quickly as the shouting got worse. After several moments a pair of burly warriors hauled in a skinny, somewhat manic looking man of middle age, his face marked by a large black eye and a pot held in his hands, while another pair of warriors dragged in the Spirit Chief of all people, scratch marks on his face and a hand clamped over his mouth to muffle his incensed ranting.

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I mean I did say they were minor nitpicks. :V
To be sure its clear for @Janadus , where his map says "snake river", it should just be part of the "great river", while the section he calls the great river is either also the great river, or its got another name that i dont think we know, after the fork in the lowlands. The actual Snake river is far too small to be marked on that scale map.
 
To be sure its clear for @Janadus , where his map says "snake river", it should just be part of the "great river", while the section he calls the great river is either also the great river, or its got another name that i dont think we know, after the fork in the lowlands. The actual Snake river is far too small to be marked on that scale map.

Actually Snake River should be one he has marked down as 'snucruv'

If you look at my quote and reference within, you can see that the river you are referencing is actually Misty River. :p
 
Actually Snake River should be one he has marked down as 'snucruv'

If you look at my quote and reference within, you can see that the river you are referencing is actually Misty River. :p
Oh, oops--well in that case, given we have very recent confirmation that Snucruv is the name of the river that runs the redshore ironworks, i imagine that just means we now know that the Ymaryn word for snake is Snucruv or however its actually spelt in the update :V
 
Err...how do you figure we don't have that concept, considering how easily we set up such elaborate quarantine procedures? Hell, we've had warriorson standbye outside the king's chambers since before we got iron:

I thought king guard station are along the line of keeping private and public areas separate, but doesn't cover the public to public areas? Like a security station between waiting area and emergency room.

Isn't quarantine areas no entry nor exit until certain amount of time have passed? Instead of pat down and inspecting belonging.
 
Err...how do you figure we don't have that concept, considering how easily we set up such elaborate quarantine procedures? Hell, we've had warriorson standbye outside the king's chambers since before we got iron:

I thought king guard station are along the line of keeping private and public areas separate, but doesn't cover the public to public areas? Like a security station between waiting area and emergency room.

Isn't quarantine areas no entry nor exit until certain amount of time have passed? Instead of pat down and inspecting belonging.
A line of warriors as guards is...remarkably porous and inefficient for defense. Fortifications changes this from "guard the whole perimeter weakly" to "guard the gate strongly and put two dudes with functioning eyes over each stretch of the wall"

We learned this when we had a crime wave remember? We physically couldn't quarantine the city districts until we built walls.

Basically we're eating bad security practices because theres no physical chokepoints to secure, leading to a large number of poorly secured entry points.

Considering the size of our palace, its not at all difficult for an assassin to for instance, enter as part of the warehouse laborers, wander off to the privy, and then exit in the gardens where he could hide in a bush until a gardener or the king passes by.
Or a spy to walk into the palace library at night and just make off with some of the records.

It doesn't matter if you know the theory, without physical barriers the theory cannot be enforced.
 
Happy to~!
Oh, I suppose I should add the English version for completeness sake.




Xohyr
Gate to the past
Mirror of the Dead Priests
Red like the blood

Red Banner, hey hey hey, raise the glasses
Gwygo, ha ha ha, you're beautful,
People, hey hey hey, to life
To your wellbeing, brother, hey brother ho

Xohyr, Xohyyr...
throw the glass at the wall,
the lowlands are a beautiful country
ho ho ho ho
 
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