There is also building a bath every three turns and building an aqueduct every three turns on average, which pushes us 2 points closer to a new city every 3 turns.Oh, I forgot about that.
That's going to be very problematic though.
Not really surprising we're running into getting more cities than we can control easily.
The infra+forest policies are pretty much designed to rain cities.
The solution, funny enough, is Block Housing, since that changes Many Cities into Few Tall Cities
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