Why would the branch offices of the guilds in the western colonies want to create rivals for themselves though? It's much better for them to create captive markets. Their incentives are the same as the guilds in the core, and they're aligned with our strategic incentives of avoiding tech diffusion.

Sure, they'd sell porcelain or case hardened weapons, but they'd have to be the kind of idiot that would never get to a senior position if they facilitated the spread of the means of production.

Short sighted patricians who are willing to look the other way for a healthy bribe/cut of whatever money they get for facilitating an artisan to go to the Western Ymaryn, who as everyone knows are still People and are related and everything, so it's not like its really a problem, you know?
 
So, we let the Storm Tribes beat the stuffing out of the Western Ymaryn, then swoop in to save them from vassilization while shaking our finger at them and telling them "we told you so"?
 
Either way. It looks like we're going to have to liberate/vassalize/punish our traitor kin in the future.

Though another thing that I'm confused about is why we haven't been hearing about the reasons why the colonies are covertly supporting them to undermine the king, aside from greed, which only goes so far. Sure we can guess. But if there are issues that would cause them to actively support the second sons in a civil war, why haven't we been hearing about them? Even if it's just standard breakaway powerplay to defy the core and declare independence or something.

More so. Why would these colonies fight in favor of the WY/Second Sons at this point because even if they win, It looks like they're going to be smashed by nomads without support of the core that they've been trying to weaken?
 
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Short sighted patricians who are willing to look the other way for a healthy bribe/cut of whatever money they get for facilitating an artisan to go to the Western Ymaryn, who as everyone knows are still People and are related and everything, so it's not like its really a problem, you know?

A patrician might be short sighted, but as I understand it, our guilds are mostly autonomous state agencies who govern the artisan class; and we have no concept of separation of powers. With Greater Justice valuing the group over the individual, what stops the guilds from dealing with the issue internally? Why are the patricians relevant here?

They pretty much have to have that power otherwise the guilds themselves would have been broken long since, as someone would have bribed themselves out to set up rival guilds, and the system would have collapsed due to the introduction of competition.

They also have to be continually and repeatedly short sighted without a short space of time, as the economy should be sophisticated enough now to require division of labour, so a single or even small number of defecting artisans would be completely screwed, as the concentrated urban supply chain they depend on is missing. A porcelain maker wouldn't have the klm maker, or the high quality's charcoal burner, or the glaze maker, or the dye maker. Unless the Western Ymaryn have a True City, they simply shouldn't have the economies of scale to support the division of labour to support these crafts.

Look at what the Bronze Age Collapse was about. Part of it was the inability to support urban civilisation.and the related specialism that enabled urban civilisation. The Western Ymaryn should be in the same boat for a long time, and will be dependent on purchasing from core Ymaryn. If they get vassalised and we turn off the continual support, they should implode in short order.
 
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Either way. It looks like we're going to have to liberate/vassalize/punish our traitor kin in the future.

Though another thing that I'm confused about is why we haven't been hearing about the reasons why the colonies are covertly supporting them to undermine the king. Sure we can guess. But if there are issues that would cause them to actively support the second sons in a civil war, why haven't we been hearing about them? Even if it's just standard breakaway powerplay to defy the core and declare independence or something.

More so. Why would these colonies fight in favor of of the WY at this point because even if they win, It looks like they're going to be smashed by nomads without support of the core that they've been trying to weaken?

I think the reason western subsidiary states support West Y is that it allows more room for the sub states to move in political and economic sense. The Core being stupid, in their view, only increased these sentiments; subsidiary states might even feel West Y is an effective counter balance against Core.

No colonies want to remain as mere colony when they have contributed and earned their rights.
 
I think I'm starting to reach outrage fatigue. Oh, another crisis. Yep, we just lost another advantage to our enemies. It's long past the point where the additional challenge is adding fun, but now it is getting to the point where additional challenge can't even make it more painful and is actually making the situation less interesting.
 
I think I'm starting to reach outrage fatigue. Oh, another crisis. Yep, we just lost another advantage to our enemies. It's long past the point where the additional challenge is adding fun, but now it is getting to the point where additional challenge can't even make it more painful and is actually making the situation less interesting.
Given that some of those ae our fault in the first place, I am not so sure.
 
I think I'm starting to reach outrage fatigue. Oh, another crisis. Yep, we just lost another advantage to our enemies. It's long past the point where the additional challenge is adding fun, but now it is getting to the point where additional challenge can't even make it more painful and is actually making the situation less interesting.
I'm honestly feeling this pretty hard as well. I don't mean to besmirch AN's writing efforts here, but the combination of the pileup and slowed update schedule has been pretty stressful :(
 
Honestly should we go for a controlled break like Rome and Constantinople? Better doing it ourselves than fighting the inevitable and keep being forced to choose from increasingly bad options and have it happen anyway.
 
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More to the point, we may not have a choice. If its invading Trell or rolling the Stability Order of Execution death I'll take the invasion
You make the mistake of thinking that invading Trelli is a guarantee of no civil war. It isn't. If we fail to conquer Trelli, the Trader mission will fail and we will be plunged into civil war.
 
That doesn't really address his point, though.
It does. He fears the order of execution because it is based on chance and assumes that invading Trelli is the "safe" option because it does not rely on chance. In reality, they both rely on chance.

Suppress Faction[Traders] negates the civil war, because the Traders are suppressible.
I know, which is why I think we should suppress the Traders.
 
I think I'm starting to reach outrage fatigue. Oh, another crisis. Yep, we just lost another advantage to our enemies. It's long past the point where the additional challenge is adding fun, but now it is getting to the point where additional challenge can't even make it more painful and is actually making the situation less interesting.
Eh, let the tech bleed. And open the Artisan Games. Push everything forward as much as possible.

Really it's just that everything is bigger. We have twice the actions, and twice the problems. It just feels a lot worse because we have twice the problems at any one time.

@Academia Nut
It was previously mentioned that it would be possible to open the Artisan Games, but harder as time went on. Is it too late and, if not, how can we?
Also, can you please explain some of the mechanics behind the admin roll ordering? 5% and 50% chance of starvation is a huge difference and we still don't know if last turn was due to a crit fail or just an average roll. Does adding more +econ actions reduce the roll difficulty? Does having more small cost events reduce the difficulty?

You make the mistake of thinking that invading Trelli is a guarantee of no civil war. It isn't. If we fail to conquer Trelli, the Trader mission will fail and we will be plunged into civil war.
We'll have to see, but I'm probably against it. Invading Trelli when we can hold it is a good idea, but right now we're bleeding everywhere and a single Suppress is enough to deal with that problem.
 
Astrological Prediction: Confront your problems head-on or not at all

To all those who think it is too much: AN warned us. He fycking told us to either "confront the problem" - go for Civil War; or "not confront it at all" - go in with them. He fucking tols us the right answers, not listening is on our heads.

Same goes for Urban Plagues, coinage problems and new religion to some degree I bet.
 
I have a proposal: from now on we just ignore everyone else. We just ... let go.
Taking Trelli - forget it, just suppress the traders.
Protecting our IP - who cares, let them have it; open up the games.
Second Sons - suppress the moronic yeomen, and let them fuck off if they want.
Western Ymar - meh, they brought it on themselves.
We save some Econ and build the Dam, the Canal, Panama - wait where was going with this?
Or maybe we Influence Txolla before absorbing them - we have the stats except for Econ.

The sooner we get to focus on the TREES, the better.
 
To all those who think it is too much: AN warned us. He fycking told us to either "confront the problem" - go for Civil War; or "not confront it at all" - go in with them. He fucking tols us the right answers, not listening is on our heads.

Same goes for Urban Plagues, coinage problems and new religion to some degree I bet.

Who trusts astro predictions nowadays anyway? Just because it turned out to be right the third time in hindsight does not necessary mean it is an admissible proof in political decisions .:p Advanced "magic" and advanced "science" are both incomprehensible to the layman.
 
To all those who think it is too much: AN warned us. He fycking told us to either "confront the problem" - go for Civil War; or "not confront it at all" - go in with them. He fucking tols us the right answers, not listening is on our heads.

Same goes for Urban Plagues, coinage problems and new religion to some degree I bet.

This is all a matter of interpretation. He didn't say outright: "Either go for civil war or go with them." Some of us believe, rightly, or wrongly, that civil war was a much worse problem, and introduce new precedents now the line to rebel, so it wouldn't be confronting our problems head on.

Coinage problems, we had been trying solutions. It works, sort of. In retrospect, it was predictable that distributing bread was going to cost us economically. Maybe looking for a mine will work, but we have no guarantee that we will actually find another silver mine. We may just as well find another Iron mine instead, which is great, except it's more iron and not more silver.

In the realm of religion, I believe we made all the right choices. We want to allow rap battles and debate, and not blind obedience. We got what we want. In fact, the new religion was never a problem for us.
 
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Let's go with:
[Main] Enforce Justice
[Secondary] Suppress Faction - Yeomen
[Secondary] Suppress Faction - Yeomen x2
[Secondary] Suppress Faction - Traders
[Secondary] Expand Economy
 
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