The choice to free the slaves kills us.Nobody fucking forced us to make them hostile and it is still repareable.
And this still assumes we will emerge victorious. Sunk costs fallacy much?
Actually, we're explicitly winning, but expensively and slowly, which is making our King go mad because he's a superhuman empath and he feels all the people dying where other kings only see numbers.And this still assumes we will emerge victorious. Sunk costs fallacy much?
In any settlement the People seized, any person held in bondage would be released to take whatever vengeance they wished upon the conquered population, and thus it behooved the Trelli and their colonists to simply free those enslaved, both to end the war and to avoid any terrible fate befalling them.
The war crimes are from the reason of war declaration.On a side note, whoops, Terrify includes war crimes after all.
Uh...not much of one? We threatened to free their slaves and let them do unto others, if they didn't surrender. We marched in and freed the slaves. They did unto others.On a side note, whoops, Terrify includes war crimes after all.
I just noticed this.Stop pretending like lacking the stomach to stand up against evil puts you on a moral high ground.
Uh...not much of one? We threatened to free their slaves and let them do unto others, if they didn't surrender. We marched in and freed the slaves. They did unto others.
This wouldn't even be a modern day atrocity(though it'd be a failure of justice), much less an iron age one.
In three months, if you start another quest, where one option is to [] Declare war to free teh slaves111!...
That update is the prefect example of why one should never start a war for Idealist reasons.
I don't care what the spirit chief has to say. Listening to him got us into this huge mess.@Academia Nut, what advice do our Spirit Chief and War Chief have for us?
Doesn't actually end slavery, they just buy more with our cash. They're not going to make nice with us because we paid them, they'll be sharpening their knives and looking for a chance to get revenge, because, from their point of view (by WoAN, no less) we Betrayed them.Okay, everyone who voted for war for, as they claimed, idealistic reasons of freeing slaves, care to explain whether you do vote for manumission or not and why?
You may want to look at my post history, 'cause I think that has something to do with it. I was telling BungieONI about Absurdism earlier.I think the King option here is also about the philosophy he uses to deal with it, which makes sense because we got Philosopher Kings. So the King will look towards that on how to deal with stress. Given that the nation as a whole looks to the King as a trendsetter, it's likely to be emulated. So I tried to find the schools of thought AN was referencing. So far I have only found Absurdism.
Absurdism - Wikipedia
Could some of our more philosophy savvy members chip in to figure out what else AN might have referenced and how that affects our culture as a whole?
No it would be a war crime, even the holocaust concentration camp prisoners killing their guards after they were freed by US troops was a war crime, understandable but letting them do it is definitely a war crime by the geneva Convention.
Actually, we're explicitly winning, but expensively and slowly, which is making our King go mad because he's a superhuman empath and he feels all the people dying where other kings only see numbers.
Our armies hadn't even ARRIVED yet. it's just Red Banner vs everything there.
I just noticed this.
Guess what ?
Simply stop acting as if sending people to die and kill puts you on a moral high ground.
Because it really really doesn't.
The choice to free the slaves kills us.
the choice to back out gets us nothing and effectively means we have no way to fix things for the next 100 years.
The war option is the only one that doesn't have potential collapse by the end of the turn.
Also, what potential collapse? Where? The worst that's going to happen is losing of GA due to Stability damage, and it's a thing that's going to happen in almost any route unless we magically stop taking Stability hits from the war despite so far taking stability hits from every update, not even turn, of war.
Stab lost from low wealth,Also, what potential collapse? Where? The worst that's going to happen is losing of GA due to Stability damage, and it's a thing that's going to happen in almost any route unless we magically stop taking Stability hits from the war despite so far taking stability hits from every update, not even turn, of war.
The fact that, because of Trelli ship patrols making trying to land troops close to their city was impossible, the Dragon Banner was still pushing along the coast out of Tinriver and Trelli itself was in no way threatened, was definitely making continued threats difficult.