Weird.

Ymaryn catamarans should look weird. This is because the design started as slapping longship hulls together, built using the Clinker method. So long and thin with a large deck over the two hulls and lanteen triangle sails. Really fast, really stable, and darn near unsinkable. For some perspective longship variants made it to america and the south pacific catamarans were used to travel thousands of miles over the open ocean and could get big.

When we finally develop ranged siege weapons like the ballista they can be mounted on these catamarans, which means we will have really fast, really stable, firing platforms.

Trelli is probably a peer on quality of ship building and in their particular tree, but out numbered and out manuevered and soon to be out teched.

I don't think it looks weird, because the design needs to change for the catamaran to work anyway.

Do remember that longships making it to America was helped by islands along the way, so they don't have to cross thousand of miles all at once, IIRC.

Now that we have the technology, we just need to develop our navigation tech, then we should be set to discover the American continent, as soon we find an impetus to explore and reach the Strait of Gibraltar.
 
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Didn't we not make it a free city because we believe it would make things worse? You could be right, I just hope whoever takes over would be competent. I don't really trust the Shadow King.
We don't have any real evidence that a shadow king exists. Or that, if he does, he's more strongly based in redshore than (say) Valleyhome. Or Stallionpen.

This is extremely speculative to be basing a decision on.
 
We have evidence that he/she does exist with the advanced warning we have of the Highlanders.
If there loyal to the nation then let them set their own laws and enforce thier rules. We clearly can't catch them so maybe legitmizing them and having them set the laws in a timely manner would help.
 
We have evidence that he/she does exist with the advanced warning we have of the Highlanders.
Well...

Possibilities I can immediately think of:

Intrigue network in HK has a Ymaryn Sympathizer.
HK intrigue network and Ymaryn hidden network in intrigue combat.
Intrigue network in HK at that time was against the HK King's policy of stealing Ymaryn iron.


So, options. Which means if we do have a internal Ymaryn network, it's a skilled one.
 
Where did we see that they got pitch?

How the hell would they? Pitch is from the North TP?

I am confused.
Pitch can be made from any number of charcoal types, it's just super easy to make from pine without and the tree has so many other uses anyway.
@Hangwind thinks the Trelli will beat us in naval warfare given their boat innovation, which is pitch tar, which he compared to Iron.

I understand pitch tar as an innovation but I don't see how they could possibly compete with us in naval warfare.

We have an innovation roll with our Grand Dock per turn, the forestry to sustain a large ship building program, the sheer size of our polity, siege weapons we can mount on our ships, and the best military force in the world.
The problem is our design itself. Our design relies on being stable and light. Without pitch though, our wood gets waterlogged and rots easier, slowing us down tremendously. Think of it as a sprinter in a marathon. It will be faster for a while, but it's going to wear out much faster.

More, our designs are light-weight. With ramming being the rising form of ship-to-ship combat, we're already starting at some serious disadvantages. Especially since catamarans have inherent structural weaknesses.
 
We don't have any real evidence that a shadow king exists. Or that, if he does, he's more strongly based in redshore than (say) Valleyhome. Or Stallionpen.

This is extremely speculative to be basing a decision on.
Hertythyn nodded at that and said, "There have been requests for Redshore to have more freedom in dealing with some of its issues?"

"There have, although we think that some of them may grow worse," the first investigator reported.

"Or perhaps the Shadow King will reveal himself if he is allowed to have the city as his personal fief in law as well as fact," the third man said, half-sarcastically and half out of paranoia.

"There are certainly administrative issues at play either way," Hertythyn said, waving the longstanding argument away.

It's not "real evidence" but it certainly has weight.
 
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[X] [FC] Redhills
[X] [FC] Just one FC
[X] [Diplo] Tie everything together internally (Main Build Roads)
[X] [React] Continue work on the Place to the Stars (5/7-8 actions completed)

Not gonna vote for the GA section, because they're pretty much all awesome and i'm gonna be happy with whatever wins.

Definitely prefer if we just use the RedHills city as a test, just to avoid any pitfalls in the future when we make more FC's.

I'd like to do a [Main] roads action, but I wouldn't oppose the [Main] trade mission to the Trelli because we're in a fantastic position to negotiate.
 
Didn't we not make it a free city because we believe it would make things worse? You could be right, I just hope whoever takes over would be competent. I don't really trust the Shadow King.

Yes, and then we resolved those issues when Hertythyn took an Enforce Justice action to clear out the worst of it. Redshore becoming a Free City is no more problematic corruption-wise than any other True City.
 
Are legacies unique?

Yes and no. Wonders and legacies are unique to the civilizations we have contact with or know of. So of, say the not!Inca do something it has absolutely zero effect on us until we make contact with them. However, if the Khemetri or Highlanders gain a legacy or build a wonder (Like the Pyramids) then we can't do it.

@Academia Nut if we absorb or kill a civ are their legacies or wonders available again after a certain amount of time?
 
The problem is our design itself. Our design relies on being stable and light. Without pitch though, our wood gets waterlogged and rots easier, slowing us down tremendously. Think of it as a sprinter in a marathon. It will be faster for a while, but it's going to wear out much faster.

More, our designs are light-weight. With ramming being the rising form of ship-to-ship combat, we're already starting at some serious disadvantages. Especially since catamarans have inherent structural weaknesses.
I can see the first thing, but I am not sure what you mean by inherent structural weaknesses. Being able to travel thousands of miles in open ocean does not make me think "inherent weaknesses". Do you mean being rammed up the middle?

Because that takes quite a bit of maneuvering skill.
 
We have gotten already a +1 to max centralization through roads, didn't we.

Does anyone know how far we are to +2?

With the heroic admin taking the reins, I lost count, I must admit.
 
I can see the first thing, but I am not sure what you mean by inherent structural weaknesses. Being able to travel thousands of miles in open ocean does not make me think "inherent weaknesses". Do you mean being rammed up the middle?

Because that takes quite a bit of maneuvering skill.
On phone right now, will respond in depth later.
 
They're*
If there loyal to the nation then let them set their own laws and enforce thier rules. We clearly can't catch them so maybe legitmizing them and having them set the laws in a timely manner would help.
That is so rediculous it verges on nonsense. Let's look at the American Mafia of the the twenties and thirties. They did a lot of community good such as food kitchens, youth programs, and community outreach. They also murdered people in their beds, ran protection rackets on businesses, and participated in human trafficking.

Legalizing crime because it is easier is the height of stupidity.
 
Pitch can be made from any number of charcoal types, it's just super easy to make from pine without and the tree has so many other uses anyway.

The problem is our design itself. Our design relies on being stable and light. Without pitch though, our wood gets waterlogged and rots easier, slowing us down tremendously. Think of it as a sprinter in a marathon. It will be faster for a while, but it's going to wear out much faster.

More, our designs are light-weight. With ramming being the rising form of ship-to-ship combat, we're already starting at some serious disadvantages. Especially since catamarans have inherent structural weaknesses.
Dude, relax: we have both Grand Docks and Far Northern Trading Post now. We have access to the good wood-stuff now, which should include pitch-producing trees.
Just take some Expand Forests a turn or two to spread/expand these new trees to us and our very high tech-stat coupled with the Grad Dock constant tech-upping should do it.
 
I can see the first thing, but I am not sure what you mean by inherent structural weaknesses. Being able to travel thousands of miles in open ocean does not make me think "inherent weaknesses". Do you mean being rammed up the middle?

Because that takes quite a bit of maneuvering skill.
Being rammed in general should spell disaster for a catamaran tbh. They're just not suited for ramming warfare - they're usually speedsters, most useful for carrying high-value low-volume goods. Longships of various sorts are better at carrying more normal goods - ordinary Greek-style point-nosed galleys are probably the best examples I can think of.
 
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