@Academia Nut what do our admin and war advisors think of our current ability to wage war on the Trelli? How outmatched are our ships, and how much of the Trelli trade do we tend to make up for example?

Offensively would be screwed, defensively... it would be hard, but probably doable.

Y'know something that really annoys me?
The Legacy of the original Lowlanders, they've spread further and influenced the world more than we have. Yes they may not be alive now but it's still a greater legacy.

*glances at map of distribution of PIE language*
*glances at the fact that we barely even know who or where those people were*

You don't say.
 
What benefits will we get from Census and tax reform projects beyond the simple loss of the negative wealth each turn?
the tax reform is The Law mark 2, so we can correct the poor practices in things like half-exile system, and ensure our ways are kept up to date and enshrined so all know them.
The census will probably have knock-on effects on administration efficiency and disaster resistance- also might lead to things like passports, showing that you are of the ymaryn
 
Y'know something that really annoys me?
The Legacy of the original Lowlanders, they've spread further and influenced the world more than we have. Yes they may not be alive now but it's still a greater legacy.

They birthed the Xoh empire, which spread from the Steppes in the North to the Not! Himalayas in the East past the Swamps of the South and to Not! Turkey in the West, they birthed the Highlanders who have stood in their mountains for many centuries and who are cousins of the Hathatyn, who in turn birthed the Trelli.

The legacy of the Lowlanders stretches from the Not! Himalayas to the Not! Bosphorus and Not! Thrace. Maybe the Lowlanders didn't last as long as us but they have sure as hell left a legacy, the First City, such a widespread ethnic and cultural basis and the First Empire, and it really annoys me how such a brutal people have had such an impact on this world.

If it bothers you so much then just have our lowland vassals re-write their history (if they have it) and replace their culture with our own. Shouldn't even be that hard considering how much influence we have.

As Academia Nut pointed out it's not about who does it but about who gets remembered for it.
 
the tax reform is The Law mark 2
So we get another chance to completely misunderstand the capabilities of our people, the impacts of government designs and the reality of our circumstances. We can then vote for a highly ambitious mismash of idealogical purity and Paladinic perfection.

And then, being the bullshit civ we are, we can actually manage to drag half that agenda out of the fire and enshrine it as law.
 
What if we pressed The Button?
It might be too far. Even the lowlands minors were too far to push it after all, and that trade post would likely be even further.

On the other hand, pushing the Button when fighting in a naval war would likely have some... Interesting applications. Hello there, fireships!
Out of curiosity, how much land do we need to expand to before we can call ourselves an empire?

How large are we right now, actually?
I think AN said we are about the size of Romania right now.
 
It both gives us more fires to put out and provides us with more ability to put them out.

It definitely means that at any given time, we're way more likely to be putting out a fire AND doing something buildy.

It has also been confirmed that provinces strain our admin much more than peripheries, and that our government simply cannot handle the addition of multiple provinces at thus time.

Before we integrate we have to finish the current crisis, which means at least palace, census and ideally law(Iron Age).

Explicitly the reverse.
Core provinces add administrative stress proportional to centralization level and inversely proportional to connectivity(i.e. roads).
Periphery states costs very little administrative stress, but add cultural divergence and balancing concerns due to diverging interests. In exchange they deal with problems, make innovations(we'd have gotten maybe a fifth as many wildcat triggers if not for Hatvalley and Western Wall spamming Surveys, and our boats would still be at level 2 if not for Greenshore building them every turn for 6 turns)

Ah, yes.

I make a comment at how our increase in action economy has come as a massive double edged sword and vaguely imply that is no real excuse for us to be reckless with our current actions and I get three people telling me about how it was better to get periphery states as opposed to expanding with provinces. Somehow, everyone here has taken my comment that getting more action economy creates more fires as a personal attack on their past decisions rather than cautionary advise as to stop carelessly chasing after more actions in hopes that we won't see repercussions for it, and to not assume our current large action economy isn't coming at drastic costs.

Edit: Correction, only one person, but I'm starting to get salty enough that all these arguments are blending together... Especially when they feel absolutely nothing like actual arguments and more like throwing out random facts in an attempt to counter my points.

I don't know how many of you actually meant that and how many of you just wanted to throw more information into the ring, but taken all together it is not endearing me to the thread at large. I shall try to be optimistic and assume the former, while putting this here to point out that none of this is any excuse to ignore our current fires and the fires expanding in general creates. We are having to pay out the ass for our current action economy.
Looking to:
Very deluded yes.
It ensured that more people are aware of such issues, and that the workers know from the tales told at festival that if they see their supervisors and managers doing such things they should appeal to the local or provincial chiefs because this is Wrong Action.

This is an interesting rebuttal considering you have literally agreed with everything I said, yet act as if you proved me wrong. And only one line of it was obviously sarcasm!

There's a difference between knowing factories can be dangerous and enforcing a dress code to stop loose clothes from being allowed so as to stop people from getting caught in dangerous machinery. It's like you aren't even paying attention to other people's arguments to expect this to even remotely disprove my claim. Especially when I specifically said this would be the best result we could hope for if we did festivals, but claimed it wasn't good enough for me...

Like, I have no problem with people having voted for festivals, I just ask that we stop considering voting for festivals a means of enforcing law when we have a better option specifically geared towards that.
 
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If it bothers you so much then just have our lowland vassals re-write their history (if they have it) and replace their culture with our own. Shouldn't even be that hard considering how much influence we have.

As Academia Nut pointed out it's not about who does it but about who gets remembered for it.
We kind of already are rewriting the Lowlanders culture, only a few of their original gods are still around, being replaced by our own, they follow our laws and the spirit of those laws as well.

They are cultural converging with us already, it's just that it's annoying how far and influential the third biggest douche bags in known history are in this world
 
Wrong, Oak for frame, pine por planking, we need the two.
H8r. Pine supremacy!!

@Cerillian
We wouldn't immediately build a sea road to the Trell but chances are that wouldn't happen immediately anyways. What I was referring to was the fact that Hatvalley will continue steadily expanding in that direction, ideally.

While the West Trade Post might be a little aggressive, right now our Merc Company is free and our martial is fairly high. Disrupting the Trell's ability to persist in creating Merc companies and committing piracy through decreasing their availability of tin (which they ship to the Khem, incidentally) will over the long run stunt their growth and curb their spiral into behavior we consider abominable.

As an aside, putting it there also lets us turn Greenriver into a Colony with negligible negative effects on our trade ties for all that it diminishes the wealth we will receive. Considering that we plan on creating a NTP at some point, that won't be much of a loss. Turning Greenriver into a colony will increase the space around the Black Sea that we possess and shift slightly into consuming the MW. It will eventually reach either the Trell Trade Post by going south, or the other side of the bay to the Western Wall by going North and East. Both of these would have positive effects on our capacity for future marine dominance.

Note that we'll need to create the NTP before converting green mouth to receive the Outstretched Hand legacy.

Edit: BTW we will have 3 colonies.
 
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I make a comment at how our increase in action economy has come as a massive double edged sword and vaguely imply that is no real excuse for us to be reckless with our current actions and I get three people telling me about how it was better to get periphery states as opposed to expanding with provinces.

I didn't contrast those at all? I just acknowledged your point (more actions come with more fires) and said that meant we're inevitably going to spend more time multitaskign between putting out fires and doing buildy actions.

Did you mean to quote someone else?
 
They'd have to be psychic then, because they dont have surveillance.
They'd get word of the new trade post when it gets built
Yeah, no. They have control of their waters and do have ties/raids with Tin Tribes. So even if all their privateers do not notice our ships (and they may well do), one of tribes will soon notice fires of camps and change in wildlife patterns and....basically, I give it at most a couple of years until Trelli notice it, and that is *if* our trade post does not initiate its own contacting with locals to, you know, trade
 
@veekie, wouldn't you agree though, that since the north yields great benefits after some time, the sooner its there the better? Especially since an inexhaustible supply of varied timber is vital for many things, including dealing with a possible trelli conflict. And furs, herbs and Amber are a plus, along with the possibility of mineral deposits and ivory if we hit the white sea cost later on.



Speaking of which, @Academia Nut, how elaborate is the concept of commercial goods? For example, is there a furniture or jewellery trade. And most importantly a military goods trade or ship trade.


If we can sell arms and ships and dominate we basically become untouchable since our industry and trade become vital for the survival of our clients. And if one tries to attack the others gang up on him to deny him this absolute advantage. Also being the major supplier of finished luxury goods has its benefits.
 
This is an interesting rebuttal considering you have literally agreed with everything I said, yet act as if you proved me wrong. And only one line of it was obviously sarcasm!
? He didn't prove you right, festivals were used to show people that even the leaders of the country can make mistakes. It was part of what led to the evolving of Symphony, since everything went right after the king admitted it and combined with the festivals spreading word of the king trying to make things right, people assumed that the gods had been testing them, and the king managed to pass the test with flying colors.

If we had done EJ, we most likely would have evolved another trait, as people wouldn't see EJ + Admit Mistake in their day to day lives. Probably a GJ evolution, as people both in charge and on the ground saw how the gods 'rewarded' the removal of corrupt officials.
 
I think AN said we are about the size of Romania right now.
That is correct, I remember him answering that question and being rather disappointed with our size initially, until I compared it to the Great Empires of the Late Bronze Age, at which point I noted we were about the size of the Hittite Empire, that made me feel a bit better considering we are only just entering the Mid Bronze Age for the rest of the world and we have a higher population density than anyone but the Khemetri.
 
I didn't contrast those at all? I just acknowledged your point (more actions come with more fires) and said that meant we're inevitably going to spend more time multitaskign between putting out fires and doing buildy actions.

Did you mean to quote someone else?
See edit.

I'm just getting tired of what I percieve as not only carelessness in this thread, but people seeming to not be willing to recognize said carelessness and not do things like start another dam war, which will be our... 6th one?

Let's see.
  1. Nomads, Unavoidable
  2. Hath, Avoidable, but we were fine at the time
  3. Xoh, Avoidable, but people were imagining things would be nicer than they were
  4. Highlanders, Not avoidable by the time it started, they totally asked for it.
  5. Thunder Horse and Swamp Folk, not avoidable
6th war, since we started having problems when we don't have to do it. While claiming it's unavoidable.

It's really grating on my nerves that most people aren't thinking of alternatives for the most part. Sorry for the mix up.
 
cautionary advise as to stop carelessly chasing after more actions in hopes that we won't see repercussions for it, and to not assume our current large action economy isn't coming at drastic costs.
I've been arguing for more resilience (in the form of administration upgrades and fortifications) over more actions for a long time, so I pretty much agree with you here. The problem is that the advantages of more actions are obvious, and the costs aren't; meanwhile the costs for resilience are obvious, but the benefits invisible when they're working.

If we were less brittle as a civilization, I'd say getting into a war with the Trelli we're not actually prepared for might be a good thing, because it'd force people to consider we're not the kings of everything for a while.
 
that meant we're inevitably going to spend more time multitaskign between putting out fires and doing buildy actions.
This is only true if each additional action gives as much or more ability to put out fires than it starts.

The more actions we have, the less likely that is to be true.

We're more likely to end up spending less and less time multitasking as putting out fires takes over our civilization.
 
If we were less brittle as a civilization, I'd say getting into a war with the Trelli we're not actually prepared for might be a good thing, because it'd force people to consider we're not the kings of everything for a while.

*Looks at Tax Crisis*
*Looks at the vote to integrate Stallions almost winning until AN showed us pity and all but said this is stupid idea...which did not convince all that much people*

It will not stick. We have that hubris tag for a reason.
 
It's really grating on my nerves that most people aren't thinking of alternatives for the most part. Sorry for the mix up.

You seem to be type casting people pretty hard here. People have thought about alternatives, and came to different conclusions than you did about the merits of such.

That doesn't mean you're the only one who's put any thought into the choices.
 
Why such a harsh reaction?

Who cares if we just tweak a few things to show how truly idiotic they were.
They existed, and for us, they mattered. To get rid of that is to say they didn't, that they had no effect on the world around them. Which is an out-and-out lie.
We've destroyed a huge set of primary sources. The Ymaryn are probably going to be the best source of knowledge on the peoples of this part of the world- Millennia from now, people will look to Ymaryn sources when they want to know about what happened in the past. When they look, I want them to be reading something that has not been manipulated for our own benefit.
I do not want to tell a millennia spanning lie.
 
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Speaking of which, @Academia Nut, how elaborate is the concept of commercial goods? For example, is there a furniture or jewellery trade. And most importantly a military goods trade or ship trade.

There is the trade of finished goods. Mostly things like decorative pots, luxury clothing, and jewellery. Some finished goods like bronze weapons and tools are possible, but most places prefer to ship ingots between significant powers. The majority of finished tools and weapons are to small groups without the skills and numbers to support their own smiths.
 
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