On the whole, I think any kind of fusion with CA would likely be a good thing. Either making our refugee drain more efficient (ie less Stability loss), or doing other useful things at the same time. Anything that allows more and better HALPING would be among the best things we could pick up.
Oh certainly, but the special actions and mechanics they grant would likely be gone.
Fun thing about Wildcat Prospecting is that it contains one of the roots of Cosmopolitan Acceptance to begin with, as the concepts, stripped down goes:
-Sharing Circle - Be nice to people and you can learn from them
-Pioneering Spirit - Take advantage of opportunities as they come
-Sharing Circle + Pioneering Spirit -> Land of Opportunity - You can help people when they are in trouble and they will come to you.
-Greater Good - The few can make sacrifices for the many
-Land of Opportunity + Greater Good -> Cosmopolitan Acceptance - You can suffer a little inconvenience to help people get used to your culture. Foreign ideas are not bad
Based on precedent, I think the Sharing Circle line is less about taking huge amounts of refugees to evolve(considering we've taken really huge refugee intakes to no effect) and more of assimilating the values of other cultures to enrich it.
Traits are relatively easier to figure out if you break them down to their base concept
Hmm.
True, the idea of sacrifice may be better as an additive than in isolation. And we have limited slots.
I wonder whether it could fuse with CA a second time, to further drop the Stability cost? If refugee intakes became significantly more efficient, they could actually compete mechanically with other methods of gaining Econ, besides all their side benefits.
I doubt it because it'd turn into breaking the game though. The only reason it isn't ridiculous is the sheer cost
Are these diminishing returns based on the fact that our lands are already fertilised? Will it change if we integrate more territory that really needs black soil, like our vassal?
Seems like the value increases based on the worst soil available?
Every settlement makes some, so boosting Black Soil is making a lot more per acre.