@Academia Nut with our forestry techniques and charcoal production do we have
Pitch (resin) - Wikipedia and
Tar - Wikipedia, because this would help with our ships and our other wooden constructions.
Wrong trees for those. Resinous trees are in colder climates(like that Northern Trade Post), because the trees use oils for antifreeze, which is what forms the pitch/turpentine/methanol.
for roads? no
We were at 4, it changed to yellow, AN said we get a 2 yellow warning when people asked why. I.e., it's 6.
Basically all we know is we could be at any of the below:
-1(R), 2(Y), 3(Y), 4(Y), 5(Y), 6(R)
-1(R), 2(Y), 3(Y), 4(Y), 5(R)
We know the 'floor' can't rise since our problems stem from command economy woes, but the upper cap might have dropped or it might not. Only way to find out is to get there.
So where would all the rain who would fall on the road go? Because i'm fairly sure that letting the water stay on a paved road would cause long-term damage, so it would be necessary a system to drain the water, ie, drainage system.
Letting it drain off is 'simply' a matter of building the road higher relative to the surrounding terrain. Which means you need to use paving stone, or at least bracketed gravel(i.e. gravel with retaining side walls) or the rain will just wash it away eventually.
The other problem is mostly that the water will encourage plant growth, which would eat any road over time unless it sees heavy traffic. Gravel is more conducive than paving though the plants will find a way eventually.
Modern roads use Asphalt which most plants can't really grow through. Roman ones as mentioned, used limestone/concrete, which isn't very good for plants either, so they retard plant growth.
We could theoretically use iron slag as well. That shit is durable as hell.
Rejoice,
@veekie, for the hour of our trails is at hand!
ETA So long as they don't keep dropping our Cent cap and doom us. Seriously, what is with
building roads causing so many problems?
It's the Not Building them while we could. They're boring.
I still remember the long and fruitless campaign to try to stave off using Enforce Authority so we could build roads using that space.
With a war still going on, we were never going to be able to do the project at maximum speed.
But! Maybe Western Wall will donate another province?
Maybe if they're trying to murder us
People can reach the King easier and quicker, so there are more people willing to make the journey and complain to the King about stuff.
It also becomes more cost efficient to trade within provinces, so more goods will be moved around the provinces more often, which is more stuff that the King has to oversee in a command economy.
There are probably a ton more reasons, but those are the ones that came off the top of my head.
Remember the whole Crown Rate vs Market Rate exploit?
It's only possible because roads increased transport capacity so that there's a lot more inter-state goods on the market.
People a question, let's say the Ymaryn have the right to use the roads for free.
What about foreigners?
It's mentioned before that they can theoretically travel through our land, but in practice foreign traders usually just stop at one of the trading towns/villages on the fringes, swap goods and go home.
For pilgrims we have a semi-weekly bus convoy.
We don't really limit travel unlike hereditary land states. The reason most people don't travel is because they have real work to do.
And bandits, trees close to roads breeds bandits...
In Ymaryn lands, trees close to roads mean that the bandits may find themselves suddenly surrounded by
ANBU Blackbirds.
Remember, these are not untended wilderness. The trees have a maintenance cycle by local foresters, rangers and blackbirds to prune, fertilize or deal with the local wildlife. Not good land for bandits, who find dark alleys in cities much more profitable.