And the war with the Hath continues, honestly I think we should just focus on crushing them and getting this whole thing done with.
What's this I see? Could be a nice way to train our infantry if we hire them out to the lowlands...Found Mercenary Company - With new coinage, those who fight for less than savoury reasons can be bargained with more effectively. Paid well they can enhance your forces, or can be hired out to other groups, but beware of having them sit around without pay!
*M: -5 Martial, -1 Wealth per turn in your employ, +1 Wealth per turn if hired out to another group, or 0 Wealth per turn and adds directly to Martial score
Distribute Land - By reworking the distribution of land, the king can improve tax income and reduce pressures administrative overhead
*S: -1 Centralization, +1 Wealth
*M: -2 Centralization, +3 Wealth
Private land ownership!? Heresy! Purge it in flames! Suffer not the landed noble to live!Distribute Land - By reworking the distribution of land, the king can improve tax income and reduce pressures administrative overhead
*S: -1 Centralization, +1 Wealth
*M: -2 Centralization, +3 Wealth
O.O
O.O
Was that what Rulwyna was planning on doing if we let her go military?
Oh! An extra mid-turn action, not just an extra mid-turn choice?
Kinda sad now, I suspect she would have created a very interesting type of mercenary unit.
@Academia Nut Has the heir been identified? I assume that the elderly king will die early in this turn, right? Will his Martial bias get most of the way through this turn or will the heir take over early that they'll be driving things?
So, does the mercenary company count towards our periphery state cap? I would imagine so...
@Academia Nut, can we do Salt Gift or Trade Mission to the nomad friends?
So... Say if we did that action now... would a certain person who may or may not be the subject of this past couple of updates play a role in it? So with that in mind The Boss When?