I say we take advantage!

[X] [Main] War Mission - Hathatyn
[X] [Secondary] Found Mercenary Company - Highland Kingdom
[X] [Secondary] Found Mercenary Company - Highland Kingdom x2

Rip into the Hathatyn and help the Highland Kingdom pester the Lowlands.
 
[X] [Main] War Mission - Hathatyn
[X] [Secondary] Found Mercenary Company - Highland Kingdom
[X] [Secondary] Found Mercenary Company - Highland Kingdom x2
 
[] [Main] Found Mercenary Company
[] [Secondary] Enforce Justice
[] [Secondary] Survey Lands

edit: Wait does the Merc company not work for a War Mission? Cancelling vote, but we should definitely Enforce Justice this turn.
 
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I'm a bit confused about the Mercenary Company option.
As I see it, that lists three options:
  • -1 Wealth per turn in your employ,
  • +1 Wealth per turn if hired out to another group,
  • or 0 Wealth per turn and adds directly to Martial score
What is the difference between being in our employ and adding directly to our Martial score?
 
[X] [Main] War Mission - Hathatyn
[X] [Secondary] Found Mercenary Company - Highland Kingdom
[X] [Secondary] Found Mercenary Company - Highland Kingdom x2
 
[X] [Main] Megaproject - Grand Palace
[X] [Secondary] Art Patronage
[X] [Secondary] War Mission - Hathatyn

Fuck merc companies, it's a can of worms we don't want to open yet.

We have a boatload of econ we badly need to burn off, nothing is on fire (the Hath aren't really that scary), time to do a megaproject.
Secondary Art Patronage to both synergize with the Hero and help pay for the Palace.
And the requisite War Mission.
 
Well, the new trait allows us to spend centralization, this is kind of nice, but we have gotten other possibilities to do it this turn, so it is kind of mediocre for us, I'd say.
 
Huh, so the mercenary company is kind of like a mobile marche, that we can loan out to others when we don't need it... That's pretty appealing. It gives us the capability to project huge force in any direction when attacked.
 
i Dislike this trait.
Capitalism pls go.
[X] [Main] War Mission - Hathatyn
[X] [Secondary] New Settlement - Far Eastern Redhills
[X] [Secondary] New Settlement - Far Eastern Redhills x2
 
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[X] [Main] War Mission - Hathatyn
[X] [Secondary] Found Mercenary Company - Highland Kingdom
[X] [Secondary] Found Mercenary Company - Highland Kingdom x2

Well time to form a mercenary company with heroic leadership. Well this is going to be epic.
 
I imagine not, otherwise founding a March would have worked and it does not.
We don't have a march in that location, but yeah, it probably doesn't.

[Main] Found Mercenary Company - Highland Kingdom
[Secondary] Enforce Justice
[Secondary] War Mission - Hathatyn

Basically the same but make the provinces do the survey (they likely will).
 
So guys I really think we should do a main art patronage in order to give Ruwynna a chance to make her dyes more wide spread and allow her to become king.
 
[X] [Main] War Mission - Hathatyn
[x] [Secondary] Art Patronage
[x] [Secondary] Art Patronage x2
 
Well, the new trait allows us to spend centralization, this is kind of nice, but we have gotten other possibilities to do it this turn, so it is kind of mediocre for us, I'd say.
Free mines is pretty dang nice, and the other option to reduce centralization is kinda meh as well.
We don't have a march in that location, but yeah, it probably doesn't.

[Main] Found Mercenary Company - Highland Kingdom
[Secondary] Enforce Justice
[Secondary] War Mission - Hathatyn

Basically the same but make the provinces do the survey (they likely will).
Is it really a good idea to only send out a secondary war mission? We barely kept them back last time, even with a heroic king supporting our infantry.
 
Which train are you talking about?

(People keep mentioning Capitalism. Is that just being used as a general term or did we get a new tech or value or something?)
new value through CA, WILDCAT PROSPECTING, appears to give private control over mines, and coinage has also created a lot of privatizing actions. which i Dislike
 
We really need to do an Enforce Justice. Now that we have actual options to reduce Centralization, we can use it to regain 1 stability per turn at the low cost of a single secondary.

Is it really a good idea to only send out a secondary war mission? We barely kept them back last time, even with a heroic king supporting our infantry.
The Merc Company will help there since the HK are also fighting the Hath still.
 
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