[X] [Prog] Build Glassworks (-1 Econ, +2 Art, increased chance of new innovations)
[X] [Refugee] Those who arrive on their own (Chance of stability loss, +2 Econ)
[X] [Value] Metal Workers
 
As in my edit:
On its' own that statement is unclear, but as an explicit response to my question where he's specifying one or the other it only makes sense if he's specifying that we lose the whole effect. That statement cannot be taken as explicitly saying we only lose half of it and not all.

EDIT: I asked the question because the original statement was unclear! You can't determine whether or not it meant the whole per turn Wealth generation from trade or part from that statement!

Without CoT, the Market is just an information tool.
Except your interpretation of the answer outright contradicts the original statement: Center of Trade cannot double a zero.
 
Going to have a go at the Hathatyn. Maybe we can grab the Pioneering Spirit evolution so we can drop Centralization to use for Enforce Justice without hurting New Trails.
*Scratches chin* Dang that's actually a good thought I'd missed out on. Nice catch.

Also the image of fucking with the Xoh through multiple dominance's amuses me.

[X] [Prog] Art Patronage (-1 Econ, -2 Wealth, +4 Art, +1 Prestige)
[X] [Refugee] Those who arrive on their own (Chance of stability loss, +2 Econ)
[X] [Value] Hathatyn
 
We halve the Trade wealth generation in exchange, we get the ability to compete in every market at no risk to ourselves.
So we can for instance threaten Xohyssiri market dominance, trigger their Stability loss and steal their artisans via refugees without being concerned if they do anything but launch a trade war.

You aren't worried that they will launch a war against us? Well, I guess if they're still fighting the TS and HK....
 
Right but that was annexing villages not taking in refugees which is a difference and almost all our CA choices before that where taking the lowest possible ammount...
Maybe I'm worried for nothing it just feels to me that it's been a while since we've actually taken a great number of refugees...
You are. Also remember we annexed those villages because of refugees. We basically went okay you want to come, then you can bring your friends too! Happy times for everyone!

What is important here is CA triggers, not the nature of the trigger. We had a large trigger and took it so it isn't going away any time soon. It's also so ingrained now I doubt we can get rid of it without fracturing first.
 
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Except your interpretation of the answer outright contradicts the original statement: Center of Trade cannot double a zero.

Recent innovations means that Centre of Trade is no longer necessary to have access to the market, but it does double the benefits of market dominance. Change value supported by Cosmopolitan acceptance?
The doubling is from the recent innovations, and the thing being doubled is Centre of Trade's market dominance benefits.
 
[X] [Prog] Art Patronage (-1 Econ, -2 Wealth, +4 Art, +1 Prestige)
[X] [Refugee] Those who arrive on their own (Chance of stability loss, +2 Econ)
[X] [Value] Hathatyn
 
[X] [Prog] Build Glassworks (-1 Econ, +2 Art, increased chance of new innovations)
[X] [Refugee] Draw from all neighbours afflicted (-2 Stability, chance of further loss, +6-8 Econ, new True City)
[X] [Value] Thunder Speakers
We can't afford that stability hit. Two plus a chance of more? That could sink us!
 
You aren't worried that they will launch a war against us? Well, I guess if they're still fighting the TS and HK....
Not too worried I mean yeah sure if they want to fight a three way WHILE attacking the Ymaryn in a defensive war in hills at the edge of their logistics...sure they could try.
The doubling is from the recent innovations, and the thing being doubled is Centre of Trade's market dominance benefits.
Okay, actually break it down:
-Recent innovations means that Centre of Trade is no longer necessary to have access to the market, but it does double the benefits of market dominance.
--Center of Trade unlocks the Market early. Normally Market only unlocks when Currency shows up.
--Center of Trade doubles effects of the Market. As the only double-able Market effect is the Wealth/Diplomacy production, Center of Trade doubles Market's stat point generation

Therefore, the Market NORMALLY produces 1 stat point per two Dominances.
 
Not too worried I mean yeah sure if they want to fight a three way WHILE attacking the Ymaryn in a defensive war in hills at the edge of their logistics...sure they could try.

Okay, actually break it down:
-Recent innovations means that Centre of Trade is no longer necessary to have access to the market, but it does double the benefits of market dominance.
--Center of Trade unlocks the Market early. Normally Market only unlocks when Currency shows up.
--Center of Trade doubles effects of the Market. As the only double-able Market effect is the Wealth/Diplomacy production, Center of Trade doubles Market's stat point generation

Therefore, the Market NORMALLY produces 1 stat point per two Dominances.
Ain't the English language a bitch? I hope we get that clarification soon.
Adhoc vote count started by BungieONI on Jun 17, 2017 at 5:09 AM, finished with 56289 posts and 57 votes.
 
[X] [Prog] Art Patronage (-1 Econ, -2 Wealth, +4 Art, +1 Prestige)
[X] [Refugee] Those who arrive on their own (Chance of stability loss, +2 Econ)
[X] [Value] No

Art Patronage as fluff wise, this should be good for the hero in making as she'll develop connections with both the merchants and miners and craftsmen, which with her connections to the warriors should mean she has an easier time ascending to power. The +1 prestige we get as a civilization should also reflect somewhat onto her.

For the refugee's, take the lowest valued option. Our stability gain options have plummeted and Academia Nut has revealed more about what happens when stability drops, which creates long term corruption issues that fester, which is made worse given our current high martial score.

Keep the value as we have a good chance to generate loads of stats from centre of trade, that will then overflow onto the others. I'm still in favor of dropping a trading post down on the Trelli as that boosts the trade power of all the things they're involved in, and for the Trelli that's nine in all.
 
[X] [Prog] Art Patronage (-1 Econ, -2 Wealth, +4 Art, +1 Prestige)
[X] [Refugee] Encourage those close to come (-1 Stability, chance of further loss, +4-5 Econ, possible new True City)
[X] [Value] Hathatyn
 
Tally
Adhoc vote count started by DragonParadox on Jun 17, 2017 at 5:14 AM, finished with 56291 posts and 57 votes.

Adhoc vote count started by DragonParadox on Jun 17, 2017 at 5:14 AM, finished with 56291 posts and 57 votes.
 
Keep the value as we have a good chance to generate loads of stats from centre of trade, that will then overflow onto the others. I'm still in favor of dropping a trading post down on the Trelli as that boosts the trade power of all the things they're involved in, and for the Trelli that's nine in all.
Perversely we're less likely to achieve Trade Dominance while we have Center of Trade, as it becomes increasingly painful Stability wise to maintain dominance the more goods you pick up, whereas without Center of Trade, SV being SV we'd grab ALL the shiny.

And probably slurp noisily while we drink up the poor CoT rivals eating stability hits from our actions.
 
[X] [Prog] Art Patronage (-1 Econ, -2 Wealth, +4 Art, +1 Prestige)
[X] [Refugee] Encourage those close to come (-1 Stability, chance of further loss, +4-5 Econ, possible new True City)
[X] [Value] Hathatyn
Ya know...

Just had a thought but I think if we nab an evolved Pioneering Spirit, our Econ Vampirism is going to get a massive upgrade, because we can just spam Enforce Justice and Festival like no tomorrow. This is especially interesting because we are using a trait in CA which evolved doing a corrupted inversion of PS.
Heheheh. Our recovery periods will be drastically shortened.


Perversely we're less likely to achieve Trade Dominance while we have Center of Trade, as it becomes increasingly painful Stability wise to maintain dominance the more goods you pick up, whereas without Center of Trade, SV being SV we'd grab ALL the shiny.

And probably slurp noisily while we drink up the poor CoT rivals eating stability hits from our actions.
How do you think a PS evolution could have turned out mechanics wise?
 
Perversely we're less likely to achieve Trade Dominance while we have Center of Trade, as it becomes increasingly painful Stability wise to maintain dominance the more goods you pick up, whereas without Center of Trade, SV being SV we'd grab ALL the shiny.

And probably slurp noisily while we drink up the poor CoT rivals eating stability hits from our actions.

Assuming of course we actually get any stats without CoT.
 
Not too worried I mean yeah sure if they want to fight a three way WHILE attacking the Ymaryn in a defensive war in hills at the edge of their logistics...sure they could try.

Okay, actually break it down:
-Recent innovations means that Centre of Trade is no longer necessary to have access to the market, but it does double the benefits of market dominance.
--Center of Trade unlocks the Market early. Normally Market only unlocks when Currency shows up.
--Center of Trade doubles effects of the Market. As the only double-able Market effect is the Wealth/Diplomacy production, Center of Trade doubles Market's stat point generation

Therefore, the Market NORMALLY produces 1 stat point per two Dominances.
No, I get what you think it means, I just think you're wrong. If I thought you were right I'd change my vote.

@Academia Nut could you please explicitly state the effects of losing Centre of Trade - the English language being what it is, your previous clarification didn't quite clear things up.
 
How do you think a PS evolution could have turned out mechanics wise?
Couple of angles:
-Mitigate the cost - Make it a chance of losing Centralization(like how CA turned out)
-Make the gains more powerful - Make it pay out more Econ, or outright take actions like founding new settlements
-Make it more controllable.

No, I get what you think it means, I just think you're wrong. If I thought you were right I'd change my vote.

@Academia Nut could you please explicitly state the effects of losing Centre of Trade - the English language being what it is, your previous clarification didn't quite clear things up.
But straight logic makes your interpretation completely incomprehensible. It means that AN was outright wrong in one or both statements, rendering them useless.
Theres only one way that Center of Trade can double Market benefits - namely being that the Market inherently generates Wealth from dominance. If it was informational, it couldn't be doubled!

There's no confusion here.
 
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