You guys have never even discovered the negative centralization governments that most of your neighbours run on for much of their lifespans. Going much lower will force a shift, but Centralization 1 won't automatically blow up your government.
Well, I thought that was obvious. 1 is only Yellow, so it'd be a problem only if we stay there for a while.
It's strange people assume study metal would give steel or iron alloy when it's more likely to give smelted tin or lead.
Edit: i totally meant lead.
We already have lead smelting btw it's not listed as a material because it's basically useless.
And Tin smelting is
more advanced than steel.
It typically doesn't, but better administrators can typically deal with very high or very low centralization issues more adeptly. High centralization with a really bad leader is probably the worst of all worlds because the state will do stupid things more efficiently.
So basically we don't want to redline Centralization at high, but low is more annoying than dangerous.
Only change is the HK officially getting added to the list of tin importers.
That should be the HK being Internal rather than Importers I think?
That's not how i read it. We can lose yeomen, people who farm.
We can't, because there aren't any Yeomen when Econ is below 3.
Theres no spare farmers
This is double main warriors with a main expand econ to pay for it. To get the equivalent of three main actions, you have to delegate.
And here, we have confirmation that this is what it'd take to evolve Quality of it's Own.
3.) They have been driven off, some of the remnants have joined you
4.) Western Wall took a minor martial hit, Stallion Tribe has lost significant forces and needs reinforcement (which any of the options would do, albeit some better than others).
3) Dang, didn't last long huh?
4)
@Academia Nut what's the Stallion Tribes current martial score anyway?
You know I just had a thought but why hasn't a big nomad Waagh!! hit the Thunder Horses dead on like do we have some special trait that makes nomad Waagh!!s targeted at us or are we just plain unlucky to be the main foucus of all ones we know of?
We have the biggest open border with Nomads, such that we're in direct contact with two separate nomad groups, and in indirect contact with a third. So we get hit by more of them, while Cosmopolitan Acceptance makes us look weak enough for every generation to think they can take us.
Go west
Pro: We crush the Western Horde attacking the MW with high likely hood, preventing them gaining a metal supply. Or we drive them off with losses, preventing them gaining a metal supply. We are likely only doing 1 v 1 with Heroes. Portable + size helps here more than pure size by Word of AN.
Con: We have to get in and get out quickly. Our east is weakened, and we have no NE March, and the Eastern Nomads got mulched. This is what I would rate as an easily exploited vulnerability.
Neutral: The other half of the horde will be poking the TS and so on. This will distract the Xoh to some degree. More speed focused designs may help more.
Something the Heroic Martial king didn't mention, but the Thunder Speakers also have metal, so they're getting metal no matter what we do.
The south-east strategy should probably not be tried without heavy recruitment.
I thought that was obvious...
He will attempt to prod, cajole, and entice them to get swinging towards the south-east, and then provide a hard barrier of battle to get them to decide to focus upon the Thunder Speakers instead, with the hope that they will discover the pass and keep going.
Kill nomads in the west. Larger boats means that more warriors can be transported, and they can use the rivers to go north in force and thus begin pressuring the nomads from unexpected angles. The boats are useful for this in all strategies.
Oh yes, expect war next turn or possibly the turn after if they stall on the Highlanders. The Hathatyn have a reconquest casus belli on Hatriver and a good chunk of Southshore and pretty much have to use it or risk losing legitimacy and stability.
Hmm, so that means if we don't send the Nomads southeast successfully, we're likely to be facing a two front war?
I mean, the update does specifically mention that that option would spread us thin and have our hero emphasize "if he got more warriors"
Your vote is borked...also, did you mean to do size+portable? Your bit here:
certainly suggests it...
Copy paste buggery. Fixed
Now we will see if the veekiewagon can overcome a 50-vote lead...
Worth trying.
Current possible combos:
-West + Medium recruitment - We will be fighting a two front war next turn from the Hats and the Eastern Horde. Both with Heroic leaders
-Southeast + Massive recruitment - We will have a breather turn and time for the Heroes to die off, but would be slightly more vulnerable to events while we build the roads we need.
-Southeast + Medium recruitment - Disaster waiting to happen.
Guys! Center! Center, Center, Center! If we can turn the hordes away from linking up, we can bounce half of them around our very well defended territory and toss them into the Hathatyn/Highlander war! Sure, the West horde may get bronze, but if we can tie that whole mess up for a turn, we can focus the west horde into the ground then ship our warriors right into the main war and just kill everybody!
That's physically impossible unless we gift the Nomads boats.