So, a few things. We can get to stability 2 and still have an action free.

Also, I'd like to hear the thoughts on what the various combinations for crow and fythh would be. Anyone want to try and do an unbiased analysis? @veekie this seems like something you'd be up for.
 
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Something to also consider if we do festivals now and the Temple finishes we will end up with three stability and enough stats to start a golden age.
 
[X] [Crow] Spider-Eyed
[X] [Fyth] Mother

This fits best with our people. We try to be calm, peaceful, and helpful for the most part. Unfortunately, that makes us look vulnerable. Make the mistake of attacking us though, and:

It just will not end well for you.
 
[X] [Crow] Spider-Eyed
[X] [Fyth] Matron

[X] [Main] Great Temple
[X] [Secondary] Improve Annual Festival
[X] [Secondary] Expand Vineyard

We have leading w/ a single secondary. I think we should invest in this. Next turn we should make the Trade Post, the turn after that a Main Docks.
 
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[X] [Crow] Teacher

Given my earlier considerations of merging Crow with Mathulmyn this seems apt - teacher/advice giver to the king.

[X] [Fyth] Harvest

She's most commonly seen with wheat and a sickle.

[X] [Main] Great Temple
[X] [Secondary] Found Trading Post - Greenshore River Mouth
[X] [Secondary] Found Trading Post - Greenshore River Mouth x2

Don't want to be caught flat-footed again.
 
Yes it's a special thing in the projects list.
A Secondary counts as a Main, but I'm not sure we can TAKE it at a Secondary, if you see what I'm saying.

Something to also consider if we do festivals now and the Temple finishes we will end up with three stability and enough stats to start a golden age.
The Temple doesn't give stability upon completing sadly. Only Land Management-type megaprojects do.
 
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Hey @Academia Nut hopefully this isn't asking too much but what do the aspects of our chosen gods really mean what's their impact, their changed message? Even If only what the spiritual advisor thinks they mean.
 
So wait, the Drought that Crow made in my omake ended up giving us Bronze?

God damn I did not plan for that, Trickster decided to be benevolent this time it seems.
 
We should go for Harvest Fyth because it has the largest synergy with Divine Stewards. We have Strong Opinions about farming. We should avoid both the Fertility and Matron options since the losing side will be very angry if the other wins, as they currently get into a lot of arguments.

Since it looks like my old vote is bandwagoning, I'll vote for my alternative for now until more discussion happens.
[X] [Crow] Spider-Eyed
[X] [Fyth] Harvest

[X] [Main] Great Temple
[X] [Secondary] Improve Annual Festival
[X] [Secondary] Expand Vineyard

Stability is really nice. Vineyards has a reasonable chance of letting us Dominate the wine market in 1-2 turns.

@Academia Nut
Study Metal doesn't have any boost listed. Is this intentional?
 
Special: Due to acquiring a new luxury, the Improve Festival action is currently twice as action efficient (1S = 1M, 1M = 2M)
Oooh

[x][Main] Great Temple
[x][Secondary] Change Policy - Megaproject Support
[x][Secondary] Improve Festival

This will finish Temple and start a golden age in one turn.
 
Diff Checker (Civ Sheet)
Diff Checker (Actions)
General
Diplomacy 13 (+3) [+1]
Economy 11 (+1) [-1]
Econ Expansion 4
Martial 10 {11}
Diplo 13 (+0+3)[+1] -> 13 (+3) [+1]
No change, just past the "end of turn" placeholder; +3 will apply during the midturn.
Econ 4 (+5+1) [-1] => 11 (+1)[-1]
End of turn econ applied, plus 2 from refugees. +1 will apply during the midturn as well i think
EE 5 (+1) -> 4
Delayed expansion from boats added, then 2 subtracted from refugees
No change in martial.
Stability
Stability 1 (confident)
Legitimacy 3 (max)
Stability -1 -> 1
Yesss! No loss from refugees, and +2 from RoO :)
Huh, Hath already have wine...but even just one vineyard is enough to put us leading? I guess they either also just got it, or are bad enough at farming in general that they dont make much?
BronzeNoneNon-traded
TinNoneMW (in), TH (in), Hath (in)
...Not sure what "in" means? Internal maybe? So that's basically saying "These places make tin, but don't trade it"?
Materials
Well Dressed Stone
Ash glazed pottery
Bronze
Early iron bloomeries
...Wait. Did we fully get Bronze? Not just the general idea? We actually know how to make it??? o_O
Watercraft
Great Canoes
Major docks
Small Sailboats
Major Docks gained!
Meanwhile a fresh pulse of refugees came in from the south, and mixed in among them was a copper worker from the Thunder Horse who had been brought along to help maintain their equipment, only to get left behind during a battle and nearly starved. He revealed the truth behind the stronger version of copper the Thunder Horse were using: it was copper, but if you introduced another ore into the metal when it was liquid it made the copper much harder and stronger. Too much and it would be brittle, too little and it would be closer to regular copper in strength. There were a few other ores that could be used, legends told that the first versions were just like that when the copper was initially smelted, but the best and least toxic results that produced the dark brown metal harder than iron came from introducing dark crystals into the mix. Of course, when the People started working out how much of this material the Thunder Horse had, they realized that while bronze was better than iron, it wasn't so much better that the tiny supplies of tin available made bronze in any way a good choice for the People outside of perhaps some specialist tools or gear for the highest level elite warriors.
Yessss CA probably crit!
The Library - The People need to store ideas, not records [LoW] [King] (4-6? Action commitment, -1 Mysticism and -1 Art per action, 2 Econ total commitment)
No real change here, AN just updated the [Observance] tag to [LoW].
Special: Due to acquiring a new luxury, the Improve Festival action is currently twice as action efficient (1S = 1M, 1M = 2M)
! Very nice! =D
More Boats - The things are expensive but oh so useful, so having more of them will increase your capacity for trade, travel, and fishing
* S: -2 Econ; +1 Econ, +1 Econ Expansion, and +1 Diplo next turn, other potential effects
* M: -2 Econ; +1 Econ end of turn, +1 Econ, +1 Econ Expansion and Diplo next turn, additional effects,
* used 6 times
No more "Verge of innovation" on boats.
Expand Vineyard - There is a location in Blackriver that is judged an ideal place to grow the small fruits that are favoured for making a particularly potent drink
*S: -1 Econ, -1 Econ Expansion, +2 Diplo next turn
*M: -1 Econ, -1 Econ Expansion, +2 Diplo
New action, basically the same as the original action, down to having identical fluff.
Build Docks - With large numbers of ships being built, a new place to store them all, the goods they bring in, and a place to build them might be a good idea
*S: -1 Econ, +2 Diplo, potential for new innovations
*M: -1 Econ, +3 Diplo, increased potential for new innovations, increased trade power
New action! I'd like to get this at some point...


As for my vote... for now:
[X] [Crow] Spider-Eyed
[X] [Fyth] Matron
[X] [Main] Great Temple
[X] [Secondary] Improve Annual Festival
[X] [Secondary] Study Metal

I like Crow as many-faceted, i think "Matron" is the best interpretation for Fyth, seems the most "yes women can be powerful and wise too"-y*, and then for actions i like the free doubled festival, and i like the idea of getting some more metal study in

*On that note... @Academia Nut i asked earlier but it got lost in all the questions at the time, how have things evolved on the women's rights/female leadership/gender norms front in the centuries since you last gave us a big overview of it, before Magwyna?
 
Something to also consider if we do festivals now and the Temple finishes we will end up with three stability and enough stats to start a golden age.
Not actually true unless the Great Temple produces stability on its own - it doesn't qualify for Divine Stewards.

Granted, it might do that on its own.

Anyways, I'll go along with the "take our time reforming our religion" path, even if I'm likely to miss the voting for parts of it.

[X] [Crow] Spider-Eyed
[X] [Fyth] Matron
[X] [Main] Great Temple
[X] [Secondary] Improve Annual Festival
[X] [Secondary] Study Forests
 
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Also prelim Tally.

I do dig the Crow Spider Eyed + Fythy Mother.

Vote Tally : Original - Paths of Civilization | Page 1820 | Sufficient Velocity
##### NetTally 1.9.1
Task: Secondary
[6][Secondary] Improve Annual Festival
[3][Secondary] Found Trading Post - Greenshore River Mouth
[3][Secondary] Found Trading Post - Greenshore River Mouth x2
[2][secondary] Change Policy - Megaproject Support
[2][Secondary] Expand Vineyard
[2][Secondary] Study Metal
[2][Secondary] Study Forests
[1][Secondary] Improve Festival
[1][Secondary] Build Docks

——————————————————————————————————————————————Task: Crow
[11][Crow] Spider-Eyed
[2][Crow] Teacher

——————————————————————————————————————————————Task: Fyth
[5][Fyth] Harvest
[4][Fyth] Fertility
[2][Fyth] Matron
[2][Fyth] Mother

——————————————————————————————————————————————Task: Main
[9][Main] Great Temple
Total No. of Voters: 15
 
That... makes no sense? How else could a Secondary count as a Main unless we can take a Secondary? :confused:
We USED to be able to take Festivals as Secondary actions. It's very possible that other Civilizations still can, or that a particular value would let us do so. If this is true, then the "flavor text" here would sill list "Secondary becomes Main" even though it's actually impossible for our civilization to take it at a Secondary level. If any of that makes sense.
 
[X] [Crow] Spider-Eyed
[X] [Main] Great Temple
[X] [Secondary] Improve Annual Festival
[X] [Secondary] Study Metal
 
We should go for Harvest Fyth because it has the largest synergy with Divine Stewards. We have Strong Opinions about farming. We should avoid both the Fertility and Matron options since the losing side will be very angry if the other wins, as they currently get into a lot of arguments.
But

But

the nakky!
I'm pretty sure we were somewhere close to a millennium too early for iron but we still got that. But still, even if we don't get steel, it might give us better iron and cement the idea of alloying within our civilisation.
Still think we should try and do Study Forest once. It's been there since forever.
nd i like the idea of getting some more metal study in
But why not forest, so we can get bees and honey. That helps our agriculture and gives us mead.
 
[X] [Crow] Spider-Eyed
[X] [Fyth] Matron
[X] [Main] Great Temple
[X] [Secondary] Improve Annual Festival
 
@Academia Nut
Can provinces take Improve Annual Festival while on Balanced? Does the Special apply to their actions as well?
edit: Also, looking at the current vote, would a province do the other half of the Found Trading Post action?

This will finish Temple and start a golden age in one turn.
Temple won't give Stability, it's not Land Management. No Golden Age unless we Enforce Authority or otherwise get bonus stability during the mid-turn.
 
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[X] [Crow] Spider-Eyed
[X] [Fyth] Harvest

[X] [Main] Great Temple
[X] [Secondary] Improve Annual Festival
[X] [Secondary] Build Docks

Hopefully a province will help with the docks turning it into a main.
 
This will finish Temple and start a golden age in one turn.
actually true unless the Great Temple produces stability on its own - it doesn't qualify for Divine Stewards.

I stand corrected. Got to think about my other secondary.

Edit: For now:
[X] [Crow] Spider-Eyed
[X] [Fyth] Fertility
[X] [Main] Great Temple
[X] [Secondary] Improve Annual Festival
[X] [Secondary] Expand Snail Cultivation

Lets make the omake canon guys. Spider-eyed Crow and fertility Fythy. The ultimate ship.
 
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