@Academia Nut if you don't mind me asking, what exactly did the nomads even gain from all of this? They did some damage to our civ, yes, but wasn't their original goal to destroy the stallion tribes and coastal settlements to force the metal trade to come under their rule? While they managed to do it later by hitting the MWs directly, even then it sounds like we don't even plan to restart trade, so they seemed to have gained nothing much, at an almost insane cost.
 
...folks, does no one realize that with a few strokes of the pen @Academia Nut has created, with an inland saltwater sea in the vicinity of Siberia...the beginnings of not!Russia!
 
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@Academia Nut if you don't mind me asking, what exactly did the nomads even gain from all of this? They did some damage to our civ, yes, but wasn't their original goal to destroy the stallion tribes and coastal settlements to force the metal trade to come under their rule? While they managed to do it later by hitting the MWs directly, even then it sounds like we don't even plan to restart trade, so they seemed to have gained nothing much, at an almost insane cost.
Glory and grudges
 
[X] [Main] Build Iron Mine
[X] [Secondary] Change Policy - Balanced
[X] [Secondary] Grand Sacrifice

There was a Reason why I stated that if we broke the nomad attack that we should expand into the steps heavily.....
I'll point out this very update proved that's an incredibly stupid line of thought. Because the more we depopulate the steppe around us the more nomad tribes are going to be curious and come to check out the locale. They were peaceful traders this time, but mass nomad genocide is just as likely to bring a distant khan down on our heads as anything else. Until you can outright exterminate the nomads and chase them down into the steppe- it's just not viable. Foreign tribes will come knocking, the tribes fleeing will replenish and turn their exodus into a legend, and when they return- the steppes will still be shitty, hard to defend marginal pastoral land because we're not made of Terra Preta and the action economy involved in landscaping steppes is utterly obscene.

People keep insisting it can be done when AN basically laughed and said come back when you have reliable communication over thousands of miles. We'd essentially need telegraphs, and even that would be nigh impossible to manage because nomads can just cut the cables.

You're patting yourself on the back for advocating centuries of some of the worst assymetrical warfare out there and calling it an ingenious colonization plan. It's nuts, only made worse when the geographical jewel of civilization is in easy reach.
 
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Had they had anything other than two heroes leading them, you would have won decisively. Had anything other than two crits happened, you would have mostly preserved your forces. As it was, you still caused sufficient damage that you made continued fighting against you nonviable, but that nomad attack was a perfect storm of fucking your shit up, and it still basically created a dead zone in the steppes like a thousand kilometres in radius.
@Academia Nut Does this mean we successfully scarred the entire nomadic culture for millenia? Or are we gonna have to do better?
 
@Academia Nut
i mean
if AN is being precise in saying 'a radius of 1000km'...
area of a circle = Pi*r^2
3.14159*1000^2
thats 314159 square kilometres
roughly 1/3 of the size of the united states
is 'radius of 1000 km' accurate and precise?
Edit: Even if he meant diameter of 1000, thats still 785398 km^2 (303244 sq miles)
1.4* the size of France
 
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Wrong direction for the Caspian. That's directly west, and it's close enough that we'd have heard of it before.

It's probably a new sea AN created while he was chillin.
Directly East, rather.

And lets see:

Also in nomad news, a tribe was seen coming from the east, although their disposition was very different from prior groups, and early scouting suggested that they might actually be a very large trade caravan. Given the general depletion of tribes in the past few generations, it was within the realm of consideration that peoples who had never before been encountered might be trying to explore the now mostly vacated steppes.
Thus conversation roundabout came to where these traders had come from, and while the translation issues obviously got in the way, their description was roughly "the dry lands upon north shore of the salty water north of the great mountains"

So, while the Caspian is in the right direction, and it is north of a rather mountainous region, you are right in part, I don't think it's far enough away to be beyond myth range. The suggested location, north of the Tien Shan mountains, does seem to be the next most likely, presuming that the rest of Asia's geography isn't largely re-written.

[X] [Main] Build Iron Mine
[X] [Secondary] Change Policy - Balanced
[X] [Secondary] Grand Sacrifice
 
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@Academia Nut if you don't mind me asking, what exactly did the nomads even gain from all of this? They did some damage to our civ, yes, but wasn't their original goal to destroy the stallion tribes and coastal settlements to force the metal trade to come under their rule? While they managed to do it later by hitting the MWs directly, even then it sounds like we don't even plan to restart trade, so they seemed to have gained nothing much, at an almost insane cost.

Remember their original hero is long dead by now. I wouldn't be surprised if even they don't remember why they came after us.
 
Yeah, but the original hero was most likely a admin/martial hero. He came into this hoping to profit off the trade routes by destroying our access to the MWs, but he seems to have lost sight of that by the time of the second invasion, since he completely ignored the stallions and the coastal settlements to get the loot from the softer north provinces. There was, as far as I can tell, no real strategic damage done, to the point where we literally shrugged off all the damage within one turn. He gained nothing except a bit of prestige from the fact that he was able to wound us ever so slightly.
Remember their original hero is long dead by now. I wouldn't be surprised if even they don't remember why they came after us.
He only died last turn, he was still in charge at the time of the second invasion. And the second invasion accomplished literally none of his original goals.
 
Yes, we did well and we still had pyrrhic victory.

You people want to try that again?

No

*blinks*
The stability loss would be from the +50% of the maximum warriors getting ticked off at being told to stay home and twiddle their thumbs instead of seeking the path of Justice. What settling March, mark 2, did was dodge an event roll for what the where going to do with themselves for a decade. They were going to do something, settling the March anyway only mad is one of the major options. Much like settling a different March or attacking another treat... I somehow can't see them founding traveling acting shows after all that training.

More speculation, zero evidence.

AN warns us if there are negative consequences, even if only by ???. This didn't happen, so fearmongering
 
Had they had anything other than two heroes leading them, you would have won decisively. Had anything other than two crits happened, you would have mostly preserved your forces. As it was, you still caused sufficient damage that you made continued fighting against you nonviable, but that nomad attack was a perfect storm of fucking your shit up, and it still basically created a dead zone in the steppes like a thousand kilometres in radius.
They just broke their teeth on the Osmium Will of the People.


Oh also have an image of AN just being awesome as he makes a new sea.



ALL HAIL OUR GLORIOUS QM! Thanks for writing this legendary saga.
 
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People keep insisting it can be done when AN basically laughed and said come back when you have reliable communication over thousands of miles. We'd essentially need telegraphs, and even that would be nigh impossible to manage because nomads can just cut the cables.

You don't need electric telegraphy. Just semaphore towers. Simple concept once you know of it, but it's very advanced tech.
 
This communication issue means they are from really really damn far away. Like, Nomad Lingo -> Interpreter -> intermediate lingo -> a different interpreter -> Ymaryn
Frak these folks are from far away.
Perhaps they have an Exploration value or divinity.
....and? Why SHOULDN'T we? 'Ever strive toward perfection' and all that.
Perfection of society is stagnation. A 'perfect' society is one that can't be improved. Perfection of society is that odd medieval status that pops up in fiction all the time. Perfection is good for engineering. Perfection of society is all about purity. Societies obsessed with purity take the engineering definition. Basically, 'Perfection is when there is nothing else can be taken away and the desired function remains intact'. I have yet to see that end well.
They'll eat socialist equality and they'll like it.
The People are Marxist Communalists. That is one where private property isn't a thing and everyone works for the betterment of the society.
-Socialism is a government type where those in charge spend their oppositions resources to bribe the populous into keeping them in charge. Economic cannibalization of your once allies is the result before things fall apart. Its never sustainable. The only less substainable government type is anarchy.
-Communism is Feudalism with all references to Divinity filed off and the populous Madlibbed in its place.
 
I get the sinking feeling we're gonna need a whole new world map... coz Academia Nut might have made an entirely new map just for us
 
Yes, we did well and we still had pyrrhic victory.
...AN outright said we would have crushed them if not for literally the perfect storm of 2 heroes + 2 crits. Getting a pyrrhic victory out of that shows just how well we really did in that fight. A pyrrhic victory was our best case scenario with that in mind, so I wouldn't use this as an example of what will happen in the future.

Not that I fully disagree. While I'm not opposed to expanding into the steppes like others, I'd prefer to grab some of those eastern hills first and maybe establish that NE march once we get the prestige. From there, if we need to, we can slowly expand north as each march reaches maturity.
 
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Grand Sacrifice is an economy sink, but as its only one secondary action grand sacrifice of resources with the new policy upgrade from tools its kind of half price action wise.
Yeah, GS Secondary is actually at 2 actions/stability, which is bad but not that bad. Main is 1.75, and RoO is 1.52

@Academia Nut
If we do a [Secondary] action, can the provinces combine with us upgrade it to a main?

I ask because after looking at things a bit more, More Boats might be a viable choice for us to take. It'd deal with the upcoming issue with the Southern Hill people before it becomes a problem. It sucks that we'd go to 0 Stability, but It might be worthwhile preemptively deal with the problem and get nice additional effects.

It also has a small chance of being evilly smart: of 4 province actions, 1 goes to upgrading Boats, 1 goes to Study Stars, and then 2 go to Expand Economy which becomes a Main to be doubled by The Law. Unlikely, but possible.

I'm sticking with GS for now, but it is something to consider.
Actually switching now to anti-bandwagon, though I currently think GS is slightly superior.
[X] [Main] Build Iron Mine
[X] [Secondary] Change Policy - Balanced
[X] [Secondary] More Boats
 
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...AN outright said we would have crushed them if not for literally the perfect storm of 2 heroes + 2 crits. Getting a pyrrhic victory out of that shows just how well we really did in that fight.

Not that I fully disagree. While I'm not opposed to expanding into the steppes like others, I'd prefer to grab some of those eastern hills first and maybe establish that NE march once we get the prestige. From there, if we need to, we can slowly expand north as each march reaches maturity.

And we bounced right back, more powerful than before.
 
...AN outright said we would have crushed them if not for literally the perfect storm of 2 heroes + 2 crits. Getting a pyrrhic victory out of that shows just how well we really did in that fight.

Not that I fully disagree. While I'm not opposed to expanding into the steppes like others, I'd prefer to grab some of those eastern hills first and maybe establish that NE march once we get the prestige. From there, if we need to, we can slowly expand north as each march reaches maturity.
Hurray someone who also thinks the east is good for expansion plans. It's really good in fact. We can push east and turtle along as we go, good luck digging us out. We can even fortify "under fire" so to speak with our policies and such. We only need a secondary War Mission really in support of our provinces and we can spend the rest on Econ, tech, and Forting everything to Crow's Beak and back.

Trees. Trees everywhere.
 
It's impressive for sure, but wow did it hurt to do it. I know it is tempting to try for the north and north east but I'm still gonna have to say no thanks.

I'd much prefer my East hills so we have some defensive terrain to forest up and get mega uber defense bonuses.
I wouldn't mind a North East March, actually - serious expansion in that direction might be a non-starter, but if we set that up we'd be fully protected from bullshit nomad invasions in the future.

...folks, does no one realize that with a few strokes of the pen @Academia Nut has created, with an inland saltwater sea in the vicinity of Siberia...the beginnings of not!Russia!
I've always been suspicious of the belief we'd figured out exactly where we are - I half expect that AN made our local area like Georgia, but the World Map isn't going to look anything like Earth at all.

Hurray someone who also thinks the east is good for expansion plans. It's really good in fact. We can push east and turtle along as we go, good luck digging us out. We can even fortify "under fire" so to speak with our policies and such. We only need a secondary War Mission really in support of our provinces and we can spend the rest on Econ, tech, and Forting everything to Crow's Beak and back.

Trees. Trees everywhere.
Yeah, I'm not sure why East hasn't been mentioned as viable - the map makes it look like it's unclaimed.
 
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