Ok so either the guy is just sick or he's acquired Aquired Savant syndrome and noticed something. Or he's just randomly repeating something he noticed in the past.
Guys, we'll be at 5 Econ by the beginning of next turn. Why are you gambling on having 5 at midturn next turn?
Hmmm... treat mental illness as prophesy, or treat it like illness....
[X] Examine Bleeding Cliff (possibility of disrupting settlement activity, ???)
He's a carrion eater, so he started as a shaman. Maybe he spotted the last two records of the great comet were a certain number of years apart?Ok so either the guy is just sick or he's acquired Aquired Savant syndrome and noticed something. Or he's just randomly repeating something he noticed in the past.
The Canal back then didn't connect the two rivers. It combined a number of minor streams into a Canal that bypassed the waterfall to reach the west river valley.
Econ 4 -> 2 (+2 +1)General
Diplomacy 14 (max, overflowing) [+1 Art]
Economy 2 (+2+1)
Martial 10
Stability
Stability 0 (neutral)
Legitimacy 2 (dented)
Organizational
Centralization 3
Hierarchy 6
Cultural
Art 3
Mysticism 0 (+2)
Prestige 9
Damn I bet they got a bunch of prestige from being the first in the area to hit True City...and apparently while they were licking their wounds they had good enough diplo/art/mysticism to hit golden age...
Hmm...Stability is nice, and i think its hopeless to try and avoid our people believing prophecy... But if there is no comet, what happens? Also, fuck we cant do the mine next turn, or it'll end up "proving" the weapon of the gods trait if the comet does show up...But what was this message from beyond meant to tell them?
What should be done?
[] Examine Star Mirror (possibility of disrupting holy site, ???)
[] Examine Bleeding Cliff (possibility of disrupting settlement activity, ???)
[] Stockpile resources for the return of the Doom Comet (+1 Stability if over 5 Econ by mid-turn next turn, ???)
[] This man is sick, care for him but ignore his ramblings (???)
I think the MW had had something interesting a bit ago? THat might have just been the sacred pots the iron guy stole...Try to find out what is going on?
[] Military scouting mission
[] Trade mission to nomad tribes (-1 Diplomacy)
[] Trade mission to Thunder Horse (-1 Diplomacy)
[] Trade mission to the Metal Workers (-1 Diplomacy)
When we open the mine next turn our econ problem will not be one any more. So help me we are opening that mine next turn.Guys, we'll be at 5 Econ by the beginning of next turn. Why are you gambling on having 5 at midturn next turn?
Magic IS real YAAAAY
[x] Stockpile resources for the return of the Doom Comet (+1 Stability if over 5 Econ by mid-turn next turn, ???)
I am a sucker for stability
[x] Trade mission to nomad tribes (-1 Diplomacy)
I want to show the nomads that we need not be enemies and if they bend the knee to us they will share in our bounties
Okay, I'm sold.When we open the mine next turn our econ problem will not be one any more. So help me we are opening that mine next turn.
My vote for now.
[X] Stockpile resources for the return of the Doom Comet (+1 Stability if over 5 Econ by mid-turn next turn, ???)
[X] Trade mission to Thunder Horse (-1 Diplomacy)
If the doom comet does come, then opening the mine will probably lead to "everyone 'knows' that the mine brought the comet, we must seal the weapons of the gods back where they lay or face the consequences!" midturn vote...When we open the mine next turn our econ problem will not be one any more. So help me we are opening that mine next turn.
My vote for now.
[X] Stockpile resources for the return of the Doom Comet (+1 Stability if over 5 Econ by mid-turn next turn, ???)
[X] Trade mission to Thunder Horse (-1 Diplomacy)
My thought to opening the mine and "proving" the belief when the comet comes > I do not give a flying shit.Econ 4 -> 2 (+2 +1)
From all the settlements; we'll have 5 econ at the start of next turn
Martial 6 -> 10
As expected
Art 2 -> 3
As expected from dip overflow
Mysticism 2 -> 0 (+2)
From main settlements
Damn I bet they got a bunch of prestige from being the first in the area to hit True City...and apparently while they were licking their wounds they had good enough diplo/art/mysticism to hit golden age...
Hmm...Stability is nice, and i think its hopeless to try and avoid our people believing prophecy... But if there is no comet, what happens? Also, fuck we cant do the mine next turn, or it'll end up "proving" the weapon of the gods trait if the comet does show up...
I think the MW had had something interesting a bit ago? THat might have just been the sacred pots the iron guy stole...
[X] Stockpile resources for the return of the Doom Comet (+1 Stability if over 5 Econ by mid-turn next turn, ???)
[X] Trade mission to the Metal Workers (-1 Diplomacy)
...actually, wait. AN, do actions like expand econ take effect before mid-turn?
Fuck that noise with a rusty iron pike dipped in shit.If the doom comet does come, then opening the mine will probably lead to "everyone 'knows' that the mine brought the comet, we must seal the weapons of the gods back where they lay or face the consequences!" midturn vote...