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We'd need to manage a Kaio-Ken x20 for that. And for its purposes it might be just as destructive as it would be for an FPSSJ, since we technically would be one. We would have to be extraordinarily sure we could unlock the transformation instantly, and there's a decent chance it would kill us anyway.

Neat. Can we have it tagged as "have on all the time, except when required not to for appearances's sake or important fights"?

Actually on that note, can we switch our Masque training to Human Masque until it hits Exceptional and then switch back, so we can be eligible to unlock Elite Talents?

I meant that having 10% of our PL would be better than 5%, hence the somewhat. Mastering it would probably mean that Kaioken X10 would be something we could use without killing ourselves, and half our normal PL would be a major power-up for Dandelor's magic if we can get him out, and probably enough to mitigate any 'affecting the physical world as a disembodied spirit' debuffs. Plus, QI Refinement and (dammit, can't remember the other technique name) having a better baseline to work with can only be to our advantage. Between Mastered Refinement and Mastered the-other-one, 10% of our normal PL might be a match for a FPSSJ, assuming Dandeer hasn't been forcing her slaves to train up the same techniques. Which, considering how much she seems to look down on the Garenhulders (and presumably the invasion given her 'kill them all' suggestion) seems like something she wouldn't do.

Though now I'm wondering if Kaioken X2 at base form every now and then would be enough to avoid getting rusty with it.
 
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Mechanics Showcase: Rolling 1
Alright, given the purpose of this little series, I'll be calling for rolls this time. Two reasons: this is a mechanics showcase, and I'm trialing a new condensation of the rolling.

So! Absolute first roll you make is a Flight check to close with Freeza. Somebody gimme a d100. I'll take the first one I see.

Also...while we've chosen the canon route, we're rolling. Things may go awry. Potentially speaking of, you're opposing this:

EDIT: Probably not awry.
PoptartProdigy threw 1 100-faced dice. Reason: Freeza Disengage Total: 14
14 14
 
Mechanics Showcase: Rolling 2
Freeza does not disengage, not by a long shot. To math out what's happening here:
  1. Freeza rolled a 14. His Flight is Unlearned, adding nothing. He has no applicable traits. With no modifications of the base result, Freeza's end result is 14.
  2. Goku rolled a 28. Goku's Flight is Competent, adding 10. Born Hero does not currently apply, as Goku is fighting out of newly-transformed, vengeful, nigh-sociopathic bloodlust rather than moral obligation. Lifetime Warrior, on the other hand, always applies, and adds another 10. 28+10+10=48.
  3. With Goku scoring a 48 and Freeza scoring a 14, the result is a 34-point margin, seeing Goku close to zero range with contemptuous ease. He gains a +10 circumstance bonus on the ensuing nastiness against Freeza as a result due to blitzing Freeza before he can react.
That established, we now move onto the next check. Somebody roll me another d100 for Dueling, against this:

EDIT: Oh, I completely missed the power level calculations! One moment...
PoptartProdigy threw 1 100-faced dice. Reason: Freeza Defense Total: 82
82 82
 
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K. Rollin'

Edit: +10 makes that 84, right? Or was it for a different roll.
Conceptualist threw 1 100-faced dice. Reason: Goku Total: 74
74 74
 
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Mechanics Showcase: Rolling 3
Okay, so from Goku's perspective the current power level gap is 48,000,000, which is thirty-and-a-bit percent. Per our newly-posted rules, that gives Goku +60 on all checks in this combat, meaning he actually blitzed Freeza by a margin of 94. Goku's getting +30 on this check, which Conceptualist has kindly rolled for us.
  1. Freeza rolled a very nice 82! Furthermore, the involved skill in this case actually gives him a bonus...of +10. More impressive is Master-level style, which gives him a +40. A trait-which-shall-not-be-named-as-of-yet grants an additional +20. 82+10+40+20 grants a final result of 152. A very respectable result!
  2. Goku rolled a 74, which is not as good as Freeza's, but is still quite a good start. Right off the bat, this good start gets better, with Goku's Exceptional Dueling granting an additional +30. Expert-level Charging Turtle Style adds an additional +30, Lifetime Warrior stacks another +10, and the power level bonus then trivializes just about everything else by adding a +60. Finally, we use the above-edited circumstance bonus from speedblitzing Freeza, stacking a final +30. 74+30+30+10+60+30=234.
  3. These two values grant a final margin of 82. Goku absolutely dominates this exchange, thoroughly humiliating his opponent, and by the end of it, Freeza is absolutely desperate. Freeza will be trying something desperate...but first...
...Goku has gotten what he wanted, although it could be argued that he's not done yet. Nevertheless, the anger of his transformation is at least a little bit sated by what he's just finished up doing to Freeza, and he thus gets another Willpower check to regain control of himself. The DC is now 80. Somebody roll me a Willpower check!
 
*Side-note: how the fuck did Endivan overcome a 75x disparity? That's literally a +150,000 on a d100 roll in a system where bonuses are measured in 10s, no one is that good. EDIT: The rules say it's measured from the stronger party's PL, so it would just be roughly +200. Which is still completely insane, but not literally impossible.
Actually it wasn't a x75 disparity. As a new SSJ, the rebel would have had a max PL of 160,00,000, while Endivan had a max of 15,000,000. x10.67 disparity. +180.

Which while not much better, does mean that a x10 boost would make them about equal, while against a FPSSJ it'd just knock about 20/30 points off the bonus.
Oh, on that note... if you don't mind answering, what did meditating before the confrontation do?
Already answered, it gave her bonuses.
 
Okay, so from Goku's perspective the current power level gap is 48,000,000, which is thirty-and-a-bit percent. Per our newly-posted rules, that gives Goku +60 on all checks in this combat, meaning he actually blitzed Freeza by a margin of 94. Goku's getting +30 on this check, which Conceptualist has kindly rolled for us.

Freeza rolled a very nice 82! Furthermore, the involved skill in this case actually gives him a bonus...of +10. More impressive is Master-level style, which gives him a +40. A trait-which-shall-not-be-named-as-of-yet grants an additional +20. 82+10+40+20 grants a final result of 152. A very respectable result!
"The involved skill" would be Frieza's Competent-ranked dueling, yes?

You know, I'm a little more impressed at Kakara's willpower of 44 given that Goku's at that point was only 39.
A good part of that is down to her Willpower traits.
Yeah. Even before Kakara was social-specced, she was willpower-specced. Well-integrated psyche, determination to pursue her goals.

Goku, by contrast, well... he trains hard as a fighter because he likes training and fighting. Outside of that specific arena, he is not a Willpower-ful man. Would not pass the marshmallow test consistently.
 
[shoot, forgot to include this in the last post]

@PoptartProdigy , were there damage rolls or anything else consequent upon the last exchange of Dueling rolls between Frieza and Goku? If so, could you brief us on them, because those are part of the system too?
 
"The involved skill" would be Frieza's Competent-ranked dueling, yes?
Indeed.
[shoot, forgot to include this in the last post]

@PoptartProdigy , were there damage rolls or anything else consequent upon the last exchange of Dueling rolls between Frieza and Goku? If so, could you brief us on them, because those are part of the system too?
As with all other skill checks, I rule the specific outcome of Combat checks by fiat, derived from the magnitude of difference in results. In general, I take the average of what the character intends, and the margin why which they succeed. Somebody wants to subdue their opponent non-lethally, but won only by one? They add some bruises to their opponent. Somebody wants to vaporize their opponent, and wins by 152? They vaporize their opponent.

Anyway, writing now.
 
Yeah. Even before Kakara was social-specced, she was willpower-specced. Well-integrated psyche, determination to pursue her goals.
No, that would be Jaffur.

Also, +10 comes from "A Cause". So I don't really count it, as said willpower is lost the moment it's completed. And consider her low Base Willpower, which went up from 5 to 8 during Year 2 I believe, and then only improved to 9 in Year 6(this year).

This is when Poptart mentioned she was due one in Year 4.
 
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Tried to sacrifice her at what point? First time you went to revive Jaffur, or the second time you tried to take her hostage?
Either one.
Whilst in the long term some sort of reform is needed, the last thing this system needs is fraught and contested changes in rulership. The advantage of the monarchy is that it's stable, that the question of succession is never in doubt, that there is always an heir. It compounds this strength by insisting that the Scion cannot become Lord/Lady without siring a Scion of their own, to further ensure the line of succession is complete. Political parties, where debate rages fiercely and enemies are made, is fundamentally unsuited to the Exile's circumstances. When would an heir be decided - they must be known before the Lord's death/stepping down, because a single break in the line of FPSSJs riding herd means a dozen will rise up and try to be the next FPSSJ, votes be damned.
Counterplan: We train every ruler with the Genki Dama and the rules for controlling Spirit Saiyan. Then, the more FPSSJ you get, the better - they're the fastest voters!
 
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As with all other skill checks, I rule the specific outcome of Combat checks by fiat, derived from the magnitude of difference in results. In general, I take the average of what the character intends, and the margin why which they succeed. Somebody wants to subdue their opponent non-lethally, but won only by one? They add some bruises to their opponent. Somebody wants to vaporize their opponent, and wins by 152? They vaporize their opponent.

Anyway, writing now.
Duly noted and acknowledged. My takeaway from this is that it doesn't sound as if bodily damage is really tracked in this system, except perhaps insofar as it causes cumulative stat penalties inflicted by "beat the enemy up." So, for instance, Frieza might suffer a penalty in the next round of combat due to pain and minor organic damage from being beaten up by Goku in the round we just rolled?

No, that would be Jaffur.
I'm not sure Jaffur's willpower applies as broadly as Kakara's. I suspect there are areas where he'd just shatter mentally, whereas Kakara can hold herself together under a much broader range of circumstances. Jaffur's willpower is very specifically built around making him hard to stop in a fight, but that's not exactly the same thing.

Also, +10 comes from "A Cause". So I don't really count it, as said willpower is lost the moment it's completed. And consider her low Base Willpower, which went up from 5 to 8 during Year 2 I believe, and then only improved to 9 in Year 6(this year).
Look, I can't comment on base willpower, but traits very much count towards who a character is right now. They're the reason, for instance, why a Kakara who'd reached middling rank in Tien Style would still be utterly unable to defeat Yammar in a fair fist fight, despite having comparable (Exceptional-ranked) Dueling and comparable-ish ranks in identical styles.

Counterplan: We train every ruler with the Genki Dama and the rules for controlling Spirit Saiyan. Then, the more FPSSJ you get, the better - they're the fastest voters!
We can't reliably train people in how to use the Spirit Bomb. Telling people how it works makes it actively harder for them to learn it themselves, and it requires a philosophy and mental outlook not everyone (arguably not even most) of the royals will be able to match.

The first time, you didn't need it, so Kakara would enter a padded cell at the conclusion of the fight at her own insistence.

The second time, it wouldn't actually have helped.

What would have happened? Would she at least have died?
Well, Dandeer'd be dead and presumably unable to cast any more super-spells unless she had a death curse prepped (possible but unknown).

On the other hand, Yammar might well have just blitzed in and torn us apart in hand to hand without us even being able to flee. This is distinctly possible.

So it'd effectively be a Bad End to the quest. Not Worst End from our point of view, but consider:

1) Dandeer's likely dead. If she has death curses they go off, we don't know if she did or not. Ignore that possibility for now.
2) Kakara's likely dead. With the mind control spell in place, Yammar's probably rather fond of Dandeer, inasmuch as he remembers ever cookie she ever baked and every time she ever smiled while holding his little baby grandson, but none of the horrible shit she's done to all and sundry including himself.
3) Yammar does NOT like people killing family members. Kakara wouldn't even be the first thirteen year old girl he's personally murdered to avenge a loved one. And we've given him much more cause to want to avenge a loved one than any of the Talts.
4) Berra is STILL in pain so great he's beyond screaming. The only person who knows what happened to him is Dandelor, who Yammar and Vegeta may well want to punish or even kill. He will likely remain in pain for way, WAY too long, and may well be broken by the experience. If he's not, there will almost certainly be further fighting after he wakes up.
5) Apra is unconscious and may die fighting when she wakes up and finds out Yammar killed Kakara. Or she may be utterly broken mentally by what's happened to her family, given how she reacted when she saw us get shot.
6) This leaves Yammar, Vegeta, and Jaffur. Yammar and Vegeta now face a variety of problems.

Jaffur hates his mother for reasons his father and grandfather can't even understand (because the mind control is still there). He hates his father for reasons they CAN understand. He hates them EVEN MORE for Yammar killing Kakara, because he has that weird kuudere thing going for us. Him going berserk is probable. Him going berserk and Super-Saiyan Two is far from unlikely. Because it's basically the end of the Cell Games, with him cast as a much angrier version of Gohan, and us cast as Android 16.

Depending on who regains consciousness and in what order, several disastrous one-on-two or two-on-two super saiyan fights are possible. It's going to be VERY BAD, and will probably end with one or more of the other five royals dead, because no one involved has any incentive to hold back anymore. We cannot predict who will be left standing at the end, if anyone, because "they all kill each other off and the last one standing dies of his wounds" is far from inconceivable.

The civil war among the royals will throw Exile society into chaos. Depending on who does what and who kills who, a thousand possible outcomes could result. It will be Very Bad.

Anything that Kakara would be pivotal in the future (e.g. using her Sight and Spirit Saiyan powers to defend Garenhuld) is obviously no longer possible. So there's that, too.

In short, the most likely outcome I foresee is Quest Over, Bad End, if the plan is "let Yammar vaporize Dandeer," because I'm pretty sure we'd be dead before Jaffur/Jaron even regains consciousness.
 
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