True story, I wanted to look up some potential guesses for what could be in this auction - that is to say, cheat - because we are playing a supervillain - so I Googled "magical artifacts Disney". That led me to the Disney fandom wiki, or specifically, their Category: Magical Objects page.

Guess what magical object was at the top of their "trending" pages in that category?

Congratulations, gang. We're the cool kids' table.
Alternatively, that's just because like 40 of us all looked up the candle in the past couple of days. :p
 
Specifically we're looking for objects from series after WW2.

well a couple things of note.

there's a music box that brings Inanimate objects to life.

Beardini's Magic Wand from the Netherland pirate show. Grants the user real show magic. Really petty in most hands but it can be devastating in Doof's hands with his COMPLETELY EXPECTED trait allowing to set up traps and defenses on the fly. It'd be hilarious to use against a proper mage and beat them with what is essentially a joke weapon.

There's an idol from Tailspin that swaps bodies when exposed to electricity. Could be neat and allow certain people to upgrade their bodies and potentially a way to deal with Toffy swapping his Imortal body with Rodney's body.


There is an incredibly power typewriter that can create basically anything though it only lasts a day. Probably not going to be there and is of limited worth and ammo.

there is also the magical hat from Goof troop. Certainly wouldQulify as cursed .Grants the person magical powers but can control them sufficient willpower and self doubt can overcome it. Max would make this a hard pass.

Mayan Sun Amulet would be neat and allow the beast to act during the day. Not really a high priority

There's the Spell book from bednobs and broomsticks. Probably just a stright downgrade from Star's old book.

There's a great deal of magical items that don't make the WW2 series cut. Or are in unconnected worlds.

most Witch artifacts for example

I imagine most will be from the comics which i don't really have a wiki for.
 
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Honestly, we might want to make a black ops teams. We've got Lizzie, hego, tobe and Khan. Might give us a unit with martial high enough to go for some of those really powerful options.
I don't really want to make a Black Ops team with Hego on it. He is a good fighter and I trust him in a fight way more than most of the people afraid of Shego seem to, but his morals could hold down what is explicitly Black Ops. Not everything we do may match the "Golden Age" ideal of heroism. You guys aren't willing to vote for something truly evil, but "Golden Age syndrome" doesn't require murder to be viewed as too evil for its adherents (like Hego).
It inspired me to check out Star Vs. The Forces of Evil.
You should probably ask Made in Heaven for an apology for the inspiration then :V
Still that is a nice reward for a crit. The stuff we need for anti-Bill. Also poor poor Max, you don't know what you done. Well I think we going to have some 3 witches interrupting the auction.
I was gonna question where you got the idea that unicorn lets us summon Anti-Bill, but then I realized you were referring to the magical protections against regular Bill. Anti-Bill is an actual Gravity Falls character (though only mentioned rather than seen), so you confused me for a second :p
Alright this mean war, we'll make better cellphone than ECOM to ensure this won't happen again.
I did mention before that we could probably look in to buying out GraviT&T. It's Schmebulock's brand of cell-phone.
The speed dating interlude is coming up.
Funny meme, but the speed dating is Tobe's action, not Technor's.
Toffee doesn't have the wand. Actually...

Marco has it. Not sure how useful it is with Mewni magic all messed up, but there's that to look forward to.
Debatable. Do remember that until Star purified Toffee's influence from the Realm of Magic, the wand was split in to two separate wands. We know that the divergence was at the Battle of Mewni at the start of S3 (where Toffee was supposed to be purified), but we don't know the actual state of the two halves of the wand. It's entirely possible there could still be two wands around.

That also would mean Toffee is still walking around possessing Ludo's body.
 
In Xanay's defense he doesn't know we have two leads on interdimensional travel (Other-Dimension-Inator & Marco).

Let him have it, it'll be helpfull to him all while making him use some of his own money, weakening his capability to bid for other items, usefull if there's something we both really want in this auction.
 
Speaking of, What are our best chances of making an Other-Dimension-Inator right now? Who knows if the magic item might help in developing it?
It's a DC 140 Learning action, so if we put Ludivine on it we're rolling roughly a +80 on bonuses, which gives us about a 40% chance of success, or 50% with XP expenditure. If we put Personal Attention on it and sacrifice three of Doof's personal actions that turn, that becomes a 75% chance.

We can do it, and the odds of it going horribly wrong are negligible as long as Ludivine's on the job... but it would be a very high-effort action to be confident of success. Having our own Other Dimension device would be very useful.

Also, having an independent means of dimensional travel would be extremely useful if something goes wrong with our own home-built Other Dimension-ator during our early testing. That way, if the "car" breaks down, we can metaphorically "walk home."
 
he may not be do with the no duplication world but I don't think even he would try to repeat the same stunt again against a magical auction.

the Eye is also... Not useless but a very dangerous tool... but it might be useful on Doof as his Ture self is a good person. So long as we have Khan remove it from Doof periodically it could lead to a significant power increase.

I doubt it's on sale though.
Can you link to this version of 'The Eye of Odin' please?
 
I don't really want to make a Black Ops team with Hego on it. He is a good fighter and I trust him in a fight way more than most of the people afraid of Shego seem to, but his morals could hold down what is explicitly Black Ops. Not everything we do may match the "Golden Age" ideal of heroism. You guys aren't willing to vote for something truly evil, but "Golden Age syndrome" doesn't require murder to be viewed as too evil for its adherents (like Hego).
I'm fine with putting Hego on a Black Ops team... only if we get three other people with a Golden Age mindset to act alongside him. I'd really like a full Golden Age Superhero Team, and think they'd be a relatively useful asset to have. They wouldn't really be good for the more Shadowrun-esque stuff, but I imagine they'd be capable of putting the smack down on people like Inquinator, Lizzie, or Stanley, who commit outright in-your-face supervillainy.

Black Ops is just a name, I think. It's really about "take these four Hero Units who are willing to go out into the field, combine them together for an even stronger Hero Unit who can go out and do things", from my perspective.

But yeah, if we don't have three other people who operate in the same manner as Hego, I wouldn't want to put him on a Black Ops Unit.
 
I'm fine with putting Hego on a Black Ops team... only if we get three other people with a Golden Age mindset to act alongside him. I'd really like a full Golden Age Superhero Team, and think they'd be a relatively useful asset to have. They wouldn't really be good for the more Shadowrun-esque stuff, but I imagine they'd be capable of putting the smack down on people like Inquinator, Lizzie, or Stanley, who commit outright in-your-face supervillainy.

Black Ops is just a name, I think. It's really about "take these four Hero Units who are willing to go out into the field, combine them together for an even stronger Hero Unit who can go out and do things", from my perspective.

But yeah, if we don't have three other people who operate in the same manner as Hego, I wouldn't want to put him on a Black Ops Unit.
Yeah, a full superhero team would be awesome! It would also help us shut down any more talk of "Doof isn't supporting supers" since we'd be sponsering a team just like Glomgold.

I know it's a name and it doesn't have to be dirty. Some of the stuff we engage in will be too dirty for a GA hero to tolerate regardless, which is why you shouldn't mix the superhero group with the others.
 
Can you link to this version of 'The Eye of Odin' please?
Here you go

Tldr magnifies the Real you.

Fox got turnedinto a were Fox monster Though that might be because she didn't use it but had it on her.

archmage used it to control the other artifacts powers.

Golith used it and became bullshit strong but his Protector mentality eventually became too extreme.

So long as Doof periodically has someone take it off of him to reset the effects it can be very useful
 
@Made in Heaven Does personal attention negate Ludivine's Absent-Minded trait?
I would doubt it being completely negated: note Doof completely understanding it happening this time. I could see it only getting rolled for the first time and rerolls not checking against the trait. I could see checking it each roll. I'm not sure which would be the case.
 
I would doubt it being completely negated: note Doof completely understanding it happening this time. I could see it only getting rolled for the first time and rerolls not checking against the trait. I could see checking it each roll. I'm not sure which would be the case.

narrativly I can see it negate the effects as Doof is personaly involved in the process.

but I can also see him being distracted as well so that might be the excuse.
 
If we want to do something with hego and golden hero age let's not do black ops team with him.

Let's just outright make a hero team.

We might need to get a few more genuine hero units but that would be much better for hego than black ops.

It's absolutely NOT a priority at the moment but I can see recruiting like gogo for it at least. Probably not fredzilla though. He seems like he flat-out wouldn't work for a "evil" company and wouldn't abandon the area where he is now.

The arrow would be good. Dingo be good. We could do the recruit heros action.

Again, not something I want to focus on for a while but definitely something fun for the future.
 
I must insist. If we are going to start using doofs reroll again it should absolutely be in pursuit of a goal we already have. Not in pursuit of a new one.

Lets use it to move the castle, campaign for flubber, or go for the coven directly.

We've had those goals for ages and it would be nice to start knocking them out.
 
I must insist. If we are going to start using doofs reroll again it should absolutely be in pursuit of a goal we already have. Not in pursuit of a new one.

Lets use it to move the castle, campaign for flubber, or go for the coven directly.

We've had those goals for ages and it would be nice to start knocking them out.
I think the topic of discussion is "what would happen if we did this," not "let's go do this next turn."

Also, the Personal Attention reroll is far more effective on DC 140 Learning checks than DC 120 Occult checks. Personal Attention is most powerful when used on actions that have a decent chance of passing (say, 40-60%), where a reroll is likely to be needed but also has a realistic chance of even doing any good. Between Doof having Learning 38 and Occult 4, and the fact that we have multiple Learning 30+ heroes but no hero with an Occult score higher than 25, Occult DCs are a lot harder for us to meet.
 
I must insist. If we are going to start using doofs reroll again it should absolutely be in pursuit of a goal we already have. Not in pursuit of a new one.

Lets use it to move the castle, campaign for flubber, or go for the coven directly.

We've had those goals for ages and it would be nice to start knocking them out.
Personally, I'd rather have the three personal actions than the reroll. They're just so useful.
 
It depends on the action. For certain critical things every few turns it's probably worth it, especially when they're high-DC actions and mission-critical to the success of some other priority.
Goes without saying that when it's critical it should be used. That's true of pretty much everything. In general, though, a +10 for several turns or another -inator roll is worth at least a third of Personal Attention.
 
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