So our therapy action next turn. Janna or Stanley?
I know everyone's first gut instinct is Janna because of all the trauma we learned about last turn, but hear me out. Stanley's been in our jail for a while now, and is going to be getting out soon. That means that if we want to recruit him that instead of doing so with Technor's personal action like we did with Lizzie that we'll have to spend a diplomacy action on him. Why get him now you're thinking I'm sure? Well, we are in need of a stewardship hero and if my estimates for Stanley's stats are correct, then he should be either a better one or around the levels of the best ones we got now. Allow me to explain!
Stanley has two stewardship stars, so he might have somewhere between 9-15-14-16-18-22-22-22-23 Stewardship (using Ludavine's stat, Monogram's, Lizzie's, Goofy's,Technor, Wile, Khan, and Mirage's as they have the same stars in stewardship). I'd lean more towards being near Lizzie's end of the spectrum at minimum as he did run his own company and was her rival. The only better hire-able options guaranteed for stewardship is Frugal Lucre who has 3 stars in stewardship but one star less total than Stanley. We'd also have to spend a diplomacy action instead of potentially a therapy action to get them, which would be far less mechanically efficient.
Also, if I'm operating on Stanley being around Lizzie's level statwise as her rival, then that says good things about his other stats. Lizzie's learning is 30 and the same stars as him, so I'd say 20-30 is a good peg there. Intrigue is lower so probably below 10. Diplomacy is probably at least a 5 unless he's as bad as Lizzie. Not above 10, as Norm is still 1 star in diplomacy with that while Hego is 2 at 11 Diplomacy. Martial is above hers of 26 as Stanley has 3 stars in comparison to her 2. Or if we go based on our 3 star cards, Goofy's is 21, Wile's 25, and Jumba's 28. Not above 36 as that's norm who is 4 stars Martial.
So to summarize; my estimation of Stanley's stats are as follows: Martial: 24 (based on rolls) Diplomacy: 1-10 < 11 Stewardship: *18-23 > 25. Intrigue: 1-10 Learning: 30-??? >38 *(technically 9 but Ludavine really brings down the curve and he runs a company so I'd use Hego who was a manager as my baseline there. Could also use Wile but then it'd be 22-23) He... actually looks like he'd be decent for Quests as long as someone to cover for Diplomacy/Intrigue was there.
Stanley will have his uses besides just being a good stewardship hero who is decently rounded too.
We were only able to get his terraforming tech from him in his invasion, but he has a lot of other neat looking stuff too. That non-flubber anti-gravity stuff for example would probably help with moving the castle if we put it off. I'd bet it'd have a lower DC than the flubber version's 90 since we'd have the creator as well.... which would apply to that 100 DC action to decipher Stanley's notes on his terraforming tech as well. Perhaps even skip us past that step.
Which would be great, because it occurs to me that if Stanley's goal was to rebuild Rome, and the terraforming tech is all his in the first place, that if we want a motivated person on reforming the Wasteland eventually we probably just have to tell him that if he handles terraforming it than we'll totally let him build New Rome atop it as long as New Rome doesn't forget to pay it's taxes to Doofania. The Hoplite robots would likely be ideal for going into that territory with their self replicating nature as well... and be excellent scouts for going into areas that'd kill a human. The white hot spheres and lava guns aren't too shabby tech wise either. Stanley is like the Toxic Jungle's worst nightmare.
I bet we'd also get a massive bonus or at least reduced DC on researching silphium whenever we get around to that due to Stanley being a huge Romaboo. Romans literally thought this plant was worth it's weight in gold, so I wouldn't be surprised if Stanley thought the same. Aside from how eager he'd probably be to work on it, the option does say the huge problem with researching it is having to dig through ancient texts, but Mr. Romaboo over here probably would have an idea of which ancient texts to look through first as well as be able to read them. Which I do think we should schedule in sometime, as I wouldn't be surprised if the herbs had at least some kind of mystical power due to their rarity and legends around them, but we do know at the very least it's practically an thought to be extinct panacea. So at the very least researching it could open up some more forms of commerce in the form of pharmacy research. Which would literally make us a pharmacist then, so, bonus to that cover I suppose.
We'd also get another Cape on staff, which, discounting ourselves and Lovemuffin, would bring us up to 4 or 5 if we count Khan like I do for being Atomic. Which means we could form that black ops team if we really wanted to. But I was more thinking that if we do anything about the SRA that hiring another Cape in Stanley would look good even if he is a technological one. This is the weakest of my points, but I believe that merely shows how strong the rest are.
We can then slot Janna in for Therapy in October/September with Star and Marco coming in after her whenever we find them. We spent some time with Janna last turn which brought her trauma down a little. We're also acting on our promise to look for Star/Marco right away. Might not be best to immediately smother her with support and give her some time to process being safe and able to talk about her schtick with Toffee before we drag it all out again with Technor. I think already having found Star/Marco would give more material for Technor to work with too if we just wait a turn on her in favor of Stanley.
TLDR: Stanley is likely to a be a good stewardship hero based on stars and the fact he's the head of a company, which we need more of. His other stats sans intrigue and diplomacy are likely to be high as well. I say this because he's likely to in general be as good a hero unit as Lizzie as they were rivals able to keep up with each other. The tech trees he will likely open up or make easier are ones that we've expressed interest in before. We're working on Janna's issues by looking for Star/Marco this turn, so it's not like we're ignoring her. Plus, the thread is looking to hire Kitsune this turn, so she'll get her firecracker supplier on hand in Doofania real soon too. Janna's not going anywhere on our watch, but Stanley will as we can't keep him in jail forever. Let's get him therapy and out of jail and into our employ and then have Technor give therapy to Janna in October/September.
Technor will have more content to work with Janna on then depending on if we find Star and/or Marco too, so let's wait a bit to give her the chance to process whatever we find out about Star/Marco with a therapist. Or if we manage to actually get Star/Marco next turn, the opportunity for group therapy. I can't help but think the likely soon three traumatized teenagers we will soon have who might do a bit better with group therapy considering their shared source of trauma anyway. It seemed to work wonders for Stanley and Lizzie at least.
Thoughts? Comments? Concerns? Reply to me and I'll do my best to answer them.