I do want to take advantage of all this but the problem is that between the "resistance" and all of the upgrades we have to make, as well as the things we have to do to make those upgrades feasible, it might not be our highest priority

Honestly it could be argued that the best way for us to take advantage of this would be to try and buy our Kronos Corp, which will surely have a hugely reduced DC after all of this
Upgrading our military does not inherently take precedent over using our military. Upgrading our military serves the purpose of making it better at protecting us and exploiting opportunities. If we miss the opportunity then the upgrades are immaterial, unless we're worried about a concerted attack. You've not made any relevant argument that we're going to encounter enough resistance that our military needs those upgrades in order to have a viable chance of exploiting Syndrome's falling out.

I'm not worried about the defensive angle too much, the baking soda volcano is as much a message as it is an out and out attack, and I don't think our PMC and Genghis are our best response compared to identifying the attackers before we try and suppress them.
 
A random idea, but given that Phineas and Ferb should be at school right now... I wonder if making a science contest (with the prize being working for us) would work to attract them.
 
Upgrading our military does not inherently take precedent over using our military. Upgrading our military serves the purpose of making it better at protecting us and exploiting opportunities. If we miss the opportunity then the upgrades are immaterial, unless we're worried about a concerted attack. You've not made any relevant argument that we're going to encounter enough resistance that our military needs those upgrades in order to have a viable chance of exploiting Syndrome's falling out.

I'm not worried about the defensive angle too much, the baking soda volcano is as much a message as it is an out and out attack, and I don't think our PMC and Genghis are our best response compared to identifying the attackers before we try and suppress them.
You're right but my worry is that we're already going to have to jump few quite a few hoops before we can reliably start upgrading our army without taking a turn to attack Sinatron

The way I see it is like this:
1) We need to do the Mongol training action to make our future actions more likely to succeed since we can't assign Khan to anything involving technology
2) We need to upgrade Norm
3) Norm needs to take the action to get rid of his Platypode trait
4) We have Norm work on our PMC/Normbots/Anti-Air
5) We have to do one of the ones we didn't do last turn
6) The same

That's six turns it'll take us to be fully upgraded, assuming that they all succeed, not even taking into account the "resistance" which we should probably deal with sooner rather than later
 
First of all we don't have the option to investigate the "resistance" or at least we didn't last turn just to send someone to deal with them
I am pretty sure that after this, we will get an Intrigue option to investigate the resistance, the volcano incident itself, or both.

I am no longer going to engage with you on the issue of hero unit defections because you are being REALLY absolutist about the issue.

A big part of my point is that while I don't actually disagree with the way you view morality, and understand the way you view the 'rightness/wrongness' of opposing Doof... Several of our hero units simply do not see things the same way you do. As such, they are not going to be swayed by your idea of what good and evil or right and wrong are. They're going to be swayed by their ideas of what those things are.

Arguments like "Hego would never turn against an evil-branded dictator who gives out free food to the hungry masses, in favor of a good-branded plucky resistance that graffitis walls" are predicated on... basically not worrying about that. So are arguments of the form "they may be good-branded but that doesn't mean they're actually good."

Hego is definitely an idiot but he's an idiot that ran a fairly well regarded superhero team for several years, he won't just take their word for it

He doesn't need to be nuanced, he just needs to believe that just because someone says their evil doesn't mean that they are, which we know he does, and just because someone says that they're good doesn't mean that they are, which is a pretty simple concept
Hego's character sheet is riddled with references to the fact that he's naive, idealistic, easily duped, often doesn't think things through very well, and doesn't cope well with deception. It even includes specific warnings that his loyalty can and will take hits if we send him to perform actions that he thinks are 'evil.' Like squashing a plucky resistance, potentially.

The roll would be Martial because it is a Martial roll, even if all it accomplishes is Hego tracking them down, seeing that they're kids, telling us and unlocking a Diplomacy action
The point is, taking a Martial action against an enemy's hero units does not somehow magically inoculate our hero units against having to roll other checks during the confrontation. @Made in Heaven NEVER promised us that.

Please don't make inflexible assumptions about how the game mechanics work for events and scenarios you haven't seen.

If two hero units come into conflict in a Martial action, they come into conflict. Usually, this will lead to a straight-up Martial fight between the units. But if one of the two heroes is someone the other isn't willing to attack (e.g. a child), it's entirely possible as far as we know that the result will be competitive Intrigue checks (can you catch that meddling kid before he gets away) or Diplomacy checks (can the kid persuade you to stand down or cover up for them or even join them).

You're right but my worry is that we're already going to have to jump few quite a few hoops before we can reliably start upgrading our army without taking a turn to attack Sinatron

The way I see it is like this:
1) We need to do the Mongol training action to make our future actions more likely to succeed since we can't assign Khan to anything involving technology
2) We need to upgrade Norm
3) Norm needs to take the action to get rid of his Platypode trait
4) We have Norm work on our PMC/Normbots/Anti-Air
5) We have to do one of the ones we didn't do last turn
6) The same

That's six turns it'll take us to be fully upgraded, assuming that they all succeed, not even taking into account the "resistance" which we should probably deal with sooner rather than later
Six turns from now, Sinatron will either be out of the picture, or too powerful and dug-in to easily attack. Sometimes the perfect is the enemy of the good.
 
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Sun, Surf, and Spray Cheez
Sun, Surf, and Spray Cheez

brrrring

brrrring


"Ugh...five more minutes." The toon groaned, stretching himself across the cold tile floor.

brring

He slowly pulled himself to his feet, letting the rings draw out a few more seconds before picking up the phone. "What's up? it's ya main man Bobby Z."

"Excuse me?"

Bobby squinted around at his surroundings, trying to pull his mind from the fugue created by whatever he did last night.

Learning Roll: Can Bobby remember where he is?
DC 50 needed: 51+10=61
Success!

His eyes met shelf full of Red Hot Pain Peppers, the large sign on the wall with 'NO JANNAS ALLOWED' in bright red lettering, and a half dozen bottles of spray cheese lying on the floor. Of course!

"Welcome to Britta's Tacos. How may I enhance your flavor experience?

There was a sigh and the sound of paper shuffling from the other end of the line. "Robert, I was going to ask you to come in early this morning, but I see there's no need."

"Way ahead of you most bodacious bossman."

Bobby slid his phone into his pocket and stepped out of the staff room. He was just in time to see a bright yellow sedan pulling to stop in front of the taco shack. Bobby rubbed his eyes, both to push past his fatigue and the bright West Coast sun.

"Hey bro, we're not open yet."

"I just wanted to ask for some direc- Wait, Bobby?!"

Bobby staggered at the sight of his old friend approaching the counter, buck teeth and all. "Max?! What are you doing in El Ayyyyy?"

"I'm- it's a long story. I've got this internship. But what about you man? What's going on?"

"Same old story my friend. Soaking the sun and banging bongo drums." Bobby clicked his tongue and shot finger guns.

"You know, uh, if you want, I could put a good word in for you. I could probably get you an internship like mine."

Diplomacy Roll: Can Max convince Bobby to apply for an internship?
DC 100 needed: 72+13+10 = 95
Bare failure

"Maximilian, as much I'd like to get the gang back together, with this job I'm raking in the cheddar." Bobby reached under the counter, grabbed a bottle of spray cheez, and squirted a dollop directly into his mouth. "Buh tell ya wha-" Bobby gulped down the greasy mass of cheez. "If I hit a dead end, I'll give you a ring-er-olaaaa."

Max nodded, a bit disappointed, but with more important matters at hand. "Alright, well, I gotta get going, but it was nice seeing you Bobby. Maybe we can catch a powerline concert one weekend or something."

"That'd be most righteous bro. Catch you on the flippage, Maxman."
 
Six turns from now, Sinatron will either be out of the picture, or too powerful and dug-in to easily attack. Sometimes the perfect is the enemy of the good.
I'm definitely in the camp of striking while the iron is hot. Short term gains will likely give us the chance to improve in ways that far outstrip what slow, incremental turtling will: This is a mad scientist game, where the mad scientist in question looks at goddamn toons and doesn't see what all the fuss is about, and if anything we are playing too conservatively as is.

We are the place where common sense breaks down and we need to own that. It is what sets us apart from any other major polity, bar none.

If we aren't driving even our allies to drink we aren't doing our job right.
 
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@Made in Heaven

I made fanart of Resurrected!Perry, like ten seconds to one minute after becoming Not Dead. Prooooobably hasn't quite sunk in yet that he was dead and now he's not.


Second Dimension probably didn't happen in this timeline, but Doof is more familiar with robot bits than magic stuff anyway, so it's mostly the robot bits doing the work, although the runes are definitely a vital component.
 
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I am pretty sure that after this, we will get an Intrigue option to investigate the resistance, the volcano incident itself, or both.
You're right, we might and if we do I'd be all for doing it especially since the only other Intrigue action I'd want to do without Russ, since hopefully he'll be on Blue Hawaii, is investigating the cape scene
I am no longer going to engage with you on the issue of hero unit defections because you are being REALLY absolutist about the issue.
I'm sorry if I came off that way, I completely agree with you that it's possible for a hero unit to be turned against us if we send them on the wrong action and aren't careful I just disagree that this is one of those actions
A big part of my point is that while I don't actually disagree with the way you view morality, and understand the way you view the 'rightness/wrongness' of opposing Doof... Several of our hero units simply do not see things the same way you do. As such, they are not going to be swayed by your idea of what good and evil or right and wrong are. They're going to be swayed by their ideas of what those things are.

Arguments like "Hego would never turn against an evil-branded dictator who gives out free food to the hungry masses, in favor of a good-branded plucky resistance that graffitis walls" are predicated on... basically not worrying about that. So are arguments of the form "they may be good-branded but that doesn't mean they're actually good."
You're right that how a character views morality will play a big role in what that person is and isn't willing to do however I would argue that Hego himself has demonstrated a moral viewpoint that just because someone claims to be bad doesn't mean that they are and vice versa
Hego's character sheet is riddled with references to the fact that he's naive, idealistic, easily duped, often doesn't think things through very well, and doesn't cope well with deception. It even includes specific warnings that his loyalty can and will take hits if we send him to perform actions that he thinks are 'evil.' Like squashing a plucky resistance, potentially.
Yes and all those traits make him just as likely, if not more so, to believe that Doof isn't evil despite his constant claims otherwise than the group of people who claim that they're good but haven't actually helped anyone

I do think you're right that we should drop this here though, we clearly have opposite opinions here and while I disagree with you I do see where you're coming from and if other people I agree with you then I'll accept it
The point is, taking a Martial action against an enemy's hero units does not somehow magically inoculate our hero units against having to roll other checks during the confrontation. @Made in Heaven NEVER promised us that.

Please don't make inflexible assumptions about how the game mechanics work for events and scenarios you haven't seen.

If two hero units come into conflict in a Martial action, they come into conflict. Usually, this will lead to a straight-up Martial fight between the units. But if one of the two heroes is someone the other isn't willing to attack (e.g. a child), it's entirely possible as far as we know that the result will be competitive Intrigue checks (can you catch that meddling kid before he gets away) or Diplomacy checks (can the kid persuade you to stand down or cover up for them or even join them).
This is fair
Six turns from now, Sinatron will either be out of the picture, or too powerful and dug-in to easily attack. Sometimes the perfect is the enemy of the good.
Oh no, I didn't mean that we should do all of that before we attack Sinatron just that if we did attack him it would take us even longer to upgrade all our units which might cost us in the long run
 
I wonder if series that have future setting count in the time travel ark/missions like Get ED or super robot monkey team hyperforce go (long title) or in another planet since there many alien in Disney.
 
From the Disney Wiki:
Dr. Carver's clone is the main antagonist of The Proud Family Movie.

He is a clone of the real and kind Dr. Carver, but he left his clone out in the sun too long and had him horribly disfigured, resulting in him disguising himself as Carver. Because of his disfiguration, the clone started to do evil things, and have the real Dr. Carver's peanut people work for him by force (except Wally). He was planning to rule the world by making muscular peanut men, known as Super G-nomes, but they were unstable and kept degrading into peanut butter. When he found out about Oscar's Everlasting Multiplying formula for his Proud Snacks, he invited Penny and her family to Legume Island on a vacation getaway. However, since Oscar won't reveal where he keeps the formula, even after being offered $10 million, Dr. Carver sends peanut clones of the Proud Family to wreak havoc back home. He was voiced by Arsenio Hall.
Dr. Carver's clone was eventually defeated by Penny Proud after Penny released a "Peanut Liquidification Gas" that the original Dr. Carver had created to turn his Super Genome Warriors into peanut butter. The gas affected him as well, turning him into a peanut, before he fell into the ocean.

If Dr. Carver's clone won, the simplest reason would be that Penny wasn't able to convince Oscar Proud's clone to turn on his fellows by appealing to his love of hot dogs -- don't ask. Penny and her friends would be defeated by the sheer number of the clones and/or fed to the sea monster -- don't ask -- that Dr. Carver's clone was going to feed Penny's family, the original Dr. Carver, and a Genome. From there, he could probably have taken at least the city The Proud Family series operated within.

If not then, Dr. Carver's clone could have won when he was fighting Penny on the blimp transporting his Super Genome Warriors. Get the container holding the gas, toss it overboard so it'd break on the ground far away from him and his minions, beat Penny, take over the city. Potentially replace the inhabitants with Peanut Clones...?
 
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