@Made in Heaven @Arathnorn

Honestly a bit surprised that "Restaurants" is its own folder instead of being a part of "Food/Agriculture" - any particular reason for that?

...also, since when do we own Dinoco as well?

So, apparently we are actively losing money with our Legal/Healthcare sector? Makes sense, considering our geberous insurance policies, but it means that our grip there is weakening. Maybe we should take measures to secure our claim at least?

...us being Reviled in National Defenses/Arms is at least partially because of that whole "Secession business", I guess? Honestly not surprising.

Not surprising either that, regardless of our strong deliberate pushes into Food & Entertainment, Doofs Inators being reverse-engineered in house in a way has caused us to become the "Bits-and-bobs guy" under everyones noses, including our own.

Honestly a bit weird that we as the most outspokenly "evil" CEO dont any kind of foothold in genuinely Organized Crime stuff at all...that and we with our "Pharmacist shtick" dont have any actual clout in Healthcare (and "Healthcare") either...simply am amused about the sheer irony of it.
 
So, apparently we are actively losing money with our Legal/Healthcare sector? Makes sense, considering our geberous insurance policies, but it means that our grip there is weakening. Maybe we should take measures to secure our claim at least?
On the contrary, we're probably getting more and more business... it's just that getting more business means we run at more of a loss, which is in turn subsidized by all the goods manufacturing and so on that we do.

Y'know, we don't sell cars, but I wouldn't be surprised if we make a lot of car parts.
 
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@Made in Heaven @Arathnorn

Honestly a bit surprised that "Restaurants" is its own folder instead of being a part of "Food/Agriculture" - any particular reason for that?

...also, since when do we own Dinoco as well?

So, apparently we are actively losing money with our Legal/Healthcare sector? Makes sense, considering our geberous insurance policies, but it means that our grip there is weakening. Maybe we should take measures to secure our claim at least?

...us being Reviled in National Defenses/Arms is at least partially because of that whole "Secession business", I guess? Honestly not surprising.

Not surprising either that, regardless of our strong deliberate pushes into Food & Entertainment, Doofs Inators being reverse-engineered in house in a way has caused us to become the "Bits-and-bobs guy" under everyones noses, including our own.

Honestly a bit weird that we as the most outspokenly "evil" CEO dont any kind of foothold in genuinely Organized Crime stuff at all...that and we with our "Pharmacist shtick" dont have any actual clout in Healthcare (and "Healthcare") either...simply am amused about the sheer irony of it.

I'd guess Restaurants are in a weird place because they could be argued as being Retail, Food, or Entertainment, as anyone whose worked at one could tell you the atmosphere is very important.

I wonder if there will be options to do Widget collabs. I'm sure Xanatos could figure out a lot of uses for some of the niche stuff Doof can produce. Heck, we're literally one step down from a monopoly, so people coming to us for it would be unsurprising.
 
I'm kinda liking this new change to the income system, it gives us real, distinct targets that we can shoot for as well as gives us a tangible idea on where we're standing.

I'm thinking we try and focus in on securing a Monopoly on Widgets. We'd only need one more boost to our market presence to reach it, and it'd be a tangible way to hit factions we don't like with an increased malus to a subset of actions.

Besides that, there's Food/Agriculture and Insurance/Legal both sitting at Stable, so increasing our hold there provides the next easiest way we can score a Monopoly. Granted, we're far enough away from a Monopoly there that depending on other factions' market presence and available opportunities, it might be better to focus on other fields instead.

As an example of that, despite sitting a tier lower the list presents Advanced Robotics as a field we're poised to grow quickly in, which I can't help but agree with. In addition to the noted fact that Wendy's recent advance has paved the way for us, I can't really think of any faction that would have a strong hold on the upper tiers of the field like, say, ENCOM does for Computers/Electronics.

Still, planning beyond the short term on this stuff is a bit of a dicey-prospect, given how other concerns usually drive our forays into the business sector. Like, I think a big part of why we did the food stuff was to mess with Toffee, our genetics stuff has been either to try and snag a working relationship with Liv Amara and/or just letting Jumba do his thing, and I'm fairly certain the two reasons we had for poking AI were the hopes that it'd lower the DC on Strange Transmissions and that it'd help Doof Introspect About Norm.

Plus trying to plan which industries to grow in will likely depend in large part on how competitive/controlling other Kings are in those areas, which we'll have to find out later. So everything should be treated as quite tentative. So yeah, I'll just stick with strongly advocating for maxing out our presence in Widgets, and leave the question of what other industries to invest in up to the circumstances of the time.

Sorry if this was a bit rambly, just trying to put some thoughts down. Again, I like the new industry system and how it gives us targets and stuff to shoot for with our various business actions.
 
I'm thinking we try and focus in on securing a Monopoly on Widgets. We'd only need one more boost to our market presence to reach it, and it'd be a tangible way to hit factions we don't like with an increased malus to a subset of actions.

Besides that, there's Food/Agriculture and Insurance/Legal both sitting at Stable, so increasing our hold there provides the next easiest way we can score a Monopoly. Granted, we're far enough away from a Monopoly there that depending on other factions' market presence and available opportunities, it might be better to focus on other fields instead.
I think aiming for a true monopoly is a fool's game for Doof especially, even more so than anyone else. Even Encom doesn't have a monopoly, and I can't think of any king who does. It's much easier to try and be a dominating presence in many fields, and it won't invite crackdown from the government. I agree with most of the rest, though.
 
I think aiming for a true monopoly is a fool's game for Doof especially, even more so than anyone else. Even Encom doesn't have a monopoly, and I can't think of any king who does. It's much easier to try and be a dominating presence in many fields, and it won't invite crackdown from the government. I agree with most of the rest, though.

Yeah, as tempting and far-reaching having a monopoly on "various minor yet important tchotchkes" would be, I am not so sure about it being worth the to-be-expected blowback from the Feds.

Best just defend our Overbearing if it gets threatened and otherwise trying to angle for as many strong cross-business synergies as possible
 
I think is immediately gives us something to focus on, the thread has been notorious for chasing whatever shiny crosses our path, which has been in-character for Doof but now we have a Council and a megacorp to properly run. I say from now on we should be diversifying into genetics and AI primarily, we can do stuff on the side - gotta stay diverse and competitive - but we have some of the greatest minds in their fields when it comes to those two.

Depending on how we treat Olympia we can really start to grow.
 
This is really neat.

So, I like the fidget business. And agree we shouldn't go for monopoly.... Not yet, anyways.

I support going for genetics and AI, though AI is a bit on the back burner now, with Wendy away....

Yes, it's extremely funny that we don't do medicine/healthcare lol.

Should we give America what it really needs? Universal healthcare? :p
 
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Most likely not. We started with a list of every major industry in the US GDP, added in weird DVV-punk stuff, and then pruned from there to get rid of smaller or irrelevant things. Unless we've forgotten something vitally important, like that Drakken actually made his fortune in actuarial services.
I didn't see any category for magic. Is the hidden magical community to small for selling potions and other magical services to be a viable market on the scale we'd need?
 
I didn't see any category for magic. Is the hidden magical community to small for selling potions and other magical services to be a viable market on the scale we'd need?
I don't think it lends itself to a corporation being a big player in that market, because corporations tend to have lots and lots of muggle employees and there's a masquerade on.

Also, Doof's knowledge of the magical world is kind of hit-or-miss, so all he'd really know for sure about that industry is that he's not making a ton of money off of it.

But it would make a plausible candidate for a twentieth industry, one that the methodology @Arathnorn described would have missed since magic isn't a real industry. However, it may be quite difficult to break out into that industry and make more than a relatively small amount of income off it until and unless the magic masquerade goes down, because as you say, the market's pretty small as things stand.
 
I feel that 'magic' isn't an industry in and of itself, so much as just another way of doing existing industries.

Summoning food and water is Food / Agriculture.
Flying carpets is Transport (Air).
Healing potions is Healthcare.
And so on.
 
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So, where do the Helping Hats fit in? Advanced Robotics? Retail? (They are clothing) This seems like it might be relevant to any plans to get them out of our territory.

Also wondering where mercenary work would fit, since we did start doing a bit of that last turn. Probably crime, in which case maybe we don't quite deserve our nonexistent rating? Or at least it should have a note.

Incidentally, since restaurants and agriculture are in fact separate industries, I'm even more in favor of leaving the fast food market be. We don't really have a presence there, and the competition is ugly.

If feel that 'magic' isn't an industry in and of itself, so much as just another way of doing existing industries.

Summoning food and water is Food / Agriculture.
Flying carpets is Transport (Air).
Healing potions is Healthcare.
And so on.
In that case, clearly our next move should be to start supplying the magical end of the widgets/doodads market. Potion ingredients, spell reagents, whatnot. Though I'm not sure if doing that would actually increase our profits in this system, unless we got to monopoly levels. Hmm. At least it could be a way to reach for that. For all that we've been considering the possibility of reaching for a monopoly, I'm not sure we really have a grasp on how we'd do that.
 
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So, where do the Helping Hats fit in? Advanced Robotics? Retail? (They are clothing) This seems like it might be relevant to any plans to get them out of our territory.

Likely an expanding market presence in Advanced Robotics, sharing a market with DEI, Olympia, Xanacorp, Cyberbiotics, Funtelligence and perhaps others.
 
AI is a good market to expand in, but not when Wendy is out. Currently I feel Food and Genetics are our best market expansions for the long term. Maybe get DaedOS into a better state as well so we have more of the market.
 
AI is a good market to expand in, but not when Wendy is out. Currently I feel Food and Genetics are our best market expansions for the long term. Maybe get DaedOS into a better state as well so we have more of the market.
Counterpoint, our information security is apparently terrible. Less so now than it was, but still terrible. And everyone knows we just cracked AI. Everyone and their grandma is going to be corporate espionaging us, so we're probably going to want to jump on AI fast in order to not lose that lead.
 
Counterpoint, our information security is apparently terrible. Less so now than it was, but still terrible. And everyone knows we just cracked AI. Everyone and their grandma is going to be corporate espionaging us, so we're probably going to want to jump on AI fast in order to not lose that lead.
Counter-Counterpoint. Without Wendy we are stuck relying on Jumba and maybe Lizzy for high DC Learning Robotics actions. And they are both far worse at Robotics then she is.

Wendy has a +63 for Robotics, for a Total of +121, Jumba will be operating at a +44 for a total of +102, and Lizzy a +36 for a total of +94. She is the only Specialist who far outclasses Jumba's Generic (Wasabi, Alan, and Janus all are like, one or 2 points higher then Jumba's Generic in their specialities, Wendy is 19), and easilly pushes past Lizzy. Jumba also has far more important actions he needs to take, as well as his Hungry for Science trait he has to manage, and Lizzy is either getting Black ops'd or is gonna be running quest a lot of the time. I could see some smaller breakthroughs, but the larger DCs I want to wait til we have out best Roboticist on standy.
 
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@Made in Heaven @Arathnorn

Honestly a bit surprised that "Restaurants" is its own folder instead of being a part of "Food/Agriculture" - any particular reason for that?

...also, since when do we own Dinoco as well?

So, apparently we are actively losing money with our Legal/Healthcare sector? Makes sense, considering our geberous insurance policies, but it means that our grip there is weakening. Maybe we should take measures to secure our claim at least?

...us being Reviled in National Defenses/Arms is at least partially because of that whole "Secession business", I guess? Honestly not surprising.

Not surprising either that, regardless of our strong deliberate pushes into Food & Entertainment, Doofs Inators being reverse-engineered in house in a way has caused us to become the "Bits-and-bobs guy" under everyones noses, including our own.

Honestly a bit weird that we as the most outspokenly "evil" CEO dont any kind of foothold in genuinely Organized Crime stuff at all...that and we with our "Pharmacist shtick" dont have any actual clout in Healthcare (and "Healthcare") either...simply am amused about the sheer irony of it.

Restaurants are on the list of top American industries, so so be it. Also, there's just so many great fictional resteraunts in Disney, we had to use them.

Lee Industries bought Dinoco and you bought them, but you've not done much of anything with them so far.



I think aiming for a true monopoly is a fool's game for Doof especially, even more so than anyone else. Even Encom doesn't have a monopoly, and I can't think of any king who does. It's much easier to try and be a dominating presence in many fields, and it won't invite crackdown from the government. I agree with most of the rest, though.

ENCOM does, in fact, have a monopoly, which we're considering 96% market share to qualify as, more or less.

Yeah, as tempting and far-reaching having a monopoly on "various minor yet important tchotchkes" would be, I am not so sure about it being worth the to-be-expected blowback from the Feds.

Best just defend our Overbearing if it gets threatened and otherwise trying to angle for as many strong cross-business synergies as possible

We tried to make the benefits of a monopoly commensurate with the potential risks.

I don't think it lends itself to a corporation being a big player in that market, because corporations tend to have lots and lots of muggle employees and there's a masquerade on.

Also, Doof's knowledge of the magical world is kind of hit-or-miss, so all he'd really know for sure about that industry is that he's not making a ton of money off of it.

But it would make a plausible candidate for a twentieth industry, one that the methodology @Arathnorn described would have missed since magic isn't a real industry. However, it may be quite difficult to break out into that industry and make more than a relatively small amount of income off it until and unless the magic masquerade goes down, because as you say, the market's pretty small as things stand.

So, where do the Helping Hats fit in? Advanced Robotics? Retail? (They are clothing) This seems like it might be relevant to any plans to get them out of our territory.

Also wondering where mercenary work would fit, since we did start doing a bit of that last turn. Probably crime, in which case maybe we don't quite deserve our nonexistent rating? Or at least it should have a note.

Incidentally, since restaurants and agriculture are in fact separate industries, I'm even more in favor of leaving the fast food market be. We don't really have a presence there, and the competition is ugly.


In that case, clearly our next move should be to start supplying the magical end of the widgets/doodads market. Potion ingredients, spell reagents, whatnot. Though I'm not sure if doing that would actually increase our profits in this system, unless we got to monopoly levels. Hmm. At least it could be a way to reach for that. For all that we've been considering the possibility of reaching for a monopoly, I'm not sure we really have a grasp on how we'd do that.

I'll double check later but I'm pretty sure helping hats fall under advanced robotics.

Mercenaries would fall under National Defense if pursued in any sizable percentage; a single one-time Khan does not a market share make.

Magic is currently not a big enough 'industry' to be an industry. The magical community has its own resources and firms, but their population is low enough that its barely a drop in the bucket to a real megacorp. We're talking a hundred billion dollars in revenue for us to consider something for The List.

On top of that, most of the real moolah in magic (for now) comes from individual actors and bespoke works, sorta like the art world, and as such isnt the beeeest fit for the industry system.
 
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Retail / Wholesaling: Direct sales to consumers in stores, covering everything from prepackaged food to appliances, clothing, or furniture. If you can find it in a supermarket or a department store, it's this. Unless it's already something else.
  • Retail / Wholesaling: Marginal (Doofenshmirtz Evil Coffee Machines) [+1]
Shouldn't Doof's Evil Megamarts also fall under this category?
 
Here's a list of the Stewardship/Learning actions we have that should fall under the industries we have an actual chance in. It isn't really 100% accurate and there were a few actions I didn't bother to include because I thought they didn't exactly fit. For instance, I couldn't place zero-point or Bakaemono supply chain. Additionally I did not include collabs, though some of them would be rather revolutionary. For instance, esoteric transportation would be a discontinuous innovation, so we should expect pushback from the current factions dominating it.

Stewardship:
[ ] Study Diecast Robotics DC130

Learning:
[ ] Develop AI (Civilian/Consumer/Military) DC 140

[ ] Research Insect Control DC 140

Learning:
[ ] Cure genetic diseases I DC 150
[ ] Sequence crop genomes DC 110
[ ] Research the metahuman genome DC 160

Learning:
[ ] Research Silphium DC 90

Stewardship:
[ ] Hold a Powerline concert DC 90
[ ] Implement Large Herbivore Exhibits DC 120
[ ] Sponsor SPLIT/SECOND DC 80

Learning:
[ ] Research Large Carnivore Domestication DC 150

Learning:
[ ] Research exotic vehicles DC 85

Stewardship:
[ ] Revamp Bueno Nacho DC 125
[ ] Buy Hopper Food Group DC 95

Learning:
[ ] Research sublight drives DC 140
 
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