She may also unlock actions that Doof wouldn't even consider. Imagine, for example, if we could handle her personals as actual National actions, with bonuses and all!
Yeah. We can always just... not choose a Martial action., worst case.Oh, neat, 2000 pages!
Mirage's low Martial isnt as much of a problem when a. We have Khan's + 66 boost to martial and b. No immediate martial actions we have to do at the moment, barring changes from rival reports and etc.
Yeah, I have no idea what to make of all that.Learning on the other hand is a bit trickier, but most likely it means that we're going to have to throw most of our specialists on learning actions this turn. Alan's probably going to be the trickiest to handle if the DC went up, but he was most likely going to crit fail anyway even if we had Doof on it.
(going by how superpowers went up by 50 when Jumba nat1'd it, Alan still would have had to pretty much nat'100 to avoid crit failing again with Doof.)
(Seriously Alan, would it have killed you to have rolled a 2?)
Oh yes, the main problem with this entire quest. How we keep getting reminded over and over again that we are a self-deluding moron doesn't understand even the single basic thing about the setting, and how we are complete idiot for trying to do things even though we're never told the full picture.The main benefit of Mirage is that she isn't a self-deluding moron, she'll give us a much better idea on how the world of DoofQuest works. I cannot put into words how valuable peeling back the curtains of Doof's delusions would be.
If the action is raised by 50 its new DC would be 190, that would be a crit fail on a 95 roll.(going by how superpowers went up by 50 when Jumba nat1'd it, Alan still would have had to pretty much nat'100 to avoid crit failing again with Doof.)
I'd argue that's a pretty massive exaggeration coming from Hobbit. Doo knows a bit about the setting. Not enough, not nearly enough, but he knows a thing or two, and he's learning. It just happens that some of his delusions about the world he inhabits are VERY deeply ingrained.Oh yes, the main problem with this entire quest. How we keep getting reminded over and over again that we are a self-deluding moron doesn't understand even the single basic thing about the setting, and how we are complete idiot for trying to do things even though we're never told the full picture.
Doof only just figured out it may be a good idea to keep track of the opinion of the Federal government. Doof has absolutely no idea what the civilian populace thinks of him. He also has no idea he isn't a golden age dictator, but rather a Shadowrun CEO.I'd argue that's a pretty massive exaggeration coming from Hobbit. Doo knows a bit about the setting. Not enough, not nearly enough, but he knows a thing or two, and he's learning. It just happens that some of his delusions about the world he inhabits are VERY deeply ingrained.
Yeah, but on the other hand, he knows at least a few things that only a select few, know about. See, aliens, magic.Doof only just figured out it may be a good idea to keep track of the opinion of the Federal government. Doof has absolutely no idea what the civilian populace thinks of him. He also has no idea he isn't a golden age dictator, but rather a Shadowrun CEO.
He doesn't even know how corporations work in the first place!
And none of that is indicative of Doof knowing how the world works. Knowing something exists is not the same as knowing how they fit into the jigsaw puzzle of DoofQuest.Yeah, but on the other hand, he knows at least a few things that only a select few, know about. See, aliens, magic.
Okay. But you didn't need to tell me this? I was answering a question about why someone might have an issue with Mirage.The main benefit of Mirage is that she isn't a self-deluding moron, she'll give us a much better idea on how the world of DoofQuest works. I cannot put into words how valuable peeling back the curtains of Doof's delusions would be.
Oof. 2000th page and a nice dose of salt.
As far as Mirage goes, we only have her for the one turn so we may want to focus on laying the groundwork for several actions that Doof would never consider rather than trying to complete any one.
Honestly, I kind of doubt it's going to even be an option, since we never actually left the U.S., Doof just thinks we did. Functionally the action is just getting Doof to drop the "Sovereign Ruler" shtick as you put it, not really something you can do behind his back.EXCEPT "Officially Rejoin the US" - that one would piss off everyone who wants to continue the whole "Sovereign Ruler"sthick, which lowkey includes me
Honestly, I kind of doubt it's going to even be an option, since we never actually left the U.S., Doof just thinks we did. Functionally the action is just getting Doof to drop the "Sovereign Ruler" shtick as you put it, not really something you can do behind his back.
WHICH WE WILL NOT BE TAKING IF THAT IS AN OPTION, THANK YOU.Mirage probably has a version that´s called "Drop the whole Doofania issue entirely"
I was adding on to your statement about MirageQuest.Okay. But you didn't need to tell me this? I was answering a question about why someone might have an issue with Mirage.
I was aware of the benefits of Mirage when voting came up, It just didn't appeal to me. Signed on for Doofquest, barely functional idiocy and all ya know?
Yeah, that one didn't even occur to me.EXCEPT "Officially Rejoin the US" - that one would piss off everyone who wants to continue the whole "Sovereign Ruler"sthick, which lowkey includes me
Unambiguously evil? I don't know about evil, but it was easily the most chaotic event Doof has ever blundered into creation. God knows what would have happened in the event of an encore.I would prefer to develop Doof's character so he is a actually functional rather than hand Bill victory on a silver platter. The Crit Turn is one of the most unambiguously evil things Doof has done for this entire quest, hell, even including the cartoon!
Don't get into it with him, he was making all kinds of ridiculous accusations in discord. Accusing us of causing some really horrendous things.Unambiguously evil? I don't know about evil, but it was easily the most chaotic event Doof has ever blundered into creation. God knows what would have happened in the event of an encore.
Hm, did we activate that intentionally? I half remember it being a case of alot of things happening all at once. Not sure I'd call that evil, atleast not intentional evil. Comparatively he's enslaved the minds of a lot of people...atleast twice I think and made a machine to out and out destroy people that couldn't make up their mind in canon.I was adding on to your statement about MirageQuest.
I would prefer to develop Doof's character so he is a actually functional rather than hand Bill victory on a silver platter. The Crit Turn is one of the most unambiguously evil things Doof has done for this entire quest, hell, even including the cartoon!
Yes it was intention. The thread chose It out of two options.You didn't have much time to devote to tinkering at all. Choose one inator to activate:
[ ] The Probabilitor-Inator, doubled!
Every success is a critical success. Every failure is a critical failure. Roll 1d20 for the random event roll, and flip a coin. If it's heads, the 1d20 corresponds to 80-100. If it's tails, the 1d20 corresponds to 1-20.
[ ] The Groundhog-Day-Inator, doubled!
Roll four times for each hero action, and take the worst.
I was mostly pointing out how failures and successes intensifying would really fuck over a lot of people hovering on the edge. Depending on how the Negaduck attack turns out, we're partly responsible for that.Unambiguously evil? I don't know about evil, but it was easily the most chaotic event Doof has ever blundered into creation. God knows what would have happened in the event of an encore.
I was pointing out the consequences to the common person. At this point I would honestly prefer if the thread decided on a firm path. Either A) caring about the common man, ceasing the use of inators, and dedicating Doof to well be a person or B) forge Doof's path as a mad tyrant and make Doof's delusions the reality. The half and half version of things the thread has been going for hasn't worked.Don't get into it with him, he was making all kinds of ridiculous accusations in discord. Accusing us of causing some really horrendous things.
Doof's scheme in PnF are not on the scale of Negaduck or the countless other mad tyrants (HELLO!) it empowered. I don't believe I need to elaborate on how market fluctuations tend to screw over the lives of people?Hm, did we activate that intentionally? I half remember it being a case of alot of things happening all at once. Not sure I'd call that evil, atleast not intentional evil. Comparatively he's enslaved the minds of a lot of people...atleast twice I think and made a machine to out and out destroy people that couldn't make up their mind in canon.
He's done some shockingly petty and evil things in canon once you remove the cartoon humor. The petty evil is pretty fun though, and once comboed with Technor Therapy breakthroughs he can get pretty good.
Eh. Both would have fucked us over in some way. The Probabil-inator fucked us over in isolation/how other people succeeded. The roll-4 would have condemned that turn to all critical failures. I wouldn't exactly call it a choice per se.