More inators!
The Combine-inator (Good): Originally designed to combine your two favorite things as a child, your pet cockroach Horfrost and garlic ice cream (yeah, that didn't go very well), you attempted to use this device back in the day to combine city hall with a private island you owned in an attempt to take control of the Tri-State Area. However, you accidentally overloaded it and caused it to rapid-fire everywhere. Now that you patched it up, maybe you can use it to combine your territory with Shego's so you can finally have all of the Tri-State Area under your thumb! Too bad you never figured out how to fix the targetting system.
When activated, a random friendly King (Xanatos, Shego, Yokai, Olympia) has their turn combined with yours this round! You may each proceed with your turn as normal, but every action either of you take has both of your stats added to it (ex. when partnered with Shego, a Martial action taken by either of you has both Doof and Shego's Martial score added to it). Also, when the turn is done, you get to see everything the other King has done and how successful it was. Be warned: they can do the exact same! Any bonuses or maluses to income/public opinion/etc. that either of you take apply to both of you.
The Combine-inator (Bad): Originally designed to combine your two favorite things as a child, your pet cockroach Horfrost and garlic ice cream (yeah, that didn't go very well), you attempted to use this device back in the day to combine city hall with a private island you owned in an attempt to take control of the Tri-State Area. However, you accidentally overloaded it and caused it to rapid-fire everywhere. Now that you patched it up, maybe you can use it to combine your territory with Shego's so you can finally have all of the Tri-State Area under your thumb! Too bad you never figured out how to fix the targetting system.
When activated, a random rival King (Doom, ENCOM, Toffee) has their turn combined with yours this round! You may each proceed with your turn as normal, but every action either of you take has a malus equal to the other's score (ex. when partnered with Toffee, an Occult action taken by you has Toffee's Occult score subtracted from it). Also, when the turn is done, you get to see everything the other King has done and how successful it was. Be warned: they can do the exact same! Any bonuses or maluses to income/public opinion/etc. that either of you take apply to both of you.