True, plus Mirage has experience because she did the Red Car action.
Yes, but iirc, she didn't really do that well with it. Plus, Mirage generally seems to work best at a distance, which this likely won't be. I just don't see her fitting very well personality wise. TECHNOR, on the other hand, would probably rather enjoy this, and would likely do a pretty good job wrangling Bonkers, who seems like a bit of a wildcard.
 
I'm actually kind of working myself around to the idea of sending an all-toon team. Yes it's risky because Doom uses dip, but there's a lot of narrative weight behind a gaggle of toons (and I'm counting Russ as an honorary toon, he has absolutely earned that right) dispelling the evil that has plagued toon town. That's the whole reason Russ is calling in for backup - there is power in narratives. And even if the stats aren't the best I think that the story oomph can make up for it.

So, tentatively....Dennis (muscle), Max (outside perspective), Wile E (smarts).
 
If important information is posted on the discord I feel it should be posted here as well.
We do that whenever reasonably able. Its just that we get a deluge of questions about the quest and probably miss half of them unless you ping us at a good time.

Oh, and the Khan colab action was missing because we forgot it. Not because of whatever theories people had.
 
Yes, but iirc, she didn't really do that well with it. Plus, Mirage generally seems to work best at a distance, which this likely won't be. I just don't see her fitting very well personality wise. TECHNOR, on the other hand, would probably rather enjoy this, and would likely do a pretty good job wrangling Bonkers, who seems like a bit of a wildcard.
First off, I'm pretty sure her bonuses are just straight up better. Second, TECHNOR is needed basically every turn so we can get therapy for everyone. Third, she has experience with murders and murderers.

And lastly and most importantly, it feels somewhat thematically good for Mirage. If the investigation works out, she's helping to bring down a serial killer who's institutionalized his murder of a group who has special powers but is forced to suppress them, and is saving a member of that group directly.

She failed the Red Car action even with Personal Attention. Only an outside party reroll made it succeed.
Back in the red car action, she was explicitly called out as being less good with toons.
First off, I believe that was largely just flavor, and secondly, we have the expert on dealing with Toons here. I don't think that'll be too much of a hindrance.

I'm actually kind of working myself around to the idea of sending an all-toon team. Yes it's risky because Doom uses dip, but there's a lot of narrative weight behind a gaggle of toons (and I'm counting Russ as an honorary toon, he has absolutely earned that right) dispelling the evil that has plagued toon town. That's the whole reason Russ is calling in for backup - there is power in narratives. And even if the stats aren't the best I think that the story oomph can make up for it.

So, tentatively....Dennis (muscle), Max (outside perspective), Wile E (smarts).
I see your point, but I think we don't want to go too toon heavy. I think Mirage serves to bring some important competence to the team, in a way Dennis doesn't. IIRC, Coyote actually already has a higher Martial than Dennis, so that's not really a good reason to bring Dennis.
 
Oh Russ, you poor poor naïve fool

Look, there are exceptions to every rule.

Is it worth trying to send Monogram to see if he gets anything out of this?

Remind me, how good was Monogram in the field?

Dennis THE DUCK! KUNG FOOL!

Dennis might actually be able to help Bonkers. See...

Bringing up Mengele when trying to be comedic?
He really is hopeless.

...the thing about Bonkers, to an extent, is that he has an excellent understanding of Toons (this is the literal only thing that made him effective in his series, even he knew he wasn't really cut out for procedure and detective work), but he kinda sucks at being one? He works best with others because when his flaws are being covered for, the things he is good at can work out really well. Dennis, it should be noted, has a similar problem - he's not, overall speaking, actually that funny, but this is supplemented by other traits (and the two of them can occasionally get out a laugh when their gimmicks actually work.)

Also, Bonkers saved Donald's life once, assuming the cartoon is at all canon.
 
Yeah guys, let's not make Max hate us. I guess he understands that the travels and that hellish country were due to some misunderstanding, but he is going to be pissed off if we send him into an anti-toon city, doesn't matter what excuse we use.
 
Yeah guys, let's not make Max hate us. I guess he understands that the travels and that hellish country were due to some misunderstanding, but he is going to be pissed off if we send him into an anti-toon city, doesn't matter what excuse we use.
We're not sending him. Russ is asking, and he's agreeing after some persuasion. This has been stated in-thread.

Plus, it fits their growing mentor bond.
 
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I think Technor would be better than Mirage. He has only one less point of diplomacy than Mirage even with his malus and on top of that the city's also crawling with cogs which he can drain the power from.
 
I see your point, but I think we don't want to go too toon heavy. I think Mirage serves to bring some important competence to the team, in a way Dennis doesn't. IIRC, Coyote actually already has a higher Martial than Dennis, so that's not really a good reason to bring Dennis.
I don't necessarily disagree. The way I see it is that, at least in the abstract, toons trade stat competency for narrative potency. Mirage brings a lot to the table but in this one particular instance maybe we don't actually need the genuine competence she has to offer? Russ has good instincts and he's determined that this quest is going to run on narrative conventions so really going into that hard at the cost of forsaking characters with higher statlines might not be the worst play.

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Oh, and since people are concerned about Max: if we take Max I'm actually more concerned about Russ. Remember that Russ is serving as a mentor figure for Max and we all know what generally happens to wise mentor figures as part of the heroes journey. IE bringing Max endangers Russ, not Max.
 
Umm.. I seemed to have missed this happening.

What's the context here? Because that sounds ominous.
It was mentioned in passing in the Discord, and more in the sense that we'll be kicking ourselves for not having gotten that bonus earlier on.

I think Technor would be better than Mirage. He has only one less point of diplomacy than Mirage even with his malus and on top of that the city's also crawling with cogs which he can drain the power from.
See my post above for why Mirage is narratively much better than Technor. Essentially, it boils down to Doom being very similar to Syndrome in some ways, and, since his death kinda short-circuited her character arc, this might help that out.

Also, draining the cogs will be nowhere near enough to reduce his malus, I suspect, so that doesn't matter much. Lastly, well, he doesn't provide the same boost to Intrigue, which is the most important stat here.
 
We're not sending him. Russ is asking, and he's agreeing after some persuasion. This has been stated in-thread.

Plus, it fits their growing mentor bond.
And how would Goffy take the idea? I mean, he didn't react too well to Negaduck. Its probably just me being paranoid, but I just don't think sending Max of all people there will be a good idea.
 
I don't necessarily disagree. The way I see it is that, at least in the abstract, toons trade stat competency for narrative potency. Mirage brings a lot to the table but in this one particular instance maybe we don't actually need the genuine competence she has to offer? Russ has good instincts and he's determined that this quest is going to run on narrative conventions so really going into that hard at the cost of forsaking characters with higher statlines might not be the worst play.

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Oh, and since people are concerned about Max: if we take Max I'm actually more concerned about Russ. Remember that Russ is serving as a mentor figure for Max and we all know what generally happens to wise mentor figures as part of the heroes journey. IE bringing Max endangers Russ, not Max.
I agree that there is some narrative potency at play, but I think we should be careful not to rely on it too much. I find Mirage to be a good way to balance toon hijinks with actual competence, and it's important to remember that while narrative is important, well... rolls do matter, and Mirage provides very good bonuses to a bunch of them.

And I'll repeat, Mirage has the potential to have a good character arc from dealing with someone similar to Syndrome, one more reason to send her in.

As for Russ, it's true that the narrative endangers him, but I suspect that he's savvy enough to

And how would Goffy take the idea? I mean, he didn't react too well to Negaduck. Its probably just me being paranoid, but I just don't think sending Max of all people there will be a good idea.
Goofy should be fine? I mean, if Max gets hurt, perhaps not, but we've been sending Max to all sorts of dangerous places, and he's never shown any worry. I don't think Goofy should be your worry.

So yeah, in all honesty? It seems like it's just you being paranoid (which is good, it's important to look before you leap and all that, but at a certain point, you just need to go for it).
 
And how would Goffy take the idea? I mean, he didn't react too well to Negaduck. Its probably just me being paranoid, but I just don't think sending Max of all people there will be a good idea.
Literally the plot of A Goofy Movie is about Goofy accepting that Max is an adult who can make his own decisions. He agreed (or will agree) to Russ's request. If he gets hurt, we'd take a hit. Just sending him, or, rather, in this case, asking, not even ordering, just asking him? Probably not.
 
If we go with an all-toon group, Wile E. seems like a solid choice, as he can provide both Martial and Learning. Sending both Dennis and Wile E. is redundant, because all of Wile E.'s stats are higher than Dennis's. I thus suggest Wile E., Max, and Goofy- Max because questing with Russ is an opportunity for him to grow, and Goofy to provide Diplomacy (which is probably going to be useful for, say, getting witnesses to talk).
 
If we go with an all-toon group, Wile E. seems like a solid choice, as he can provide both Martial and Learning. Sending both Dennis and Wile E. is redundant, because all of Wile E.'s stats are higher than Dennis's. I thus suggest Wile E., Max, and Goofy- Max because questing with Russ is an opportunity for him to grow, and Goofy to provide Diplomacy (which is probably going to be useful for, say, getting witnesses to talk).
Goofy isn't allowed. Let's not go for all-toon, and instead have Mirage around to shore up Diplomacy, as well as buff Intrigue, the most important stat on this whole quest.
 
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