Clarification: Heir gets to apply their Heroic bonuses to the state. The Heir is with the King for all important decisions and part of the role is to help make decisions while there is an experienced King in charge.It could be a debilitating belief towards high martial, as we've been having serious issues with it for awhile now.
The economy could come in before we start the saltern, overflowing into martial. I'm pretty sure that would be cause of a debilitating belief if the results are bad.
Yea we have an admin hero, but he's not king right now...only the heir.
Yes. Here's the thing:And here we have it.
@veekie , @Godwinson , do you still think focus on portability is worth it seeing as it will influence *all* of our later shipbuilding?
Especially since per WoG we can utilise bigger ships even without docks, just not to their full potebtial.
Uh...our river network is more comprehensive than our road network, and dams reward portable ships even more.Our territory is relatively small, and later on it can be covered by roads; our river system is not essential to our logistics.
Bonus point: if we are going to build dams on our rivers, river trade will become harder too.
So, in long term sea-focused ships make more sense.
Our civilization is built on the backs of three major rivers.
That too, Size has no benefit now due to lacking docks to use them with. All designs benefit from more docks and we do have something like 5 slots left for coastal docks in capitals.Does incentivizing building docks for our provinces actually matter? We can build them ourselves....it's not like us taking portability will prevent us from build docks.
Started out not minding which won(since size is perfectly fine), but the spurious arguments being used are really getting to me.We gain advantage from going further inland than the coasts because it reduces the cost of the goods we are buying by transporting it along rivers better than the locals can (and not having to pay the additional costs being baked into the inflated prices at coastal settlements). Complete control over internal waterways is far from guaranteed in this era.
I brought up China to point out the advantages in a strong river trade system because people were flat out ignoring it. The rest of it is completely fucking irrelevant.
But it's pretty damned obvious that I'd get better results from dashing my brains out against a brick wall than trying to talk about this basically anything involving the ancient world, in this thread.
...China developed riverine ships first.I suspect that even without cannons bigger ships are better in straight combat; again, case in point China, who invented compametralised ships long before Europeans.
I'd guess not that willing.I wonder if Academia Nut is willing to tell us how far an actual ocean is from the coasts of our inland sea.
This is actually a good point.Plus there is a very good chance that the Hathatyn already have portable boats, considering they live in an riverine area. So we should be getting that tech from them when we annex the Hathatyn villages next turn.
This has been proven false for the short term. Portability is better for trade and logistics because it gives easier access to towns not directly on the sea. Size is better for bulk shipping if both sides have docks, but is not as good otherwise due to the difficulty in loading/unloading to the shore.Taking size for boats gives us a greater capacity for trade and will maybe allow us to send some of our ships on a far-scouting mission to see if this sea is inland or not. Right now, we know remarkably little about the area beyond our immediate neighbors. Portability boats aren't terribly useful for capitalizing on our more mercantile tendencies, so I argue in favor of size if only so we can maybe capitalize on having assimilated the only major seafaring power we know of. In the best case scenario, we end up effectively dominating the sea near us.
Pls no. I don't want the stress and don't want to stress our Fictional Universe's Creator Force (AN) more. It'd be nice if it worked but... *wide eyed and dead stare into tankard of strong drink*Honestly I think this would actually be a good tie result. Having some portable ships and some bigger ones means diversification and more opportunities for innovation. It'd be interesting to see how it's evaluated at least.
Trade Post burns 2 martial.Well... Let's be real. We just got the admin hero. It takes a turn consistently at stability three to enter a Golden Age- we can't count on having that right away next turn, or at all.
We do NEED to bleed off our excess Martial- if we don't do that via war with the Hathacyn, we're going to have to do that via something like 'Found March' in the upcoming turn most likely. Fortunately, we've probably got the Prestige for that and Marches are great for helping us keep our stability up while engaging in war.
I'd like to just pass on this, gamble we can use that Martial next turn somehow, and hope to get that Golden Age before something that pushes us out of that position comes up. There are probably some other nice options coming up if we can manage to enter a Golden Age with an Admin/Diplo as king- if we knock our stability down now, even if we raise it up next turn he might be too old to preside over the upcoming Golden Age or we may miss it altogether.
If he didn't want ties he shouldn't've rewarded us for the last one. My evaluation of the expected downsides of a tie vote has been radically decreased. I am currently evaluating it at a 50% chance of a stability drop, in exchange for getting the benefits of both votes. (For the non-action votes at least. I don't dare try tying an action vote right now).Pls no. I don't want the stress and don't want to stress our Fictional Universe's Creator Force (AN) more. It'd be nice if it worked but... *wide eyed and dead stare into tankard of strong drink*
I'd rather aim for the Golden Age, dominate trade, connect all our provinces with roads, and so on rather than go for a land grab. The Hathatyn are a lot stronger than we like to give them credit for; those little boat skirmishes we've been having were with their frontiersmen, not any of their stronger kingdoms.
Wouldn't it also make sense? One type for ocean trade, one type for rivers?There's also the chance that we get half the benefits of each. That's fine IMO since having a split in boat types is actually pretty useful, even if it's a bit of a logistical headache.
It's a few settlements. If they're about the size of the People, they should be able to eat a few losses there and still fight back.Frankly the idea that's been floated that by eating 8 to 10 Econ worth of people might mean we don't even have to fight them at all as they fall apart appeals to me.
I'd much rather defeat a potential enemy without actually fighting them. Means we gain more in the long run.
Though if war happens? Well it happens and we can deal with it quickly.
Why are people picking all the most stability-damaging options? Do you want to start a war at 0 stab? Because that's how you start a war at 0 stab.
It's a few settlements. If they're about the size of the People, they should be able to eat a few losses there and still fight back.
It's a few settlements. If they're about the size of the People, they should be able to eat a few losses there and still fight back.
I would agree with your assessment of their strength if they weren't in the process of a complete collapse. I dearly doubt an easier opportunity to seize them will come along anytime soon, so we may as well take the low hanging fruit before it rots.Why are people picking all the most stability-damaging options? Do you want to start a war at 0 stab? Because that's how you start a war at 0 stab.
It's a few settlements. If they're about the size of the People, they should be able to eat a few losses there and still fight back.
I'm just saying that the 8-10 econ listed and 'a few villages' don't really gel in my mind. We wouldn't lose 8-10 econ if we lost a couple villages.How many times in our history were we able to casually eat a 8 to 10 drop in econ at negative stability? And even if they do fight back all that would do is eat into out unconformable high martial.
Yeah, a few updates back we did a trade mission over there and it was shown that Hath was underestimating our power, while we had been underestimating theirs.
I'm just saying that the econ listed and 'a few villages' don't really gel in my mind.
Frankly, after all they've been going through, I just hope we come off as saviors and not as conquerors.Will be interesting to see what happens when we introduce our way of living into their established villages, where they are at home.
To the villages, we're saviors. To Hathatyn at large? Not so much.Frankly, after all they've been going through, I just hope we come off as saviors and not as conquerors.
Frankly, after all they've been going through, I just hope we come off as saviors and not as conquerors.
I meant the social upheaval when we introduce our concepts of communal ownership etc.To the villages, we're saviors. To Hathatyn at large? Not so much.
That's politics, I guess.