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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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A part of me wonders about what the statues are made of-if one of them is dressed in Gromril or Adamant…
Only mention of that is the Gromril necklace but I figure the Runelord would have noticed the Rune.
 
I think it would be the Mother to. the elder is at the eclipse of his life, the warrior as at the noon of his, but the mother's child, and her family haven't even begun their life. The child will be born, Grown up, have a family and that family will persevere far past either of the other two.
 
It is worth noting that its not Preserve, but Persevere. As in the virtue to keep going in the face of hardship and difficulty.

The Rune of Preservation has two forms. The talismanic form preserves things against the passage of time - it slows spoiling of food or perishables in a container, and it slows the degradation of things like books from repeated use.

The Armor version protects the user from one hit instant kills. In both cases they can be used to persevere against hardship.

The rune of Preservation, the fire, the fire poker, Valaya's nature as the Protector, the Elder, the Warrior, the Mother. The nature of both the Ancestral and Master Runes of Valaya, our usage of the Ancestor Rune of Valaya in the Hearthward necklace which protected Princess Orra from death against a great wyrm. She lost three limbs, but survived and persevered.

Morale. The warrior needs morale to continue. I think it reasonable to suppose that Preservation was derived from Valaya.

Morale, defense, healing, warding. All are necessary against the woes of the world.

All in all, I think this trial is a callback to Valaya.

She has been all of these things, different kinds of preservation as needed, but out of the three images the Mother is the one that references flame with that fire poker.
 
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[ ] Mother.
They work towards the future.
The Others work toward the end.

Who carries on when the warrior falls?
When the elder breaks?
When the Ancestors leave?
The mother cannot fall or else there will be no more warriors, no more Elders. No more dawi.


Edit: OK will wait till voting opens.
 
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So, I just remembered there's a major waystone under Karak Izril that Ogra's ancestor messed up and Thungni came down to fix. I'm betting that's what's powering this whole testing area. Would be really funny if this isn't actually the test for Thungni's hammer but rather the security checks to go down to the waystone that Snorri accidentally blundered into.
 
I think the mother because the realm might fall apart, the Throng may fail, but the Dawi people will always survive. As long their is a next generation anything lost can be regained.
 
Wanrag or strolled, bar or khazen
Wanrag or nai tiwak, bar Rhun bin Tiwaz
Wanrag or gandaz skarizril, bar nai Lhune
Wanrag or gandaz skarizril, bar nu mhornaz
Wanrag ungor an brynen, wanrak or adgotet.

Roughly translates to.

Wherein I have left, yet I remain.
Where I have not rested, yet my mark s'upon the bed.
Where I may gaze at the stars but see not the moon.
Where there can be light yet ought to be dark.
Where the land shines only when I do.

Khazen is a very interesting word. It is probably Khaz - Underground hall, the homes of the dwarves. What do you do in a Khaz? You live there. -en as an ending is explained as: Ska + en = Stealing, thievery, a theft which is currently taking place.

I would say another translation for Khazen is "Hall someone is living/remaining in". A home.

Here's a funny funny little detail. This riddle does not specify if there is only one speaker.

Wherein I have left, yet I (different) remain. Is an entirely plausible reading. The duties/archetype of the Dawi mother are performed in the home, in the Khazid and the Khazen.
 
We know what is being persevered against. Are seven snarling Wyrms significant in some way or is it just a generic outside threat?


It might just be a generic outside threat, in 7's, since the Ancestors liked/were that number.

However, if we did want to ascribe meaning to it, I'll suggest this;
The wyrms represent Their Apotheosis, and the dissolution of who they were in place of Who They Were.

The style of these statues isn't the over-the-top deiography of the more 'recent' depictions of The Ancestors. They're nice, and well made, but the verbiage in the update just makes them sound like... dwarves. Dwarves who're looking forward to their next baby. Dwarves who're spilling their scrolls all over the floor. Dwarves who're fuckin' beat after that battle and could really use a drink. Not Gods.

From this perspective, the room-riddle could be seen as; what aspect of a person could persevere through the historiographical Apotheosis of their life? The Elder becomes The High King, The Warrior becomes The Doomed, and The Mother becomes The Protector.
 
"Kars-" you begin to say only to get cut off when your heir simply pops out of existence.
Teleportation?

Snorri got hit right in the trauma.

"Aye, aye like that. That was the trial I believe. Had to outrun the pillars." she explains, eyeing the rubble inscrutably. "By my guess I was running at full tilt for four hours. There'd have been no way I would have survived If I hadn't been wearing Stonestrider."

That makes you raise your brows.

"It's only been ten minutes Karstah," you tell her.
Timey Wimy stuff do be weird like thatl.

The first statue is that of a woman in a dress with an apron tied around her front, the patterning is modest but well made. Her hair is bound in a single braid that reaches to her waist. And a youthful face stares lovingly down at the swell of her stomach. She braces a pot in the crook of one arm, while the other holds a fire poker.

The next statue is of an elder, dressed in the richly decorated and incredibly well made clothes. His fingers all bear rings and a Gromril necklace dangles from his neck, while his beard loops around his belt twice over. His face is contemplative, and in one hand he carries a bundle of scrolls and books, while the other holds a staff.

The last statue is of a Fullbeard dressed for war. His armour bears the signs of battle; the chainmail scuffed, the helmet dented and one of its horns snapped off. His features are tired but resolute, his beard showing signs of only the most basic care. One hand rests on the handle of a hammer hanging from his belt, a dented and damaged shield in the other. Beside
I'm guessing they're all aligned with various Ancestors.

A pedestal with a protrusion stands beside each statue, while the same message has been carved into the base each one stands on.

What perseveres?
So it's another question.

Faster than you can react to, seven glowing circles appear along the wall for a brief moment before jets of pseudo fire and ore-melting heat strike the spot Mhorni stood on. Instinctively you order the others to move back, feeling the heat radiating off of the concentrated stream and knowing that if someone got too close their hair was liable to literally combust. Your eyes go wide as you witness Mhorni's physical form literally melt faster than it can pull more stone to rebuild itself with. A growing whine from Barak Azamar makes you look away to see the Runes on your armour actually flicker and the lines of power that illuminate the Dragon skin undersuit dim before the beams of destruction cease firing, somehow leaving a perfectly pristine floor behind while Mhorni has been reduced to a barely mobile puddle of molten rock
Damn that's very destructive.
 
So the statues are 3 forms of preservation:
1. The Dawi race through children
2. Knowledge through writings and teachings passed down
3. Lives through fighting that which threatens them
 
In a test of speed rather than run he stood still and replaced the collapsing pillars. It feels like not matching the intent of the test.

Settled on going with my first gut.
[X] [Statue:] Mother
How the hell was he supposed to respond to instant teleportation of his daughter? You might need to reread it, Kars was teleported into a chamber of some kind and had a moment to breath and realize what was going on before running.

There is literally nothing, absolutely nothing that snorri or any of his hearthguard could do to affect anything at all related to the teleportation. There was nothing to fail because he wasn't taking the trial.
 
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