I argue that this chain should be available to everyone, not merely Yuno, since it's possible someone else might roll higher on Alertness or some other esoteric skill (e.g., Sealing to notice an imminent sealing failure) which would necessitate this stuff being triggered.
That would necessitate extra chains for each person, not like anyone can just chime on the same chain. Plus, there's only so much actual space on the body and each chain will need its own spot. Same issue with having a chain for macerators and one with no macerators, so I can just take the macerators out (I don't actually think it's a serious concern though.)

Also also, I don't think Alertness is actually rolled at all for Initiative, unless there's a tie. Most of the fights I'm looking at seem to just use what their stat is.

EDIT:

"Your base initiative is your Alertness. People take actions in order from highest to lowest. You may wait to take your actions on any initiative after your own.

If there is a tie for Initiative, resolve it based on Athletics, highest to lowest. If there is still a tie, make an Athletics roll. If that also results in a tie, QM's choice."

Side note: Akane has training in shaped charges, and she is significantly more lethal when using them.
I asked this same question on discord. She's more lethal with blast rings, but she can Taijutsu at range with Macerators meaning she can't be counterattacked. I'm not sure the same is true of the blast rings. There's advantages to both, I'm not sure which I prefer. If I take out the Macerator portion of the chains then she'd probably default to the rings though

Keep in mind Misterators aren't great at blocking LOS (and we shouldn't question this to avoid QM headaches), so the instant cover will be limited here.
Yeah I wasn't sure if it would be enough to block LOS to just have several Misterators active at once or not. Maybe we could macerate a bunch of soil/dust and make a giant dirt cloud?
 
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@faflec the Known Seals page has this to say about chakdar:
Chakradar Seal

Research Complete!

"Chakradar" (aka "ESP", aka "chakdar") is a seal that detects chakra use in a specified direction. It's been fine-tuned so that jutsu give different vibrations to more routine stuff like wall-walking/chakra-boosting, and so that intensity of vibrations correlates to distance. The intention of the seal was to create something that would boost Alertness/inititive in combat and to foil ambushes/attacks-from-out-of-line-of-sight by giving warning of enemy attacks.

My reading is that it does provide a boost, but it doesn't specify the number.
 
@faflec the Known Seals page has this to say about chakdar:
Chakradar Seal

Research Complete!

"Chakradar" (aka "ESP", aka "chakdar") is a seal that detects chakra use in a specified direction. It's been fine-tuned so that jutsu give different vibrations to more routine stuff like wall-walking/chakra-boosting, and so that intensity of vibrations correlates to distance. The intention of the seal was to create something that would boost Alertness/inititive in combat and to foil ambushes/attacks-from-out-of-line-of-sight by giving warning of enemy attacks.

My reading is that it does provide a boost, but it doesn't specify the number.
Yes, but my argument was that chakdar is a work in process and we don't have the useful finished version (ie the one that can detect enemy attacking from range).
 
Hazō had named his chakdar seal in honour of the radars' uncanny ability to detect ninja from long range (and stay away), though he'd made the meaning more explicit for the benefit of its eventual Leaf users.
(Referring to the radar creature, not the seal)
Nonetheless, seems like it is supposed to have the same effect... Idk, was it ever said our version is unfinished?

Sir Stompy's quote even says the research is complete, it just only works in a specified direction
 
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Chain 3 (Dropped or Thrown)
  • Instant cover if needed
    • A handful of Misterators activating simultaneously.
Maybe add a cover option that is just lots of storage scrolls carrying large objects, or caltrops if we can't fit anything big enough to use as cover. Caltrops combined with the misterators might be an effective trap.


[X] (MARS loadout) Stack Buffs Punch Hard
 
Maybe add a cover option that is just lots of storage scrolls carrying large objects, or caltrops if we can't fit anything big enough to use as cover. Caltrops combined with the misterators might be an effective trap.


[X] (MARS loadout) Stack Buffs Punch Hard
We should probably be careful about using a bunch of storage seals with solid objects at once, if there isn't room to unseal them... bad stuff could happen :V

Caltrops aren't a bad idea, it seems weird to me that we haven't really used them before.
 
Yes, but my argument was that chakdar is a work in process and we don't have the useful finished version (ie the one that can detect enemy attacking from range).

(Referring to the radar creature, not the seal)
Nonetheless, seems like it is supposed to have the same effect... Idk, was it ever said our version is unfinished?

Sir Stompy's quote even says the research is complete, it just only works in a specified direction
Tbh I think the Known Seals post is kinda ambiguous and I was hoping the QMs could clear it up for us.

The page says that the research is complete and what the intention of the seal was, but not whether the actual seal Hazou produced fulfilled his original intentions.
 
Tbh I think the Known Seals post is kinda ambiguous and I was hoping the QMs could clear it up for us.

The page says that the research is complete and what the intention of the seal was, but not whether the actual seal Hazou produced fulfilled his original intentions.
I'm hoping that these guys are standing close enough to us that we'd have noticed the guy launching a fire pillar at least slightly in advance
 
Devil's advocate here, maybe if we loudly start cursing Asuma for 'not telling us that there were existing bad relations' they'll not kill us? Mostly because they'll think we are rivals of Asuma who've been sent out here to quietly die, but still.
 
I think we should spend a FP so that we asked Mareo what his tribe's ninja headband symbol is. So we can check if these guys match.
Actually spending a FP might not be necessary if Mareo was wearing his when we met him.
If this is Mareo's tribe and they don't believe us about being friends with Mareo (although maybe we can spend a FP so that Mareo gave us proof of friendship we can show) do we kill them and risk Mareo's bad relations? Or do we try not to kill them and risk dying?
 
[X] (MARS loadout) Stack Buffs Punch Hard

@Shrooms I'm ripping your plan with a slightly-less-lethal variant. If you'd rather incorporate the changes you're welcome to do so and I'll pull this down. I also did some wordcount optimization that should be fairly evident with a diff.

[X] Take Some Prisoners
Word Count: 299
  • Battle
    • General
      • Don't let anyone escape. Seal up bodies/remains afterwards.
      • Nonlethally disable the younger nin if possible.
      • Activate MARS buffs immediately.
      • If helpful, Yuno/Akane can counterattack off-turn if Kei/Snowflake/Hazou Substitutes with them from melee.
      • If passing tags prevents injury, do so.
    • Hazou
      • The enemy's targeting him: focus on evasion/defense while the heat is on him (Seals, MEW, etc.)
      • Use buffs from MARS, pass tags to Yuno/Akane, unless needed for evasion.
      • Assist with fighting or supporting if/when the older ninjas stop focusing on him (due to incapacitation or otherwise.)
      • Summoning Cantelope if Pilot sees fit.
    • Yuno
      • Kill the commander first, second in command second.
      • Other party members support her as necessary, with seals, maneuvers, jutsu, etc.
    • Akane
      • Prioritize Yuno's targets.
        • Either attack or focus on supporting Yuno (such as by passing along Flame Aura tags), where appropriate.
    • Kei/Snowflake
      • Pass tags to Yuno (or Akane where appropriate), unless needed for evasion.
      • Pick off enemy support.
      • Kei: don't Summon unless Snowflake is popped.
      • Snowflake: strategically maintain a Supplemental to substitute with an ally if they are in danger of taking a serious hit.
  • Aftermath
    • Do any first aid necessary but focus on fleeing. Bring any (incapacitated) captives.
    • Summon a big pangolin (if possible) to disguise the battle site, ideally mimicking a chakra beast attack.
      • Return to 7th Path when done or when more ninja approach - whatever's first.
    • Skywalk to avoid leaving a trail - only while any captives are certainly unconscious.
    • Check in with Leaf ASAP.
    • Wake the captives.
      • You didn't want to hurt anyone. You want a trade deal, not a war. Do they believe you now?
      • Leave them enclosed in MEW/earth domes with minimal gear. Ask for a map of the area and info which would be useful for a trade deal.
 
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If we leave them alive and let them leave later we're getting mega pursued imo

We can't keep them indefinitely unless we're keeping constant eyes on them (and even then maybe not), which is going to make finding the Scroll nearly impossible
 
If we leave them alive and let them leave later we're getting mega pursued imo

We can't keep them indefinitely unless we're keeping constant eyes on them (and even then maybe not), which is going to make finding the Scroll nearly impossible
I mean, if we stick them a billion miles up on a Skytower we can do it for a while...
 
With regards to chakdar this is what the vibrator seals did
Thanks to Hazō diving obsessively into his research to repress the conversation he'd just had (which he did not share with Keiko and Noburi beyond a vague "Didn't work"), you have completed the Vibrator Seal ahead of schedule.

You've also observed some secondary effects you may not have originally thought of. Namely, it gets triggered every time anyone within its range emits chakra, including the user, and it is also triggered by any tree or water walking commenced after the seal activates.

Keiko has suggested that you could partially compensate for these secondary effects by improving the seal to respond differently to different intensities of detected chakra emission. This would allow you to make educated guesses as to what abilities your enemies were using (as well as recognise and filter out familiar reactions to your own), and avoid distraction from low-level effects like tree walking without missing them altogether.
with this as the range
6 feet and no, respectively.

We then researched Chakdar following Kei's suggestion but never obtained mechanics. So worst case scenario is they are effectively the same as vibrator seals

Also, I see a question in QUINOA requesting mechanics for chakdar seals. I feel like those have been given but I can't find them. Anyone have any recollection?
 
Also, I see a question in QUINOA requesting mechanics for chakdar seals. I feel like those have been given but I can't find them. Anyone have any recollection?
Are there multiple QUINOA? Ctrl f doesn't show me any chakdar questions in this one
docs.google.com

Questions In Need of Answers (QuINOA)

How this works: Under Unsorted Questions, the QMs may find all of our questions all jumbled up. If you have the chance, please also make a copy of them into the salient section(s). When the questions are answered, the answer should be copied into the specific section as appropriate for the quest...

which is going to make finding the Scroll nearly impossible
If we are immediately returning to Leaf, even if we kill them, then that becomes irrelevant. Are people planning on continuing to search in that situation? I think that's too risky.
 
Pretty sure their allies've already been signaled?

..I feel like I'm missing something here.
I meant signal that they're captive somewhere. If they manage some kind of jutsu signal or even just kick stuff off of the skytower, and increased patrols see us coming up and down to bring them food and water we could get ambushed by a bigger force, not to mention the level of scrutiny making it harder in general to find the scroll. Bathroom breaks would be quite unpleasant as well...
 
I meant signal that they're captive somewhere. If they manage some kind of jutsu signal or even just kick stuff off of the skytower, and increased patrols see us coming up and down to bring them food and water we could get ambushed by a bigger force, not to mention the level of scrutiny making it harder in general to find the scroll. Bathroom breaks would be quite unpleasant as well...
Ah. I was, uh....I was imagining that we would stick them on a block of wood large enough to fit them, strip them of everything, give them enough food and water to last the duration of the 5SB, and leave them there until we were finished with the mission (after which point we pick them up). Or we died, and they eventually die of a long fall.

Honestly, in hindsight it's not a good idea to do this since we would need to kill them to preserve Skytower OPSEC and we're total wusses so we wouldn't do that.

Edit: Makes me wish we were evil, we could totally interrogate them and drop one or two for information, then drop whoever's left afterwards.
 
The only prisoner we get will be the one we would let panshee torture for info then kill.
Is better not botter with anything more or less than that, is better assume everyone knows the flare jutsu.
 
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