Eh whatever sure ill put in the option though the roll will have a noticeable negative modifier. Lord knows my dice are basically binary on these kinds of rolls. :^v
Considering though, that things are becoming more dangerous, there is a possibility that there may well be Foundlings whose nearest living relatives are too far from Kraka Drak to actually claim them, due to the difficulties of travel or the chaos of continual Chaos Incursions on places like Karaz Ungor. Would you consider modifying the rolls in the event things like an influx of refugees from other Northern holds and settlements, or a Great battle that saw the loss of many runesmiths somewhere in the Karaz Angkor recently occured? It's quite possible that in the event a potential candidate's nearest possible Masters are too far away from Karaz Drak in these dangerous times to be safely adopted within a reasonable time, that Snorri might be asked if he could step in as the leading Runelord in Kraka Drak.
Also, since there were quite a few members in Snorri's clan that passed the test for Runesmith potential during the turn where we saw Snerra's coming of age, can Snorri look to his clan for prospects, even if they might not be at the level of our first three apprentices in terms of raw ability? I think the basic idea of this request, is that a portion of the thread wants to continue the chain of older apprentices mentoring younger apprentices right through Snerra in order to establish a tradition of Apprentices learning what it's like to teach others just before graduation as one of their final courses, for the good of Kraka Drak and the Karaz Ankor of course (for whom acceptable Runesmiths are always in short supply). Snorri doesn't necessarily need to look for foundlings - he could take one from his wider clan.
On another topic, while the idea of crafting weapons or armor for our graduating Journeyman goes against cultural appropriateness, what about crafting a Masterwork artifact
as a challenge for our apprentices to study, be inspired by, improve upon and hopefully surpass on their Journeys, tailored to their specialties - like a complex talisman, before they fully leave the North?
P.s: What happens to Apprentice Runesmiths if their master falls in battle? Are they able to seek another master, and is Snorri willing to considering taking in Apprentice Runesmiths with promise whose masters have fallen in battle? If the ones who have a better familial claim to adopting said apprentice is unable to, for any number of reasons, such as being busy on campaign with the Grand Throng, physical distance (the Apprentice isn't getting to the master for one or two decades in these chaotic times), , the distant prospective master is simply uncontactable, or simply a reluctance to take an apprentice at this time (because of voluntary seclusion in his workshop to work on a breakthrough)?