I'm a bit worried that the new proposed charters hinge too much on the Wind-herding stuff. That's something that might not even be possible without someone with the Wind-herder trait. And I don't know if that's something we can reliably teach others.
Honestly, I don't think the Research part of the charter was that bad. I'd just really like some second part that is somehow about Dwarves or multi-racial/multi-national cooperation.
Ducklings have to fly at some point.
(also, this shit is Max's jam, he is the one that I'm 99% sure will be joining., and Gretel hasn't been on stage for away now.)
These Ducklings
might want to, a few years down the line. Remember that Panoramia is
still not a Magister and she wasn't a fresh Journeyman when she joined the K8P expedition. Similarly Max hasn't really done his own thing yet and only made Magister due to some deal we made with his College. He was planning to first become a Master in something else,
then combine it with magic. Adela is bringing more and more family to Karag Nar and Hubert might decide to be a perpetual Journeyman.
Mathilde seems to be unable to stay two decades in one place, but that isn't anything like the norm among people, Wizard or no.
And that all ignores a potential new generation of Ducklings, except if they happen to be research-oriented Ducklings.
That's what the 24-hour moratorium was for. And not exactly thrilled with the 'bandwagon' and 'low-engagement voters' verbiage.
Turns out the 24 hours weren't enough for us this time. We obviously still had a lot of questions and misunderstandings that have since been answered. Especially around the importance of charters.
Or some combination of the three?
I'd guess this, with a big emphasis of just seeing how the Branch naturally develops under Mathilde's tutelage.
The charter's point would be "go to this place if you're interested in combining your magic with other magics in some complicated project".
For the record, I will categorically refuse to support a branch that isn't research focused in some way.
Research focused exclusively or is something like Research + Education or Research + Outpost acceptable to you?
See this, right here, is the problem: everyone wants the College to collaborate with the Library but they believe that saying this from the start would mean worst research.
Way I see it saying to focus on research and later trying to tie with the library is trying to have the cake and eat it too. We cannot change the focus latter. Yes the research will still use the library but if we want maximum benefit we need the Library in the Charter.
The College will collaborate with the Library due to not being idiots that ignore a giant library next door. A Library focus would mean working at/for the Library as specialized librarians. You don't need that to make maximum use of an existing library for your research.
The problem I have with the original charter is precisely what you seem to like about it, that it's an arbitrary collection of stuff that Mathilde or someone she's talked to recently happens to be interested in.
That might be the OOC reason it looks like it does. But it ends up being a Research
Honestly, part of the reason I was willing to drop ecology in particular is that, well... it's an individual project. Panoramia doesn't actually want or need help from anyone with her big terraforming project right now, and if she ever did need help with it from Mathilde, then it would definitionally become a cross-college project. I wouldn't be that averse to making the wording a little broader to include non-magical collaboration between wizards and dwarves/other human universities, though.
If you dropped ecology from your original version of the charter it wouldn't cover things like Windsoak Mushrooms or Waytrees anymore.
It's why I went with "the study and creation of magical objects, substances and flora" in my own.
Relevant to this, I was going back through Boney posts to try to make sure I understood everything and hadn't forgotten anything, and I found something I'd forgotten:
Recruiting Johann and Max will be easy since they're out of a job at the same time we are, but recruiting the Journeymanlings is not something we can take for granted. Gretel is working for Braganza's Besiegers, Adela for the Gunnery School, Hubert for Ulrikadrin, and Panoramia for the Halflings. We'd still be able to, like, hang out with them, but based on this WoQM we shouldn't assume that we will be able to snap them up even if we write a charter that makes room for them.
The research institute isn't just a social club like Duckling Club, it's a workplace. And for them to actually join as faculty would require them leaving their existing jobs.
If the Branch includes the Outpost role then they could still be a part of it, even if they aren't full time employed by it.
2. It should also be noted that nobody in-universe (in the Empire, anyway) actually calls what divine magic users do "magic" unless they want to deal with a whole bunch of angry priests. The way it's seen in the Empire, priests don't "perform magic" like some kind of witch, they call forth miracles of their god's holy power. So whenever somebody says "magic users" in reference to the Articles, understand that this always means specifically arcane magic users, because anything else doesn't actually get called "magic."
Good point. Even direct collaboration could be considered "a priest blessing this magic item with mysterious divine rituals".
If, hypothetically, a random Collegiate Magister wants to do research, and they have to choose between broad remit Colleges and broad remit research institute in the middle of nowhere, odds are they will remain in colleges, with bigger library and more networking options.
It's not in the middle of nowhere. Being in Karag Nar is supposed to be part of the appeal. At least three Journeymen decided to come there before there was anything like a Research Institute or Grand Library.
What happens if all runesmiths say no to working with wizards?
Then we already failed a big chunk of our Waystone Project.
Oh and one other issue, why would any spellcasting priest of Manaan (which are remarkably rare and almost holy individuals by the count of their own cult) travel this far from the sea to poke an altar we stole from no kidding Chaos worshipers? For money? I think they have better and safer ways to make money.
There's more that we can offer than money. Like putting in a good word at Barak Varr for instance. Or assassinating some obstacle. Or a minor magic item. Or money, but more of it.
What is the selling point that gets them to come to K8P?
It's the main Imperial institution working on Waystones. It has multiple sources of funding. It has close contact to Dwarves. It has easier and cheaper prices for any reagents imported from the east. It is lead by Lady Magister Mathilde Weber, one of the fastest rising stars of the Colleges. It has a direct line to both Laurelorn Elves and Runesmiths, even if getting one go actually work with you is still not easy, it's easier to do from there than from Altdorf or Hochland. It is not in the Empire, but it's also not in some lawless region or completely outside of Imperial jurisdiction. It has many non-Humans and foreign cultures, but there's still enough Humans to not feel out of place. Dwarves are rumored to pay really well, but usually don't really hire Wizards. K8P is different in that they do hire Wizards and have had eight on their payroll in the last decade of which none were fired.
Need I go on?
Yes, the goal of "collaborate", with no further elaboration on what.
The problem of the Hochland College wasn't just that it tried to cover four branches or whatever. It was that it's charter was "Be like the Altdorf Colleges but in Hochland and cool and stuff" and failed at that. A Branch College could be successful if it's charter is broad, but follows a focused theme. Like in theory a College of Dwarven cooperation could cove Research (with and/or for Dwarves), Education (by and/or to understand Dwarves), Library (work at the Dwarven Library) and Outpost (for when you are working in Dwarven lands) and it would still be perfectly viable in attracting a certain type of Wizard and perfectly capable of achieving great things.
Personally I can't imagine myself choosing the former. I have no idea what I'll end up doing if I go there, could be enchanting, could be multi-wind studies, could be woodland management.
Presumably it would be like going to a RL college that offers studies in theoretical physics, metallurgy, geology, ecology and engineering, where you start out shopping around and then choose one of those to major in, no? Then it turns out that some of the departments are weaker than advertised and you either stick with one of the good ones or go somewhere else. Except in this world you're not in massive debt with nothing to show for it.
Ship building and architecture fall under artifice.
"Natural Stuff+man-made stuff" is really broad.
It specifically excludes liberal arts and direct application of magic in the field during conflict. Both things several of the Colleges back in Altdorf focus on.
The Grey College teaches diplomacy, subterfuge, interrogation and assassination.
The Light College teaches cooperative casting, philosophy and sniffing out and attacking the dark arts and Chaos.
The Jade College teaches healing, sociology, domestic zoology and minor religious studies.
The Amber College teaches zoology, survival, anti-beastman tactics and animal psychology.
The Amethyst College teaches parapsychology, forensics, religion, fighting and containing Undead and acceptance of mortality.
The Celestial College teaches astronomy, astrology, meteorology, divination, etiquette and a little marketing and psychology.
The Bright College teaches military tactics, fire fighting (both directions), channeling passion and first aid.
All of them teach combat.
If you don't want to do any of that stuff and would rather work like the Gold, or if you are a Gold but would actually like to work on plants or just not be in a Gold-dominated environment, come to a College with that "really broad" charter.
Ok. So- after we work through Mathilde's backlog, and assuming that the waystones are, you know, going to be dealt with via the elf-led project specifically dedicated waystones that is separate from this institute, what does the RRSR charter point to?
What do you mean with separate from the institute? My assumption was that at least one institute we make will also be used as the umbrella organization for the Imperial members of the Waystone Project.
If you restrict your focus to the mechanical effects, then yes, it's hard to make an informed vote. That's why I recommend you don't do that. Focus on what kind of institution you want Mathilde to create, not what kind of bonus you want to what kind of dice.
Are you willing to give us a short and general opinion on how you see the
narrative consequences of each major charter proposal?
Not as in tell us what will actually happen. Just as in, how would the charter be judged by a) generic magister bureaucrat having to put his stamp of approval on it and b) generic Journeyman looking for something to do and reading through a brochure of College Branches.
I'd like you to imagine a future where a nefarious Boney M twirls his moustache and then announces that a significant chunk of Mathilde's life is now irrevocably trapped within a restrictive branch charter and I allow absolutely no way for her to extricate even a sliver of her time from it for the rest of her natural lifespan, then I'd like you to realize that's silly and start engaging with the quest in the way that I'm asking you to engage with the quest.
I don't think that's anyone's greatest fear. It's more along the lines of spending a precious resource on something that doesn't provide what they hoped for.