However, I wouldn't be against the pegasus herd for flying knight purposes.
What other purpose did you think it would have? Honestly curious here.
Nah, we can just drop 10 favours and get a Grandmaster from Zhufbar to give it their best shot.
Not what I was referring to; I'm all for getting the Steam Tanks looked at, but it doesn't sound like Gotri will be free to even think about Steam Tanks for years to come, given how much he's juggling keeping the air force flying, setting up a new guild (or reestablishing an old one rather) and whatever other council duties he's been managing. Now if we wanted to check on him again in, say, three or four years that might be a different story.
Or we can just... not.
Spending our favours on upgrading the College's magical infrastructure is one thing. It's expensive, but it's within Mathilde's scope of expertise. Randomly involving ourselves in steam tank maintenance is not.
Something I would like to do is spend the ten favour to get the best ranger we can to train Mathilde in ranger-ing. Getting advanced training in various dwarven lores would also be useful, I think. I'd like to learn dwarven mathematics. If we can, I'm also tempted to learn dwarven architecture, if we want to carry on our career as a tower builder. General lore about supernatural phenomena, flora, and fauna that the dwarves have encountered down the millennia might also be very interesting and useful. Think of what we've learned from the various supernatural objects we've discovered. Even second hand records could be very informative, and might be very useful to give inspiration or ideas for material sources for enchanting.
On top of, of course, Arcane Dwarf.
Yes, these will cost AP, but it should be very usefully spent AP. Knowing more about the world makes us a better wizard.
The steam tank project strengthens the Empire, and may yield goodies for us to play with in a few years time.
I'm certainly not opposed to those other things you listed, and would encourage the Ranger training to happen before the elfcation (and now I'm vaguely hoping that we get a trait like 'Towering Reputation - bonus to building magical towers' or something like that) but "we can help you rebuild those very useful but temperamental and irreplaceable artifacts of the Engineering College that are crucial to the Imperial war machine" is a shot in the Empire's arm when it's already stretched covering its existing obligations. I get that you don't want to spend the favor on things that don't directly benefit Mathilde or her immediate obligtions, but if not us, then who else would be sufficiently well-placed to put this forward that doesn't have a hundred more pressing obligations on their plate?
It's a dwarf that's speaking particularly cryptically. /joke
My timeline-lore is not strong, but isn't Albion essentially completely cut off by magical mists of confusion that lead sailors astray, or something like that?
Probably. That said, I'm guessing that's something we'd be in a better position than most to navigate, given our talents.
you know, next turn might be the right time to play some mischief in Sylvania. those towns will be a lot easier to take if all the doors are open, or the wall falls down to a weird, sword shape cannonball, or all the swords in the armouries disappear etc etc. just before the army arrives.
I'm generally up for stirring the Sylvanian pot.
Full research turn, Jyn! Remember the full research turn!
...now I'm going to go back to sleep. See ya.
What full research turn?