Voted best in category in the Users' Choice awards.
Trying my hand at a omake about the ulrican's in K8P. But some dumb thought came to me and I can't get it out of my head. And that's a Ulrican priest seeing a small dog like a chihuahua and just getting frothing mad. Every time I think of it I just descend into giggles.

Does anyone have a map showing where the haflings have setup in K8P? I'm having issues visualizing where they are.
 
Or we can just... not.

Spending our favours on upgrading the College's magical infrastructure is one thing. It's expensive, but it's within Mathilde's scope of expertise. Randomly involving ourselves in steam tank maintenance is not.

Something I would like to do is spend the ten favour to get the best ranger we can to train Mathilde in ranger-ing. Getting advanced training in various dwarven lores would also be useful, I think. I'd like to learn dwarven mathematics. If we can, I'm also tempted to learn dwarven architecture, if we want to carry on our career as a tower builder. General lore about supernatural phenomena, flora, and fauna that the dwarves have encountered down the millennia might also be very interesting and useful. Think of what we've learned from the various supernatural objects we've discovered. Even second hand records could be very informative, and might be very useful to give inspiration or ideas for material sources for enchanting.

On top of, of course, Arcane Dwarf.

Yes, these will cost AP, but it should be very usefully spent AP. Knowing more about the world makes us a better wizard.
 
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So I decided to do an org chart for the Grey College.



Please note that this is basically entirely just guesses on my part, given that I didn't consult with Boney on this or anything like that.
I hate to be the one to tell you this given you clearly spent a lot of time on this, but the "Gtey" in "large-scale applications of Gtey Magic" under The Artificer should be "Grey".
 
BoneyM has said as much basically every time it came up? I'd have to go digging.

For example, if we work out how to modify Grey College enchantment techniques so that they fit better with runes thanks to knowing it, would the runelords care what we do with our shoddy Wind magic, as long as us teaching those changed enchantment techniques don't reveal why or how we came up with the changes?

We can't teach arcane dwarf, but that doesn't mean we can't teach novel insights that Mathilde comes up with as a result.
 
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I can confirm (that I have a vague remembrance of the sentiment being mentioned, at least). Asking for specific citations in this thread is pretty unreasonable, though (considering you'd have to trawl through potentially hundreds of pages if it was more than a single update ago). Unless it's something worth threadmarking, or there's an easily remembered keyword, it's probably just faster to ask @BoneyM, if it's worth them weighing in.
 
I can confirm (that I have a vague remembrance of the sentiment being mentioned, at least). Asking for specific citations in this thread is pretty unreasonable, though (considering you'd have to trawl through potentially hundreds of pages if it was more than a single update ago). Unless it's something worth threadmarking, it's probably just faster to ask @BoneyM, if it's worth them weighing in.

Claims like this have a way of growing in the retelling, going from the specific to the general.
 
Or we can just... not.

Hey Belegar... the Empire has a handful of these armored landships festooned with cannons and other stuff enemies find very unpleasant. They don't know how to make them anymore... but you have engineers and all the money. It's not really up my alley ... but do you want to get yourself some of that?

I am not into arcane dwarf. I don't really see the use for it.
In the Rituals section in Realms of Sorcery, you get bonuses for arcane languages, and one of the research steps can result in needing a new language for the ritual. Rituals in WFRP are what leads to enchantment. I wouldn't be surprised if having the language boosted the ability to enchant items that interact with runes in collaboration projects.

And having the right vocabulary might also help with the Seviroscope, by accurately mapping the movements with the precise dwarf terminology, rather than using whatever language we'd normally use and have the runesmiths translate.
 
All I recall being said about Arcane Dwarf and what we would be allowed to share is that only the language itself is restricted.
 
Well, it's a good thing BoneyM reads literally every post in the thread, then. I do too, but I still often forget things, so they can get the record straight.

The only thing I can find is:

As long as you swear a bunch of extremely serious oaths to never share it or use it against the Karaz Ankor, it could happen.

That's much more limited.

I'd be happy for Mathilde to swear those oaths (the same with the Gazul knowledge).

My feeling is that for a wizard, the more esoteric knowledge you have, the better, even if it's not directly applicable to magic it still generally improves your understanding of the world and the people in it that shape the Aethyr.
 
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it's the secret language of runesmiths. And we will absolutely not be allowed to share any insights that in any way derive from anything we might understand through learning it.
I believe people want it to work on projects better.

Not necessarily to teach it to others.

I imagine it would be like the liber Mortis
 
The only thing I can find is:



That's much more limited.

I'd be happy for Mathilde to swear those oaths (the same with the Gazul knowledge).

My feeling is that for a wizard, the more esoteric knowledge you have, the better, even if it's not directly applicable to magic it still generally improves your understanding of the world and the people in it that shape the Aethyr.
That's fair enough. The idea of making those oaths makes me uncomfortable, so I wouldn't vote for them, but I don't see anything that says we wouldn't be allowed to share the things we use it to create, as long as we weren't sharing it.
 
Spending our favours on upgrading the College's magical infrastructure is one thing. It's expensive, but it's within Mathilde's scope of expertise. Randomly involving ourselves in steam tank maintenance is not.
It might be about Marienburg if you think about it. Marienburg did try to get Steam Tanks but engineer they contacted couldn't do it and instead build land ships for them. We build new Steam Tanks now and it can be a show of force when Empire needs it.
 
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