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Warhammers political systems changing tends to be a fascinating concept to me. I think about it a absolute ton.

One that always stood out to me in particular was Laurelorn. As it feels like a place that could have a absolutely brutal uprising by the common folk. It wouldn't need even to be violent to be extremely disruptive.
 
Warhammers political systems changing tends to be a fascinating concept to me. I think about it a absolute ton.

One that always stood out to me in particular was Laurelorn. As it feels like a place that could have a absolutely brutal uprising by the common folk. It wouldn't need even to be violent to be extremely disruptive.

Against the nobles certainly against the Grey Lords less so, they are absolutely necessary for the functioning of all their defenses and they live in a literal other plane of existence. Given that one of them is the queen's uncle I think push come to shove she would be fine too, but other than that the nobles are in deep trouble if the common people ever have cause to rebel.
 
With a couple of centuries to play with, you can pretty much get from anything to anything. It might not be a fun process for those involved, but you can get there. Easiest way to reform Bretonnia would be the same way it happened to Europe: a particularly bad plague wipes out enough people that the survivors are too few for the old system to still work. Those unwilling to bend and offer better conditions lose their peasants to those that do, the surviving Bretonnian Dukes have to allow reforms to stem the hemorrhage of peasants to the Empire, the necessity of labour-saving devices to work the same amount of land with less workers creates a skilled middle class overnight.

Alternately, the Fifth? Sixth? whatever we're up to Parravon War happens and the Knights of Bretonnia get absolutely trounced by the latest in gunpowder, just absolutely Crecy the hell out of them, and they're forced to adapt to the new era with either specialized longbow corps or expanding the men-at-arms into professional soldiery or something to put between the knights and the guns. The those professional soldiers are able to agitate for better conditions for their class and either the Damsel prods the knights into acceding, or they say no and a civil war or two happens and maybe the Empire or Marienburg or Norsca snips off a province in the chaos and the lesson is learned.

None of this can happen overnight but with decades it's doable, and with centuries it's easy.

Damn, that sounds so much smarter and less convoluted than my idea of Nurglite plague-bombs wiping out 70% of the population and the Lady knighting the rest of the Bretonnian population as a method of staving off societal collapse and so now Bretonnia is a mix of Agonistic and Empowered democracy because everyone becomes a knight at eighteen, transforming the category of knight from a small class of warrior-aristocrats specializing as mounted elite cavalry into the basis of a new social order where it functions as the same as the word citizen, but Bretonnia being a land of polite fictions means everyone gets to still say they are not the same as those regular republicans next door.
 
A very simple change would be to cap the rents the peasants pay to their lords. As farming techniques improve, the peasants will make more food, but their costs won't go up, tipping the economic balance in favour of the agrarian class.

This is one of the (many) reasons for the decline of the samurai class during the Tokugawa shogunate. Peasants got richer and the samurai didn't.
 
Warhammers political systems changing tends to be a fascinating concept to me. I think about it a absolute ton.

One that always stood out to me in particular was Laurelorn. As it feels like a place that could have a absolutely brutal uprising by the common folk. It wouldn't need even to be violent to be extremely disruptive.
I just can't see it happening in Laurelorn. I mean, if it was going to happen it would have happened long ago. But as it is, the professional soldiers/warriors are all loyal to their Houses or the Queen and probably not overly bothered with their lot in life. The mages? Even more so. The ones in ithilmar armor and wielding enchanted weapons are the elite.

The common City-born enjoy a positively luxurious lifestyle on average save for the lack of purpose and more personal property than what you can carry with you. But trained in combat they are not. There's no chance whatsoever that a poorly-organized common uprising would stand against the Grey Lords, the combined magical might of the noble houses and royal family, the elite clad in ithilmar and enchanted weapons, the military force of the noble houses, the loyal soldiery, and the magical fortifications the key locations of power in Tor Lithanel must surely have. It'd be culturally shocking, no doubt, but not able to overcome anything with force.

In terms of an outlet for discontent, the Cityborn have the option to leave the city entirely and join the Forestborn, and the Forestborn don't seem to be discontent at all to the point of conflict. There's tension, sure, but it's of the kind that would see them organize and negotiate a compromise with the city than anything violent.

While there's plenty to criticize and definitely tensions, Laurelorn has enough release valves and popular support to channel the discontent well before it gets to the point of an uprising.

Case in point, Marriseth is actively (if slowly) shaping the change in Laurelorn's society to wear away at the ancient laws dividing the Cityborn and Forestborn by first expanding Tor Lithanel and then pressuring the noble houses to accept removing the divide so that they themselves can explore beyond the city freely now that the entire Old World has opened up to them.
 
Against the nobles certainly against the Grey Lords less so, they are absolutely necessary for the functioning of all their defenses and they live in a literal other plane of existence. Given that one of them is the queen's uncle I think push come to shove she would be fine too, but other than that the nobles are in deep trouble if the common people ever have cause to rebel.
In practice, everyone is in deep trouble. The Grey Lords, while integral to the defenses, aren't actually capable of defending the forest all on their own. They need troops to actually hold the border, and as it stands they have so few they couldn't even keep the Nordlanders out consistently without help. Civil unrest would pull away the defenders and ring the dinner bell for Beastmen. Laurelorn is basically on life support as a country as things stand.

And since these are elves, they are able to consider the long term well enough to realize that.
 
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In practice, everyone is in deep trouble. The Grey Lords, while integral to the defenses, aren't actually capable of defending the forest all on their own. They need troops to actually hold the border, and as it stands they have so few they couldn't even keep the Nordlanders out consistently without help. Civil unrest would pull away the defenders and ring the dinner bell for Beastmen. Laurelorn is basically on life support as a country as things stand.

And since these are elves, they are able to consider the long term well enough to realize that.

The Grey Lords unlike everyone else can just leave which would give them a stronger hand in theoretical negotiations.
 
Damn, that sounds so much smarter and less convoluted than my idea of Nurglite plague-bombs wiping out 70% of the population and the Lady knighting the rest of the Bretonnian population as a method of staving off societal collapse and so now Bretonnia is a mix of Agonistic and Empowered democracy because everyone becomes a knight at eighteen, transforming the category of knight from a small class of warrior-aristocrats specializing as mounted elite cavalry into the basis of a new social order where it functions as the same as the word citizen, but Bretonnia being a land of polite fictions means everyone gets to still say they are not the same as those regular republicans next door.
That sounds so convoluted but I love it. I'd totally read a story about a Republic founded because everyone is technically a noble now and how that utterly reshapes their society. Of course the nobles of other countries would despise the idea and that might lead to a war or two, but that's always going to happen with republicanism.
 
That sounds so convoluted but I love it. I'd totally read a story about a Republic founded because everyone is technically a noble now and how that utterly reshapes their society. Of course the nobles of other countries would despise the idea and that might lead to a war or two, but that's always going to happen with republicanism.

That's the setup for the Poland-Lithuania-analogue in Seventh Sea 2e, iirc.
 
Great Grey Wolf Wolf​
(Moon Moon ass name)


It is morning, mountain-sun cutting through mountain-air to shine through the tower windows. Mathilde, still sleep-ridden and hair disarrayed, enters her quarters to see something surprising!

A dragons skull!

No wait. That's not surprising. It's just her 'flex' chair. It's what is in that seat that is surprising.

A wolf!

No wait. That's just her familiar. What is surprising is what is in Wolf's mouth.

Branithune! Her practise weapon—a greatsword of Gromnil, with only the Rune of the Unknown.

"Wolf," Mathilde began. "Why do you have my sword?"

Wolf looked shifty, sword handle gnawed between his teeth. It shifted slightly as he shifted slightly.

Before we speak further on this tale, I must digress to explain the difference between a wolf and a dog. For it is undeniable that Wolf is, in fact, not a dog.

His fur is thicker, sleeker. His eyes gleam in the dark with sharp reflections. To the matter of the tail; it does not wag, and it sits straight down, between the hind legs, instead of sticking out. In addition, there is a dark spot, dark fur, halfway down the tail. Where the scent-marking glands secrete. His legs, too, sit close together; thin and lithe. He does not really pant, with tongue lolling out so dumbly. In fact, he does not make a great many sounds—barking, at his most excited. A sort of grumbling growl otherwise. He, however, enjoys greatly showing his affections with kisses. Kisses—tongue in mouth—of a Bretonnian fare. It is how wolves show affection, and say hello.

"Wolf," Mathilde sighed. She stuck her hand out. Palm up, fingers stretched.

Wolf leaned back, away from the demanding hand. He leaned away further, as she jabbed forwards.

"Give—c'mon."

Wolf did not give. In fact, he ducked down and off of the chair—running low and under Mathilde's side. The sword scraped thunk, thunk, thunk against the dragon's teeth as Wolf sidestepped around her.

"Hey!" Mathilde turned, and saw that instead of running downstairs, Wolf stood in the centre of the room—where the light beams cast down. He brandished the Branithune—practising Branulhune, precocious beardling past their bedtime—threateningly.

And then Wolf sneezed. The most basic wolf-signal for play.

Mathilde crossed her arms and harrumphed. Inside her soul, where it bridged Wolf's, she received Play! Joy! She sent back Unamused, irritated. "Wolf—I have things planned today."

Wolf gave that the dignity he should, and with movements swift and agile, threw his head back and stomped most petulantly.

Master has worked too much. Forgotten how to play she has! He said without teeth.

Mathilde sighs. "We'll play later, okay?" she bargained. "It's just, with the Waystones moving nicely—it's the best time to reach out to the others. To ensnare—to convince them into another initiative."

FORGOTTEN! Wolf all but howls. His paws went tippy tap in sharp motions. Claws clacking on the stone.

"Oh—just give me the sword." Steps over the stone and bone, Mathilde approaches. Her hand reaches towards the blade—blunt. Wolf jerks his head aside.

"For—" Mathilde reaches to the side, Wolf scrunches his head back, entire shoulder block leaning away until his chin touched his chest, and his neck scrunched up with fluff.

"C'mon!" Mathilde jukes her hand right, then left, then lunges fully.

Wolf—reading her intent through soulways, jumps up. Uppies most acrobatic. He sproings over her, landing on dull claws as she stumbles past.

Mathilde hisses. Her shadow writhes in confusion—foe? But is familiar! Obstacle? But is dog! "Wolf—listen. Give. Me. The. Blade." She exhaled, "You know I have a busy schedule, especially in the morn—"

How do you surprise someone linked to your soul?

"—Yah!" Mathilde lunged forwards. So without warning that even her shadow lagged.

You bend your perception into knots, into a great big gaping hole around an idea. And then you fill that in with something else. Near impossible for any normal man. But for a Gray Magister Lady—who thinks of twelve impossible things every morning, as she brushes her hair—it is a small issue. Her hands clamp around the metal—at the hilt, where slobber runs down. And above the cross-guard, very cold to the touch. And lightly wet with breath. With fingers wrapped around solidly, Mathilde has but one thought in her head.

Victory is assured!

"Let—go—already!" But Wolf does not go quietly! He wrenches the blade back and forth, eager tug of war.

"Wolf!" Mathilde admonishes, she pulls with full-hearted force, before an idea hits. She still tugs with full-hearted force, just as a faint.

Quick as a flash—in between the pulse of pulling—her hand darts out, not towards Wolf's eyes, nor to his throat. But to his nose, just over the nose-hairs, and jittering. Mathilde waggles her hand over his sensitive hairs.

Wolf sneezes. And in that moment, jaw slack and cheeks loose, Mathilde tugs. Branitune comes with her. It disappears away, into the nowhere space the Unknown Rune connects too.

The sword is hers. And both know it. Wolf's time is over—he cries out in horror. A wavering snarl.

Mathilde huffs, laughs, turns away. "Show's over." She hides her smile, then scowls at her clothes. In the battle they were rumpled and ruffled—bunched up ungainly.

She swore to herself as she set about smoothing the fabric—and Wolf disappeared, padding away.

By the time Mathilde has set her clothes right again, Wolf returned. He bore with him his dog bed—pillowy and plush. And he slams it down in front of Mathilde and flumps into it with this most pathetic whine.

Wolf's eyes close, he cries himself to sleep. Then he opens them to see if Mathilde was watching.

She is.

Mathilde chuckles as she turns away, hair chucked back and head held tall. Spirits high and heart-light.

She pauses, realising just how light her heart is.

"Well..." Mathilde looks back.

Wolf's ears perks up. He lifts up from the pillow an inch.

"I can make the time."


Bork!

AN:
Rampant mischaracterisation, go!

The next scene was going to be about Wolf and Mathilde learning how sword fighting as a dog works. Ending with Wolf surprising Mathilde and managing to disarm her training blade by using Branithune's Unknown Rune for the first time. After that, things would have gone to Wolf's head, to the point that he was terrifying the Undumgi in the training yard until Sir Sozic managed to disarm dismuzzle him. I would have linked Bladewolf's I'm My Own Master Now and it would have been sick as fuck and extremely cracky.

But as I was finishing the first part I realised I was running out of steam. So you get just this. One playful morning between Mathilde and her dog.
 
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Well, not that modern for the drugs. By the time of 2522, Mandrake Root is starting to spread in use, mostly still limited only by the fact that a way to dilute or cut the doses hasn't been figured out yet and is thus too expensive for anyone but the rich to buy (25 gold crowns per dose, and the cravings start again just 1d10 hours after the effects wore off from the last one). And apothecaries are mentioned to sometimes experiment with making their various tonics and draughts addictive to guarantee repeat business.
The Empire has alcohol, more than that is has hard spirits, the drug trade is alive and well within its borders.
When I say modern, I mean that the first laws restricting drugs in the UK and US were in 1868 and 1875 respectively. There are places where drug laws were passed earlier (largely, though not entirely, for religious reasons), but in general the idea of restricting drug use for health reasons is a shockingly modern one. Similarly, alcohol laws didn't generally get passed until the 18th or 19th centuries due to the fact that alcohol was the only safe thing to drink.

In practice, everyone is in deep trouble. The Grey Lords, while integral to the defenses, aren't actually capable of defending the forest all on their own. They need troops to actually hold the border, and as it stands they have so few they couldn't even keep the Nordlanders out consistently without help. Civil unrest would pull away the defenders and ring the dinner bell for Beastmen. Laurelorn is basically on life support as a country as things stand.

And since these are elves, they are able to consider the long term well enough to realize that.
Laurelorn is perfectly capable of holding their borders against Nordland (and in fact, is likely capable of destroying Nordland entirely). But it would've started a war against the Empire as a whole, which they don't think they can win so they kept giving up small amounts of land until they couldn't afford to give up any more without fatally compromising their defences. That's the whole reason that once they had support from another Imperial province, they felt secure enough to go destroy all the Nordlanders who were inside their borders (some of whom were evacuated to K8P by the Winter Wolves).
 
Actually, what if we went "into other side" with Laurelorn:

That they (with "help" of Middenland) managed to retake land that Nordland took from them, and (through "realpolitik") got Electorial Seat in the same way as Mootland's Elder "counts" as Elector Count
 
Actually, what if we went "into other side" with Laurelorn:

That they (with "help" of Middenland) managed to retake land that Nordland took from them, and (through "realpolitik") got Electorial Seat in the same way as Mootland's Elder "counts" as Elector Count
Laurelorn getting an Elector vote would require them becoming part of the Empire.

I don't think they would stand for their Queen being subordinate to a human Emperor, even if the Elector-Counts were on board with the idea.
 
Laurelorn getting an Elector vote would require them becoming part of the Empire.

I don't think they would stand for their Queen being subordinate to a human Emperor, even if the Elector-Counts were on board with the idea.

Tbh, if they thought it would give ironclad guarantees against extinction, they might go for it.

Emphasis on might.
 
Laurelorn getting an Elector vote would require them becoming part of the Empire.

I don't think they would stand for their Queen being subordinate to a human Emperor, even if the Elector-Counts were on board with the idea.

I'm also pretty sure the Elector Counts would not be on board with giving the position to one of the immortal elves. It risks, however faintly and distantly, the day when an elf will take the crown of Sigmar and rule for millennia. That is not something any of them want to legitimize.
 
Tbh, if they thought it would give ironclad guarantees against extinction, they might go for it.

Emphasis on might.
Even in that extremely unlikely scenario (and honestly, being an imperial province is not really a guarantee against other provinces attacking you if you look back just a couple of centuries), i don't think any of the other provinces would support that bid.
 
That sounds so convoluted but I love it. I'd totally read a story about a Republic founded because everyone is technically a noble now and how that utterly reshapes their society. Of course the nobles of other countries would despise the idea and that might lead to a war or two, but that's always going to happen with republicanism.

As a sort of niche joke, I saw it as a radical democracy, but everything is a result of the fact you and everyone else are elites. There's public education and substantial one, because you're a leader and have to be prepared for that role. A nation-wide commons or maybe extensive welfare-state, because everyone needs to own property to be a member of the landed elite and there's only so much land or everyone gets a share of the total rent or something. As an elite, you cannot earn a wage or give out loans and therefore everything works through a complex and complicated system of reciprocity and competitive altruism. A meritocratic military structure because everyone is given weapons-training and the best are awarded the privilege to lead people.

But they're all still stuck-up assholes.
 
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Squigs and Trolls come in all sorts of colours, and Greenskins of all sorts are known to use a bunch of different warpaints. If they see something with the height or the ears of a Goblin, the idea that Goblins just come in that colour sometimes or that it's using warpaint or ashes or something to paint itself is a lot simpler of an explanation than some species they've never heard of in their life has inexplicably decided to visit a village halfway up a mountain with a population of twelve.

Sure, with the benefit of easy access to all the relevant information, it is possible to come up with a better identifying schema than these villagers are using. But it's not like they can just take out a smartphone and look up 'Goblin' on Wikipedia. They have no access to reliable information. They are forced to make life or death decisions based on whatever tiny scraps of information they are able to glean from their lived experiences and a loose collection of contradictory hearsay. They are operating on a zeroth grade education and a profound isolation from the rest of the world. They probably barely know that the Empire exists. Why would they be able to identify a Halfling on sight?
Is anything known about how the Montfortians, or Brettonian peasants in general, handle mutation among their ranks? Because I would think that Elves, Dwarves and Halflings seem more like Human mutants than they do like a different species. Then again, I don't know if "much shorter than average" is a relatively common Human mutation in the Old World the way it is in the real world. Honestly, maybe it would be weird to have dwarfism alongside actual Dwarves as a species in a fantasy setting.

That sounds so convoluted but I love it. I'd totally read a story about a Republic founded because everyone is technically a noble now and how that utterly reshapes their society. Of course the nobles of other countries would despise the idea and that might lead to a war or two, but that's always going to happen with republicanism.
A long time ago I read a very chill World of Warcraft fanfic that in a few chapters explored the fact that the High/Blood Elves have their origin as an exiled nobility, meaning that literally everyone in their society can trace their bloodline back to some noble house from a long left behind empire. Sure, there was still higher nobility and lower nobility, but there was no one who could be treated like a commoner.
 
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