Just asking. I'm sure coming up with good events every time is probably difficult, and if one of us has a cool idea for one, then he should feel free to use it if he wants. I'm perfectly fine with him completely ignoring the request as a) I'm not a long-term contributor whose proven that they usually have good ideas, and b) I'm pretty sure my Omake isn't good enough to qualify for any rewards besides the 2 pp, as Oneiros mentioned that being the soft-rule for such rewards after changing that particular system aspect.
Yeah we would utterly break the entire game over our combined knees at the quest's current omake output.
It's actually kinda funny to remember that the first Omake reward was an entire affiliated race.
Not that I actually mind that much, I just write because I want to. And someday, I'll draw for the he'll of it too once I've practiced some more (That's about half of my recent reduction in output. Putting hours in getting used to drawing on a tablet)
Yeah we would utterly break the entire game over our combined knees at the quest's current omake output.
It's actually kinda funny to remember that the first Omake reward was an entire affiliated race.
Not that I actually mind that much, I just write because I want to. And someday, I'll draw for the he'll of it too once I've practiced some more (That's about half of my recent reduction in output. Putting hours in getting used to drawing on a tablet)
What happened was that Oneiros initially offered multiple reward options for every omake, but was getting utterly overwhelmed due to the number of omake and changed it so that instead people explicitly had to suggest a possible reward, which usually didn't happen. After a while someone brought that up and suggested a flat reward of 2pp per omake instead, but after counting how many points of backlog there was everyone agreed that would break the balance of the game, so that didn't happen either. Some people seem to have made requests like suggesting a particular idea for a new species in the background, and people are generally happy when elements from an omake make it into a story post, but other than that omake generally don't receive rewards. As far as I know Oneiros never explicitly retracted the offer to suggest possible rewards to him so if you really want you can probably still do that, just keep in mind that lots of people have written a multitude of omake and deliberately gone without reward for the sake of the game.
Ah, thanks. Say, are we getting back to Event business as usual now that the time-anomaly is finished, or is some other curve-ball going to smack us upside the head?
Are you sure? They had the defenders' advantage, and I'm pretty sure they had more ships than that. Not to mention it was an exceedingly quick war. A lot of it also comes from the Federation coming out more or less on top of every conflict they've had with the Cardassians thus far.
I don't see it. The Cardassian culture is built around never showing weakness. And frankly, yes, they did only have two capships and five cruisers. They didn't even have a Starbase that was relevant. Imagine if one of the systems we assaulted has a H18 L18 Starbase. Our showing was entirely expected given how much more we had than them, and several battles even then were by the skin of our teeth.
e: for omake, voice and context matter quite a lot. The report might make sense from, say, a Sydraxian or a Lecarre, I'm not so sure it fits in a Cardassian psyche
But with the use of that energy, there is no way to form the subspace field that will propel the Enterprise-B back to safety. Samhaya Mrr'shan's final act as Captain of that proud ship is to declare an anti-matter based self-destruct, to sacrifice the Enterprise to eradicate all trace of human involvement in the system ten million years in the past, and to allow the USS Lion to return home triumphantly, with Maria Volkov, Samhaya Mrr'shan, Nash ka'Sharren, and Mentat Betarre on the bridge.
An option will be presented to either wholesale move the crew to a new ship, which will commission as Veteran, or to split the crew up and give three +1 Crew Rating bonuses. The USS Lion Miranda has returned from a temporal anomaly, and has been re-added to the fleet register.
Well at least with the recovered Enterprise-B crew, we don't need to get an EC recruitment drive next year - we'll still be able to launch 2 FYMs next year. Though if we do get one, we'll be able to launch an additional FYM in the following year, 2317.
Lion and Svai, for their critical actions in the Arcadian Crisis and the Biophage Crisis, respectively, deserve to get refit ASAP in my honest opinion.
Undecided on the crew rating bonus allocations for now.
For actions securing victory within six months, Starfleet gains +125pp, +75rp.
I believe we now have 134pp and 303rp. So we can go all-out this year on research, splurging on boosts. And 2316 is gonna be a rich snakepit year.
QM/N: I'm going to try to keep things moving through years faster, and reduce events and interruptions for a while. They've nice to do every now and again, but we've had a glut of them, and it's starting to bog things down I feel, and I'd like to start seeing the years tick over again.
It has been a hectic couple years huh. If we consider ongoing crises like double-time, as it no doubt feels both in-character and out-of-character, then Sousa's has been an Admiral for like an effective 6 long stressful years.
This was written, with some help from @AKuz , entirely prior to the last few chapters of @OneirosTheWriter 's "These Are The Voyages..." The only impact the conclusion of "These Are The Voyages" had was to change the point at which I ended the chapter.
USS Enterprise
Passenger Quarters
Day After the Battle of the Ixaria Approaches
Wine and Song Chapter One
Early on in her tenure as Enterprise's captain, Nash ka'Sharren had realised that sometimes you had a prisoner that you wanted to treat well- or a guest that was more than a little problematic. Thus had Chief Engineer Bazeck and then-Tactical Officer Samhaya Mrr'shan undertaken the rebuilding of Guest Cabin Sixteen.
Comfortable, well appointed, and highly secure, Cabin Sixteen was the current residence of Enterprise's latest high-ranking guest: Warmaster Halkh of House Tartesis.
The Licori man had been a dangerous opponent in war and, in the rapidly approaching time of peace, could make a capable ally.
Which explained why the Starfleet commodore was stepping through Cabin Sixteen's threshold, with a bottle of something bright purple and highly alcoholic tucked under one arm and datapad under the other.
Warmaster Halkh
"Hello, admiral." Halkh rose from the chair where he'd been writing something, on an old-fashioned pen and stationery set that had probably been dug out of storage for him. "My compliments on the guest accomodations. I've seen better furnished prison cells, but only for princes, not for bluff, baseborn fighting men such as myself." He smiled.
"The cabin agrees with you?" Nash set the bottle and datapad down on the desk. The deep-green man with his thin fringe of hair nodded in reply.
"I could get used to doors that open themselves without prompting- not that I expect I'll need to. For some odd reason, your automata don't seem to answer to me..." Halkh tilted his head, with an ironic twist to his lips.
She frowned. "The basic comfort controls should. I'll tell Engineering to do a diagnostic."
"They do? I have to admit, after the door wouldn't open for me I stopped try- Ahhh, so that's why the light switch was hidden away behind the nightstand! Not supposed to be used at all, normally! All I had to do to shut the lights off was say 'darken, friend, and depart,' or some such?"
Nash craned her neck to see around the low table, beginning to wonder just how carefully Halkh had gone over his new quarters. "The voice recognition works more reliably if you say 'computer,' then speak out your instructions."
"I see..." Halkh paused, then spoke almost experimentally. "Com-" the syllable sounded sour on his tongue the first time, less so the second. Computer, do you have a selection of recorded ambient background sounds?"
"Affirmative," the little machine Bazeck had carefully isolated from the main networks replied.
"Anything that matches a gentle breeze through forest leaves?"
"Affirmative. Requesting further guidance. Library entries matching this description include over six hundred biomes on forty-seven planets."
"Pick one at random." Halkh nodded firmly, and rapped out the word "Dismissed!" Entirely unnecessary, but understandable. The sound of some kind of conifer needles brushing against each other in a whispering wind began to sound in the cabin.
"Just wondering. I'm impressed; I don't imagine your Federation has a servant problem." And now he may be working out how well we can process natural language queries- and that the computer didn't ask me for an override over something that minor. Should be harmless. She thought.
She smiled back. "Most of the Federation no longer feels much need for servants. Only equals, with technology to take care of the drudge side of life."
"I can see why. Now if only you had a dumbwaiter that conjured up exotic alien viands on the spot..."
"Still in testing, we're working on it." She smiled wider.
Halkh barked a laugh, then stopped to really look at her, even more intently than he had when they'd first met as he was beamed aboard. "You know, I honestly can't tell if you meant that or not."
"Of course you can, warmaster. Don't you trust me?" She made a singularly obvious gesture of batting her eyes at him, and he laughed again.
"That is an excellent question, with a very interesting answer... which I think it best to tell, oh, you a few years after the peace. You seem guileless enough, admiral- but I should be careful. Perhaps you are merely here after the secrets of Tartresis' torpedoes."
"I've got a professional interest, but-" she made a disarming gesture, but the Licori interrupted her.
Halkh shook his head. "I'm afraid you're out of luck, admiral. Tarenda had all the special munitions in the main torpedo room where she could keep an eye on them; the ones my ship fired were hand-built prototypes."
"I shouldn't be surprised." Nash shook her head, remembering Enterprise jolting under the hammering blasts of screaming blue-white missiles. She hadn't felt a ship jump like that since 33 Fujit. Even then, only the heaviest full salvoes from Lorgot had ever batted the explorer around like that. "Do mentats take notes?"
"Ours did. Twenty thousand handwritten pages, in shorthand, with a sixteen-character encryption scheme of her own devising. Rather fragmented, I suspect, given that Tarenda herself had a photographic memory. But even so, her quarters and lab were close to the torpedo room. I imagine they were all thoroughly incinerated." Halkh smiled with a strange, sad triumph.
"That's a shame."
"Indeed. Of course, despite the fear of Kortennon spies, detailed copies of her notes and prototypes were kept back at Calamar starbase. Naturally the project goes on without her; I imagine the house's engineers will reconstruct her work in short order."
Nash smiled a little, reading the glint in his eye. And I can believe as much of what he just said as I want to. So she replied with a question- what she was pretty sure he'd take as a joke.
"And you're hoping they succeed?"
Halkh spread his hands. "Forgive me, my dear admiral. I am a prisoner, adrift among hostile aliens, without the consolations of wine and song. Hope is all i have." That glint, again.
Direct hit! Right to the sense of humor. "You did see the bottle I brought in, didn't you?" Nash had been keeping up with Vulcans for a long time, now, and her eyebrows were very well trained for occasions like this.
"Of course- but how could I spoil a traditional turn of poetic phrase for something as mundane as the facts on the matter?" He motioned to the chair by the desk, stepping across the room to pull over a second one for himself. "I look forward to being corrected on the inaccuracies of my grammar. Knowing your reputation as a traveler, if you've put any effort at all into assembling a liquor cabinet, you must have quite the collection by now."
"It's actually starting to get out of hand." Nash grinned. "I feel like I need an expert just to keep track of it all."
"I could recommend the services of a few good sommeliers, but you might find their knowledge somewhat provincial. Also the matter of immigration permits, while this war lasts." Halkh's flip of the hand seemed like a Licori version of the shrug. "By the way, do Andorians have the custom of the toast?"
"Yes, and I had one in mind..."
"You do?"
"I thought I'd give you my condolences," she said as she poured a small amount of the heavy Amarki wine into a pair of crystal glasses, "I know how hard it can be to lose a ship. It's a hell of a thing. I'd be devastated to lose Enterprise; she's been one of the great loves of my life." Nash raises her glass in the air as the Warmaster takes his own glass, "To our ships."
"To our ships." says the Warmaster, clinking his glass against ka'Sharren's.
Ok, since it's mechanically possible let's look at how we can make it work. We need two free 3mt berths at the same shipyard and quite a lot of SR.
UP has just started two Excelsior-A builds so the only real option for the shipyard is 40 Eridani A. It has the prepairs/refits of the Endurance and the Sourjourner scheduled to start next quarter in the 3mt berths, so we need to move those eslewhere. Lor'Vela berth A is open so we can move one of those there, SF berth A opens up in a quarter so that means a bit of a delay.
As for SR, I think we need to make a snake-pit request next year, either Excelsior resource request or a new option. Hopefully we can start in Q1 despite not enough resources being available. If we can trade something for SR in the MWCO turn that would help a lot, too.
Alternatively... since Utopia Planitia Shipyard and San Francisco Fleet Yards are in the same system, could we:
1) Transfer over the Excelsior being built at UP 3mt-B over to SF 3 mt-A in 2316Q2
2) Start concurrent Ambassador prototype builds in UP 3mt-B and UP 3mt-D in 2316Q2
3) Bonus: Build the Heavy Industrial Park in Sol ASAP to get that build bonus in our most industrial system?
Notes: Selaya sent from SBZ. Dryad sent from Sol, then goes into refit in Q1. In Q1, Renaissance comes in. In 2316.Q3 Avandar arrives and Renaissance sent to Gabriel Border zone.
One request: can you swap around the Svai and Dryad, so that the Svai gets a refit first? I think her oft-forgotten service in the Biophage crisis should prioritize her for a refit.
So what is the ETA for the Ambassador research project until it completes anyway? Would it be worth it to shove a boost onto it or will it be fine without?
So what is the ETA for the Ambassador research project until it completes anyway? Would it be worth it to shove a boost onto it or will it be fine without?
Eh. At this point, it's probably only a few frame elements that can be abstracted away. The next Excelsior builds in Sol can use them, and 40 Eridani A will just have to pull overtime.
On a different topic, I believe Intelligence steering comes next. Out of the discretionary reports it seems Sydraxian Diplomatic Posture would be nice and topical (what would be nicer is if our SBZ listening posts rolled us a free report but we haven't gotten lucky on any of those yet). Yrillian Diplomatic Posture sounds nice but would be "useless" information, as in non-actionable. We may want to start gathering information on fleet strength of Cardassian affiliates. Any other thoughts?
I believe it's time for Cardassian fleet strength and Romulan fleet strength. GBZ may require a fleet strength report to judge what resources we need there, otherwise faction projects again?
e: oh, and purely out of interest, I'd like a report on the Bajoran occupation one day. We haven't heard a peep out of them publicly since the Cardassians took charge.
So what is the ETA for the Ambassador research project until it completes anyway? Would it be worth it to shove a boost onto it or will it be fine without?
One request: can you swap around the Svai and Dryad, so that the Svai gets a refit first? I think her oft-forgotten service in the Biophage crisis should prioritize her for a refit.
@Nix it looks like we are going to be able to do several boosts. The one I can think of off the top of my head is the isolinear computer tech as that should shave off a year. Otherwise I do not think any techs would finish this turn with a boost but there may be some that can have a turn shaved off. Also thinking we may want to back some of the excess to account for adding a new team or two next year.
[Warning: possibly non-canon, even within the non-canonicity of the metaplot of the TV show that may or may not exist]
Wine and Song- Interview with Sir Patrick Stewart
"So, seven years later, you came back to Star Trek for a guest appearance in To Boldly Go, playing a Licori general in the episodes The World Wonders and Wine and Song. That came as a pleasant surprise to a lot of fans of the series. What can you tell us about that decision?"
"Well, to be honest, at first I didn't want to go back. Captain Picard has been such a big part of my life that I've only just now started to get used to not being Picard. And I was thinking "No, not again, certainly not." But they said ah, but this show is happening, oh, fifty years before The Next Generation. And they weren't asking me to play a little boy in a vinyard." [smiles]
"But still a spaceship captain. Didn't it feel more or less the same?"
"Oh no. It was rather surprising. Coming back, but with this quite different character, was interesting. You see, playing Captain Picard, he was always a very serious man. He had a sense of humor, but when it came to his work he was very serious, always giving speeches and so forth. Captain Halkh, he's got that discipline and intensity too, but he's a happier man in many ways. Has a great appreciation for wine, women, and song."
"A... Falstaff?"
"Hm, I wouldn't say that. Falstaff has more vices, and fewer virtues- he's always corrupt, and the trick to Falstaff is to make him amiably corrupt."
"Serves me right for trying a Shakespeare reference."
"No, no, it's fine." [smiles broadly] "I'm just glad to see someone your age think of it. There's always something to find in Shakespeare, if you look. For example, I could see Falstaff and Halkh drinking together and having a good time. Picard would never be able to put up with Falstaff. He'd be too polite to say anything, but he wouldn't like him."
"Hm... I'll be sure to study up on those plays. Anyhow, they persuaded you to come back..."
"The most important part was when they promised not to try and jam me into one of those old space suits that used to tie my back into knots." [smiles] "We talked about the part, and the more I thought about it, the more it grew on me. I did need to be painted green, but it's Star Trek; they're very good at painting people green. Very professional. "
"You've said Halkh is a more fun-loving character. Aside from that, how was playing Halkh so different from playing Picard?"
"Well, in that first episode, they put Halkh on a starship to fight a battle- against the Federation. And of course, naturally the crew of the Enterprise have his ship out of commission by the end of the episode. Coming back the next time, though, playing him as a prisoner of war, there I am on the Enterprise and it's tremendously different. In seven years and four movies there was never anything like it."
"Because I'm playing Halkh, this honorable man, but his duty is done. He's a captive, but in his heart- he's a free man, because he doesn't have this burden to carry. And since he's a captive among civilized people instead of a bunch of monsters, he can take some time to enjoy that freedom. Picard, on the other hand, had plenty of power, this tremendous starship at his disposal, but was hardly ever a free man. He certainly never had a happy moment when he'd been taken prisoner!"
"Between the Cardassians and the Borg, certainly not! But what do you mean about him not being free the rest of the time?"
"Rules, bureaucracy, the burdens of command. Picard was the captain, this man under constant pressure, who's constantly lecturing people and who's- let's be honest- more than a bit irritable. Compared to Halkh, he's in an entirely different universe. Captain Picard can't lean back at the table and play- I forget what they called it, some sort of space guitar. He can't get drunk and make jokes and trade war stories. Captain Halkh can do all of that. I imagine he'd do the joking and the music even when he still had his ship, though I never got to play him doing that."
"I can see why you found it interesting. How did the idea of a character so different from what you were used to, where did that come from?"
"As I understand it, they'd been going over each other's scripts and said- look, there's no such thing as an entire species of crazed mad scientists. They can't all be out to invent new terror weapons or whatever, there have to be people with a certain nobility of character, people you can respect, people you'd want to sit down to dinner with, at least assuming they don't eat live worms or some such. And after they'd thought about it a bit, and gone back to some of the roots of their ideas about the Licori, they thought of approaching me..."
So I've been wondering. Is there a particular reason you've been using this term rather than Kortennon? I've seen you use "Korannon" more often than "Kortennon" and I have no idea where the former comes from.
As Night says, we've been dragging about wrecks across the tens of light years that span the Federation for, well, years. Towing a mostly complete starship over from Mars to Earth orbit shouldn't be a huge undertaking.
In fact, it should be more of a bureaucratic rather than technical issue, having to swap some personnel between the berths in question.
Also hopefully some vote related to Personnel now that we no longer have Old Guard Seruk in charge there. It was kind of disappointing not to see any differences in the last Rat Race.