Cmon man. GM asked us to keep things civil and you're dropping F-Bombs on someone making an honest attempt at finding something good to use the biophage for? Sure, It's not a well thought out idea with any chance of succeeding, but jumping to that was entirely unneeded.

On topic: I'm incredibly worried about Oneiros' phrasing, how we have Ashalla Pact civilians under blockade and how aggressive commanders make things happen quickly. I'm really worried we just gave the Cardassians their excuse for a real war.
 
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my vote is for Hold, Consoladate, Repair. We have 4 Ex's and a Conni-B coming next year. the humans are planning to make their way out here as a mid level goal. Heal is on the way. We need to give them a spring board. Advance, Fortify, Reinforce, Repeat.
 
I had previously made the suggestion that Rigel and the Core-Federation could enter the GBZ at Sector E-4 using the Yan-Ros as a midway point.
That involves a long supply line through neutral space (there may even be another whole warp-capable species kicking around up there for all we know). It would have been an extremely bad idea before Deva IX, a pretty bad idea after Deva IX, and I suspect it's still a bad idea now after Lora. Although less of a bad idea, because for at least the next few years, the Sydraxians are going to have trouble scraping up the ships to indulge in raiding.

Then again, they can just pay off Yrillians to attack us, forcing us to heavily escort all civilian auxiliaries flying through the space coreward of their territory. Convoys could get through, but we'd have to tie down a lot of ships just protecting the convoys. They wouldn't be able to do much of anything else.

...Hm. Thinking about it... I wouldn't be surprised if the Sydraxians transition to a pure raiding strategy. Their ships are a match for the ships we use to escort our convoys one-on-one. It's the big battles where we can clock them over the head with a massed force backed by multiple explorers that they keep losing. Raiding will keep us off balance and buy time for the Cardassians and Dylaarians to build up and hopefully push us back out of the region, without presenting us with any vulnerable targets to destroy within the area of operations. It's the obvious counter to Ainsworth and Rivers' massive overwhelming asskicking powers.

Well what else do you expect the Dwarfs to do? What options do they have? Unless they've got a Wormhole or Mass Relay or something similar in their territory, they've got nowhere to expand into except for into Lecarre territory.
Well, we HOPE the Dawiar will negotiate with us, in which case they can share anything we find near their space. The Risans are pretty chill and will probably be happy to share, and the Caitians have a large "backcountry" in their sector to coreward and trailward of their 'heartland.' They don't need the stuff right next to the Dawiar quite so badly, with Federation membership as an option.

Basically, if the Dawiar break with the Ashalla Pact (which would be a prerequisite for attacking the Lecarre anyway), their obvious next move is to negotiate territory and resource sharing arrangements with us, at which point we won't have too much trouble gaining access.



They're still pretty hung up on their Manifest Destiny or whatever. I can totally see them breaking with the Cardassians, but I wouldn't be surprised if they don't sign up with the Federation just yet.
The problem there is that they're completely surrounded, and they already tried fighting their way out of the encirclement created by the Federation and its affiliates. They failed, badly. Plus, they now get to observe the Sydraxians trying to do the same thing on the other side of our space, and it's going even worse for the Sydraxians than it did for the Dawiar.

They may not want to join the Federation per se, but they have to find some way to negotiate sharing the resources of the surrounding sectors with us. Indeed, from their point of view the Treaty of Celos represents an agonizing loss of opportunities for expansion, because every year that goes by with the Dawiar NOT talking to us, we further cement our encirclement of their space, and we keep taking over more and more colony sites that could have been Dawiar colonies, or at least joint Dawiar/Somebodyelse sites... if only the Dawiar were free to negotiate with us.

Are you actually trying to justify Voyager's biomemetic gel packs as offshots of the Biophage? I'm not sure whether to be impressed or screaming in terror.
Oh god, the inevitable conclusion is that our vaccines were cheese
I'm sorry. I don't buy it. No thing derived from the Biophage could ever, ever be disabled by cheese. Not even Neelix's cheese.
 
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"We need to aquire samples of this biophage and immediately launch it at the Federation homeworld."

"What the fuck is wrong with you dude, every fucking meeting it's this biophage thing, or make a warship that's also a planet cracking missile, or some other bullshit. im so Done with this. What the hell. Like goddamn, just because it's possible doesnt mean its good."

"But they have become a threat."

"WHO INVITED THIS FUCKING EEL-THING TO THE MEETING?"

Are you saying we won so hard that now we're in danger of losing*? :rofl:

*The General Peace, that is.



Is it this?

 
where is that even from? I've seen it a few times and it sounds like it's a reference to something but I can't find what.
It's from an old RP on SB. I forgot the name, but basically SB was in control of a bunch of Uploads in control of a space ship sent to explore the only other planet in the galaxy that seems to have evolved life. When the ship arrives, they found out that a sentient species evolved and built a civilization; the Lampreys.
 
where is that even from? I've seen it a few times and it sounds like it's a reference to something but I can't find what.
The video of the talking teddy bear things is a standardized thing that you can program to read any random script with a pair of synthesized voices. The actual dialogue from the video clip references something I don't know about...

It's from an old RP on SB. I forgot the name, but basically SB was in control of a bunch of Uploads in control of a space ship sent to explore the only other planet in the galaxy that seems to have evolved life. When the ship arrives, they found out that a sentient species evolved and built a civilization; the Lampreys.
Oh wait now I do. Still don't know what happened.
 
While i don't always think the plans i propose are good ones, i'm more spitballing to see what sticks.

1. The Dylaarians could be a problem for us. one answer. take e-corp + what ships we can borrow from Collie, Sgurri, and Beans Star. travel up, kick their teeth in like we did with the Sydraxians, and come back. It's a delaying tactic but it has potential. smash an enemies offensive capibility, they can't reinforce the cardassians and suprise us.

2. Black ops: we hire the Yrillians to raids the Sydraxian. it ties them us and pushes them away from the cardassians.

3. very bad idea. war crimes and atrocities. We send Cardassians, Sydraxians, and Dyaarians a biophage care package each. even i'm against this one but hey why not.

4. We draw out the Cardassian scouts with escorts into a trap. hide, pull them in, crush them with larger forces.

5. another bad idea. we send the ball up and invade the Sydraxians and finish them off. move on the the Dawiar, then Lecarre.

6. black ops. support the bajorans resistance movement. distract the Cardassians with other matters.

these arn't all mutually exclusive, but some are better plans than others what do you guys think?
 
I'm a little hesitant to put this up because of how quickly it might be Overcome By Events, but here is what I had been thinking for fleet distribution next year. Four Excelsiors don't actually go as far as you'd think, especially when one is the in the Explorer Corps. Summary:

1. I want to send the Rru'adorr to Rigel sector. If a war with the Licori kicks off, having an Exceslior anchor Rigel would be very helpful. You notice "three ships, one an Excelsior" is my standard for border zones, of which I count Rigel as sort of being one.
2. Trying to minimize the amount of >1mt ships we have in the GBZ, so sending one of the new Excelsiors to anchor Sol and sending the Renaissance to the GBZ.
3. Using the Constitution-B to free up another Miranda for refit and a Centaur-A for the Sydraxian Border Zone.

Fleet Strength Changes
Voshov (Excelsior) completes 2315.Q1 = Explorer Corps
Rru'adorr (Excelsior) completes 2315.Q1 = +6D
Challorn returns from repair 2315.Q2
Starbase at Betazed ETC 2315.Q2. = +5D
Utopia Planitia Berth A build (Excelsior) completes 2315.Q2 = +6D
Utopia Planitia Berth C build (Excelsior) completes 2315.Q2 = +6D
Lor'Vela OCF Berth 1 build (Constitution-B) completes 2315.Q2 = +5D
Svai (Miranda) goes into refit 2315.Q2 = -2D
Intrepid (Miranda-A) returns from refit 2315.Q3 = +2D
Eketha (Miranda-A) returns from refit 2315.Q3 = +2D
Dryad (Miranda) goes into refit 2315.Q3 = -2D
Calypso (Miranda) goes into refit 2315.Q3 = -2D
Courageous returns from repair/refit 2315.Q3 (Explorer Corps)

Sol Sector – Requires D18
  • Current – 1 Renaissance (5) [Renaissance], 2 Constellations (6) [Selaya, Vigour], 1 Miranda (2) [Dryad], Starbase I (5) = 18D
  • 2315.Q2 – 1 Excelsior (6) [UP Berth A Build], 1 Constellation (3) [Vigour], 2 Miranda (4) [Dryad, Thunderhead], 2 Starbase I (10) [Sol, Betazed] = 23D
  • 2315.Q3 – 1 Excelsior (6) [UP Berth A Build], 1 Constellation (3) [Vigour], 1 Miranda (2) [Thunderhead], 2 Starbase I (10) [Sol, Betazed] = 21D
  • Notes: In Q2, Betazed starbase completed, Excelsior UP berth A build arrives and Thunderhead brought in from Amarkia, while Selaya is send to Amarkia Sector and Renaissance goes to Gabriel Border Zone. In Q3, Dryad goes into refit.
Vulcan Sector – Requires D12
  • Current – 1 Constellation (3) [Sappho], 1 Centaur-A (3) [Winterwind], 1 Miranda (2) [Svai], Starbase I (5) = 13D
  • 2315.Q2 – 1 Constitution-B (5) [Lor'Vela OCF build], 1 Constellation (3) [Sappho], Starbase I (5) = 13D
  • Notes: Constitution-B send from Lor'Vela when complete; Svai sent to refit and Winterwind sent to SBZ in Q2.
Andor Sector – Requires D9
  • Current - 1 Constellation (3) [Docana], 1 Miranda (2) [Calypso], Starbase I (5) = 10D
  • 2315.Q3 – 1 Constellation (3) [Docana], 1 Miranda-A (2) [Eketha], Starbase I (5) = 10D
  • Notes: In Q3, Eketha returns from refit, Calypso goes into refit.
Tellar Sector – Requires D9
  • Current – 1 Centaur-A (3) [Lightning], 1 Constellation (3) [Stalwart], Starbase I (5), Extra Outposts (5) = 15D
  • 2315.All – No changes.
  • Notes: No changes.
Amarkia Sector – Requires D9
  • Current - 1 Centaur-A (3) [Blizzard], 1 Miranda (2) [Thunderhead], Starbase I (5), Extra Outposts (5) = 15D
  • 2315.Q2 – 1 Centaur-A (3) [Blizzard], 1 Constellation (3) [Selaya], Starbase I (5), Extra Outposts (5) = 16D
  • Notes: In Q2 send Thunderhead to Sol and receive Selaya from Sol.
Ferasa Sector – Requires D12
  • Current - 1 Constitution-B (5) [Hood], 1 Centaur-A (3) [Bull], Starbase I (5) = 13D
  • 2315.All – No changes.
  • Notes: No changes.
Rigel Sector – Requires D9
  • Current – 1 Centaur-A (3) [Gale], 1 Oberth [Suvek] (1), Starbase I (5) = 9D
  • 2315.Q1 – 1 Excelsior (6) [Rru'adorr], 1 Centaur-A (3) [Gale], 1 Oberth [Suvek] (1), Starbase I (5) = 15D
  • Notes: Rru'adorr sent here in Q1.
Apinae Sector – Requires D12
  • Current - 1 Centaur-A (3) [Zephyr], 1 Constellation (3) [Kearsage], 1 Oberth (1) [Torbriel], Starbase I (5) [Grand Hive of Apinae], Extra Outposts [5] = 17D
  • 2315.All – No changes.
  • Notes: No changes.
Romulan Border Zone – Requires D12
  • Current - 1 Excelsior (6) [Excelsior], 1 Centaur-A (3) [Cloudburst], 1 Oberth [Hawking] (1), Starbase I (5) = 15D
  • 2315.All – No changes.
  • Notes: No changes.
Klingon Border Zone – Requires D6
  • Current – 1 Excelsior (6) [Thirishar], 1 Centaur-A (3) [Typhoon], 1 Oberth (1) [Inspire] = D10
  • 2315.All – No changes.
  • Notes: No changes.
Cardassian Border Zone – Requires D10
  • Current - 1 Excelsior (6) [Salnas], 1 Constitution-A (5) [Cheron], 1 Oberth (1) [T'Mir], Starbase I (5) [Lapycorias] = 17D
  • 2315.All – No changes.
  • Notes: No changes.
Sydraxian Border Zone – Requires D9
  • Current – 1 Excelsior (6) [Endurance], 1 Centaur-A (3) [Yukikaze], Starbase I (5) [Vega] = 14D
  • 2315.Q2 – 1 Excelsior (6) [Endurance], 2 Centaur-As (6) [Yukikaze, Winterwind], Starbase I (5) [Vega] = 17D
  • Notes: Winterwind sent from Vulcan in Q2.
Gabriel Border Zone – Requirement Left to Starfleet judgment
  • Current – 2 Excelsiors (12) [Kumari, Avandar], 7 Constitution-B (35) [Korolev, Republic, Valiant, Defiant, Exeter, Saratoga, Lexington], 7 Miranda-A (14) [Fidelity, Shield, T'Kumbra, Bon Vivant, Agile, Bantam, Clarion] = 69 C.
  • 2315.Q2 – 3 Excelsiors (18) [Kumari, Avandar, UP Berth C], 1 Renaissance (5) [Renaissance], 7 Constitution-B (35) [Korolev, Republic, Valiant, Defiant, Exeter, Saratoga, Lexington], 1 Constellation (3) [Challorn], 7 Miranda-A (14) [Fidelity, Shield, T'Kumbra, Bon Vivant, Agile, Bantam, Clarion] = 84 C.
  • 2315.Q3 – 3 Excelsiors (18) [Kumari, Avandar, UP Berth C], 1 Renaissance (5) [Renaissance], 7 Constitution-B (35) [Korolev, Republic, Valiant, Defiant, Exeter, Saratoga, Lexington], 1 Constellation (3) [Challorn], 8 Miranda-A (18) [Fidelity, Shield, T'Kumbra, Bon Vivant, Agile, Bantam, Clarion, Intrepid] = 87 C.
  • Notes: Challorn returns in 2315.Q2. Renaissance and UP Berth-C Excelsior build added in Q2. Intrepid added in Q3.
Of course, if the ball drops and we're at a full scale war, all of this could change very suddenly.
 
1. The Dylaarians could be a problem for us. one answer. take e-corp + what ships we can borrow from Collie, Sgurri, and Beans Star. travel up, kick their teeth in like we did with the Sydraxians, and come back. It's a delaying tactic but it has potential. smash an enemies offensive capibility, they can't reinforce the cardassians and suprise us.
There are easier ways to start the war. Just attack Cardassia.
 
If the Cardassians wait longer than a quarter they'll have a nasty surprise. Two Excelsiors done this coming quarter, 2 more and a ConnieB 2315q1, and 3 Mirandas at the end of the year. 38C of combat power coming right up.
 
I'm a little hesitant to put this up because of how quickly it might be Overcome By Events, but here is what I had been thinking for fleet distribution next year. Four Excelsiors don't actually go as far as you'd think, especially when one is the in the Explorer Corps. Summary:

1. I want to send the Rru'adorr to Rigel sector. If a war with the Licori kicks off, having an Exceslior anchor Rigel would be very helpful. You notice "three ships, one an Excelsior" is my standard for border zones, of which I count Rigel as sort of being one.
2. Trying to minimize the amount of >1mt ships we have in the GBZ, so sending one of the new Excelsiors to anchor Sol and sending the Renaissance to the GBZ.
3. Using the Constitution-B to free up another Miranda for refit and a Centaur-A for the Sydraxian Border Zone.

Fleet Strength Changes
Voshov (Excelsior) completes 2315.Q1 = Explorer Corps
Rru'adorr (Excelsior) completes 2315.Q1 = +6D
Challorn returns from repair 2315.Q2
Starbase at Betazed ETC 2315.Q2. = +5D
Utopia Planitia Berth A build (Excelsior) completes 2315.Q2 = +6D
Utopia Planitia Berth C build (Excelsior) completes 2315.Q2 = +6D
Lor'Vela OCF Berth 1 build (Constitution-B) completes 2315.Q2 = +5D
Svai (Miranda) goes into refit 2315.Q2 = -2D
Intrepid (Miranda-A) returns from refit 2315.Q3 = +2D
Eketha (Miranda-A) returns from refit 2315.Q3 = +2D
Dryad (Miranda) goes into refit 2315.Q3 = -2D
Calypso (Miranda) goes into refit 2315.Q3 = -2D
Courageous returns from repair/refit 2315.Q3 (Explorer Corps)

Sol Sector – Requires D18
  • Current – 1 Renaissance (5) [Renaissance], 2 Constellations (6) [Selaya, Vigour], 1 Miranda (2) [Dryad], Starbase I (5) = 18D
  • 2315.Q2 – 1 Excelsior (6) [UP Berth A Build], 1 Constellation (3) [Vigour], 2 Miranda (4) [Dryad, Thunderhead], 2 Starbase I (10) [Sol, Betazed] = 23D
  • 2315.Q3 – 1 Excelsior (6) [UP Berth A Build], 1 Constellation (3) [Vigour], 1 Miranda (2) [Thunderhead], 2 Starbase I (10) [Sol, Betazed] = 21D
  • Notes: In Q2, Betazed starbase completed, Excelsior UP berth A build arrives and Thunderhead brought in from Amarkia, while Selaya is send to Amarkia Sector and Renaissance goes to Gabriel Border Zone. In Q3, Dryad goes into refit.
Vulcan Sector – Requires D12
  • Current – 1 Constellation (3) [Sappho], 1 Centaur-A (3) [Winterwind], 1 Miranda (2) [Svai], Starbase I (5) = 13D
  • 2315.Q2 – 1 Constitution-B (5) [Lor'Vela OCF build], 1 Constellation (3) [Sappho], Starbase I (5) = 13D
  • Notes: Constitution-B send from Lor'Vela when complete; Svai sent to refit and Winterwind sent to SBZ in Q2.
Andor Sector – Requires D9
  • Current - 1 Constellation (3) [Docana], 1 Miranda (2) [Calypso], Starbase I (5) = 10D
  • 2315.Q3 – 1 Constellation (3) [Docana], 1 Miranda-A (2) [Eketha], Starbase I (5) = 10D
  • Notes: In Q3, Eketha returns from refit, Calypso goes into refit.
Tellar Sector – Requires D9
  • Current – 1 Centaur-A (3) [Lightning], 1 Constellation (3) [Stalwart], Starbase I (5), Extra Outposts (5) = 15D
  • 2315.All – No changes.
  • Notes: No changes.
Amarkia Sector – Requires D9
  • Current - 1 Centaur-A (3) [Blizzard], 1 Miranda (2) [Thunderhead], Starbase I (5), Extra Outposts (5) = 15D
  • 2315.Q2 – 1 Centaur-A (3) [Blizzard], 1 Constellation (3) [Selaya], Starbase I (5), Extra Outposts (5) = 16D
  • Notes: In Q2 send Thunderhead to Sol and receive Selaya from Sol.
Ferasa Sector – Requires D12
  • Current - 1 Constitution-B (5) [Hood], 1 Centaur-A (3) [Bull], Starbase I (5) = 13D
  • 2315.All – No changes.
  • Notes: No changes.
Rigel Sector – Requires D9
  • Current – 1 Centaur-A (3) [Gale], 1 Oberth [Suvek] (1), Starbase I (5) = 9D
  • 2315.Q1 – 1 Excelsior (6) [Rru'adorr], 1 Centaur-A (3) [Gale], 1 Oberth [Suvek] (1), Starbase I (5) = 15D
  • Notes: Rru'adorr sent here in Q1.
Apinae Sector – Requires D12
  • Current - 1 Centaur-A (3) [Zephyr], 1 Constellation (3) [Kearsage], 1 Oberth (1) [Torbriel], Starbase I (5) [Grand Hive of Apinae], Extra Outposts [5] = 17D
  • 2315.All – No changes.
  • Notes: No changes.
Romulan Border Zone – Requires D12
  • Current - 1 Excelsior (6) [Excelsior], 1 Centaur-A (3) [Cloudburst], 1 Oberth [Hawking] (1), Starbase I (5) = 15D
  • 2315.All – No changes.
  • Notes: No changes.
Klingon Border Zone – Requires D6
  • Current – 1 Excelsior (6) [Thirishar], 1 Centaur-A (3) [Typhoon], 1 Oberth (1) [Inspire] = D10
  • 2315.All – No changes.
  • Notes: No changes.
Cardassian Border Zone – Requires D10
  • Current - 1 Excelsior (6) [Salnas], 1 Constitution-A (5) [Cheron], 1 Oberth (1) [T'Mir], Starbase I (5) [Lapycorias] = 17D
  • 2315.All – No changes.
  • Notes: No changes.
Sydraxian Border Zone – Requires D9
  • Current – 1 Excelsior (6) [Endurance], 1 Centaur-A (3) [Yukikaze], Starbase I (5) [Vega] = 14D
  • 2315.Q2 – 1 Excelsior (6) [Endurance], 2 Centaur-As (6) [Yukikaze, Winterwind], Starbase I (5) [Vega] = 17D
  • Notes: Winterwind sent from Vulcan in Q2.
Gabriel Border Zone – Requirement Left to Starfleet judgment
  • Current – 2 Excelsiors (12) [Kumari, Avandar], 7 Constitution-B (35) [Korolev, Republic, Valiant, Defiant, Exeter, Saratoga, Lexington], 7 Miranda-A (14) [Fidelity, Shield, T'Kumbra, Bon Vivant, Agile, Bantam, Clarion] = 69 C.
  • 2315.Q2 – 3 Excelsiors (18) [Kumari, Avandar, UP Berth C], 1 Renaissance (5) [Renaissance], 7 Constitution-B (35) [Korolev, Republic, Valiant, Defiant, Exeter, Saratoga, Lexington], 1 Constellation (3) [Challorn], 7 Miranda-A (14) [Fidelity, Shield, T'Kumbra, Bon Vivant, Agile, Bantam, Clarion] = 84 C.
  • 2315.Q3 – 3 Excelsiors (18) [Kumari, Avandar, UP Berth C], 1 Renaissance (5) [Renaissance], 7 Constitution-B (35) [Korolev, Republic, Valiant, Defiant, Exeter, Saratoga, Lexington], 1 Constellation (3) [Challorn], 8 Miranda-A (18) [Fidelity, Shield, T'Kumbra, Bon Vivant, Agile, Bantam, Clarion, Intrepid] = 87 C.
  • Notes: Challorn returns in 2315.Q2. Renaissance and UP Berth-C Excelsior build added in Q2. Intrepid added in Q3.
Of course, if the ball drops and we're at a full scale war, all of this could change very suddenly.

Don't Starbases take six quarters to build? The one at Betazed won't be done until 2315 Q4. Edit: Nevermind, by Snakepit results it'll be done Q2. Could have sworn they took six quarters before though.
 
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2. Trying to minimize the amount of >1mt ships we have in the GBZ, so sending one of the new Excelsiors to anchor Sol and sending the Renaissance to the GBZ.
I'd make this the Ferasa sector and the Hood, both because the Ferasa sector is also "sort of a border zone" and to continue to keep the Renaissance away from curious eyes. Make them actually spend a report if they want to know any stats, and perhaps get inaccurate ones anyway due to out good counter intel.
 
Repair mostly. Until the Apinae shipyard finishes we're stuck borrowing member world berths on that side of the Federation, and there aren't many capable of fitting an Excelsior.

Which is why we should get cracking on Instillation Research!

2310s Starbase Design - Repair
For helping further developments in the large installations that support your operations.

0 / 100 Outpost Ship Repair Facilities I (Outposts can repair 1 Escort of any damage level)
0 / 150 Starbase Ship Repair Facilities I (Starbases can repair 1 Cruiser of any damage level)
0 / 150 Starbase Ship Repair Expansions I (Starbases can repair 2 Ships at a time)
 
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