The fact that they were going through Warp Cores, which is as close to a completely self-contained system as there is on the ship and which would have numerous features to prevent the ship transmitting stresses to it so that the usual shake-the-ship events don't misalign the MARA assembly, like some people change socks is pretty much all the proof that's required. That shouldn't happen. Ever. Especially with brand-new installs.
Ever tried installing brand new light bulbs in an old, worn-out light bulb socket? That can get expensive in terms of replacing the bulbs.

Sometimes it's not about the piece of machinery you just installed. It's about stresses on the machine you installed that are a consequence of other, older and more worn-down machinery it has to interact with.

And sure, you can replace that old machine too. And the ones it interacts with, and so on. But eventually all this adds up to "we're going to have to rebuild the whole ship from scratch, because EVERY complex part is worn out."

Ships are extremely complicated. I don't think we should dogmatically insist on how obviously they should last forever even while in active service, and even while undergoing minimal refits and refurbishment.
 
End of Year Report Card - 2313

Hmm, I got some different numbers again. Will come up with an audit soonish.

(120 / 2) + 33 = 93 Pre-Resilience Cost

According to the 2312 EOY, we had 121 EOY cost, so this should be 121 / 2 + 33 = 94 (rounded).

Gain new mining colony site: Castor IV-2, 20 (25) sr/yr

We have a +10sr/yr per SR colony tech bonus - is this actually 20 (30) sr/yr?

Discover new colony option, Kappa Tau [+15br/yr]

We have a +5sr/yr per BR colony tech bonus - is this actually 15 (20) br/yr?

* Academy Steering Committee Changes take effect as of 2314.EOY

This is new. Or rather, this wasn't the case in 2305's academy steering committee. But it did seem to apply for 2309's academy steering committee, although that was never explicit.
 
Eddie Leslie, on a ship to Tellar

"I take great comfort in the fact that one problem is a problem, two problems are a disaster, but three problems are a chance to trick two of your problems into beating each other up while you take care of the third."
 
Final Stockpile with Annual Income
1250 - 832 + 95 + 750 = 1323 Bulk Resources
535 - 567 + 80 + 530 = 638 Special Resources
78 - 154 + 236 + (95*(0.24)=23) = 183 Political Will
158 - 254 + 140 + 156 = 200 Research Points

New Personnel Pool
Standard Starfleet:
23.05 - 17 + 0 + 11.6 = 17.65 Officer
32.2 - 24 + 0 + 16.05 = 24.25 Enlisted
18.9 - 20 + 0 + 16.95 = 15.85 Techs
Explorer Corps:
9.5 - 6 + 0 + 3.25 = 6.75 Officer
11.65 - 6 + 0 + 2.95 = 8.6 Enlisted
12.6 - 6 + 0 + 2.95 = 9.55 Techs

Standard Starfleet: 17.65 Officer, 24.25 Enlisted, 15.85 Techs
Explorer Corps: 6.75 Officer, 8.6 Enlisted, 9.55 Techs

Hey @OneirosTheWriter there's something I'm not getting. Here is the 2312 EOY.

Final Stockpile with Annual Income
1330 - 890 + 60 + 750 = 1250 Bulk Resources
615 - 625 + 15 + 530 = 535 Special Resources
129 - 201 + 150 + (85*(1-1.16)=0) = 78 Political Will
185 - 228 + 55 + 146 = 158 Research Points

New Personnel Pool
Standard Starfleet:
23.05 - 8 + 0 + 11.3 = 26.35 Officer
32.2 - 10 + 0 + 13.25 = 35.45 Enlisted
18.9 - 10 + 0 + 15.15 = 24.05 Techs
Explorer Corps:
11 - 8 + 4 + 2.5 = 9.5 Officer
12.45 - 7 + 4 + 2.2 = 11.65 Enlisted
13.4 - 7 + 4 + 2.2 = 12.6 Techs

Why are all our 2313 starting numbers different from 2312 EOY numbers? In 2313 you have EOY as 23.35 Officers, and then in 2313 your calculation starts us with 23.05 Officers. All the others differ similarly. It's kind of throwing my numbers off and putting us in the red because all of a sudden we have much less crew than I thought we did.

EDIT: Also, our bulk income and special resource income remained exactly the same between 2313 EOY and 2313 EOY, which we know isn't correct. Two new members joined in that year and increased their Starfleet contributions.
 
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It's about stresses on the machine you installed that are a consequence of other, older and more worn-down machinery it has to interact with.

...which makes no sense because again, a warp core is pretty much self-contained from that perspective. We're not talking about lightbulbs. We're talking about generators. It is itself the primary source of stress on any other part of the system to begin with. Now I suppose you could argue there's something in the warp emitters themselves, or the impulse engines, or something sufficently high-energy which could induce enough problems to effect the lifespan of warp core (because again this is a system designed to Not Blow Up, but is very prone to Blow Up when jostled, so the safety mechanisms damp out all but the most serious interference)...but that should have been pretty obvious and we did, in fact, put the Soyuzeseses through refits when we were installing the new cores. Funny they didn't catch it, no?
 
New Personnel Pool
Standard Starfleet:
23.05 - 17 + 0 + 11.6 = 17.65 Officer
32.2 - 24 + 0 + 16.05 = 24.25 Enlisted
18.9 - 20 + 0 + 16.95 = 15.85 Techs
Explorer Corps:
9.5 - 6 + 0 + 3.25 = 6.75 Officer
11.65 - 6 + 0 + 2.95 = 8.6 Enlisted
12.6 - 6 + 0 + 2.95 = 9.55 Techs

Standard Starfleet: 17.65 Officer, 24.25 Enlisted, 15.85 Techs
Explorer Corps: 6.75 Officer, 8.6 Enlisted, 9.55 Techs

Explorer Corps is fine, but the Standard Starfleet numbers are messed up.

First, they're using the 2311 EOY values as a starting point instead of 2312 EOY. I can't even properly compare it with my own audit because of this.
Second, tech cost should be 21 instead of 20 as shown here.
Third, it's partially missing the 0.1 new affiliate crew income (tech crew income is including it somehow but missing officer and enlisted).
Fourth, why isn't this just using the fixed tallies in the Academy steering committee update?
Current Personnel Pool:
Standard Starfleet: 9.35 Officer, 11.45 Enlisted, 3.05 Techs
Explorer Corps: 3.5 Officer, 5.65 Enlisted, 6.6 Techs

Starfleet Academy:
Officers (O): 11.70pts (+3.25 Explorer Corps)
Enlisted Crew (E): 16.15pts (+2.95 Explorer Corps)
Science Techs (T): 17.05pts (+2.95 Explorer Corps)

edit: ninja'd (didn't see new page)
 
...which makes no sense because again, a warp core is pretty much self-contained from that perspective. We're not talking about lightbulbs. We're talking about generators. It is itself the primary source of stress on any other part of the system to begin with. Now I suppose you could argue there's something in the warp emitters themselves, or the impulse engines, or something sufficently high-energy which could induce enough problems to effect the lifespan of warp core (because again this is a system designed to Not Blow Up, but is very prone to Blow Up when jostled, so the safety mechanisms damp out all but the most serious interference)...but that should have been pretty obvious and we did, in fact, put the Soyuzeseses through refits when we were installing the new cores. Funny they didn't catch it, no?
The Soyuz's never got new cores. Whatever refits after the Aleph broke something didn't involve replacing the warp cores. It wasn't until the Vokau almost blew itself up from a core malfunction that total core replacement was an option & we chose to scrap them all instead.
 
New Personnel Pool
Standard Starfleet:
26.35 - 17 + 0 + 11.6 = 20.95 Officer
35.45 - 24 + 0 + 16.05 = 27.5 Enlisted
24.05 - 21 + 0 + 16.95 = 20 Techs
Explorer Corps:
9.5 - 6 + 0 + 3.25 = 6.75 Officer
11.65 - 6 + 0 + 2.95 = 8.6 Enlisted
12.6 - 6 + 0 + 2.95 = 9.55 Techs

Standard Starfleet: 17.65 Officer, 24.25 Enlisted, 15.85 Techs
Explorer Corps: 6.75 Officer, 8.6 Enlisted, 9.55 Techs

The Standard Starfleet numbers don't match up here. Sorry.:oops:
 
New Personnel Pool
Standard Starfleet:
26.35 - 17 + 0 + 11.6 = 20.95 Officer
35.45 - 24 + 0 + 16.05 = 27.5 Enlisted
24.05 - 21 + 0 + 16.95 = 20 Techs
Explorer Corps:
9.5 - 6 + 0 + 3.25 = 6.75 Officer
11.65 - 6 + 0 + 2.95 = 8.6 Enlisted
12.6 - 6 + 0 + 2.95 = 9.55 Techs

So bad news. Since the Academy Steering change doesn't apply until next year, we're going to be in a crew deficit.

2314.Q1 - We have to crew two Excelsiors, the 40 Eridani A Berth B & LOCF Berth A. One of these will be Explorer Corps. We are now down to 14.95 Officers in regular crew.

2314.Q2 - We have to crew two Excelsiors, Utopia Planitia Berth A and Utopia Planitia Berth C (-12 Officers). We also have to crew the Constitution-B in LOCF Berth 1 (-3 Officers.) We are now down to -0.05 Officers in regular crew.

So @OneirosTheWriter what happens if we need to crew a ship and don't have enough personnel?
 
Shipyard Ops - 2314.Q1
2314.Q1




The new year finds you rather more comfortable with the world at large than you were at the same time last year. The Treaty of Celos has alleviated your fears of a war scouring worlds from Apinae to Karadoc and who knows where else. With that in hand, the fighting has become a more sanitised affair, with a certain horrific purity to it. But even there, Rear Admiral Ainsworth is doing good work, and has already seen the Sydraxians lose almost all of their progress.

Of course, the major topic of conversation is the imminent completion of the USS Renaissance. It has already left its berth for a number of shakedown orbits of Mars. To your dismay, this is happening within sight of the Devoras, though Linderly bitterly reminds you that all the Tal Shiar ever needs to do to find out about this ship is visit any of a dozen major extranet starship enthusiast forums. Some of them probably have higher-gain sensor imagery than the Devoras could manage, for that matter.

-

==========================

Starfleet Personnel Command Report - Furnishing Ship's Complements

Unnamed Excelsior-class (NCC-2015) @ 40 Eridani A Fleet Yards Berth B is deducting crews (6 Officer, 5 Enlisted, 5 Technician Required)
[ ][CREW1] Standard Starfleet
[ ][CREW1] Explorer Corps

[ ][NAME1] Name the Excelsior that will launch next year from 40 Eridani A Berth B

Unnamed Excelsior-class (NCC-2016) @ Lor'Vela Orbital Construction Facility Berth A is deducting crews (6 Officer, 5 Enlisted, 5 Technician Required)
[ ][CREW2] Standard Starfleet
[ ][CREW2] Explorer Corps

[ ][NAME2] Name the Excelsior that will launch next year from Lor'Vela OCF Berth A


==========================

Starfleet Shipyard Operations Command Report

From: Captain Kanith ch'Davesh, Superintendent, San Francisco Fleetyards, Berth A

To: Admiral Valentina Sousa, Starfleet Command; Rear Admiral Maynard Banks, Director, San Francisco Fleet Yards; Vice Admiral Patricia Chen, Shipyard Operations Command
Subject: Certificate of Completion

To Whom It May Concern,

As per Starfleet Regulations IV-12 (a) and United Federation of Planets Edict, as Superintendent of this Shipyard Berth, I herein certify that the project under my command, the construction of the USS Atuin (Excelsior-class Explorer, Fleet Order NCC-2014) is complete, assessed, and ready to be presented to the Fleet Register.

Sincerely,
Captain Kanith ch'Davesh


Ships Commissioned:
USS Atuin, Excelsior-class, Starfleet Build Order NCC-2014


==========================

[ ][BUILD] Submit a Build Plan
You may select up to ONE ship of 3m ton that will commence in Q1. You may select up to SIX ships of 1m ton mass displacement that will commence in Q2. You may select up to THREE ships of 1m ton mass displacement that will commence in Q3.

To make a plan, pick a ship you would like to build and put it in one of the available berths that can handle the mass. All ships have a price in materials and time that are noted in the square brackets after the word "Cost". You can now build Excelsiors in any of the large berths at San Francisco, 40 Eridani A, Ana Font, Utopia Planitia, or Lor'Vela shipyards, while the small berths can make all of the others.

The amount of resources you have right now are listed below, as are the classes you can make, and the shipyards you have available.

Active Starfleet Shipyards
San Francisco Fleet Yards - one (1) large 3mt Berth, two (2) small 1mt Berths
40 Eridani A Shipyards [Vulcan] - two (2) large 3mt Berths, two (2) small 1mt Berths
Ana Font Shipyard [Tellar] - one (1) large 2.5mt Berth, one (1) small 1mt Berth
Lor'Vela Orbital Construction Facility [Andor] - one (1) large 2.5mt Berth, one (1) small 1mt Berth
Utopia Planitia Shipyard - three (3) large 3mt Berths, three (3) small, 1mt Berths

Current Resource Stockpile
Bulk Industrial Resources: 1323 br
Special Industrial Resources: 638 sr
Political Will: 183 pp
Research Points: 200 rp

Current Personnel Pool
Standard Starfleet: 20.95 Officer, 27.5 Enlisted, 20 Techs
Explorer Corps: 6.75 Officer, 8.6 Enlisted, 9.55 Techs

Current Construction
1 USS Atuin, Excelsior-class (NCC-2014) @ San Francisco Fleet Yards (ETC 2314.Q1 - Crews deduct 2313.Q1) - Explorer
2 Centaur-A-class (NCC-2124,2125) @ San Francisco Fleet Yards Berth 1,2 (ETC 2314.Q2 - Crews deduct 2313.Q2)

3 Miranda-A-class (NCC-1662,1663,1664) @ 40 Eridani A Berth A, 1, 2 (ETC 2314.Q3 - Crew deduct 2313.Q3)
1 Excelsior-class (NCC-2015) @ 40 Eridani A Berth B (ETC 2315.Q1 - Crew deduct 2314.Q1)

1 Excelsior-class (NCC-2023) @ Ana Font Shipyard Berth A (ETC 2317.Q1 - Crews deduct 2316.Q1)
1 Constitution-B (NCC-1748) @ Ana Font Shipyard Berth 1 (ETC 2314.Q2 - Crews deduct 2313.Q2)

1 Excelsior-class (NCC-2016) @ Lor'Vela OCF Berth A (ETC 2315.Q1 - Crews deduct 2314.Q1)
1 Constitution-B (NCC-1752) @ Lor'Vela OCF Berth 1 (ETC 2315.Q2 - Crews deduct 2314.Q2)

1 Excelsior-class (NCC-2021) @ Utopia Planitia Berth A (ETC 2315.Q4 - Crews deduct - 2314.Q4)
1 Excelsior-class (NCC-2024) @ Utopia Planitia Berth B (ETC 2317.Q1 - Crews deduct - 2316.Q1)
1 Excelsior-class (NCC-2022) @ Utopia Planitia Berth C (ETC 2315.Q4 - Crews deduct - 2314.Q4)
Refit [USS Bon Vivant] @ Utopia Planitia Berth 1 (ETC 2314.Q2)
Refit [USS T'Kumbra] @ Utopia Planitia Berth 2 (ETC 2314.Q2)
1 Renaissance (Prototype) (NC-2601) @ Utopia Planitia Berth 3 (ETC 2314.Q2 - Crews deduct 2313.Q2)

ETC = Estimated Time of Commissioning. The bays are clear and new ships can be created as of this date. Crews are deducted 1 Year before Commissioning date to begin specific training and shakedown work.

Repairs
USS Endurance, Excelsior-class, NCC-2007, Amarkian Arsenal Berth A, ETR 2314.Q2
USS Shield, Miranda-A-class, NCC-1661, Indorian Drive Yards Berth A, ETR 2314.Q2
USS Saratoga, Constitution-B-class, NCC-1745, Hive of the Irrizizza Berth A, ETR 2314.Q4
USS Sappho, Constellation-class, NCC-1812, Chelok-An (Vulcan) Berth A, ETR 2314.Q2

ETR = Estimated Time of Repair

Assignments

None

A more comprehensive deployment plan will be asked for when the Renaissance launches

Available Non-obsolete Ship Classes
Explorers/Cruisers
Excelsior
2287-Now [511m, 2.3m t]
C6 S5 H4 L5 P5 D6
Cost [230br 150sr, 4 years], Crew [O-6, E-5, T-5]​

Light Cruisers

Constitution-B
2310-Now [289m, 1m t]
C5 S3 H3 L4 P3 D5
Cost [100br, 80sr, 3 years], Crew [O-3, E-4, T-4]​

Renaissance 2314-Now [285m, 1m t]
C5 S3 H4 L5 P4 D5
Cost [100br, 80sr, 3 years], Crew [O-3, E-5, T-3]​


Long-range Explorer
Oberth
2260-Now [120m 150k t]
C1 S5 H1 L2 P1 D0
Cost[15br, 60sr, 2 years], Crew [O-1, E-1, T-4]​

Frigates
Miranda 2280-Now [277m, 655k t]
C3 S1 H1 L2 P1 D2
Cost[60br, 40sr, 2 years], Crew [O-1, E-2, T-1]
Miranda-A 2312-Now [277m, 655k t]
C3 S2 H2 L3 P1 D2
Cost[60br, 45sr, 2 years], Crew [O-1, E-2, T-1]
Refit Cost from Miranda [20br, 10sr, 1 year]​


Centaur-A Refit 2308-Now [315m 800k t]
C3 S3 H2 L3 P3 D3
Cost [80br, 70sr, 2 years], Crew [O-1, E-2, T-2]​


---


Member World Coordination Office

NB: UESPA now complete on all five Miranda-A Refits

Commissioned:
Andor - 2 Miranda-A Refits, 1 Civilian Freighter, 1 Cargo Ship
Vulcan - 1 Cargo Ship, 1 Civilian Ship
Tellar -
Humans - 1 Miranda-A Refit, 1 Cargo Ship
Amarki - 1 Centaur-A (NCC-2123), Shipyard Berths, 1x3000kt Upgrade, 1x1000kt, 1x700kt, 1x500kt new
Betazed - 1 Centaur-A (NCC-2122), 1x400kt Berth
Caitian - 1 Mod Swarmer (NCC-2814), 1 Cargo Ship
Rigel - 1 Hospital Ship
Apiata - 1 Forager (NCC-3308), 2 Bumblebee
Risa - 1 Corvette, 1 500kt Berth
Gaeni -
Caldonia - 1 Science Cruiser, 1 Civilian Ship
Indoria -
Seyek - 1 Cruiser, 1 Prospector
Orions - 1 Vigilante, 1 Light Cruiser, 1 Patrol Escort, 1 Civilian Freighter
Qloath - 1 Arquila Leb Hoiathi, 1 Cargo Ship
Honiani - 1 Monastery, 1 Superfreighter, 1 Cargo Ship

* Was Under Construction at Yards located at Celos, and was destined for the Syndicate. It has been confiscated as well as one additional Patrol Escort, ETC 2314.Q1


Starfleet Intelligence Report

Admiral,

We have reason to believe that the Klingons over the last year established a series of prototype builds, at least two, for a new large combatant, which is being called the Tar'chak. At this stage, details are sketchy, however.

Dutifully,
Commander Clinton Bastille, Supervisor, Office 7, Starfleet Intelligence
 
@OneirosTheWriter, I finished my audit.

Audit ledger spreadsheet: ToBoldlyGo Audit

Highlighted discrepancies in red below.

Casualties:
Standard Starfleet:
11 + 6 = 17 Officer
20 + 5 = 25 Enlisted
14 + 7 = 21 Techs
Explorer Corps:
6 + 0 = 6 Officer
7 + 1 = 8 Enlisted
6 + 1 = 7 Techs

Missing Shield tech casualty.

Anti-Slavery Operations
345 + 153 + 37 = 535 Impact
121/ 2 + 33 = 94 Pre-Resilience Cost
10 + 17 (pending last year) + 5 = 32 Resilience
94 - 32 = 62 Cost

Starting Impact/Cost: 345/121
End Impact/Cost: 535/94(62)

Political Will Income Penalty: 62% of Annual Income
[Political Crisis averted as now below 100% penalty]

We should have started with 27 resilience this year, not 17. 2312 started with 10 resilience, and we gained 15+2 resilience throughout 2312.
I'm assuming that like 2309.Q2 legislation, 2313.Q2 legislation amendment takes effect this year, which means +9 impact and +5 resilience and -2 Syndicate's resilience this year.


Final Stockpile with Annual Income
1250 - 832 + 95 + 795 = 1308 Bulk Resources
535 - 562 + 60 + 570 = 603 Special Resources
78 - 154 + 236 + 97*(1-0.62) = 197 Political Will
158 - 254 + 140 + 156 = 200 Research Points

SR costs (events and building): 2*150 (Excelsior) + 3*45 (Miranda-A) + 2*10 (Miranda-A refit) + 5 (Q1.M3 Salnas) + 2 (Q2.M3 Republic) + 15 (Q2.M3 Shield) + 50 (Q2.M3 Endurance) + 20 (Q3.M1 Saratoga) + 15 (Q3.M3 Sappho) = 562

SR income (events and building): 10 (Q1.M1 Thirishar) + 10 (Q1.M1 Odyssey) + 20 (Q2.M2 GBZ Collie) + 20 (Q3.M1 Sarek) = 60
(Did you mistake "[Kadeshi: 20sr exchanged for safe passage]" as income?)

PP annual income: 85 (2312 EOY) + 5 (Apinae membership) + 3 (Indoria membership) + 2 (Sulu +1 FYM) + 2 (Nyota Uhura) = 97


New Personnel Pool
Standard Starfleet:
26.35 - 17 + 0 + 11.7 = 21.05 Officer
35.45 - 24 + 0 + 16.15 = 27.6 Enlisted
24.05 - 21 + 0 + 17.05 = 20.1 Techs
Explorer Corps:
9.5 - 6 + 0 + 3.25 = 6.75 Officer
11.65 - 6 + 0 + 2.95 = 8.6 Enlisted
12.6 - 6 + 0 + 2.95 = 9.55 Techs

Missing Yan-Ros 0.1 affiliation - historically, all new affiliation crew income takes effect the year of the affiliation.


edit: Oneiros later clarified that that the anti-Syndicate legislation amendment has its effect delayed to next year. Still "negotiating" the final numbers.
 
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I have to say that I found this line especially hilarious.

Who needs a spy agency when the info's right there.. except that it'd probably be ridiculously unbelievable to all that aren't experienced with the Federation?

the Tal Shiar probably spends a good chunk of its efforts dealing with the federation trying to figure out what is and is not a double bluff. I mean by now they have to have figured out on an institutional level that starfleet really is that open, but if some new hotshot didn't work themselves into a nervous wreck trying to figure out the trick every few years I would be deeply surprised.
 
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