Threadmark says 1313. Either that's a mistake or Saavik will be receiving a visit from Temporal Investigations soon.
Ever tried installing brand new light bulbs in an old, worn-out light bulb socket? That can get expensive in terms of replacing the bulbs.The fact that they were going through Warp Cores, which is as close to a completely self-contained system as there is on the ship and which would have numerous features to prevent the ship transmitting stresses to it so that the usual shake-the-ship events don't misalign the MARA assembly, like some people change socks is pretty much all the proof that's required. That shouldn't happen. Ever. Especially with brand-new installs.
* Academy Steering Committee Changes take effect as of 2314.EOY
The ratification bonuses really help, and the Explorer Corps came through in a big way for us this year with Odyssey pitching in and so on.
Political Will Income Penalty: 100% (116%) of Annual Income
[Political Crisis deferred owing to other already occurring political crisis]
Eddie Leslie, on a ship to Tellar
"I take great comfort in the fact that one problem is a problem, two problems are a disaster, but three problems are a chance to trick two of your problems into beating each other up while you take care of the third."
Final Stockpile with Annual Income
1250 - 832 + 95 + 750 = 1323 Bulk Resources
535 - 567 + 80 + 530 = 638 Special Resources
78 - 154 + 236 + (95*(0.24)=23) = 183 Political Will
158 - 254 + 140 + 156 = 200 Research Points
New Personnel Pool
Standard Starfleet:
23.05 - 17 + 0 + 11.6 = 17.65 Officer
32.2 - 24 + 0 + 16.05 = 24.25 Enlisted
18.9 - 20 + 0 + 16.95 = 15.85 Techs
Explorer Corps:
9.5 - 6 + 0 + 3.25 = 6.75 Officer
11.65 - 6 + 0 + 2.95 = 8.6 Enlisted
12.6 - 6 + 0 + 2.95 = 9.55 Techs
Standard Starfleet: 17.65 Officer, 24.25 Enlisted, 15.85 Techs
Explorer Corps: 6.75 Officer, 8.6 Enlisted, 9.55 Techs
Final Stockpile with Annual Income
1330 - 890 + 60 + 750 = 1250 Bulk Resources
615 - 625 + 15 + 530 = 535 Special Resources
129 - 201 + 150 + (85*(1-1.16)=0) = 78 Political Will
185 - 228 + 55 + 146 = 158 Research Points
New Personnel Pool
Standard Starfleet:
23.05 - 8 + 0 + 11.3 = 26.35 Officer
32.2 - 10 + 0 + 13.25 = 35.45 Enlisted
18.9 - 10 + 0 + 15.15 = 24.05 Techs
Explorer Corps:
11 - 8 + 4 + 2.5 = 9.5 Officer
12.45 - 7 + 4 + 2.2 = 11.65 Enlisted
13.4 - 7 + 4 + 2.2 = 12.6 Techs
Leslie:Is that a description of the Klingons, Romulans, & Cardasians?
It's about stresses on the machine you installed that are a consequence of other, older and more worn-down machinery it has to interact with.
multiple times at the same snakepit? If so is there any cost increases for the second/third/ect takes like there is for shipyards?Request Academy Development, 35pp (Gain +.5 Officers/Enlisted/Techs throughput)
New Personnel Pool
Standard Starfleet:
23.05 - 17 + 0 + 11.6 = 17.65 Officer
32.2 - 24 + 0 + 16.05 = 24.25 Enlisted
18.9 - 20 + 0 + 16.95 = 15.85 Techs
Explorer Corps:
9.5 - 6 + 0 + 3.25 = 6.75 Officer
11.65 - 6 + 0 + 2.95 = 8.6 Enlisted
12.6 - 6 + 0 + 2.95 = 9.55 Techs
Standard Starfleet: 17.65 Officer, 24.25 Enlisted, 15.85 Techs
Explorer Corps: 6.75 Officer, 8.6 Enlisted, 9.55 Techs
Current Personnel Pool:
Standard Starfleet: 9.35 Officer, 11.45 Enlisted, 3.05 Techs
Explorer Corps: 3.5 Officer, 5.65 Enlisted, 6.6 Techs
Starfleet Academy:
Officers (O): 11.70pts (+3.25 Explorer Corps)
Enlisted Crew (E): 16.15pts (+2.95 Explorer Corps)
Science Techs (T): 17.05pts (+2.95 Explorer Corps)
The Soyuz's never got new cores. Whatever refits after the Aleph broke something didn't involve replacing the warp cores. It wasn't until the Vokau almost blew itself up from a core malfunction that total core replacement was an option & we chose to scrap them all instead....which makes no sense because again, a warp core is pretty much self-contained from that perspective. We're not talking about lightbulbs. We're talking about generators. It is itself the primary source of stress on any other part of the system to begin with. Now I suppose you could argue there's something in the warp emitters themselves, or the impulse engines, or something sufficently high-energy which could induce enough problems to effect the lifespan of warp core (because again this is a system designed to Not Blow Up, but is very prone to Blow Up when jostled, so the safety mechanisms damp out all but the most serious interference)...but that should have been pretty obvious and we did, in fact, put the Soyuzeseses through refits when we were installing the new cores. Funny they didn't catch it, no?
New Personnel Pool
Standard Starfleet:
26.35 - 17 + 0 + 11.6 = 20.95 Officer
35.45 - 24 + 0 + 16.05 = 27.5 Enlisted
24.05 - 21 + 0 + 16.95 = 20 Techs
Explorer Corps:
9.5 - 6 + 0 + 3.25 = 6.75 Officer
11.65 - 6 + 0 + 2.95 = 8.6 Enlisted
12.6 - 6 + 0 + 2.95 = 9.55 Techs
Standard Starfleet: 17.65 Officer, 24.25 Enlisted, 15.85 Techs
Explorer Corps: 6.75 Officer, 8.6 Enlisted, 9.55 Techs
End of Year Report Card - 2313
Starting Impact 330/130 (120)
End Impact/Cost: 330/126(116)
0.05 Officers means that you'd be deploying something like a Lieutenant and an Ensign short. I'm sure that shouldn't hold up a launch.So @OneirosTheWriter what happens if we need to crew a ship and don't have enough personnel?
I have to say that I found this line especially hilarious.Some of them probably have higher-gain sensor imagery than the Devoras could manage, for that matter.
I have to say that I found this line especially hilarious.
Who needs a spy agency when the info's right there.. except that it'd probably be ridiculously unbelievable to all that aren't experienced with the Federation?