[X] Plan Griffons with Grungni and Knowledge Hunting
-[X] Apprentice Hunt: [Cost: 1 Action] Apprentice Vote after Turn Results.Go out and trawl through the local and regional populace to find a beardling or two worth your time. No stone unturned, no clan unchecked, no record unread, even the Foundling Wards! 1 Action.
-[X] [Simple] A Better Smelter: [Cost: 6 actions, x1 Voidstone] Productivity Like no Other will proc.
-[X] [Difficult] Armored Skies Pt. 1: [Cost 1 Action]
--[X] Choose: Master Rune of Blizzards, Rune of Lightning (Use a Dragon Ogre Shaggoth Heart) , Rune of Grungni (Oathgold)
-[X] Understand a Master Rune: Master Rune of Unyielding. [Cost: 16 actions] Depending on the choice, Student of the Odd and/or Mind of Metal may proc. 2 Actions.
[X] Plan Griffons with Impact and Knowledge Hunting
-[X] Apprentice Hunt: [Cost: 1 Action] Apprentice Vote after Turn Results.Go out and trawl through the local and regional populace to find a beardling or two worth your time. No stone unturned, no clan unchecked, no record unread, even the Foundling Wards! 1 Action.
-[X] [Simple] A Better Smelter: [Cost: 6 actions, x1 Voidstone] Productivity Like no Other will proc.
-[X] [Difficult] Armored Skies Pt. 1: [Cost 1 Action]
--[X] Choose: Master Rune of Blizzards, Rune of Lightning (Use a Dragon Ogre Shaggoth Heart), Rune of Impact
-[X] Understand a Master Rune: Master Rune of Unyielding. [Cost: 16 actions] Depending on the choice, Student of the Odd and/or Mind of Metal may proc. 2 Actions.
Reposting my explanations:
So these two actions are doing a couple of things. As notable, they are grabbing apprentices and all of my plans are doing that. I think there's a lot of support for the idea and Snorri's actions during the Conclave around apprentices as a concept interest me in getting more of them and, while we may be in a time with actions locked up with the Smelter we are going to finish that pretty quickly. In terms of later plans that have to do with the Armor, I don't think there's much difference between six effective actions and eight.
The Griffon armors are the next big thing is in using one of the two variants for the armor. We don't have Combo Testing anymore, so we have to go with it. One of these is for a wind and storm and blizzard feeling as I outlined earlier in the thread, and the impact variant is one others have suggested for Thundersnow kind of things IIRC. I'm providing both so people have options. Both of these plans also go for the Master Rune of Unyielding which I want to do to explore my Banner Idea, or the Armor Idea later on. If you want the Banner, these are the plans I've made that are working towards it.
[X] Plan Griffons and Smelter Focus
-[X] Apprentice Hunt: [Cost: 1 Action] Apprentice Vote after Turn Results.Go out and trawl through the local and regional populace to find a beardling or two worth your time. No stone unturned, no clan unchecked, no record unread, even the Foundling Wards! 1 Action.
-[X] [Simple] A Better Smelter: [Cost: 6 actions, x1 Voidstone] Productivity Like no Other will proc. +1 Extra Action.
-[X] [Difficult] Armored Skies Pt. 1: [Cost 1 Action]
--[X] Choose: Master Rune of Blizzards, Rune of Lightning (Use a Dragon Ogre Shaggoth Heart), Rune of Grungni (Oathgold)
-[X] Understand a Master Rune: Master Rune of Unyielding. [Cost: 16 actions] Depending on the choice, Student of the Odd and/or Mind of Metal may proc. 1 Actions.
This one is the same as the first plan I suggested, but swaps an action from the Master Rune to the Smelters to pop three actions into it, just so we can have that on lock early.
Now! The Armor plans!
[X] Plan Griffons and An Armor of Ages
-[X] Apprentice Hunt: [Cost: 1 Action] Apprentice Vote after Turn Results.Go out and trawl through the local and regional populace to find a beardling or two worth your time. No stone unturned, no clan unchecked, no record unread, even the Foundling Wards! 1 Action.
-[X] [Simple] A Better Smelter: [Cost: 6 actions, x1 Voidstone] Productivity Like no Other will proc. +1 Extra Action.
-[X] [Difficult] Armored Skies Pt. 1: [Cost 1 Action]
--[X] Choose: Master Rune of Blizzards, Rune of Lightning (Use a Dragon Ogre Shaggoth Heart) , Rune of Grungni (Oathgold)
-[X] [Difficult] The Eternal Bastion Pt. 1: Y [Cost: 1 action] If a rune you want requires special ingredients that you don't have access to I will alert you.
--[X] Choose: Master Rune of Unyielding (Use Greedy Heart instead of Stonehorn Horns), Rune of Fortitude, Rune of Preservation.
[X] Plan Griffons and An Armor of Vitality
-[X] Apprentice Hunt: [Cost: 1 Action] Apprentice Vote after Turn Results.Go out and trawl through the local and regional populace to find a beardling or two worth your time. No stone unturned, no clan unchecked, no record unread, even the Foundling Wards! 1 Action.
-[X] [Simple] A Better Smelter: [Cost: 6 actions, x1 Voidstone] Productivity Like no Other will proc. +1 Extra Action.
-[X] [Difficult] Armored Skies Pt. 1: [Cost 1 Action]
--[X] Choose: Master Rune of Blizzards, Rune of Lightning (Use a Dragon Ogre Shaggoth Heart), Rune of Grungni (Oathgold)
-[X] [Difficult] The Eternal Bastion Pt. 1: Y [Cost: 1 action] If a rune you want requires special ingredients that you don't have access to I will alert you.
--[X] Choose: Master Rune of Unyielding (Use Greedy Heart instead of Stonehorn Horns), Rune of Fortitude, Rune of Might.
[X] Plan Griffons and An Armor of The Stalwart
-[X] Apprentice Hunt: [Cost: 1 Action] Apprentice Vote after Turn Results.Go out and trawl through the local and regional populace to find a beardling or two worth your time. No stone unturned, no clan unchecked, no record unread, even the Foundling Wards! 1 Action.
-[X] [Simple] A Better Smelter: [Cost: 6 actions, x1 Voidstone] Productivity Like no Other will proc. +1 Extra Action.
-[X] [Difficult] Armored Skies Pt. 1: [Cost 1 Action]
--[X] Choose: Master Rune of Blizzards, Rune of Lightning (Use a Dragon Ogre Shaggoth Heart), Rune of Grungni (Oathgold)
-[x] [Difficult] The Eternal Bastion Pt. 1: Y [Cost: 1 action] If a rune you want requires special ingredients that you don't have access to I will alert you.
--[X] Choose: Master Rune of Unyielding (Use Greedy Heart instead of Stonehorn Horns), Rune of Fortitude, Rune of the Stalwart.
So, these plans are all going to have the Master Rune of Blizzards, Rune of Lightning and Rune of Grungni variant for the King of the Skies armor set up. Feel free to adopt and modify a plan to have an alternate combo if you want, these are what I want to go for since I think going for this assists him by supporting his magical abilities.
Now! Onto the armor itself! What each of these has is a specific statement attached to them.
- [ ] Choose: Master Rune of Unyielding (Use Greedy Heart instead of Stonehorn Horns), Rune of Fortitude, Rune of Preservation.
"This perfectly sealed bastion will make the wearer tireless, bolstering their fortitude and vitality and supporting them in their endeavors."
- [ ] Choose: Master Rune of Unyielding (Use Greedy Heart instead of Stonehorn Horns), Rune of Fortitude, Rune of Might.
"This bastion will make the wearer tireless, their vitality, fortitude and raw might made unending."
- [ ] Choose: Master Rune of Unyielding (Use Greedy Heart instead of Stonehorn Horns), Rune of Fortitude, Rune of the Stalwart.
"This bastion will make the wearer tireless, bolstering their fortitude and ensuring they will never falter in their stalwart guard."
They're all going for slightly different things, but the idea is to really hone in on the enhanced Tireless and Regeneration properties of the Master Rune of Unyielding with all three of these.
Now, a thing with the Armor plans that has changed since I made the write in for it is that I unfortunately didn't account for the Smelter, which means that my statement of being able to work on the armor on turn 23 is impossible if we want to put four actions into it like I do. We'd only be able to put in three actions and I do think there's a difference between 5 and 6 actions, mostly in that there's only one proc of Productivity Like No Other instead of two like there is with four actions. We would be able to finish the smelter on turn 23 though and start work on the armor on turn 24, which is my new goal.
[X] Plan The Thundersnow King and Stalwart Armour
@BelligerentGnu you should use Kholek's Blood for the Lightning rune.