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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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I'm trying to avoid coming across as combative here, but this is genuinely extremely unhelpful. "What does this vote mean for the quest" > "It means things, important things, you'll find out once you vote."

This is just setting up for an extremely bitter playerbase after the vote because the expectations people are getting from the options don't seem to match the reality of what is going to happen. Especially with the consequences that have been implied by the "gloving" of Thungi.
I'm also feeling really frustrated by this too. There seems to be a huge disconnect between QM and voter understanding of this vote. I asked for clarification and only got more confused.
 
[x] Claim the Title of Heir: [Cost: ???] Gain title: Heir of Thungni, ??? You claim a position that has remained in doubt since Durin died. By Thungni's word, the hammer you would now wield confirms that you are His Heir. Elevating your authority to that of the Ancestor's eldest children, living or dead. You would not, could not be a tyrant of course, but still.

I don't care about reasons. I want to stop Malekith. I want to stop the War.
Not the defining choice on that happening or not.
 
I mean it's Warhammer, the basic premise of the setting is 'everyone failed and then they died'. It is very hard to keep in mind both 'the ancestors are wonderful and clever' and also 'we have to save everyone or they are all fucked'.
It wasn't the Ancestors that killed everyone last I recall. It was the dipshit who betrayed and killed his parents (Manfred), the other dipshit who decided to spit on his culture, his gods, and all of his ancestors because he wanted to innovate by being the evil necromancer.

Ironic give the Ancestors fought against the previous traditions that made dwarfs much more self destructive :\/
Any idea has to change overtime that's a given. Entropy applies to social stuff. But Snorri's Ancestor Gods' established tradition have not yet reached that point so it's moot.
 
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Ah, the age-old tactic of being condescending towards other voters because your choice is losing. Seriously, it's very insulting to think that only the side you advocate for has thought through the implications. My choice was made after rereading the whole quest and information threadmarks.
The story is nearly a million words, it's completely impossible for you to have reread the entire quest.

You are putting words in my mouth here, I've seen plenty of Claim voters that are doing it for perfectly valid reasons, some that I may disagree with, but they have their own reasons for doing things so I have no objection. The issue I take is that there was a ton of flatly wrong information floating around the thread right after the chapter was posted, and that influenced people to vote a certain way when they might otherwise have not if they'd had a full understanding.
 
Dude, soulcake has already said there's basically no chance of that happening. It's simply not really in the remit of this quest to entirely avert an event like that.
The war will happen. But as Heir we could influence it. Things like " MEETING CALEDOR 2" might go differently if we go.
Or ensuring that the elves don't hate us as much.
OR FINDING OUT MALEKITH IS A DICK WAFFLE.

Or even Snorri Whitebeard is going to go WHITE DWARF?
THERAPY NO JUTSU!
 
Ehhh, hmm, I'd rather us not have Snorri reveal that interpretation, if only because us opening our mouths gives the conservatives conniptions

Plus, being the heir means we have to... blech... talk with people, and I'd rather use that hammer action for research.

As for if it's the right decision? Eh, no idea, but we earned the hammer fair and square (albeit late).

Plus, I like the narrative of Snorri blazing his own trail, the windsight, the Akazit, the Adamant, the Chainforgers, Khazagar, those are all our works, stuff we made ourselves, and as someone said earlier in the thread, the hammer doesn't come with an instruction manual for being an heir to an Ancestor God and we have no training for it, add that on to the fact that we're already very controversial as a figure and...

Yeah, probably best to leave the idea of random caves throwing out hammers as a system of inheritance.
 
I'm also feeling really frustrated by this too. There seems to be a huge disconnect between QM and voter understanding of this vote. I asked for clarification and only got more confused.
Aye. The proper Dwarven way of doing things. You ask an elder and walk away more questions then you started with.

Good juju. Very Dwarf. Much wow.
 
Plus, I like the narrative of Snorri blazing his own trail, the windsight, the Akazit, the Adamant, the Chainforgers, Khazagar, those are all our works, stuff we made ourselves, and as someone said earlier in the thread, the hammer doesn't come with an instruction manual for being an heir to an Ancestor God and we have no training for it, add that on to the fact that we're already very controversial as a figure and...
Is it though? Snorri went on those paths because he's an Unconventional Runelord, and he was trained by an Unconventional Runelord who was trained by Durin the Lost. Durin was himself on similar research pathways, but he couldn't make the necessary breakthroughs given he lacked Asur collab.

Those might have been Snorri's work, but he was nonetheless influenced by the Giants that came before him, and that's not a mark against him.

So I don't understand this obsession over "It's all Us"
 
It wasn't the Ancestors that killed everyone last I recall. It was the dipshit who betrayed and killed his parents (Manfred), the other dipshit who decided to spit on his culture, his gods, and all of his ancestors because he wanted to innovate by being a evil necromancer.

Yeah well they still failed and died. Just on this page we have someone writing 'We must do this to stop Maleketh'. Our driving ethos from the start of the quest has been to make things better since we knew the path the world was on would ultimately lead to ruin. That is why we are doing the stressful things, the ones that push Snori to the edge of sanity and honor and now after all that we get 'here's a Better Mousetrap and a poem hope you are ready to fulfill more unreasonable cultural expectations entirely unprepared, but don't worry the unreasonable cultural expectations are good because the Ancestors are Smart (TM)'.
 
[X] Refuse the Title of Heir: [Cost: Nothing] Gain ???. You will take up this hammer, you will use it, but you are your own Dwarf with your own goals. The burden of carrying Thungni's Will, of being His Heir, is one you choose not to carry. Someone or no one can claim it for all you care, but it will not be you.
 
Yeah well they still failed and died. Just on this page we have someone writing 'We must do this to stop Maleketh'. Our driving ethos from the start of the quest has been to make things better since we knew the path the world was on would ultimately lead to ruin. That is why we are doing the stressful things, the ones that push Snori to the edge of sanity and honor and now after all that we get 'here's a Better Mousetrap and a poem hope you are ready to fulfill more unreasonable cultural expectations entirely unprepared, but don't worry the unreasonable cultural expectations are good because the Ancestors are Smart (TM)'.
Everyone failed and died, and we are still trucking. What's your point? If failure and death makes things meaningless, then the entire Warhammer setting is meaningless.

Thungni as presented in this Quest is someone who understood the importance of tradition, but was also accepting and even encouraging of innovation. What's the problem there?

In any case, there's no unreasonable cultural expectations there, because there are cultural expectations that exists in RL amongst many peoples and we just live with them, and that's that. You seem to have started off from a point of view that Dawi Culture is stupid and then moved backwards.
 
I'd like to question why we were forced to pick up the hammer in the first place? The thread went into getting the hammer on the basis of "ooh shiny gear" and once we started we were locked in to taking it. There was no option to go "wait shit I don't to get involved with this" once the deeper political implications were made clear, the tests just seemed like "are they worthy of my hammer" until the last second. Even denying the Heir position and taking the hammer is still making a huge political statement we might not have wanted to make if we'd have the option.

And actually, we got the riddle while Thungi was still around, if we'd rushed to it and got the hammer how the hell would that have worked? Would we have just gone to Thungi for clarification or made a statement even while he was still around?
Probably because that would split the vote.
We'd probably be in the exact same position we are now except we'd have a small number of people approval voting to leave the hammer because they're so polarised against either being heir or having the hammer without being the heir.
I don't see that being a less contentious vote.
 
I'm hearing a lot of complaining and not a lot of Hammer Time

[X] Claim the Title of Heir: [Cost: ???] Gain title: Heir of Thungni, ??? You claim a position that has remained in doubt since Durin died. By Thungni's word, the hammer you would now wield confirms that you are His Heir. Elevating your authority to that of the Ancestor's eldest children, living or dead. You would not, could not be a tyrant of course, but still.

Also if you want to save dwarves civilization from the Time Of Woes this is the most straightforward way we have to do it.
 
[X] Refuse the Title of Heir: [Cost: Nothing] Gain ???. You will take up this hammer, you will use it, but you are your own Dwarf with your own goals. The burden of carrying Thungni's Will, of being His Heir, is one you choose not to carry. Someone or no one can claim it for all you care, but it will not be you.

Don't care about any elves or woes or such. I don't think I'd like playing the Heir over playing Snorri.
 
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