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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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@soulcake, has there been cases where dwarfs erect statues dedicated to Gazul in the more... open parts of a hold? Like, say, its entrance, where other holds would have erected statues of more conventional Ancestors like Grungni and Grimnir? Because it feels narratively appropriate for the survivors of Dum to be more overt in their dedication to Gazul, or something.
 
Some good points being made here, and it's not like Snorri isn't going to be massively flexing in helping the hold get set up *anyway* so doing some rune metal with the free time that giving Otrek a chance to repay the small amount of debt (solely in Snorri's mind mind you) that he feels would free up seems like sensible time management to me and has some pretty hefty narrative benefits too.
 
While I appreciate that the option to spend favour on hold founding is there, this feels like something that Snorri should do himself. He's capable of it, he promised to do it, and it's right in his productivity wheelhouse. Would just feel like Snorri's phoning it in if he did the action mostly with favour right now. So I'm probably going to be voting to devote enough actions to have Snorri (and apprentices) finish this himself. Now, I'm not opposed to putting a bit of favour ontop of that to get a bit of overflow, but Snorri said he would contribute everything he was able, and by the Ancestors he'll not be seen breaking that oath!
 
So, I would like to start chipping away at the Rune Metal. Either the main route or the Chain. I don't particularly care which.

There is, of course, the prestige of doing it, but I'm not sure that is going to sway any more people to the rune metal's cause.

There is, of course, the mats potential, but that has already been discussed and probably won't convince more people.

There is, of course, the standard that we would set by doing it. And that... I don't think that has been discussed all that much. If we can complete gromril chain or the next level of gromril, then it demonstrates that the capabilities of making the stuff are in the realm of mortal dwarves. It shows other runelords that even if you are from a distant line of Thungni you can achieve almost miraculous wonders. And it gives others goals to shoot for. Already Brana is working to the bone to uncover the secrets of Adamant. Valma now has the resources to start working on the Deep Magic. Going this next step in the Rune Metal though might inspire Dwarves from further away than the North. And I would like that.

Also, I see the Rune Metal as a challenge, one that I want to overcome. Not for the benefits of doing so, but because the journey would be awesome and the conclusion as sweet as honey.
I have plan for putting two actions into the chain and still overflows the hold founding. I'd like to spend the next few turns going deep into the chain and maybe getting production going so that Snorri reveals he's cracked gromril chain by adding it to the Valkyrie Guard commission.
 
While I appreciate that the option to spend favour on hold founding is there, this feels like something that Snorri should do himself. He's capable of it, he promised to do it, and it's right in his productivity wheelhouse. Would just feel like Snorri's phoning it in if he did the action mostly with favour right now. So I'm probably going to be voting to devote enough actions to have Snorri (and apprentices) finish this himself. Now, I'm not opposed to putting a bit of favour ontop of that to get a bit of overflow, but Snorri said he would contribute everything he was able, and by the Ancestors he'll not be seen breaking that oath!
I mean when he's leveraging the favor, he is pretty much leveraging another tool in his arsenal.
 
Again, there is no wasted overflow it goes into narrative benefits, and frankly we don't have a lot of information on how Simple's compare to Difficult requests.
Also a hold isn't like a smithed weapon. There is no max to how great a hold can be. There can always be more layers of defense, a connection to the underway or something like that.
 
I mean when he's leveraging the favor, he is pretty much leveraging another tool in his arsenal.
Not to mention there's pretty much a standing order/borderline cultural stance of "What Lord Snorri wants he gets because he doesn't faff around and knows what he's doing." which only Moria would have a dif opinion on due to her being *the* elder of Kraka drakk iirc at this point, so it'd fit with Snorri taking full advantage of what is available to him which wouldn't lessen Snorri's own contribution any and could even be seen as being sensible in asking for help in logistics and such so he can focus on RuneHerding and other Runelord matters.

Just because snorri can do everything here doesn't mean he should if he can reasonably ask for helpl.
 
If we decide to get a larger Hearthguard, how do we expand on the Roster?
just an update, I added this.
(*New*)[ ] Retainer Reconfiguring: [Cost: 1 retainer action] Can be taken once every variable number of turns. Change some aspect of your retainers. The Hearth Guard are a fine force of Dawi, but much like the defences of a Karak, there is potentially more to be done. It will take some time for these steadfast retainers of yours to adjust to whatever changes you make, but the length of it definitely correlates to the number of changes you want done.
- [ ] Change Appearance: [Cost: +1 turn until change] Simple cosmetic alterations to their symbol, their colour scheme and/or even appearance of their armour, depending on the scale and nature of the change it could be seamless or it could take a bit of work. While there's something to be said about aesthetic continuity, improving or updating their look to fit with deeds done will draw no raised brows. Completely changing it, however, will draw quite a few looks. If for no other reason than the material cost involved in doing so.
- [ ] Change Numbers: [Cost: +1 turn until change] +1/-1 retainer action per every 60 retainers added/removed. Increasing or decreasing the number of Retainers you wish to take on permanently. It signals that you either require more or less of their services. While you will not remove retainers currently services if you wish to downsize, it means you simply will not replace them in the event one of your loyal followers falls in the line of duty or simply to the vagaries of time.
to the turn.
@soulcake, has there been cases where dwarfs erect statues dedicated to Gazul in the more... open parts of a hold? Like, say, its entrance, where other holds would have erected statues of more conventional Ancestors like Grungni and Grimnir? Because it feels narratively appropriate for the survivors of Dum to be more overt in their dedication to Gazul, or something.
You've learned that such a practice is more common in the east for, now to you at least, very obvious reasons and very confusing ones to anyone else not in the know.
 
I would argue that instead of chipping away at something, we try and clear at least one other thing off the board if we can, just to ease up the mess of options we're being buried under.
 
Just a reminder, but this action:

(*New*)[ ] Hold Founding: [Cost 6 actions] Productivity Like no Other will proc. This is a great deal of work, one devoted wholly to crafting, ordering and coordinating with the survivors of Dum to properly supply them with the material necessary to found a Hold. While technically less difficult, the sheer scale of material required will be more than enough to make such a thing quite the daunting task indeed.

Isn't building the Hold. This is properly supplying them with the material necessary to found a hold. Building a hold takes a lot more work than can be done in a single decade, no matter how much overflow you put into the first stages.
 
Right but if he is only levering one tool and using the other to do something else then he's not really fulfilling his oath.
If it wasn't fulfilling his oath, we would not have the option.

Clearly Snorri must believe that one action or two actions plus however much favor is a fulfillment of the oath.
 
Haha so we softlocked ourselves out of expanding the Hearthguard until turn 40 since that retainer action is going to be used to found the hold.
If it wasn't fulfilling his oath, we would not have the option.

Clearly Snorri must believe that one action or two actions plus however much favor is a fulfillment of the oath.
Plus there's the other action per turn that's dedicated solely to aiding the hold as well.
 
If it wasn't fulfilling his oath, we would not have the option.

Clearly Snorri must believe that one action or two actions plus however much favor is a fulfillment of the oath.
Obviously such an oath must have a limit he can't eat sleep and breathe the new hold and it's up to us to decide where that limit is for Snorri. For me if we aren't putting in three Snorri actions this turn we are choosing to ignore that oath. I get it if others feel differently but that's the line for me.

Haha so we softlocked ourselves out of expanding the Hearthguard until turn 40 since that retainer action is going to be used to found the hold.

Plus there's the other action per turn that's dedicated solely to aiding the hold as well.
We have 2 retainer actions and only 1 is locked.
 
Both currently and in future, we should really start chipping away at the materials we don't know (hearthstones, silver wutroth, potatoes).

They are of low cost, and might have hidden narrative values to them (Valaya favours hearthstones, silver wutroth is one of the symbols of Kraka Drakk and unique to it)...
 
Obviously such an oath must have a limit he can't eat sleep and breathe the new hold and it's up to us to decide where that limit is for Snorri. For me if we aren't putting in three Snorri actions this turn we are choosing to ignore that oath. I get it if others feel differently but that's the line for me.


We have 2 retainer actions and only 1 is locked.
Wait wut, I thought every 60 dudes was one action... Huh alright then.
 
Both currently and in future, we should really start chipping away at the materials we don't know (hearthstones, silver wutroth, potatoes).

They are of low cost, and might have hidden narrative values to them (Valaya favours hearthstones, silver wutroth is one of the symbols of Kraka Drakk and unique to it)...
yah I agree before we try to do something a ANCESTOR GOD COULND'T DO let do the stuff that been sitting around for a while now research actions, old project exc
 
As a reason it would be a good thing to go heavy on the spent Kraka Drakk Favour it would establish a solid relationship between Kraka Drakk and the new Hold.
 
Out of curiosity, where did it say that Thungni and Smednir couldn't make gromril chain? I mean, I could sorta see Morgrim not being able to? Even then, he is still a crafting focused Ancestor.

In the very likely chance of them being able to make it, it's not like they would brag about it.
 
[] Plan Build That Hold and Poke A Potato
-[] Render Aid. 1 Retainer Action.
-[] Hold Founding: [Cost 6 actions] Productivity Like no Other will proc. This is a great deal of work, one devoted wholly to crafting, ordering and coordinating with the survivors of Dum to properly supply them with the material necessary to found a Hold. While technically less difficult, the sheer scale of material required will be more than enough to make such a thing quite the daunting task indeed. 2 Apprentice Actions. 2 Actions.
--[] A Favour from Otrek: [Cost: 10 Favour from Kraka Drakk] Can be taken multiple times. Gain 1 progress. You have some amount of influence on King Otrek. Normally you have little need or desire to ask him for aid, much to his dismay, but here the pull and weight of a King can be of great use. At the very least it will help the man lessen the crushing weight of the debt he and his Clan owe you. Sometimes you wonder if you went overboard. Bah, nonsense! 50 Kraka Drakk Favor
-[] Durazkul: [Cost: (4 -3) =1 action] Student of the Odd and Soul of the Earth will proc.
-[] [Simple] Yorri's Request: [Cost: 2 apprentice actions] Due whenever.

--[] Accept
This plan will have my vote. Clearing that piece of research off the board with the action to do so saved by spending some of our mountain of Kraka Drakk favor seems like an excellent plan to me.

Our apprentices will still be around next turn, and we can use their actions to complete Yorri's request then.
Technically, they will be at their most skilled at that point in time, too.
 
Out of curiosity, where did it say that Thungni and Smednir couldn't make gromril chain? I mean, I could sorta see Morgrim not being able to? Even then, he is still a crafting focused Ancestor.

In the very likely chance of them being able to make it, it's not like they would brag about it.
This is a bit of information from canon which was that Grungni was the only dwarf to ever figure out how to do it.
 
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