How much Grief is needed to make a binding like we did on Kirika? if we keep it small enough we can just bind any MG that are trying to harm/hamper us in our escape with the GB (Grief Bindings) until we ether Teleport out of the area or we Fly out.
 
A full body bind would take less than a grief marble, so a negligible amount. But we do have Mami with us. Her ribbons don't require her active presence, just as unbreakable, and carries no risk of hurting the prisoner .
 
A full body bind would take less than a grief marble, so a negligible amount. But we do have Mami with us. Her ribbons don't require her active presence, just as unbreakable, and carries no risk of hurting the prisoner .
True.
;_; but GB would be cool. (though you may be right:()

*note to self, don't put ;_; next to ) unless I want a ;).
 
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Grief bindings are totally possible, just avoid any location close to the soul gem and we should be golden. I mean, it did work on Kirika without much ill effects, and having two people who can bind hostiles makes it such that we don't have to resort to removing limbs if Mami gets disabled or something.
 
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The problem with such a thing would be getting the balance right. People generally dont want to play complete monsters, and have some chances for positive interactons.
Although a witch thats pretty selfish but ina human-ish manner, and has recognized that being completly alone is unhappy, going to far will lead to retaliation, and instead of crush-kill-destroy prefers some things like huma luxury etc., may still leave possibility for nastyness and dicking over others without falling into the depravity pit.

But i dont claim to be that good at planning out quests, so if someone does this they likely should come up with their own ideas. just think somewhat carefully. And im not sure how much interest there would be, but i would play, likely.

I was sort of thinking "alternate worldview and delusionary perceptions make the Witch genuinely believe everyone is out to get her on a personal level with malicious and directed intent. "
 
Grief bindings are totally possible, just avoid any location close to the soul gem and we should be golden. I mean, it did work on Kirika without much ill effects, and having two people who can bind hostile makes it such that we don't have to resort to removing limbs if Mami gets disabled or something.
Actually, I see another possible with grief bindings.

We might encounter an MG that doesn't need her hands or to gesture to use her magic. If she tries that, we'd have to let Kirika blast her with an AM pulse.

If that happens with a ribbon-bound MG, she's still bound ribbons, if a bit less tight. That happens on one with grief bindings, that's a cloud of grief we suddenly do not have control of in very close proximity to an MG.
 
Grief constructs maintain form when hit by AM pulses, if I recall correctly, Sabrina just loses the ability to further manipulate them until the pulse has passed.
 
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If that happens with a ribbon-bound MG, she's still bound ribbons, if a bit less tight. That happens on one with grief bindings, that's a cloud of grief we suddenly do not have control of in very close proximity to an MG.

Kirika can choose which magic to nullify with her AM blasts, I assume she has the presence of mind not to dispel our grief bindings, if such a situation becomes necessary.

I believe a withdrawal is in order.

Welcome to the party Drox. Man, we are just drowning in newcomers lately.
 
Running away is still a mistake as of the latest update. Withdrawing, yes, as per the plan, but we aren't just leaving things in their current state unless we can confirm without a doubt they won't go after Sendai and just cause this mess all over again.

And I think we all agree that's not going to happen without us doing something. :confused:
 
We aren't running away yet, Ugo. We're just getting away from the warzone so we can chat in (relative) peace.
 
You and I both know that Oriko's Futuresight isn't perfect. Furthermore, if it was merely a healing circuit, Akiko shouldn't be here. Her presence means that there is something more to this little visit than "just" a healing circuit. In anycase, it wouldn't hurt to hear it from the cow's mouth itself, if only to ensure that we aren't making assumptions that will come to bite us in the ass.
I expounded a bit about that in.... (yeesh, how many pages back now?) this post.
Right now, we'll have built up some goodwill amongst the Sendai Crew for pulling that rescue. We should use that Goodwill to get them to divulge information, and only move on to tougher measures once it becomes clear that goodwill alone isn't enough to get what we want out of them. Seriously, the hard method is all or nothing. Either we get what we want, or we irreparably drive a wedge between us and and the Sendai crew. Opening with that is a bad idea.
Actually revised my proposal in that regard. New proposal started off in drill sergeant mode, but immediately dropped out and let Mami handle things in full diplomatic mode. Partly to start with a hard push, then pull back to give them room to work in, and not drive a wedge between us, but still let them know we're not happy. Partly to get Mami let go of our hand a bit and stand on her own. Partly to get Mami to recognize that her own talents are useful, and she isn't just a shadow trailing after us; build her confidence back up.

Of course that proposal is ignored, so, meh.
 
So it has been brought to my attention that PMAS has an endemic problem with sniping and personal attacks in general. To borrow a phrase, I'm not naming names, but you know who you are.

See, here's the thing.

I love reading debate and discussion.

But the sniping, the personal attacks and so forth? Are contributing to a rather hostile attitude.

So mark this:

Knock it off with the personal attacks. Knock it off with the blame game.
 
Contributing the only way i know, and because Kirikiri is always relevant.

 
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I was sort of thinking "alternate worldview and delusionary perceptions make the Witch genuinely believe everyone is out to get her on a personal level with malicious and directed intent. "
That dosent sound particularly evil, or particularly fun to play. Somewhat paranoid, sure, which may well be justified. (Puella Magi, esspecially these somewhere in the middle between completly idealistic and completly cynical/corrupt (who more likely can be dealt with for opposite reasons) are likely to be somewhat "racist" by default).
But to be forced by GM-fiat to belive the world is evil, when its clearly not, is a really sucky position to be in, takes massively agency away from any players, and sounds like it will end ina depressionspiral without any fun.

Cant really speak for others, but something like that would be very much not my thing, and i cant see it being all that popular (although its possible ive gotten something wrong here.

Would also copletly miss any point why i at least hoped for something like that in the first place, namely something were there can be some fun while being evil.
 
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