Yeah like, do we actually have a plan for next week when we will be having to deal with twin serial killers? I know we've spoken about it before but do we have any kind of actual plan?

Sabrina's plotting skills

-> Excruciating exact for the next 4 minutes with every point debated
-> Long term plots out to the next decade
-> No idea for the next day, or week.
 
Yeah like, do we actually have a plan for next week when we will be having to deal with twin serial killers? I know we've spoken about it before but do we have any kind of actual plan?
If Oriko's clairvoyance develops enough before they show up, grab our friends, fly out, gank them. Otherwise, not much we can do but wait to beat them when they show up. They're elementalists, nothing esoteric enough to really threaten us.
 
If Oriko's clairvoyance develops enough before they show up, grab our friends, fly out, gank them. Otherwise, not much we can do but wait to beat them when they show up. They're elementalists, nothing esoteric enough to really threaten us.

I wouldn't get too cocky. Maybe they'll hold their "collection" hostage, or maybe they have fancy enchanted gear to make up for their lack of versatility. Never assume that an enemy isn't a threat.
 
Yeah like, do we actually have a plan for next week when we will be having to deal with twin serial killers? I know we've spoken about it before but do we have any kind of actual plan?
I have vague ideas in mind, training helping out with our refugee crisis, Tokyo, etc. but I'm keeping the ideas in my head deliberately vague beyond the weekend because I expect us to have to deal with things coming our way without much warning.
 
Re: Sabrina's long term approach to politics:


Moving on...

Yeah like, do we actually have a plan for next week when we will be having to deal with twin serial killers? I know we've spoken about it before but do we have any kind of actual plan?

Well, if you look at the calendar, we're specifically planning on raising the topic of the serial killers with Fukushima in the next few updates, and with the various other groups we're in contact with in the area over the weekend.

Our plan for fighting them is mostly "win", at the moment - that might change if anyone has enough information to let us do a preemptive strike.
 
Re: Sabrina's long term approach to politics:
I see Homu has gone and done the thing.

But dayum, the two girls in one body still out there, Oriko still with precog problems, Airi still needs to be checked on, Tokyo's still not a ways away.

Have you lot been voting to hug Mami, plot to hug everyone, then reminisce about hugs for the past few months? You need to bring the plot's attention to other places than hugs sometimes! :V
 
I see Homu has gone and done the thing.

But dayum, the two girls in one body still out there, Oriko still with precog problems, Airi still needs to be checked on, Tokyo's still not a ways away.

Have you lot been voting to hug Mami, plot to hug everyone, then reminisce about hugs for the past few months? You need to bring the plot's attention to other places than hugs sometimes! :V

Stale meat!
 
I see Homu has gone and done the thing.

But dayum, the two girls in one body still out there, Oriko still with precog problems, Airi still needs to be checked on, Tokyo's still not a ways away.

Have you lot been voting to hug Mami, plot to hug everyone, then reminisce about hugs for the past few months? You need to bring the plot's attention to other places than hugs sometimes! :V
Jerky! :V

Hmm... Would he be salted jerky, do you think?
 
*Mutters something or other about having drafted up several plans several months back over how to deal with the Sisters Soujo*

Give me a tick and I'll update and revise the plans I drafted up before. However, the short version of my battle plan boils down to interdiction, baiting, and variable control. We don't want a situation where Soujo can sneak up and hold our friends' hostage to draw us out to fight on her terms. The last thing we need is her going after Mami, Sayaka, or Madokami-Forbid Madoka, or the Refugees, after all.

1) The plan needs to accomplish early warning and interception. I would recommend Sayaka to call upon her flying monkeys FLY MY PRETTIES FLY!! AHAHAHAH Pidgeon AWACS network to keep an eye out for her.

2) All non-combatants must have someone capable of keeping an eye on them and protected, again to ensure no sneak attack or nasty surprises.

3) Draw her out to fight on our terms, with home-field advantage. One idea I had for this would be to construct a decoy using Grief, or at least something that feels like us on a magical/ grief level and then leave it out as bait.

4) Accomplish all the above while rescuing all her captured Soul Gems without destroying any.

Those are some of my early thoughts on the matter anyway.
 
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It'll be much, much easier to deal with the Soujus if we have advanced warning of their arrival. There's a number of things we can do to assist with that:

• Ask Fukushima. Firn has already changed backstories. If in this interpretation, the Soujus are well established, it's entirely possible that a wel connected group that keeps abreast of rumours has some idea of their whereabouts.

• Warn our neighbouring groups. If Kyouko and the Animators are already aware that the Soujus are bad news, it both reduces the risks to them and greatly increases the odds that they'll contact us when they see them.

• Warn our vulnerable parties. Madoka, Hitomi, and the Shiogama Refugees knowing about the risks and calling for help ASAP could be the difference between life and death.

• Help Oriko. Helping Oriko get free roaming and moving her away from the house her dad killed himself in can only help her mental state, and thus help her magic rebuild. This is almost certainly a case where "the optimal path is in the direction of being kind".
 
On the subject of the Soujo's Gem collection, what are we gonna do with them? Are we just going to wait until they regenerate their own bodies and constantly draw out Grief, for, like, weeks? An automatic Grief-absorbing mechanism (have we tested that?) How many Soul Gems are there likely to be? Are we going to try and heal their bodies for them (again, taking up a huge amount of time)? Do we get Yuma? Do we use every heal-focused magical girl or all magical girls we can spare?

Do we even have the facilities to house them? We really need to talk to green-haired friend's parents. Are we just going to keep them as Gems until we have the time?

Have we established if the girl is aware inside her Gem yet? Can they tell if someone different has their Gem, especially us, since we feel vaguely witchy? Can we tell them to help us heal them? That's more importance to if we can communicate with Aurora, since that may indicate that we can also communicate with Soul Gems.

And, uh, what do we do with the sisters themselves? Do we try talking to them afterwards? Therapy? Maybe they actually have some twisted reasons??

o~O
 
And, uh, what do we do with the sisters themselves? Do we try talking to them afterwards? Therapy? Maybe they actually have some twisted reasons??

If Firn kept their backstory intact from PMKM (which we need intel on to be sure if their backstory is different or not), then basically their reason boils down too, "Soul Gems are the most beautiful objects in the world because they are life itself, so I want to collect the most special souls I can encounter by murdering Magical Girls and taking their Gems". Probably has something to do with her wish (Whatever it may have been) that caused her and her twin sister to merge together into one body while sharing two Soul Gems.

On the subject of the Soujo's Gem collection, what are we gonna do with them? Are we just going to wait until they regenerate their own bodies and constantly draw out Grief, for, like, weeks? An automatic Grief-absorbing mechanism (have we tested that?) How many Soul Gems are there likely to be? Are we going to try and heal their bodies for them (again, taking up a huge amount of time)? Do we get Yuma? Do we use every heal-focused magical girl or all magical girls we can spare?

Do we even have the facilities to house them? We really need to talk to green-haired friend's parents. Are we just going to keep them as Gems until we have the time?

If I recall correctly, doesn't the Freezer in PMKM basically prevent the Soul Gems kept there from degrading into Witches? Or was it basically the same deal with how Jyubey's power basically was only cleaning the surface of the Soul Gems, and they were storing magical ticking timebombs down there? It's been ages since I last read Kazumi Magica... so my memory is a tad spotty on there.

As for the fight itself, I think it would be safer to fight her at range. She's primarily a Meleé Swordfighter, and she is insanely accurate and quick with her strikes (able to slice rockets clean in two coming at her). Also, considering her modus operandi boils down to ambush tactics and fighting brutally to steal her prizes, I... would caution against using our allies less suited for that kind of fight. Were it not for her Soul Gem collection, my first choice would've been to let Homura do Homura and rain explosives on her.... but.... yeah her hostages nixes that real quick. Bottom line: our allies who are very good at fighting fast and anticipating ambushes would be our best choices here.
 
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Ask Fukushima. Firn has already changed backstories. If in this interpretation, the Soujus are well established, it's entirely possible that a wel connected group that keeps abreast of rumours has some idea of their whereabouts.
In PMKM, the Soujus don't have really any established backstory or motivation beyond 'gank meguca for sul jim', meaning that it's going to have to be created from whole cloth. They were, however, part of/collaborating with/hired by Hyades (the organization); what would seem to make the most sense would be that they're a contract assassin or bounty hunter of some kind, doing dirty deeds when a team decides they need to be Hard Girls Making Hard Decisions while minimizing political fallout.

On the subject of the Soujo's Gem collection, what are we gonna do with them? Are we just going to wait until they regenerate their own bodies and constantly draw out Grief, for, like, weeks? An automatic Grief-absorbing mechanism (have we tested that?) How many Soul Gems are there likely to be? Are we going to try and heal their bodies for them (again, taking up a huge amount of time)? Do we get Yuma? Do we use every heal-focused magical girl or all magical girls we can spare?

Do we even have the facilities to house them? We really need to talk to green-haired friend's parents. Are we just going to keep them as Gems until we have the time?

Have we established if the girl is aware inside her Gem yet? Can they tell if someone different has their Gem, especially us, since we feel vaguely witchy? Can we tell them to help us heal them? That's more importance to if we can communicate with Aurora, since that may indicate that we can also communicate with Soul Gems.

And, uh, what do we do with the sisters themselves? Do we try talking to them afterwards? Therapy? Maybe they actually have some twisted reasons??

o~O
If canon is to be believed, they have somewhere in the neighborhood of thirty; even if they're not on our level, they're strong in terms of raw capability, and their dual nature allows them to launch devastating surprise attacks. Honestly, just knowing who they are and what they do is a huge advantage against them.

Awareness while gemmed: Only with training. We don't actually know if we can heal a body out of an isolated Soul Gem, but there's a way to circumvent this: Use Umika's memory magic to get an impression of the girl's original body, then have Niko use her Molecular Reconstruction to replicate it.
 
As for the fight itself, I think it would be safer to fight her at range. She's primarily a Meleé Swordfighter, and she is insanely accurate and quick with her strikes (able to slice rockets clean in two coming at her). Also, considering her modus operandi boils down to ambush tactics and fighting brutally to steal her prizes, I... would caution against using our allies less suited for that kind of fight. Were it not for her Soul Gem collection, my first choice would've been to let Homura do Homura and rain explosives on her.... but.... yeah her hostages nixes that real quick. Bottom line: our allies who are very good at fighting fast and anticipating ambushes would be our best choices here.
There's also the fact that we have Homura, who is absurdly good at anti-meguca situations if she isn't caught. Do the Soujo's even have anything time related that could counter Time Stop?
 
There's also the fact that we have Homura, who is absurdly good at anti-meguca situations if she isn't caught. Do the Soujo's even have anything time related that could counter Time Stop?

If Firn sticks to the fire/ice powersets they showed in canon, nope.

But who knows, in this interpretation maybe they can tap into the soul gems they carry around or something. Best not to get too cocky.
 
There's also the fact that we have Homura, who is absurdly good at anti-meguca situations if she isn't caught. Do the Soujo's even have anything time related that could counter Time Stop?

No, their main schtick is Fire and Ice magic coupled with swordplay. However, three things:

1) Her Fire Attacks appear to be quite devastating, possessing enough heat to instantly incinerate human bodies created by Niko's clone attack.

2) In PMKM, Luca Souju didn't demonstrate her full abilities where it came to Ice Magic, opting instead to use it in order to freeze Kazumi in place and steal her Soul Gem. Thus, we know less about Luca than Ayase.

3) They are able to perfectly synchronize their attacks and make the full use of Expansion and Contraction to generate explosions.

also, ninja'd
 
1) Her Fire Attacks appear to be quite devastating, possessing enough heat to instantly incinerate human bodies created by Niko's clone attack.
This is worse than you think: Niko's mass-cloning in combat is a quick and dirty application of her power, merely animating constructs pulled from the ground and resurfacing them to look like herself-- because they're not completely reconstructed, they're made principally out of brick, mortar, and concrete.

EDIT: For simplicity's sake, let's assume that fighting the Sisters Souju is going to look a lot like fighting Shouto Todoroki.
 
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This is worse than you think: Niko's mass-cloning in combat is a quick and dirty application of her power, merely animating constructs pulled from the ground and resurfacing them to look like herself-- because they're not completely reconstructed, they're made principally out of brick, mortar, and concrete.

I didn't catch that the last time I read PMKM! That... damn... yeah that is significantly worse than I first thought. Great, now I have to look up at what temperature does Concrete/ Mortar/ Brick disintegrates... cause double damn... long range may be just as dangerous as close up now.
 
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