Well honestly lawful evil is just an evil person who will hold to their word, doesn't lie, and follows their code strictly. Kyubey, for example, is lawful evil.

blah blah blah is it evil without emotions blah blah blah he's true neutral blah blah blah consequentialist or virtue ethics blah blah blah

There. I just saved us like five pages of arguments. Next topic! :V
 
Evil requires a certain special kind of selfishness that most people aren't really capable of, while good requires a selflessness that's also quite difficult for most people.
Given a certain amount of awareness and power, inaction can on itself be a source of evil, and intelligent choices facilitate being a source of good.

And all of that grows from the same source: caring or not.

There. I just saved us like five pages of arguments. Next topic! :V
But we already did our voting homework...:cry:
 
Nope. At least, not in the older versions. They said that humans were equally likely to be every alignment,which is why they are not labelled "usually neutral" or "often neutral".

EDIT:

In fact, 3rd ed explicitly states that humans "do not tend towards any alignment. Not even neutrality".

EDIT: Which is also one of they reasons paladins are not supposed to smite everything they detect as evil.

When I DM, I treat the fact that there is an equal number of humans for each alignment as an incredibly important rule and it's one of the ways I judge what it takes to be a member of each alignment.

You...realize D&D has other races besides humans, and I said 'people', right?

Though on the matter of humans, Gary Gygax has gone on record saying that most people are predisposed away from moral extremes like Law and Chaos (back when those were the only alignments).

Why would you even use D&D alignments? They're an incredibly shitty barometer for human nature, and just about every other commercially successful TTRPG has approached the concept better.

Full agreement there, I'm just saying that Kyouko doesn't fall under its definitions of Evil. She's at worst Chaotic Neutral because people aren't the sum of their actions. D&D doesn't ping you as Evil for failing to save people you could have, should have saved. It only counts active actions of driven malice.
 
Well honestly lawful evil is just an evil person who will hold to their word, doesn't lie, and follows their code strictly.
In the case of devils, which are literally made of pure lawful evil, this is true. They're evil, but they're also really into making bargains and contracts and always follow the letter of the agreement (if not the spirit of it) in the way that will be the most cruel, and don't tolerate and disorder in their hierarchy.

Generally, Lawful Evil is described as the evil of tyranny. It's the evil that values order over justice and regimented hierarchy over equality, the evil of fascism and military dictatorships. The Galactic Empire from Star Wars is a well-known fictional example of lawful evil.
 
OK so after WPN we need Sabrina to get everyone to relax by doing a PnP RPG (Pathfinder maybe : P) game at Mami's place.

Everyone cook something to bring!
 
It only counts active actions of driven malice.
Then you would need to define "active actions".
Generally, Lawful Evil is described as the evil of tyranny.
To me, lawful and good alignments are the easiest to understand. My biggest issue is differentiating chaotic neutral with neutral evil, even though they should't have anything in common.

As a side question, is Sabrina Lawful good, chaotic good or old, boring neutral good?
 
Sabrina's morals are Sabrina class.

Or Mami based depending on time of day. (other times are Homura based and Oriko based)
 
She's chaotic by definition, until such a time when she instates a new System to replace the one she must first Break, after which she is Lawful. :V
 
Then you would need to define "active actions".

To me, lawful and good alignments are the easiest to understand. My biggest issue is differentiating chaotic neutral with neutral evil, even though they should't have anything in common.

As a side question, is Sabrina Lawful good, chaotic good or old, boring neutral good?
I ... assume chaotic doesn't like following rules, and evil doesn't like following morals?
 
Having a goal of overthrowing an evil status quo is generally the classic sign of chaotic good, but the "uber-compassionate, all-loving hero who wants to save everybody" thing makes me think more neutral good.

I ... assume chaotic doesn't like following rules, and evil doesn't like following morals?
If you're not familiar with the D&D alignment system, it basically works on a two-axis (yes, I know the proper plural is "axes" but in writing that looks like I'm talking about woodcutting implements) system: the Good vs. Evil axis and the Law vs. Chaos axis. (Although Law should probably be more accurately called Order.) Each axis also has Neutral position in the middle, for a total of nine alignments.

So lawful people want to keep things orderly and stable, while chaotic people want to bring about change and freedom of choice. Whether either of those things is helpful or harmful depends on the other axis of the alignment. Lawful good fights for the justice through rule of law that makes civilization possible. Lawful evil fights for tyranny and corrupt power and to keep everyone in their place. Chaotic good rebels against tyranny and unjust systems in the name of freedom, or breaks the law in the name of a good cause like vigilantes or Robin Hood. Chaotic evil destroys civilization to bring about anarchy and mindless slaughter and rule over the resulting pile of corpses.
 
I'm sad-ish we still haven't either made an IC Rochelle nor have had an omake with Rochelle crossing over.

I mean, what would be the plot?

Brina trying to explain how she's Rochelle's spiritual successor? Rochelle misunderstanding and assuming Brina is Rochelle's and Koko's daughter from the future?

A Mumihug competition?

Brina feeding Rochelle Grief until she grows Kaiju sized?

Rochelle going Chibi Mode and playing with Chibi Brina?

Brina trying to enlist Rochelle's help in saving the world, only to belatedly remember Rochelle is an actual Witch and doesn't give a fuck?

Brina's and Rochelle's doomed adventures in trying to communicate with other Witches?

Brina inviting Rochelle and Homura over for dinner? To Rochelle's quiet dismay? With Brina casually asking Homu what she thinks about napalm'ing Witches?

Brina riding Rochelle while they hunt Kyuubey over and over again, for kicks?

Maybe Rochelle and Brina having a drink, commiserating about their failures. Brina accidentally drinking liquid Grief.

Rochelle casually asking Brina where's her Barrier, and whether it's as hateful of her as Rochelle's Barrier is to herself. Brina doesn't have good answers.
 
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The problem with D&D style morality is that it depends on an outside, objective morality that simply does not make logical sense in our universe.

It makes more sense if you view it from the character's standpoint (A Inside Conscience, as in the way the character views themselves) or from a societal standpoint (A Outside Conscience, as in the way society would view the character if given omniscience over their actions)

So a Paladin who casts Holy word in a crowded street who doesn't care about casualties would remain lawful good using a Inner-Compass, while he might fall if the game is using an Outer-Compass. On the flipside, using the Inner-Compass, a Paladin who fails to save someone due to forces outside their control might fall, whereas they would be safe on the Outer-Compass, depending on how the psyche of that particular paladin is built. For example, take the Mitakihara Five:

Puella-------Inner---------Outer
Mami-------TN--------------LG
Sayaka-----LE--------------LG
Kyouko-----CN-------------CE
Madoka----NE-------------TG
Homura----LE--------------LN


Now, due to the nature of PMMM, all the girls have a rather negative view of themselves, but it gets my point across. Once you get past Madoka being True Evil and Adolf Hitler spending his tenure as Fhurer as a Lawful Good man, it starts to make a lot more sense. There's also the added bonus of level loss being more easily explained as emotional trauma/Fighting their own distrust of their comrades.

Oh shit, this isn't /tg/, sorry.
 
Mami is prone to stupidity, arrogance and showboating, to the point it gets her and others killed.
I'm not sure where stupidity, arrogance and 'gets others killed' comes from to be honest.

Showboating ain't really a negative trait in my opinion. After all, what's the point of working a depressing job if you can't add flair to it every now and then?
 
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