I wonder if we can create a dating sim-esque overlay with Grief. Sorta like how most witch Barriers screw with the perspective a bit or how Walpurstnacht makes its little curtain thing happen when it appears. can we create our own abstract HUD out of Grief? Can it measure the Relationship Points we have with people so when we accidentally trample someone's feelings/opinion we get a cutesy little text box saying "-10 Homura Points"? I could see problems with such a display, but it would be nice if we have some clue as to what other people are thinking. Something to experiment with later.
You've noticed a senpai you like in school. He's so handsome and cool, like whoa!

Unfortunately, the few times you've talked, your mind has gone blank in your shared interests. And the stutter doesn't help, ugh you could just have the earth eat you. Literally, with you being you.

But oh wow, that wish is the gift that just keeps on giving. Thus you command witch grief to social the senpai into boyfriend. A new transfer student role should work out nicely, right?

Maybe take the place of that Homura girl.

Nobody knows her personality yet anyway so there's no problem, and with her heart problems it'd be easy to have her quietly disappear if needed.

Okay, this was definitely your mistake of the school year. Everything was going according to the plan, too...

You really should have followed your own logic to it's terrible conclusion. Now, he wants to marry her!

Homura sighs, and mutters: "Damn anomalies." I miss Sabrina
Do remember witchy grief feels witchy.
Eh, we probably can do monocolor display with just normal grief. Not sure we even need to keep it to what we know, given that it can already play songs and sing.
 
Last edited:
The Onmur vote is missing some things I'd much like to have in there. Also a flat no to playing with the katana right now. Later yes. Not now.

[x] Of course.
[x] Watch the pro at work. If she seems amenable to questions...
-[x] How does she do this, anyway? Does she pick up ammo only or does she just take all the guns?
[x] Aid Homura. Use grief for utility/cleansing when applicable.
[X] Ask Homura if we can pick up something for ourselves, to cover our lack of offensive options at more than 100m.
-[X] Maybe she can teach us?
[x] Also on your shopping list:
-[x] Loose cash. At least enough to fund your lunch habits with Kyouko and Yuma for a month. Maybe two. (Also wrap in grief and put away for now.)
 
Last edited:
It is for fun to play with katana now, maybe, but why would we want to take one with us?

Are we actually going to practice with it over our magical hammer of DOOM?
 
It is for fun to play with katana now, maybe, but why would we want to take one with us?

Are we actually going to practice with it over our magical hammer of DOOM?

Because they're cool. Duh.


Somewhat more seriously I see nothing wrong with taking a moment to mess around with it later. Or we could give it to a magical girl with less than adequate offensive abilities or something.

edit: If nothing else, it's enchantment fodder.
 
Last edited:
@Muramasa: I agree that they're cool, but I just don't see myself voting to, say, try to go and kill stuff in witch barrier with it or just dance in free time instead of better figuring out our powers.

[x] Onmur
 
@Muramasa: I agree that they're cool, but I just don't see myself voting to, say, try to go and kill stuff in witch barrier with it or just dance in free time instead of better figuring out our powers.

[x] Onmur

Maybe you missed the edit but I did post uses that aren't just messing around. Honestly I can take or leave the katana. I don't think playing around with it in a building full of Yakuza while questionably secure in timestop is at all a good idea, regardless of the conditionals placed in it. And apparently what you're voting for too. I'd rather take the silliness somewhere that doesn't risk blowing up in our face.

Regardless it's the cash line and actively helping Homura that I really want in the vote which is missing from Onmur's.
 
Last edited:
@Muramasa: I'll easily take playing with the Katana in the building over taking it where it can pointlessly (since magical girl weapons pretty sure have to be superior to nothing) take up our time, cause snafus...and enchanting our hammer is more useful than katana for practice, as far as that one goes.
 
@Muramasa: I'll easily take playing with the Katana in the building over taking it where it can pointlessly (since magical girl weapons pretty sure have to be superior to nothing) take up our time, cause snafus...and enchanting our hammer is more useful than katana for practice, as far as that one goes.

Dude, I don't care about the katana. I care about unfortunate accidents in timestop, which that line is just asking for.
 
I'm sure Sabrina isn't that incompetent. Sorry, but these concerns are the sort of shadowruns that say

[o] Cleanse Mami
-[o] Don't make Candeloro come out

is going to make Candeloro come out.
 
I'm sure Sabrina isn't that incompetent. Sorry, but these concerns are the sort of shadowruns that say

[o] Cleanse Mami
-[o] Don't make Candeloro come out

is going to make Candeloro come out.

We're in an enclosed space, being held in timestop with a rope specifically noted to not have much give to begin with. Oh and we're about to horse around with a sharp weapon we have no experience with.

In timestop.

With Yakuza all around us.

Why are you giving the GM rope to hang ourselves with?
 
Last edited:
[q]Cleanse own gem
-[q]attempt to remove "Dedolere" from it
[Suddenlysrs] The way I see it, the witch in the gem is the actual soul, like a carefully crafted carving made out of a living tree or something used as the center of a machine, and witching out is the soul growing in such a way that it doesn't function the same way anymore: all the horror of puberty in about ten seconds, basically, combined with a mental breakdown, all experienced by somebody who is specifically picked for being fairly mentally unstable in the first place...

Hey, guys, what would somebody's witch be like who wished to always remain sane/in their right mind and in control of their actions? Could that person legitimately witch out for superpowers?
 
[Suddenlysrs] The way I see it, the witch in the gem is the actual soul, like a carefully crafted carving made out of a living tree or something used as the center of a machine, and witching out is the soul growing in such a way that it doesn't function the same way anymore: all the horror of puberty in about ten seconds, basically, combined with a mental breakdown, all experienced by somebody who is specifically picked for being fairly mentally unstable in the first place...

Hey, guys, what would somebody's witch be like who wished to always remain sane/in their right mind and in control of their actions? Could that person legitimately witch out for superpowers?
A sane Witch is not going to be a happy Witch.

[x]Muramasa
[x]Glance sadly at the katana in passing.

As for the SWB commentary last round...while I feel my vote wasn't the best option we could have had last round (and outright linked Agent Whisker's suggestions as what any good vote needed) it would still have been better than the lack of progress we had. That wasn't a success, it was barely pulling out of a social nosedive.

We fumbled it. We could have done a lot more than we did. We didn't, and we're calling that progress. Small, incremental steps are all very well and good except for when we get that as a result for the best chance we had to make a difference socially with Homura in the past few arcs. What good is Homura feeling slightly better about herself and her Madoka obsession going to do in terms of getting her to actually trust anyone else or cooperate/act less like a psychotic loner?

Frankly, if speeches when they are completely uncalled for is Sabrina's character (and it isn't), then I would want some character growth.



Nah. Disagree with almost everything that's said here. Sabrina should be someone who can decide how to best make a point, by being able to read other people. We do try this all the time and it often works. Your ideas about Sabrina's characterization reflect your own outlook, but not reality, and not how we should proceed. And especially not what's reflected in the thread or in the votes this and last update, which is frankly, the most relevant read of Sabrina herself.
You say that like speeches don't make a point. That's kind of why people tend to give them. :V

As for completely uncalled for, they've gotten through to Homura and consistently work. I'm not even sure what you're trying to get at other than complain about an aspect of our approach to things that works perfectly fine.
 
Last edited:
[Suddenlysrs] The way I see it, the witch in the gem is the actual soul, like a carefully crafted carving made out of a living tree or something used as the center of a machine, and witching out is the soul growing in such a way that it doesn't function the same way anymore: all the horror of puberty in about ten seconds, basically, combined with a mental breakdown, all experienced by somebody who is specifically picked for being fairly mentally unstable in the first place...

Hey, guys, what would somebody's witch be like who wished to always remain sane/in their right mind and in control of their actions? Could that person legitimately witch out for superpowers?
Let's poke Madoka for a few minutes and find out. *gunshot*
 
Back
Top