Yes.
... But. But, I just had a worrying thought. Effects of a wish, right? You get a primary power (timestop, grief manip, etc). You get a suite of secondary powers (the transformation, the weapon, Homu's hammerspace, Sayaka's regen, etc).

You also get a wish granted, not necessarily exactly within the remit of the power you're granted.

Sayaka didn't have to heal Kamijou in person. Mami got brought back from the brink of death, something only tenuously related to her powerset.

What wish would Kirika choose to make? What does she want?
Well, I think it's likely that she'd word something around the idea of protecting Oriko, and her antimagic is just a tangential secondary effect. Worst-case - I don't think it's likely to be anywhere near this bad, but it has to be worth considering the possibility - what if Oriko's invulnerable while Kirika lives?
Antimagic doesn't really explain the mental effects either- we still need to try and separate them before we do anything and since we're not going for combat right off the bat...
 
Kirika's wish is probably I wish to be whatever Oriko need me to be. Thus her mindset is Oriko-dependant and specialized to Oriko
s plans. I am relieved it's a directed anti-magic, not passive, be cause I'd imagine we would have been looking at Kirika's face, monologing like a boss, and then she suddenly turns and smiles crazily at us and then gut us.
 
Not sure if this is a viable option but maybe we could try and compress a marble even further so that it can wriggle in between Oriko's and Kirika's hands, then expand it rapidly, forcing their hands apart. It's completely nonviolent but its success depends on a) whether we can compress our marbles to a further density than than normal, b) whether touching someone with grief under our control frees them from the timestop and c), whether we can keep grief in a solid state as it expands.

Thoughts?
 
Not sure if this is a viable option but maybe we could try and compress a marble even further so that it can wriggle in between Oriko's and Kirika's hands, then expand it rapidly, forcing their hands apart. It's completely nonviolent but its success depends on a) whether we can compress our marbles to a further density than than normal, b) whether touching someone with grief under our control frees them from the timestop and c), whether we can keep grief in a solid state as it expands.

Thoughts?
I wish we had SCIENCED our powers. If we knew what the effects of uncontrolled grief, we'd know whether or not we can force a situation where if she negates our abilities she still loses - say that Grief acted like normal uncontrollable amounts of energy and blows shit up, and we put the equivalent of a several hour time stop between them... if she negates, they die. If she doesn't negate, we have them trapped.
 
Random trivia: If you manage to defuse (kill or otherwise) Oriko here, the Quest continues. I suppose I'll have to retract my statement that Oriko is the primary antagonist, but I have more than enough contingencies and plot to last 'til Walnutmart.

Also, I'll probably not be updating today. Busy, busy; last day an' all.
 
Hmm interesting. I don't think anyone had actually brought up the fact that taking out the primary antagonist might have ended the quest. I admit that hadn't even occurred to me.

I'm glad though, still hoping for setting up a magical girl alliance system.
 
Random trivia: If you manage to defuse (kill or otherwise) Oriko here, the Quest continues. I suppose I'll have to retract my statement that Oriko is the primary antagonist, but I have more than enough contingencies and plot to last 'til Walnutmart.

Also, I'll probably not be updating today. Busy, busy; last day an' all.
Say what? I thought the primary antagonist is always Walmart night and then Kyubey/Incubators/The System/Heat Death of the Universe.
 
Hmm interesting. I don't think anyone had actually brought up the fact that taking out the primary antagonist might have ended the quest. I admit that hadn't even occurred to me.

I'm glad though, still hoping for setting up a magical girl alliance system.

Say what? I thought the primary antagonist is always Walmart night and then Kyubey/Incubators/The System/Heat Death of the Universe.
So. Fair warning. This is not going to be an easy Quest. Oriko is going to be a primary antagonist, for starters, and, well-

Well. Let's just say you'll find out as it goes, eh?
 
Suprise Evangelion crossover confirmed.
Prepare the Grief-mechas!
Who the hell do they think we are!?
 
So I see a lot of discussion, but little by way of vote changes.

If y' want t', then be it within the next twelve hours or so. Finally free from ICT, but I'll still probably be only updating tomorrow.
 
I propose we do some science. For one thing, we don't know whether or not our grief counts as 'touching' something for the purposes of timestop. That should be the first thing to test. Then, if it does count, figure out how long objects stay in timestop. Just while being touched? If so, we need to figure out how fast we can cut through, say, a wrist. I'm sure Homura has some pig legs somewhere in her shield, those should be adequate for testing purposes. Can we slice through a wrist faster than it is possible to react? For that matter, Oriko has precog. Has kirika already activated antimagic? If so, it might be better to use some mundane object to separate them.
 
[X] Discuss plan of attack with Mami and Homura.
-[X] Put forth ideas: ribbon binding or limb severing or prying their hands apart with grief. Grief cage? Set up traps on the crane?
-[X] Stress the use of non-lethal force.

We have infinite time right now. Let's be patient and set something up.
 
[X] Discuss plan of attack with Mami and Homura.
-[X] Put forth ideas: ribbon binding or limb severing or prying their hands apart with grief. Grief cage? Set up traps on the crane?
--[X] Mami, calm down, she can heal if we cut off a limb. It's not pretty but it may be our best option.
-[X] Kirika seems to be incredibly dangerous. We really want to avoid bringing her into the loop too.
 
[X] Discuss plan of attack with Mami and Homura.
-[X] Put forth ideas: ribbon binding or limb severing or prying their hands apart with grief. Grief cage? Set up traps on the crane?
-[X] Stress the use of non-lethal force.
-[X] Feasibility of large cage made of random junk hauled into position by ribbons and a dome of hardened Grief outside to hold that in place.
 
When getting them out of timestop, sucker punch Kirika. With a GIANT MASTER HAND made of Grief. That morphs into a cage/iron maiden on her bloody comatose body.

Since they are falling from a high place, make them fall into something nasty. Cause you are vindictive like that. Like fish guts. Or, Incubator guts. Tons of it.
 
Actually, punching Kirika at the same time as grabbing Oriko would be a pretty good idea. Force her farther away from Oriko's hand and the timestop effect. Maybe with a scrap metal ball from the place we're in sliced up with grief and bound in ribbons? Homu can put the whole thing into her shield and drop it from above or whatever. In the training before the first witch, the grief blades easily went through cars. Even if she no sells the ribbons she gets hammed by a ton of junk. Then falls in the river.

No incuguts, though. They're fluffy and would break the fall.
 
[x] Take Oriko's hand off at the wrist with a grief blade, the one connecting her to Kirika, then bring her out of time stop.
 
Direct Intervention pt. 31
You look at the frozen tableau, thinking. You have an idea... but it doesn't quite appeal. "Any ideas?" you ask out loud. "Other than ribboning Oriko to pull her away from Kirika?"

Mami shakes her head, looking unhappy.

"Any contact with Oriko will bring Kirika into the loop," Homura notes.

"Yeah, that's a problem," you say. "We'll need to separate them quickly, before Kirika can pull anything."

Homura nods in agreement, and her eyes flick over to glance at Mami. She opens her mouth, before closing it again, seemingly thinking better of it, before resting her violet eyes on yours, with a slightly raised eyebrow.

You can agree with Homura's unspoken sentiment, and move over to Mami, placing a hand on her shoulder. "Mami, we'll get to the bottom of this and end this here, OK?"

The blonde sighs. "I hope so, Sabrina. But..." her eyes harden. "She threatened my home, my friends, and you, Sabrina. I... I'm ready for this."

You can tell she's saying that as much for herself as she is for you, psyching herself up for what may end with cold blooded murder. You give her an encouraging smile, and squeeze her on the shoulder. "C'mon, let's get this done," you say.

A metallic clacking noise, echoing in the timestop, brings you out of your reverie. Homura's now hefting with both hands a meter-plus long slab of steel you recognize as a Rheinmetall MG3 with a double drum magazine. "I'm ready," she says simply, racking a round into the chamber.

Mami nods resolutely, straightening. She spreads her hands, and a veritable forest of ribbons springs into existence, winding around the duo, but not yet making contact. She hesitates for a moment, and four of her signature muskets form, balancing impossibly on their muzzles on the bare metal of the concrete mixer tower you're standing on. "I'm ready, too," she says.

You raise your hand, and draw the corruption from their Soul Gems, pulling it into a cloud that you hold ready, halfway between you and the duo in midair. Following the others' lead, you summon one of your warhammers to your hand, holding it loosely at your side. "Ready," you say. "Mami? On three, grab and separate them?"

"OK," Mami replies.

"Three." You feel surprisingly calm, right now.

"Two." Hopefully you'll finally get some answers.

"One." And hopefully you really can end this.

Mami brings her right hand across in a single cutting gesture, and the all the ribbons move at once, like a single mass of striking snakes. Ribbons lash out, winding around Oriko's waist, hands, and feet, a crawling wave of yellow that spins itself into a cocoon around the seer's body.

Colour blooms across Oriko... and Kirika, across their joined hands. You can see the precog's eyes go wide from here, as Mami brings her hand back in another sharp gesture, and the ribbons bunch and haul backwards. Kirika's hands slip as her momentum carries her forward while Oriko is yanked backwards.

A scream from Oriko. "Kirika, no!"

Too little, too late.

You can feel the pulse emanating from Kirika with your other senses, a zone of deadness that screams wrong wrong wrong. You stagger to the side, planting your warhammer against the metal of the tower to stay standing with an enormous clang. Tears sting your eyes.

Mami's ribbons go limp, losing their animation.

Oriko seizes one of the ribbons as her bindings fall away.

Kirika's hand slips fully from Oriko's grasp, and the seer gasps in shock, hands flailing futilely as she tries to hang on.

The pulse from Kirika reaches the three of you. Mami winces as it hits her, but seems otherwise unaffected.

A shriek of clashing gears and flying sparks from Homura's shield.

Time restarts, colour spinning back into the world as Homura looks at her shield in shock. Even through the tears in your eyes, you can see some of the gears glowing red hot and the shield vibrating madly on her arm.

The pulse tears the control of the Grief cloud away from you, and the cloud dissipates.

With her momentum neither forward or backwards, Oriko plummets.

"Oriko!" you can hear Kirika shrieking. She slams into the side of the gantry crane feet first, before pushing off, directly downwards. You can feel the zone of deadness -antimagic- blossoming out from her again, a tidal wave of disruption slamming down on you.

A thundercrack of noise as Homura opens up with the MG3, directly downwards at white-clad seer. But with the shield juddering on her arm, her aim's off and she misses Oriko.

Mami sweeps her foot across, kicking her four muskets into the air, and, without hesitation, dives off the tower, following them down. She grabs one of her rifles out of mid air, aiming it at the white-clad seer.

Oriko lands on the tarmac with an ugly crunching noise, and even from up here, you can see that when she staggers to her feet, one of her arms is hanging limp, blood already beginning to stain the sleeve of her white dress crimson. Even with her hand set in a rictus of pain, she manages to gesture sharply up at Mami with her good hand, sending a swarm of spheres shooting up at the falling blonde.

Mami tries to twist out of the way, but something seems to go wrong, and some of the spheres hit her anyway. You can hear dull thuds as they slam into her body, and Mami lets out a choked scream. Her graceful fall turns into an uncontrolled tumble, but you can see her fighting to grab one of the rifles.

Kirika lands on her feet with a heavy cracking noise, shattering concrete underfoot, and begins to charge towards Oriko. Somewhere along the fall, she's manifested a set of ugly, jagged claws that are attached to the back of her hands, three a side.

It's barely been seconds since you'd counted off 'One.'

[] Write-in

=====​

I did not, by the way, make a mistake with Oriko being able to summon her spheres even in Kirika's anti-magic field.
 
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Well, good news is, Grief dissapating seems to do squat. Bad news is...
 
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