- Location
- Philippines
We can double main festivals or kick festivals next next turn to celebrate overcoming the crisis.
Double [Main] Festival would probably be a festival for the sake of being a festival, thus partying.Depends on the possible combinations.
Main Art Patronage + Main Festival should promote the arts enormously, that Work of the Third Kind has it's own worthy place in society.
Main New Settlement + Main Festival should be about building homes and breaking new ground.
Main Restore Order + Main Festival should be about Justice and the Wicked.
Etc. We'd get a free one at the end of the Law project probably, so if we take that one it'd be about the importance of obeying the laws.
We can't kick festivals.We can double main festivals or kick festivals next next turn to celebrate overcoming the crisis.
Worth noting that Main Festival does not actually produce MORE Stability, so if the level of stability is important we should rely more on Grand Sacrifices.We can double main festivals or kick festivals next next turn to celebrate overcoming the crisis.
More floating art would be another possibility. Both Art and Mysticism are the relevant stats here.Personally I think we need more floating mysticism in addition to the law or maybe some boats to ease communication. There's even a chance the law will raise our centralization cap and we can do trails.
Oh I know I just want a big ass party IC to celebrate us overcoming the crisis plus I am curious what the other possible effects are going to be.Worth noting that Main Festival does not actually produce MORE Stability, so if the level of stability is important we should rely more on Grand Sacrifices.
We should definitely double main our last festival slot when we do use it.Oh I know I just want a big ass party IC to celebrate us overcoming the crisis plus I am curious what the other possible effects are going to be.
I will confess to curiosity as well, but it's unlikely to win considering we have many projects in stasis due to the crisis that need to be pursued.Oh I know I just want a big ass party IC to celebrate us overcoming the crisis plus I am curious what the other possible effects are going to be.
It's because a ton of our people went to the Stallion Tribes, giving us -1 econ +1 diplo. They count as a separate group now so they feed into our diplo score.We got a point of diplomacy from somewhere. Probably those boats.
I would like to note that we could get a lot more out of this if we also keep trading with both. Action rates calculated here.Lets see, revert the reforms that we're ALMOST done fixing(1-2 turns left), have land ownership change to the less effective form...in exchange for +1 Stability and 1 turn of Hero unit?
There's no reason to choose this unless you never wanted the reforms to begin with, in which case you're one of the Young Stallions.
By "God forbid I give up on a point" do you mean you have given up on your claim I "believe that one action combo permanently removed corruption from the system". Because you repeated it and haven't yet acknowledged that your offensive strawman claim was wrong, so I had no reason to think you have taken "a different tack".God forbid I give up on a point and take a different tack. I don't see you setting up a fanfare every single time I make a point you can't refute.
??? The first part contradicts the second part and your previous posts. You have repeatedly claimed "the problem does exist" so saying that you "never said it was evidence that their position was right" is a blatant lie.I never said it was evidence that their position was right. I said it was evidence that their position has a reason to focus on that, that reason being that the problem does exist.
Where the hell are you pulling this from? It directly contradicts my post. What you are making up now is not merely something I did not say, but in direct opposition to what I did post.A strawman is an example-like proposition that is significantly easier to defeat than the intended point, compared to the intended point to conflate the two together. That's exactly what you did. You took something wildly out in left field (the completely indefensible anti-inoculation argument), incorrectly conflated it with the point I was arguing, and claimed that because your incredibly poor example (political corruption is significantly different than actually being paranoid, so much so that the example falls flat on that alone) was wrong, that obviously the stallions were creating a problem ex nihilo that they took issue with.
It does not automatically make your position incorrect, it does demonstrate your evidence is insufficient. It is a good example(it perfectly demonstrates my point). The intelligent response would have been to add another piece of evidence for your point(if you have any). If your problem with the example was "connotations of paranoia and sheer idiocy" then you should have responded with that, and requested a different example. I would be happy to edit my post with any other example you like, so you are not bothered by any connotations (an idea or feeling which a word invokes for a person in addition to primary meaning). I apologise for invoking feelings you dislike, I only considered the main meaning of my example(the part that relates to the previous sentence). You response of making up dishonest claims (such as I "compared my argument to" the example) is the stupidest possible response.Your example's obvious incorrect position doesn't automatically imply that my position was incorrect, because not only is it just an example, not the actual case, it's a bad example, and comes immediately with connotations of paranoia and sheer idiocy on the part of the people arguing in favor of it (which you compared my argument to, so I can only assume you were trying to tie the inherent insanity of that position to mine).
I did answer the question. You reiterated your first question in the first half of the third question, which my original answer covered, and then argued that obviously if it was a problem we should have seen stability hits (to which I pointed out previous instances of that corruption caused no stability hits).
I showed via an example that your evidence is insufficient, calling the example a strawman does not make it one and does not invalidate it.You never proved the inadequacy of my evidence, you just presented a strawman, backhandedly compared me to insane people, and said that my evidence had no merit because you decided it had no merit.
I know, raw number wise, it has advantages.I would like to note that we could get a lot more out of this if we also keep trading with both. Action rates calculated here.
1 stability is worth ~2 actions, and 4 diplo is worth ~4 actions. It will cause a war... which is fine since we'll have a heroic martial leader at the time. The TH and HK will be busy fighting each other so probably won't be able to afford sending more than a secondary at us, which means that we should be able to easily crush them with the defensive bonuses and heroic leader. That means that the war missions will actually cause us to gain martial instead of losing it, at just about the going rate (1.5 actions per martial) while also hurting our neighbors' martial score. We'd be gaining 6 actions from raw stats, 0.5 actions from not needing to rush The Law, and probably an action or so saved on integrating the March. That's basically an entire turn's worth of actions (including provinces).
In addition, continuing to elect every single hero unit we find might be a path to evolving our Humility trait and reduce the hero generation malus. I'm very surprised at how many hero units we've gotten since we got that trait...
It comes at a major cost, but the benefits of that plan I find to be almost equal. However, it's obvious that it won't win since "Trade with Both" is hilariously far behind and I'm happier with the current vote anyway so it doesn't matter, I just wanted to point out something that you might find worth considering.
We can't even stop it today and Communism is not the answer since it relies on Human Nature to not fuck it over. I mean today with all our technology some people are far richer than others, and the efficiency we can use limited resources has expanded so much but even then many resources and wealth falls into the hands of the few.Minimizing the limitations is thus key. Allowing for monopolization (of land, of wealth, of education, of political positions) is the antithesis of this.
Resources are ultimately limited so not everyone is going to be able to do these things. But access to these limited resources is ultimately not limited. Allowing access to resources so that they have a chance to do more is 100% doable, and ultimately far more likely to end up w/ a better and more varied pool of people doing the same stuff that a small, homogenous pool of nobles would do.
Continued equality is both a more optimal option and a morally correct one.
Edit: By "resources are limited" BUT "access is not" I mean something like...
this: people can be given access to smaller pools of less risky resources w/o needing to consume all possible resources and resulting in a diminished level of efficiency than a smaller group of higher trained specialists would. i.e. observer-level exposure to diplomatic/governmental positions -> internship inside bureaucracy dealing with minor cases -> assistant on major cases -> lead on minor cases -> lead on medium cases -> lead on major cases; access to decent-level dirt so they can practice making sculptures/letting people mix pigments/giving people a stick and a knife to whittle with/etc. -> apprentice level in that art -> journeyman -> master -> etc.
The main issue is that in a nobility system people are not given free time, training, etc., even if it requires a minimal expenditure of capital to do so, because nobles are protective of their own resources and disinclined to allow competition from people they consider inherently inferior due to a difference in blood and breeding. The former, of course, does not matter, and the latter only matters because the training involved is limited by the people who claim it as a mark of superiority.
Well your attitude leads to the opposite kind, 'Fuck the quest, fuck the qm AND the players, were not going to risk anything at all ever' and I have also seen this happen in quests, not just AN quests and its irritating to just throw you hands up, besides you were giving up and being salty before the first turn of the crisis was even over. As long as you accept the consequences of turning into a turtle without trying to risk it to win it than its fine.I'll hold you to that. Though, at least you're realistic about the potential for the system to not work anyway even if we solve the crisis. More than can be said for anyone else...
Should probably drop that 'never give up' hyper-shonen attitude though. Getting into a rigid mindset where backing off of a problem for a while, especially one that you aren't guaranteed to surpass by trying real hard, is the kind of thing that leads to nihilistic 'fuck the quest, fuck the QM, we're going to have everything or we're going to kill this quest' shit I've seen more than once when things get hard in an AN quest.
Will another Main Grand Sacrifice extend the turn timer again?
Figured it only extended the timer because it demonstrably resolved one of the issues with the reforms: that the chiefs are too distant from the people. So they burn all their crap to show humility, and people are willing to cut a little slack. It's tied to the Legitimacy/Stability requirements.
[X] Elect Cwriid heir (+1 Stability, Crisis Ends on his terms)
[X] Stop trading with the Highlanders (-3 Diplomacy, small chance of the Highlanders declaring war)
[X] We will find land for you to settle (-1 Stability, +2 Econ)
This was a hard decision and I am pretty easily convinced right now one way or another on Cwriid.
If I am convinced, I will switch my vote to
[] Snub him (Small chance of -1 Stability)
[] Stop trading with both (-4 Diplomacy)
The LoO trigger is nonnegotiable for me because my expected utility for that option at least isn't negative.
What convinced me to make Cwriid king is that he is
A) The most competent military commander in three generationsTM while a war is likely to break out.
B) Not going to kill The Law megaproject
I haven't seen an equal counterargument, but I think that if someone can convince me that
A) His idea of heredity commune is poke the Ymrri stupid
B) Some other argument that I haven't seen
is stronger I will change my vote.
Eh, I'd just rather main GS again. In fact, I'm gonna push for it, though whether or not I also push for kicking the Law again so that it finishes next turn(so that we have a free main to deal with whatever other requirements that may pop up) depends on how big a stab hit we takeI'm thinking next turn we should do secondary Grand Sacrifice and secondary Festival. It costs the same amount as a primary Grand Sacrifice and gives the same amount of Stability, but it also benefits from Additional Effects of Festival. Given the context, it will probably celebrate the law and help people understand it, just as the last festival did for taxes. (Yes, the People celebrate taxes. They are a very weird bunch.)
There really would be no better reason to choose Festival over GS than the reason we'd get next turn. I urge you to reconsider.Eh, I'd just rather main GS again. In fact, I'm gonna push for it