Yes! So we know it's Stab 1 is the goal.
He probably won't be in the running next turn if you deliberately keep him out, but he might still be, and one of his heirs probably will be.
... Worst hero unit ever.

[X] Snub him (Small chance of -1 Stability)
[X] Stop trading with both (-4 Diplomacy)
[X] We will find land for you to settle (-1 Stability, +2 Econ)

We're going to have to put this problem off for a turn, but we have an extra turn to spare. Hopefully we won't lose 2 Stability from it.

And yeah, as someone who absolutely wants to get a piece of the war action in the lowlands, this is not the time.
 
Ok, but why vote to keep trading with both, when that option clearly says it will lead to war?

Why would we bow to outside pressure? If other people threatened us with war when we done nothing wrong wouldn't we defend ourselves?

Did we make peace when Nomads raid us? No, we fight back both times. Why is this any different?
 
[X] Elect Cwriid heir (+1 Stability, Crisis Ends on his terms)
[X] Keep trading with both (Large chance of one of the two declaring war, tiny chance of both declaring war)
[X] We will find land for you to settle (-1 Stability, +2 Econ)

I have no idea why we want to go to war so much.

Then why are you voting for the option that has a large chance of a war, and even a chance of a two front war?
 
Yes! So we know it's Stab 1 is the goal.
That sounds like "technically fulfilled but would be happier at +2". Yeesh.

[] Declare war on the Highlanders (-2 Diplomacy)
[] Declare war on the Thunder Horse (-1 Diplomacy, small chance of civil war, cannot be taken if Cwriid king)
Hey @Academia Nut is there a 'Declare war on both' option? :V

They're ripe for the pickings!
 
By not electing him as king, but something else instead. I recommend something with lot's of bureaucracy. Or warchief.

But seriously, he's too stupid to be king. I don't want king Robbert as leader. Don't you people remember what he did in Game of Thrones?

He's not Robert, Robert would never have waited a generation to try for the throne.

That said:

[X] Snub him (Small chance of -1 Stability)
[X] Stop trading with both (-4 Diplomacy)
[X] We will find land for you to settle (-1 Stability, +2 Econ)
 
But seriously, he's too stupid to be king. I don't want king Robbert as leader. Don't you people remember what he did in Game of Thrones?
He is clearly an effective and popular ruler who has managed to create a system that works and has build himself a large network of alliance.

His ideas on how to rule are different from ours, but he is in no way stupid at all. A stupid King would never have been able to forge such a coherent state out of his conquests.
 
[X] Snub him (Small chance of -1 Stability)
[X] Keep trading with both (Large chance of one of the two declaring war, tiny chance of both declaring war)
[X] We will find land for you to settle (-1 Stability, +2 Econ)

If one of the two declares war, well, that just clears the situation up nicely doesn't it? I don't actually want to snub the Old Stallion, he sounds kind of awesome, but we've invested far too much in this thing to stop now. Finally, these boatmen sound like they really need our help, and they might bring some new and improved boat tech to the fore, which we kind of need to keep our Empire expanding.

@Academia Nut Is there a way to burn Diplomacy instead of Stability to keep the Stallion out of the king's seat? Some sort of deal he might be willing to accept?
 
Why would we bow to outside pressure? If other people threatened us with war when we done nothing wrong wouldn't we defend ourselves?

Did we make peace when Nomads raid us? No, we fight back both times. Why is this any different?
Dude, the issue is a war at this time is the WORST thing to happen, since it sucks up secondary actions we need to resolve the crisis. And no, I don't think electing the guy is solving the crisis, and is still a terrible justification for a war just because.
 
LoO: I should hope this is obvious. A approximately neutral exchange rate or a flat reduction (on average), it's no question.
War: As calculated previously, 1 point in Diplomacy is worth ~1 secondary action. War means not only the war actions themselves (likely 2-3) but also military actions to replace our losses. I'd much prefer to keep out of the whole mess, we have a little bit of room to spare but not 3 actions' worth. Take the -4 now in our buffered stat to ensure that we get out of this crisis with massive tech and system advances.
Politics: As calculated below, we will now be able to easily complete The Law with room to spare thanks to the extra turn- possibly even more if a second Grand Sacrifice works out.

However, I am not opposed to electing him. I think that it's worth more to try to get our system working since it looks like we'll be able to, but it's exchanging hard resources (stats) for soft ones (a complex but working system).

Plan: We now have 2 turns remaining, and know that the goal is 1 stability.
If we keep him out, it's likely we go to 0 stability, possible we go to -1. We'll have 8 controlled actions over the next two turns, we need 5-6 actions to complete The Law and get our stability back up. Next turn is
[Main] The Law
[Kick] The Law
[Main] Grand Sacrifice.
We go in with 6 econ, so we're fine on that front. This leaves us with 1 stability (possible 0) with the megaproject complete and 1 turn left to fulfill the remaining requirements.

We lost 1 econ to the crisis
Ah thanks, I somehow missed that.
 
Early tally

Vote Tally : Paths of Civilization | Page 958 | Sufficient Velocity
##### NetTally 1.8.3
[13] We will find land for you to settle (-1 Stability, +2 Econ)
[10] Snub him (Small chance of -1 Stability)
[5] Keep trading with both (Large chance of one of the two declaring war, tiny chance of both declaring war)
[5] Stop trading with both (-4 Diplomacy)
[4] Elect Cwriid heir (+1 Stability, Crisis Ends on his terms)
[3] Stop trading with the Highlanders (-3 Diplomacy, small chance of the Highlanders declaring war)
Total No. of Voters: 14


Can we not keep trading with both please? We CANNOT afford a war right now
 
[X] Elect Cwriid heir (+1 Stability, Crisis Ends on his terms)
[X] Stop trading with the Highlanders
[X] We will find land for you to settle (-1 Stability, +2 Econ
 
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[X] Elect Cwriid heir (+1 Stability, Crisis Ends on his terms)
[X] Stop trading with the Highland Kingdom
[X] We will find land for you to settle (-1 Stability, +2 Econ
 
[X] Snub him (Small chance of -1 Stability)
[X] Stop trading with the Highlanders (-3 Diplomacy, small chance of the Highlanders declaring war)
[X] We will find land for you to settle (-1 Stability, +2 Econ)
 
Can we not keep trading with both please? We CANNOT afford a war right now
It makes sense to keep trading with both if we Elect Cwriid. We'll have a heroic Martial leader, the crisis will be over, and so we'll be in a great position to farm Martial bonuses from them failing to kill us.

However, if we Snub him, we absolutely can not. We'll need those spare actions to ensure that the crisis resolves favorably. Snub+War is absolutely a horrible combination that must be avoided.
 
Can we not keep trading with both please? We CANNOT afford a war right now
Actually, we can. We just got a +1 to our timer, meaning that we don't have to Kick Stability to get the Law done in time, or that we can Kick Law and then Main Sacrifice the turn after that for more Stability. The +1 is epic in terms of available time.
 
He is clearly an effective and popular ruler who has managed to create a system that works and has build himself a large network of alliance.

His ideas on how to rule are different from ours, but he is in no way stupid at all. A stupid King would never have been able to forge such a coherent state out of his conquests.
His system is our old system and only works for kingdoms smaller in scale than ours. His reasoning is herp derp, simple good old ways and the king is trying to make better laws, cause he's corrupt. Electing him means, going back to the old system and using it for a very long time, despite it not working.
 
[X] Snub him (Small chance of -1 Stability)
[X] Stop trading with the Highlanders (-3 Diplomacy, small chance of the Highlanders declaring war)
[X] We will find land for you to settle (-1 Stability, +2 Econ)
 
Actually, we can. We just got a +1 to our timer, meaning that we don't have to Kick Stability to get the Law done in time, or that we can Kick Law and then Main Sacrifice the turn after that for more Stability. The +1 is epic in terms of available time.
Assuming nothing goes wrong like another LoO trigger.

Which, due to the war, we are all but guaranteed to happen next turn.
 
Actually, we can. We just got a +1 to our timer, meaning that we don't have to Kick Stability to get the Law done in time, or that we can Kick Law and then Main Sacrifice the turn after that for more Stability. The +1 is epic in terms of available time.
...point. We can simply secondary GS next turn to bring stability up one
 
His system is our old system and only works for kingdoms smaller in scale than ours. His reasoning is herp derp, simple good old ways and the king is trying to make better laws, cause he's corrupt. Electing him means, going back to the old system and using it for a very long time, despite it not working.
The old system worked just fine, there were just some wastage issues.
 
Early tally

Vote Tally : Paths of Civilization | Page 958 | Sufficient Velocity
##### NetTally 1.8.3
[13] We will find land for you to settle (-1 Stability, +2 Econ)
[10] Snub him (Small chance of -1 Stability)
[5] Keep trading with both (Large chance of one of the two declaring war, tiny chance of both declaring war)
[5] Stop trading with both (-4 Diplomacy)
[4] Elect Cwriid heir (+1 Stability, Crisis Ends on his terms)
[3] Stop trading with the Highlanders (-3 Diplomacy, small chance of the Highlanders declaring war)
Total No. of Voters: 14


Can we not keep trading with both please? We CANNOT afford a war right now

Us keeping trading with both has a large chance of at least one of them declaring war on us.
 
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