Size of Sacrifice to Spirits
[] Small (-1 Econ, chance of stability loss, ???)
[] Medium (-2 Econ, ???)
[] Large (-3 Econ, +1 Stability, ???)
[] Everything! (-4 Econ, +1 immediate stability, chance of extra stability, ???)
In general, this is just a band-aid stability booster I'm figuring AN is giving us out of pity. I would suggest Medium or Large, Everything should be frowned upon as it may support unusual trait gains, unless you want to go all the way for it (remember that getting good shit immediately tends to shell out shitty values and traits; good traits are often painful to choose).
Emergency Restore Harmony?
[] No, they could cause further panic
[] Yes, the people need to be further calmed (-1 to +2 Stability)
Likely secondary-quality, which means we're getting 50% to gain 1 stability or better, flat. It's a huge risk, especially if we attempt to take in a chunk of people with LoO and don't choose Large or Everything above.
Share the scourge warding magic?
[] No, it is sacred magic (Small chance of stability loss)
[] It should be shared with friendly tribes (Shares with a few groups)
[] Even less friendly groups should know of the magic (Shares with many groups, chance of stability gain, ???)
[] Everyone, even the Dead Priests! (Shares far and wide for -1 Diplomacy, +1 Stability, ???)
An extremely risky choice, we could either continue to ensure our spiritual dominance in medicine or share. Sharing is good, but in this case, when not sharing freely could brutally cripple the Nomads and Dead Priests for at least this turn, possibly creating further crises if we pressured it...
Where should Twythulmyn go?
[] Remain home (Chance of stability gain)
[] Talk with the Thunder Horse (Applies Heroic diplomacy to interactions over the crisis)
[] Speak with spirits (Twythulmyn dies, +1 immediate stability, +1 Legitimacy, ???)
I absolutely do not want to sacrifice our king to appease the spirits, regardless of whether or not it lets us have Stability 4 for a while. That kind of thing could very well create a value regarding such sacrifices, and we absolutely don't want that. I would personally prefer remaining home over helping the TH, here, but it depends on how people want to combo out.
With disease and comets, everyone has lost their mind and thousands are running scared
[] Close the borders (-1 Stability, chance of further stability loss)
[] Only let in some (Significant chance of stability loss)
[] Those with preexisting ties can come in (-1 Stability, +2 Econ, small chance of further stability loss)
[] Some from friendly groups can come in (-2 Stability, +4-5 Econ)
[] Many may enter (-3 Stability, +6-8 Econ, ???)
[] The People must offer aid (-4 Stability, +8-11 Econ, probable overcrowding issues, ???)
[] All who need aid must receive it (-5 Stability, +11-15 Econ, overcrowding issues, ???)
Absolutely not the first. The second is iffy. Even the third is kind of risky. The fourth is the most balanced option here (sadly enough), but it's an incredibly risky proposition without taking Everything or Sacrifice The King, two options I am exceedingly wary of voting for...
I would be completely against going any higher, as that all but requires at least one of the BAD VALUE votes above.